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2019-02-05, 12:20 PM (ISO 8601)
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- Jan 2017
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[5e] The Siege of Kestelring [OOC]
The trade hub of Kestelring is nestled comfortably within the duchy of Cardorin. With roads spreading in each direction of the compass, and caravans coming from far off lands to trade their goods here, the city has enjoyed years of prosperity and peace. Though the lands were once harassed by orc and goblinoid raiders, the fearless soldiers and knights of the city chased the savages back into the forests from which they came. The Duke of Kestelring, Duke Alfred, has prided himself in keeping the city safe from threats on the outside and inside, and many credit the city's prosperity to his leadership and kindness. Though he has fallen somewhat ill in recent times, many of the citizens expect him to make a full recovery. Unfortunately, it is now that evil threatens to rise up again, and it will be heroes of circumstance who will come to the city's defense in its darkest hour.
The orcs are attacking, the orcs are attacking! By land, by land! Or rather, they will be attacking, and your characters will be the ones to help with the defense. Your characters, however, won't be inside the city at the start of the adventure; rather they will be returning from their own escapades abroad just in the nick of time to aid with the defense.
Our Heroes
PlayerCharacterRace/Classjosienoms Opal Frostmane Hill Dwarf Moon Druid Slingsby Colborn "Col" Setwall Human Drunken Master Monk Vegan Squirrel Winston Verne V.Human Fighter/Rogue OMG PONIES Lucky "Duck" Duckets Stout Halfling Divination Wizard
IC Thread is here
Battlemaps can be found here
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2019-02-05, 12:32 PM (ISO 8601)
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- Jan 2017
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Re: [5e] The Siege of Kestelring [OOC]
Welcome to our OOC thread; make yourselves at home. Feel free to claim colors and such. There were a few bookkeeping things I wanted to clear up before we got started properly, but we should be able to start tomorrow/the day after.
- josienoms - Please merge your background into your sheet somewhere so I can access everything about your character in one place.
- OMG PONIES - I think you have one spell too many prepared. Int modifier(2)+Level(3)=5, but I see you have 6 prepared.
Feel free to chat amongst yourselves, and maybe answer the following questions:
- How long has it been since you were last in Kestelring, assuming you've been there before?
- How long have you been on the road? Are any of you traveling together after realizing you're headed to the same place, or are you simply aware of other people travelling alongside you?
- Will those of you with ties to Kestelring be planning on spending the night at a residence of their acquaintances, or will you be staying in an inn?
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2019-02-05, 12:54 PM (ISO 8601)
- Join Date
- Jun 2016
Re: [5e] The Siege of Kestelring [OOC]
I'm excited to be here! Winston Verne would like to speak in Golden Rod, the color of fine coinage, unless someone else really wants that color.
First question, I guess it depends how far the trade routes go. I'm guessing Winston will have been gone anywhere from a couple weeks to a few months, on a trading trip to another major city or the like.
Second question, I'm totally open to anyone else's ideas about traveling together. I'll have to spend a little time getting to know your backstories before anything is obvious, but Winston has been returning to town as part of a merchant caravan.
Third question, I guess it would make sense he'd stay at his brother Quentin's place, the Verne family home.
And for the purpose of getting to know everyone, here's my initial background post:
Last edited by Vegan Squirrel; 2019-02-05 at 12:54 PM.
My 5e Monster Repository (a modest collection)
5e Quick, ad-hoc task DCs — Simple: 8 | Normal: 13 | Challenging: 18 | Formidable: 23
5e Quick, ad-hoc monsters — AC: 12 + level/2 | HP: 10 × level | To-Hit: 2 + level/2 | DPR: 4 × level
1 monster v. 1 PC; for 4 v. 1 Solos — +2 to AC & To-Hit | HP: 25 × level | DPR: 10 × level5e Quick, ad-hoc monster treasure — CR2 × tier gp
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2019-02-05, 02:00 PM (ISO 8601)
- Join Date
- Feb 2017
- Location
- S.E. England
- Gender
Re: [5e] The Siege of Kestelring [OOC]
Checking in! Really looking forward to this game
Col will be speaking in crimson, the colour of his noble house.
Will get some answers to those questions up later this evening (UK time).
EDIT:
1) Col grew up in Kestelring, but it's been over three years now since he was packed off to the monastery. Since then, he's only been able to return for very brief visits while under close monastic supervision. Most recently was nine months ago, as part of a delegation from the monastery paying homage to the Duke.
2) Likewise open as to travelling companions - Col set out from the monastery by himself, and has taken a bit of a winding route back to Kestlering. It would certainly make sense if he had come across a merchant caravan or a group of fellow travellers along the way.
3) Col is expecting to spend the night at the home of his Uncle Lord Malcolm Setwall, although he hasn't actually got as far as making any formal arrangements about this. His family are unlikely to refuse him lodging, but Lady Olivia is likely to be less than impressed about the sudden imposition.
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2019-02-06, 05:55 AM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: [5e] The Siege of Kestelring [OOC]
My mistake--I've removed Fog Cloud from my prepared spells.
Never been before--Duck is en route to the town as his cabin in the woods has been running a bit low on supplies. He has decided to try a new city for his current shopping trip, and when he finds out about the bad luck befalling the town he is driven to help and share some of his good fortune. When he finds out the attackers are orcs, he has an even more personal reason to help defend the town.
Duck has been traveling for only a few days, but if he met anyone else on the road would travel with them in hopes of protecting them from unfortunate events.
N/A, no ties. Planning on an inn. Semi-related, what skill would one use to find out information like which inns might serve low-grade "recreational" poisons? Duck may have a bit of a problem...
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2019-02-06, 02:39 PM (ISO 8601)
- Join Date
- Apr 2013
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Re: [5e] The Siege of Kestelring [OOC]
I have now done so, it's in the "Other Notes" section on the last page of her sheet. Also, she'll be speaking in Dark Grey.
- Opal was last in Kestelring maybe ten years ago, for a family wedding.
- She's been on the road basically on and off for years now, but for this particular trip, probably only a week or so. If she came across anyone on the way and realized they had the same destination, she'd be more than happy to travel along with them.
- She's expecting to stay with her son, Cinnabar Frostmane, and his family. Whether he'll actually agree to put her up for the duration of her visit is up for debate, but she thinks she taught him proper manners and hospitality well enough.
Red Sun: a D&D 5e setting based on DC comics!
Red Sun Redux: a revised and revamped version that includes the new content released since the first version of the setting.
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2019-02-06, 03:47 PM (ISO 8601)
- Join Date
- Feb 2017
- Location
- S.E. England
- Gender
Re: [5e] The Siege of Kestelring [OOC]
Each of us bumping into the trade caravan (possibly via a tavern or two) sounds then like a good way of getting us all in to the same place?
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2019-02-06, 04:53 PM (ISO 8601)
- Join Date
- Jan 2017
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Re: [5e] The Siege of Kestelring [OOC]
Works for me. IC Thread is up, go nuts!
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2019-02-07, 12:35 AM (ISO 8601)
- Join Date
- Jun 2016
Re: [5e] The Siege of Kestelring [OOC]
I'll post in the morning when I have the energy for a creative intro, but just a quick note that Winston also has a mule (Eddie) and a cart, which I assumed he was traveling with. He can be beside or behind the wagons with his cart.
My 5e Monster Repository (a modest collection)
5e Quick, ad-hoc task DCs — Simple: 8 | Normal: 13 | Challenging: 18 | Formidable: 23
5e Quick, ad-hoc monsters — AC: 12 + level/2 | HP: 10 × level | To-Hit: 2 + level/2 | DPR: 4 × level
1 monster v. 1 PC; for 4 v. 1 Solos — +2 to AC & To-Hit | HP: 25 × level | DPR: 10 × level5e Quick, ad-hoc monster treasure — CR2 × tier gp
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2019-02-08, 09:14 AM (ISO 8601)
- Join Date
- Jun 2009
- Gender
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2019-02-09, 11:17 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
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2019-02-10, 04:52 AM (ISO 8601)
- Join Date
- Feb 2017
- Location
- S.E. England
- Gender
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2019-02-10, 07:55 AM (ISO 8601)
- Join Date
- Jan 2017
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Re: [5e] The Siege of Kestelring [OOC]
Strange. Anyone else having trouble viewing the map? Are you perhaps on mobile?
Here's a screenshot of most of the current situation.
The PHB rules, diagonal movement costs 5'.
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2019-02-10, 01:56 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: [5e] The Siege of Kestelring [OOC]
I am on mobile...neither the map nor your imgur are loading for me. Trying to determine if I could pop then with a quick Ice Knife (and if Lucky would be that aggressive toward goblins or not).
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2019-02-10, 03:04 PM (ISO 8601)
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- Jan 2017
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Re: [5e] The Siege of Kestelring [OOC]
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2019-02-10, 03:43 PM (ISO 8601)
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- Jun 2009
- Gender
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2019-02-10, 04:58 PM (ISO 8601)
- Join Date
- Feb 2017
- Location
- S.E. England
- Gender
Re: [5e] The Siege of Kestelring [OOC]
Just a thought, but does this link work? I know my phone sometimes throws a strop when it tries to follow an https link to imgur
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2019-02-13, 01:28 PM (ISO 8601)
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- Jan 2017
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2019-02-13, 04:54 PM (ISO 8601)
- Join Date
- Feb 2017
- Location
- S.E. England
- Gender
Re: [5e] The Siege of Kestelring [OOC]
Here we go!
Just in case Col rolls terrible initiative and the gobbos go first:
Standing instructions for this current combat: unless stated otherwise, the first time each round that Col is hit by a ranged weapon attack he will use his Reaction to deflect/catch the missile, reducing the damage dealt by a roll of 1d10+6.
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2019-02-13, 06:10 PM (ISO 8601)
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- Jan 2017
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2019-02-13, 07:05 PM (ISO 8601)
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- Apr 2013
- Gender
Re: [5e] The Siege of Kestelring [OOC]
Once it's her turn, Opal's gonna Wild Shape into a bear as a bonus action. Then some goblins are gonna have a real bad day.
Red Sun: a D&D 5e setting based on DC comics!
Red Sun Redux: a revised and revamped version that includes the new content released since the first version of the setting.
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2019-02-14, 06:16 AM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: [5e] The Siege of Kestelring [OOC]
Hopefully a burning bush is enough to scare these gobby bois away...Fun fact, I'm trying to use Irish Gaelic words for my verbal components to really sell the leprechaun idea.
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2019-02-15, 02:01 PM (ISO 8601)
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- Jun 2009
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Re: [5e] The Siege of Kestelring [OOC]
lol I targeted the bush behind them as a show of power without hurting them. Didn’t know if they’d get seared if I hit their bush, and Lucky’s not an aggressor.
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2019-02-15, 06:25 PM (ISO 8601)
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- Jan 2017
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Re: [5e] The Siege of Kestelring [OOC]
I would have ruled it similar to something like the Create Bonfire cantrip; creatures starting/ending their turn in or moving through a space of burning bush would take 1d4 damage.
Also, I understood that, it's just that goblin mooks aren't necessarily smart enough to grasp the concept of a warning shot. They likely think you just have poor aim.
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2019-02-20, 06:08 AM (ISO 8601)
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- Jun 2009
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Re: [5e] The Siege of Kestelring [OOC]
Looks like Opal has taken about 25 damage...does she need any healing (and can anyone but her provide it)?
Also, for my turn, looking at a few options:
- Target the goblin boss with levitate since he seems to only have a melee weapon handy. This could take him out of the equation for a while, but would require he fails a CON saving throw (DC 12) and he could probably still climb down the bush if it's more than 20 ft tall...
- Spam fire bolt to burn the goblins and the bushes they're in.
- Target the goblin boss and adjacent orc with ice knife, if Opal is already down or can move out of the way. If not, she risks taking 2d6 cold damage which I'd like to avoid.
Any suggestions from the group on my preferred course of action among the three?
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2019-02-20, 04:46 PM (ISO 8601)
- Join Date
- Feb 2017
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- S.E. England
- Gender
Re: [5e] The Siege of Kestelring [OOC]
Option 2 strikes me as the best of those three (although option 1 would be undeniably funny if it worked!).
Also, hypothetical mod question: Would making a melee attack against a foe in an on-fire square pose any risk of fire damage to the attacker (assuming that the square they're attacking from is not also on fire)?
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2019-02-20, 05:12 PM (ISO 8601)
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- Jan 2017
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Re: [5e] The Siege of Kestelring [OOC]
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2019-02-20, 07:17 PM (ISO 8601)
- Join Date
- Apr 2013
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Re: [5e] The Siege of Kestelring [OOC]
Well, she can't cast spells in her Wild Shape, so... that's probably a good question.
She still has... 8 HP in her bear form, and if that gets defeated, she just turns back into a Dwarf. I'm not terribly worried about being healed at the moment.
I'll also second option 1 being hilarious if it works, but option 2 being probably more practical.Red Sun: a D&D 5e setting based on DC comics!
Red Sun Redux: a revised and revamped version that includes the new content released since the first version of the setting.
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2019-02-21, 05:40 AM (ISO 8601)
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- Jun 2009
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Re: [5e] The Siege of Kestelring [OOC]
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2019-02-26, 01:48 PM (ISO 8601)
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- Jan 2017
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