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  1. - Top - End - #1
    Barbarian in the Playground
     
    RogueGuy

    Join Date
    Aug 2014
    Location
    Australia
    Gender
    Male

    Default Homebrew Help Req: Villainous Thief

    Hey folks!
    I realise just how old 3.5 is, so Homebrew on request might be a little hard to arrange, but here goes.

    Currently running a game and have a great idea for a villain; I love the idea that he can copy/steal the abilities from other people(class abilities clearly. with specific spells being unique abilities rather than spellcasting in general) and storing these abilities in Daggers. When he uses a dagger, he gains access to the ability.

    e.g. Throwing the dagger of Translocation(Dimension Door) and he teleports to where it would land.
    Dagger of gravity(Monks Slow Fall) can be pressed against a wall as he falls to slow the falling
    ShankyShank(Sneak attack) can deal sneak attack damage despite him not having it. etc

    I know I could just give him this ability, it is my perogative as GM. However I prefer the idea of it being structured and having its own limitations etc and would really like some help coming up with some balance so I don't feel like a bad GM just plucking stuff from the other side.
    Last edited by AtlasSniperman; 2019-02-14 at 05:26 AM.
    Your friendly neighbourhood sniperman.
    My controversial opinions:
    • I like blue souls.
    • Alignment isn't terrible.

    My Homebrew: Feng Shui; Magic in Zones, Plus others I'm not particularly proud of rn.

  2. - Top - End - #2
    Ettin in the Playground
    Join Date
    Jun 2015

    Default Re: Homebrew Help Req: Villainous Thief

    Refluffed itilidth savant that ate the brain of a level 18 factotum and of a high level spellthief.

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