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Thread: E6 Build
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2007-10-02, 08:59 AM (ISO 8601)
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- Jul 2007
E6 Build
Sometime soon a DM of mine is going to be running an E6 campaign in Eberron. For those of you unaware of E6, it is a set of house rules designed for low-level play. I am going to be playing a pixie, which means my point-buy is 0, but I still get all the other nifty pixie bonuses. My character will likely fill in the skill-monkey/face role for the group and I was wondering which classes would be good for this character. Even though it probably fits the best I already know I do not want to play a rogue. We will be starting at level 1 and because it is an E6 campaign there will be no more progression past 6th.
Edit: I forgot to mention I have access to all WoTC published DnD books except Forgotten Realms, which would probably have to be specially approved on a case-by-case basis.Last edited by Thinker; 2007-10-02 at 09:06 AM.
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2007-10-02, 09:04 AM (ISO 8601)
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- Jan 2005
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- Amsterdam
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Re: E6 Build
Bard or scout are other classes with good skill points. Bard has the added bonus of being the classic class for party face.
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2007-10-02, 09:07 AM (ISO 8601)
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- Jul 2007
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2007-10-02, 09:29 AM (ISO 8601)
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- Jan 2007
Re: E6 Build
There aren't too many classes that gain Trapfinding. You could just take Rogue or Scout 1 and other classes for the remainder of your levels.
Last edited by Indon; 2007-10-02 at 09:29 AM.
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2007-10-02, 09:33 AM (ISO 8601)
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- Feb 2007
Re: E6 Build
Beguiler, Spellthief, Factotum and Ninja all gain trapfinding at first level, and have the skills to back it up. Of those, I wholeheartedly recommend the Beguiler, with Factotum in second place.
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2007-10-02, 09:43 AM (ISO 8601)
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- Jul 2007
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2007-10-02, 09:51 AM (ISO 8601)
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- Feb 2006
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- Washington, DC
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Re: E6 Build
Are the E6 rules available anywhere online, or is it just something cooked up by your group?
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2007-10-02, 09:52 AM (ISO 8601)
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- Jun 2007
Re: E6 Build
Guide to the Magus, the Pathfinder Gish class.
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2007-10-02, 09:55 AM (ISO 8601)
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- Jan 2006
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- Atlanta, GA
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Re: E6 Build
Here's some good info on it.
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2007-10-02, 09:59 AM (ISO 8601)
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- Jul 2007
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2007-10-02, 10:14 AM (ISO 8601)
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- Jan 2007
Re: E6 Build
Ninja would allow you to deal rogue-comparable damage in combat, since as a Pixie you'll be invisible to use Sudden Strike with impunity.
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2007-10-02, 12:05 PM (ISO 8601)
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Re: E6 Build
I vote for the Factotum. A Pixie Factotum is awesome.
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2007-10-02, 12:09 PM (ISO 8601)
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- Oct 2007
Re: E6 Build
Damnit! Beaten by one post on the Factotum idea!
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2007-10-02, 12:28 PM (ISO 8601)
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- Jan 2007
Re: E6 Build
He asked for _why_ a Factotum would be better than a rogue.
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2007-10-02, 01:17 PM (ISO 8601)
- Join Date
- Jul 2007
Re: E6 Build
Maybe I should rephrase a bit. I know of most of the skill-monkey classes:
- Ranger (PHB)
- Scout (CAdv)
- Rogue (PHB)
- Ninja (CAdv)
- Factotum (DScape)
- Beguiler (PHB2)
- Bard (PHB)
- Swordsage (ToB)
- Spellthief (CAdv)
- Psychic Rogue (here)
The question is what makes one superior to another for a Pixie with the following stats:
Str 4
Dex 16
Con 8
Int 14
Wis 12
Cha 14Last edited by Thinker; 2007-10-02 at 01:45 PM.
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2007-10-02, 01:32 PM (ISO 8601)
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- Aug 2006
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- Utah
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Re: E6 Build
You can call me Draz.
Trophies:
Spoiler
Also of note:
- Winning Entry of Gestalt Build Challenge IV
- 3rd Place in Iron Chef XI (Blade Bravo)
- Judge of Iron Chef XXIII (Divine Champion)
I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2007-10-02, 03:43 PM (ISO 8601)
- Join Date
- Apr 2007
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- Extradimensional pocket...with the lint.
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Re: E6 Build
Due to the lower levels, Factotum would probably work the best. Use Font of Inspiration to boost your IP and the feat detailed on the E6 rules thread to boost your Int.
Beguiler would still work well, since you will never get past 4th level spells. To raist the DC, feats can be used, or as mentioned above, you could just pump your Int.
The superiority comes from the Trapfinding, wide variety of skills (literally any skill you want), and the fact that you get Int to many skills which would otherwise be difficult for you (such as STR based skills). I should also note that Int and Cha are your second best stats anyway, and they are equal. Also that all of the skill monkey classes with trapfinding tend to rely on Int of Cha. Even spellthief is Cha.Last edited by BardicDuelist; 2007-10-02 at 03:47 PM.
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