A Monster for Every Season: Summer 2
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    Giant in the Playground Administrator
     
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    annoyed OOTS #1160 - The Discussion Thread

    New comic is up.
    Rich Burlew


    A Monster for Every Season: Summer 2, the sixth set of monster miniatures for your tabletop game—now including digital tokens to use in your favorite virtual tabletop. Available from Gumroad!

    ~~You can also support The Order of the Stick and the GITP forum at Patreon.~~

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    Halfling in the Playground
     
    The DM's Avatar

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    Default Re: OOTS #1160 - The Discussion Thread

    Boomerang buddies!
    The DM has spoken.

    You failed your Will save to resist.

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    Ogre in the Playground
     
    ElfRogueGirl

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    Default Re: OOTS #1160 - The Discussion Thread

    Y'all April's fools people are gonna have to talk about the actual comic now. :D

    I think we can confirm that Durkon got what is probably a new belt of giant's strength. It's a different one from the one he wore before.

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    Troll in the Playground
     
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    Default Re: OOTS #1160 - The Discussion Thread

    Some character growth for V, perhaps they increased their constitution since they gained a level from that last encounter?

    the LOKI SUCKS hammer is literally Mjolnir,

    And judging by how they flung their weapons and returned them to their hands in one round, the bridge is at least 50 feet long and Gontor is ~10th level.
    Quote Originally Posted by Requilac View Post
    Wow, i can’t believe it, WotC actually made the rules compatible for a situation in which an ape demon is leaping into the air to knock a vampire out of a Poylmorphed T-rex’s jaws who is flying 120 feet above the ground.
    Amazing Avatar by Smutmulch

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    Pixie in the Playground
     
    EvilClericGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    Guess Durkon's new weapon is all but confirmed to be a hammer of thunderbolts now as it has a returning enchantment
    "We don't play Dungeons and Dragons, we play Politics and Poor Decisions"

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    Dwarf in the Playground
     
    Planetar

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    Default Re: OOTS #1160 - The Discussion Thread

    EXCELLENT WORK! Great way to start the week.
    Ancient gamer slowly rising from torpor, please forgive my ignorance of these modern times.

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    Spamalot in the Playground
     
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    Default Re: OOTS #1160 - The Discussion Thread

    Mid-air evasion! Dang OP rogues
    And it's nice to see the Order actually making their concentration checks for a change.

    *heads to Geekery thread to check stat speculations on Durkon's new toy*
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Plague Doctor by Crimmy
    Ext. Sig (Handbooks/Creations)

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    Barbarian in the Playground
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    Default Re: OOTS #1160 - The Discussion Thread

    And so soon after the April Fools thread. Heh.

    Roy look kinda weird in the "throwing" panel to anyone else?

    Also, is Minrah not here? Giant makes a point of showing Hilgya in the "so much for surprise" panel, but not her.
    Last edited by Reboot; 2019-04-01 at 09:22 AM.

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    Dwarf in the Playground
     
    PaladinGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    Goodness Gracious.
    By Shoreward.

    Spoiler: My RPG title, somehow.
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    {]GNU Terry Pratchett.[}

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    Pixie in the Playground
     
    EvilClericGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Reboot View Post
    And so soon after the April Fools thread. Heh
    I wonder if he was waiting for it
    "We don't play Dungeons and Dragons, we play Politics and Poor Decisions"

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    Halfling in the Playground
     
    SwashbucklerGuy

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    wink Re: OOTS #1160 - The Discussion Thread

    Hope this update isn't an April fools joke

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    Pixie in the Playground
     
    RedWizardGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    Just what I needed on the worst day of the year. Thanks Giant!

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    Halfling in the Playground
     
    Imp

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    Default Re: OOTS #1160 - The Discussion Thread

    Is it wrong to feel bad for the death worm?

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    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: OOTS #1160 - The Discussion Thread

    Maybe they should’ve consulted Hilgya on the planning

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    Bugbear in the Playground
     
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    Default Re: OOTS #1160 - The Discussion Thread

    Love Belkar’s returning breakfast *gag*.
    Quote Originally Posted by danielxcutter View Post
    This. This sooooo much. I wasn't expecting *two* thread wins from you.
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    Orc in the Playground
     
    SamuraiGirl

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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Hiro Quester View Post
    Love Belkar’s returning breakfast *gag*.
    Boomerang roll :)

    sch
    Do NOT argue with idiots - they drag you on their level and beat you with experience

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    Firbolg in the Playground
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    Default Re: OOTS #1160 - The Discussion Thread

    Ah, good, now we have both Roy and Durkon to glare at Elan!

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    Bugbear in the Playground
     
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    Default Re: OOTS #1160 - The Discussion Thread

    Also enjoying the many new sound effects onomatopoeia in this one.
    Quote Originally Posted by danielxcutter View Post
    This. This sooooo much. I wasn't expecting *two* thread wins from you.
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    Troll in the Playground
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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Arkku View Post
    Is it wrong to feel bad for the death worm?
    It's not down yet. No Xs in the eyes, so it may well be unkillable.

    Note: The Hammer of Loki Sucks is almost certainly this.
    The death worm is almost certainly the first entry here.

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    Pixie in the Playground
     
    EvilClericGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Doug Lampert View Post
    It's not down yet. No Xs in the eyes, so it may well be unkillable.
    Technically it doesn't seem to have eyes, so it must be unkillable as there's nowhere for the Xs to go
    "We don't play Dungeons and Dragons, we play Politics and Poor Decisions"

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    Bugbear in the Playground
     
    EvilClericGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Arkku View Post
    Is it wrong to feel bad for the death worm?
    Yes it is. You may only show sympathy for the protaganists' summoned creatures.


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    Barbarian in the Playground
     
    RangerGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    First, they come back from the dead, and now, their weapons come back from throws. They really are boomerang buddies
    Quote Originally Posted by Stricken View Post
    I tip my hat to you, Giant. For every person who rules-nitpicks you, there are bound to be ten times as many fans who are just blown away by how excellent your storytelling is.

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    Dragon in the Playground Moderator
     
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    Default Re: OOTS #1160 - The Discussion Thread

    I'm sad the Zim armor prophecy didn't come to pass.
    Cuthalion's art is the prettiest art of all the art. Like my avatar.

    Number of times Roland St. Jude has sworn revenge upon me: 2

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    Bugbear in the Playground
     
    Hiro Quester's Avatar

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    Default Re: OOTS #1160 - The Discussion Thread

    Trying to figure out the turn mechanics.

    Worm readies it’s breath attack to interrupt V when casting a spell

    V aims a forcecage at Gontor, who is not in the barrier yet.

    Worm’s readied attack goes off.

    The interruption and successful concentration check somehow also delays the spell, giving Gontor an (out of turn) moment to dodge a forcecage, and escape behind the barrier.

    How does Gontor get to move after V aims the spell? He dodges the spell aimed at him, when Forcecage is a “saving throw (none)” spell.

    I know, expcting regular turn-by-turn gameplay mechanics would detract from a dramatic moment in a great story. It still it bugs me that Gontor can escape during V’s turn.
    Last edited by Hiro Quester; 2019-04-01 at 09:39 AM. Reason: Autocorrect changed Gontor to “Gondor”. I changed it back.
    Quote Originally Posted by danielxcutter View Post
    This. This sooooo much. I wasn't expecting *two* thread wins from you.
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    Awesome Dragonfire Bard Avatar by Oneris. A detailed version is here.
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    Dwarf in the Playground
     
    MindFlayer

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    Default Re: OOTS #1160 - The Discussion Thread

    Great comic, but what's a "Forcecaage"? I guess it summons some kind of "caage" of force? According to Google it's a Coalition of Asian American Government Employees? I mean, I know no one wants to deal with government employees, but how would they help against vampires?
    Last edited by MartianInvader; 2019-04-01 at 09:39 AM.

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    Retired Mod in the Playground Retired Moderator
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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Gluteus_Maximus View Post
    the LOKI SUCKS hammer is literally Mjolnir,
    Not quite literally. I believe Mjolnir is still hanging on Thor's belt. This is the Just for Kids Mortals version. Still awesome though.

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    Ogre in the Playground
     
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    Default Re: OOTS #1160 - The Discussion Thread

    Be careful, Wormie!
    Quote Originally Posted by Hiro Quester View Post
    I know, expcting regular turn-by-turn gameplay mechanics would detract from a dramatic moment in a great story. It still it bugs me that Gondor can escape during V’s turn.
    It would bug me more if D&D doesn't have a way to deal with simultaneous actions.
    ungelic is us

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    Pixie in the Playground
     
    DwarfClericGuy

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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by CriticalFailure View Post
    Maybe they should’ve consulted Hilgya on the planning
    I mean... she's right there... what makes you think they didn't consult her?

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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Roland Itiative View Post
    First, they come back from the dead, and now, their weapons come back from throws. They really are boomerang buddies

    Oh yeah, they both have visited the afterlife, they share that as well as Alignment.
    Extended Sig
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    Quote Originally Posted by JoeJ View Post
    Does the game you play feature a Dragon sitting on a pile of treasure, in a Dungeon?
    Quote Originally Posted by Ninja_Prawn View Post
    You're an NPC stat block."I remember when your race was your class you damned whippersnappers"
    Snazzy Avatar by Honest Tiefling!

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    Halfling in the Playground
     
    Imp

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    Default Re: OOTS #1160 - The Discussion Thread

    Quote Originally Posted by Doug Lampert View Post
    No Xs in the eyes, so it may well be unkillable.
    Interesting point. Since it doesn't actually have eyes, it can never have Xs in them. One would therefore expect that in such a world many eyeless creatures would have been produced by natural selection, since despite the obvious disadvantage in the beginning (before they evolve magical sight), they would simply be unkillable… (edit: At least by regular means, perhaps disintegration etc still counts.)
    Last edited by Arkku; 2019-04-01 at 09:43 AM.

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