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  1. - Top - End - #1
    Barbarian in the Playground
     
    Yunru's Avatar

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    Feb 2019

    Default Befriend [Custom Spell]

    Befriend
    5th level enchantment and evocation spell
    Casting time: 2 actions
    Range: 300 feet
    Components: VMS
    Duration: Instantaneous

    A beam of pink light shoots towards a point you choose within range and then blossoms into a sphere of magical energy. Each creature in a 20 foot radius sphere centered on that point must make a dexterity saving throw. A target takes 12d6 psychic damage on a failed save, or half as much damage on a successful one. If this spell reduces a creature to 0 hit points, the creature falls unconscious and is stable and charmed.
    At higher levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 2d6 for each slot level above 5th.

  2. - Top - End - #2
    Librarian in the Playground Moderator
     
    LibraryOgre's Avatar

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    Dec 2007
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    San Antonio, Texas
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    Default Re: Befriend [Custom Spell]

    How long does the Charm effect last?
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  3. - Top - End - #3
    Barbarian in the Playground
     
    Yunru's Avatar

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    Feb 2019

    Default Re: Befriend [Custom Spell]

    Forever.
    Such is the power of friendship.

  4. - Top - End - #4
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Jul 2014
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    Default Re: Befriend [Custom Spell]

    Psychic with a Dex save?

    Also, that's just really highly damaging.
    I have a LOT of Homebrew!

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  5. - Top - End - #5
    Barbarian in the Playground
     
    Yunru's Avatar

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    Feb 2019

    Default Re: Befriend [Custom Spell]

    Quote Originally Posted by JNAProductions View Post
    Psychic with a Dex save?

    Also, that's just really highly damaging.
    I'd say it's on par with the DMG's suggestions for a 5th level slot.
    And yes, you resist the mind warping effects with your HP. You avoid the mind warping explosion with your Dex.

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