Results 151 to 180 of 184
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2021-08-26, 05:08 PM (ISO 8601)
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- Aug 2018
Re: Comprehensive DPR Calculator (v2.0!)
Would it be possible to implement something to make it possible to do calculations on attack types as the one seen on the two bird sling as seen in MOT? "When you make a ranged attack with this sling and hit a target, you can cause the ammunition to ricochet toward a second target within 10 feet of the first, and then make a ranged attack against the second target."
Basically it's an attack contingent on a previous attack, but it also needs to do a seperate roll to see if it hits as well, so it can't be lumped in with a "sneak attack" style calculation.
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2021-09-21, 03:30 PM (ISO 8601)
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- Sep 2021
Re: Comprehensive DPR Calculator (v2.0!)
Thank you both for your work with this calculator, but the problem I'm seeing with something Like Hex or Booming Blade, is they are flat 1d6 or xd8's with no bonus damage respectively, but with the calculator, if I wanted to add my 1d6 from Hex to each attack it would still add the +6 bonus damage to my 1d8+6 Weapon calculations, turning Hex from 1d6 to 1d6+6. Using Bonus Actions to apply the effect has a similar issue where you can't really get the full value out of your turn because there's no where for these on hit effects to be calculated on top of your usual bonus actions that may apply a bonus to damage.
The other issue I found may not actually be an issue and simply my misunderstanding of the calculations, but I noticed that your damage formulas for Crit Damage are taking the +X Flat Modifier into account and everything I've read up on Damage in DND is that the modifier is not multiplied. So where an actual crit with a 1d8+6 with Hex would be (2*(1d8+1d6))+6, the calculator is calculating it as "2*((1d8+6)+(1d6+6))"
Any clarifications on these observations would be greatly appreciated!
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2021-09-22, 10:42 AM (ISO 8601)
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- Jun 2014
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- Los Angeles
Re: Comprehensive DPR Calculator (v2.0!)
Hex and Booming Blade already work on the calculator. If you want to add Hex to your 1d8+6 weapon attack, you would simply enter it like so:
This will make each attack do 1d8+1d6+6 damage... which is exactly how much you would do with Hex.
For Booming Blade, you would enter the initial "on-hit" bonus damage the same way. If you want to represent the "on-movement" rider activating, you would add that as a flat damage bonus instead (so that it doesn't get multiplied by crits).
This indeed appears to be a misunderstanding. Check the formula again: The calculator does not multiply flat damage on crits. It is already doing 2*(1d8+1d6))+6, not 2*((1d8+6)+(1d6+6)).Last edited by LudicSavant; 2021-09-22 at 10:59 AM.
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2021-09-22, 11:30 AM (ISO 8601)
- Join Date
- Mar 2008
Re: Comprehensive DPR Calculator (v2.0!)
Yes, that's easy. Make a new... here, I'll show you on my copy (I grabbed Ludic's sheet a while back to fix some minor bugs in it, like Elemental Adept out to more decimal places than most people care about, which may well be fixed in the current version from Ludic; my copy also uses a different interpretation of Critical Hit ranges than JC's does, so my copy doesn't have crits auto-hit, they only double damage).
https://docs.google.com/spreadsheets...it?usp=sharing
Note: What I did here was make a new field for number of attacks you try to make, and then I calculate actual attacks based on accuracy, to make a second set of attacks. Since I was doing this quick and dirty, I didn't do a full set for all advantage states, so I slapped on a drop-down for picking your advantage state for the calculation. That means the cells for calculating how your DPR changes with advantage won't work and neither will the ones for showing -5/+10, as none of them know that those changes also change your total attacks made. I also didn't bother with Bonus Action attacks (i.e. I didn't add a way for Bonus Action attacks to ricochet). That said, the DPR cell for the advantage state you picked in the drop-down will be correct (No Advantage is the same as Normal).
I'm assuming the sling can only ricochet once. Infinite ricochets would be a different formula.
Note 2: You can copy what I did over to Ludic's version and it should work fine. Please grab it soon if you're going to, as I may revert the changes I made for you at any time.Last edited by quindraco; 2021-09-22 at 11:44 AM.
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2021-09-22, 11:42 AM (ISO 8601)
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- Jun 2014
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- Los Angeles
Re: Comprehensive DPR Calculator (v2.0!)
That is actually intended, as Champions automatically hit on a 19.
As JC puts it: "If a feature says you scored a critical hit, you hit."Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2021-09-22, 11:44 AM (ISO 8601)
- Join Date
- Mar 2008
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2021-10-03, 09:59 AM (ISO 8601)
- Join Date
- Oct 2021
Re: Comprehensive DPR Calculator (v2.51!)
Hi,
I tumbled over your guys work and I have a problem with copying the sheets. Every time I try to copy the first and the second sheet, I get the message #NAME! and the error Unknown function: (insert any function name here, like maxDamage, minDamage etc.). For some reason it worked with the third sheet, but I can`t seem to get it to work with the other two.
I did let it load till the end and everything, so I don`t understand why the functions don`t get copied. Pls Help, would be greatly appreciated. Have a nice Day!
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2021-11-04, 04:11 AM (ISO 8601)
- Join Date
- Nov 2021
Re: Comprehensive DPR Calculator (v2.0!)
Hello,
first I want to say, thank you for the great work with this sheet. it does amazing things.
now I have a question. Bladesinger can use booming blade/GFB on one attack when taking the attack action. I dont think the sheet can calculate that correctly, since the damage is not applied on the first hit, like sneak attack but is tied to a specific attack, regardless of where it hits or not. I can work aroudn this with using the bonus action attack, but if you do have a bonus action attack on top of this, it gets difficult. is there another way I'm not seeing? thanks for the help.
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2022-01-01, 11:27 AM (ISO 8601)
- Join Date
- Dec 2018
Re: Comprehensive DPR Calculator (v2.0!)
on the HP if you have a periapt of wound closure, just double the number under HP recovered from HD, right?
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2022-01-29, 02:54 PM (ISO 8601)
- Join Date
- Jan 2022
Re: Comprehensive DPR Calculator (v2.51!)
Please explain the following:
''A halfling has a racial feature, Lucky, which gives them the ability to reroll one d20 (veryspecifically one d20 - the rule is on PHB 173) if they roll a 1. Success with this feature amounts to either succeeding without it, or failing but also rolling a 1, and then succeeding on the additional roll. This feature interacts with advantage and disadvantage, so we get the following formulas, which you may think of as adding a small bonus to the normal probability:
Lnorm=P+(1/20)P
X:The result of a D20 dice
In case of saving throws P(X>=x)=P(hit)=P for a given x E Z .
Failing doesn't necessarily means bringing a 1 in cases such as saves.
ex X>=3 success -> X<3 faillure and x=1 -> x=1
so Lnorm=P+(1/20)P=18/20+(1/20)18/20=0.9+0.05*0.9=0.945
ex2 X>=1 success ->X<1 faillure and x=1 -> null
Lnorm should be P+0*P=P=1 which is the correct answer
But if based on the formula it gives P+(1/20)P=1+0.05*1=1.05
Please explain. Your choice of words is confusing.
Maybe you meant to say: Success with this feature amounts to either succeeding without it, or rolling a 1, and then succeeding on the additional roll??
That would get P+(1/20)P=1+0.05*1=1.05 but is wrong because:
The formula Lnorm=P+(1/20)P works for X>=2 in case of saves (where 1 doesn't automatically mean faillure).
I cannot post links since less than 10 posts but basically to roll a 6 all I need is either roll a 6 on first dice or roll a 1 and roll a 6 on re-roll.
But to roll a 1 all I need is roll a 1 on first dice and 1 on re-roll:
So to roll a 1 : 1/20 * 1/20
A 5: 1/20+1/20 * 1/20
P(X>=1)=19*1/20+20(1/20)^2=1 correct, while by using P+(1/20)P=1+0.05*1=1.05Last edited by Sirgoulas; 2022-01-29 at 05:58 PM.
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2022-01-31, 10:10 PM (ISO 8601)
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- Jan 2018
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- Roshar
- Gender
Re: Comprehensive DPR Calculator (v2.51!)
Hi! Apologies for the delay, I've been busy with grad school.
The halfling luck calculations as given in the documentation are correct for attacks. To see this, note that a 1 is ALWAYS a miss. So, rolling a hit and rolling a 1 are mutually exclusive. This means that we can add the cases "you roll a hit" (probability P) and "you roll a 1, then reroll and roll a hit" (probability 1/20 * P). In line with this, P *cannot* be 1.0: there will always be at least one d20 result that causes a miss. So you will never get that 1.05 result.
This does not work for saves, and my solution was a little clunky: I just case-split on whether 1 is a success. If it is, then EVERYTHING is a success, so just return 1.0. Otherwise, use the formula as given, and it works for the reasons given above.
I'll see if I can clarify the wording in the documentation.Last edited by AureusFulgens; 2022-01-31 at 10:13 PM.
Spreading noble, cheerful insanity since [BIRTH DATE REDACTED]. Responds to Aureus, Mr. Fulgens, and Brightlord Radiant. Is all three of the Fey Spirits from Tasha's.
Things I've worked on:
Comprehensive DPR Calculator v2.0 (with LudicSavant)
My expansive and highly professional homebrew portfolio currently contains:
Art Cleric
Lanayru Marsh Druid
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2022-02-04, 03:59 PM (ISO 8601)
- Join Date
- Feb 2022
Re: Comprehensive DPR Calculator (v2.0!)
Is there a chance that the piercer feat will be added as one of the advanced options?
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2022-02-04, 04:37 PM (ISO 8601)
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- Oct 2010
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Re: Comprehensive DPR Calculator (v2.0!)
Thanks so much for this calculator, it's been added to my sig. Excellent work, easy to use and very detailed.
I had a potentially dumb question - is there an easy way to use this to calculate DPR across an entire 1-20 build? My understanding is that the attack calculator looks at a specific level; My idea was to make 20 copies of the attack calculator tab (adjusting the inputs for each level of the build) and then plot the average DPR numbers for each of those levels - is there a better way? Basically I wanted to compare two level 20 builds side by side and see whether one is better than the other all the way through, whether one is better than the other in some tiers but worse in others, whether one is better with or without feats or magic items etc.
As a workaround you can do the +1 die on a crit manually (row 30). The reroll 1 die per turn I'm not sure about but the difference is likely to be negligible anyway.Last edited by Psyren; 2022-02-04 at 05:02 PM.
Plague Doctor by Crimmy
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2022-09-22, 06:42 PM (ISO 8601)
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- Sep 2022
Re: Comprehensive DPR Calculator (v2.0!)
I apologize if this question has been posed before, I perused several pages but did not see it...
What would be the best approach to account for Reaction based attacks? In particular, I'm finding it difficult to analyze how a rogue optimized to get sneak attack on a reaction might stack up against some other martials (because my DM is telling me my BM is OP in comparison).Last edited by the-real-orson; 2022-09-22 at 06:43 PM.
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2022-09-22, 08:03 PM (ISO 8601)
- Join Date
- Jun 2014
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- Los Angeles
Re: Comprehensive DPR Calculator (v2.0!)
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2022-09-23, 09:50 AM (ISO 8601)
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- Sep 2022
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2022-10-18, 03:35 AM (ISO 8601)
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- Oct 2022
Re: Comprehensive DPR Calculator (v2.0!)
This is really great work!
Very usefull for so many things.
It seams that when making multiple characters, or make a lot of changes, the google server kicks you out from using the scripts. (From earlier posts, i might not be the only one )
Could this be avoided with a button or function for recalculating, so it does not update everytime you change a number, but when you ask it to after you made all your changes?
Also could it help with the calculation time, if there was a checkmark for power attack (Great Weapon Master and Sharpshooter) so it only calculated these if the character actually had them?
Again, great work, and this is only stuff i have run into, because im getting addicted to using your calculater!
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2022-11-27, 02:17 AM (ISO 8601)
- Join Date
- Jul 2020
Re: Comprehensive DPR Calculator (v2.0!)
Amazing tool, thanks so much for your work Ludic!
Does anyone have an idea how one could calculate the Gloomstalker 11 feature "Stalker's Flurry" which allows you to attack again if you miss?
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2022-11-27, 08:04 AM (ISO 8601)
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- Sep 2015
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- Maine
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Re: Comprehensive DPR Calculator (v2.0!)
what is the point of living if you can't deadlift?
All credit to the amazing avatar goes to thoroughlyS
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2023-02-13, 04:34 PM (ISO 8601)
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- Feb 2023
Re: Comprehensive DPR Calculator (v2.0!)
I know it is a little specific, but how easy would it be to add custom dice to the bonus to hit portion? for instance, the wild magic barbarian is a d3 (don't ask why).
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2023-02-13, 09:11 PM (ISO 8601)
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- Oct 2010
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Re: Comprehensive DPR Calculator (v2.0!)
Plague Doctor by Crimmy
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2023-04-27, 10:39 PM (ISO 8601)
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- Apr 2023
Re: Comprehensive DPR Calculator (v2.0)
I started using your calculator, started with a very simple setup of a 14 AC target with just 1 attack, 6 to hit, 2d6+6 damage with no other options and I was noticing the DPR was off. So I looked a bit deeper and it appears to be off where you're calculating crits. For something simple like this, a crit should just be double the damage of a normal hit. And the average crit damage should be double the normal hit damage. When I get down to B205 and B208 I see that the normal avg damage is 13 and the crit avg damage is 20. It should be 13 and 26 for this simple setup. Due to it calculating the crit avg damage too low, the follow on formula of DPR is also off. I'm not exactly sure how to fix the error because you're using some formulas I'm not familiar with, I just know that it's off.
Good luck, and great work otherwise.
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2023-04-28, 12:21 AM (ISO 8601)
- Join Date
- Jun 2014
- Location
- Los Angeles
Re: Comprehensive DPR Calculator (v2.0)
Last edited by LudicSavant; 2023-04-28 at 12:22 AM.
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2023-04-28, 10:53 AM (ISO 8601)
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- Oct 2010
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Re: Comprehensive DPR Calculator (v2.0!)
While you're here Ludic - would it be possible to program a beta version that lets us calculate the expected damage increases from Graze, Cleave, and Vex?
Plague Doctor by Crimmy
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2023-04-30, 10:38 PM (ISO 8601)
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- Jun 2014
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- Los Angeles
Re: Comprehensive DPR Calculator (v2.0!)
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2023-04-30, 11:19 PM (ISO 8601)
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- Oct 2010
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Re: Comprehensive DPR Calculator (v2.0!)
That's perfectly fair. Just in case you want to look into it though:
Graze = each attack does some amount of damage even on a miss
Vex = each hit means the next attack with that weapon turn has advantage
Cleave = one hit per turn triggers another attack against an adjacent targetPlague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2023-05-22, 05:43 PM (ISO 8601)
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- May 2023
Re: Comprehensive DPR Calculator (v2.51!)
so something I noticed is that the GWF style option on the calculator applies to all dice rolled when it should only apply to the damage dice of the weapon, so the d12 of a greataxe or both the d6s of a greatsword, and nothing else. so making it only apply to the dice values on rows 11 and 35 would fix it, especially since stuff like the 2d6 fire from a flame tongue can be rerolled with GWF, but not anything like brutal critical, superiority dice, or smites, it may not make a huge difference, but it does muddy the figures, which isn't good when trying to get accurate results
aside from that this calculator has been great, amazing work.
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2023-06-21, 02:39 AM (ISO 8601)
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- Jun 2023
Re: Comprehensive DPR Calculator (v2.0!)
Hi Ludic. I just found your work through d4: D&D Deep Dive on YouTube. I am currently working on a website that is supposed to do much of the same work. Would you mind if i borrow your documentation?
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2023-06-23, 02:52 AM (ISO 8601)
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- Jun 2023
Re: Comprehensive DPR Calculator (v2.0!)
I love this, thank you! All I have is a niche nitpick, can you add a working Lucky (feat) checkbox? I want to be able to calculate my DPR while burning luck points on top of elven accuracy. It's the only bit I can find that brings it short of perfection, though. Definitely the most comprehensive DPR calculator on the internet, thank you.
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2023-10-29, 04:46 AM (ISO 8601)
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- Aug 2020
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Re: Comprehensive DPR Calculator (v2.0!)
Is 2.51 still most recent version? (Also is savage attacker implemented?)