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Thread: What to call heavenly beings
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2019-04-21, 12:54 AM (ISO 8601)
- Join Date
- Jul 2016
What to call heavenly beings
Generally, you could fit all creatures of hell into the blanket term "fiend". What, that is not clestial or angel, could you use to similarly describe the creatures of heaven?
I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.
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2019-04-21, 02:13 AM (ISO 8601)
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- Nov 2010
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Re: What to call heavenly beings
"Sir" is I believe the preferred appellation.
More seriously I think its "Celestial" usually .Time is but a pattern in the currents of causality,
an ever changing present that determines our reality,
the past we see as history, the future seed with prophecy,
and all the time we think on time our time is passing constantly.
Starlight and Steam RPG
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2019-04-21, 02:14 AM (ISO 8601)
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- Mar 2012
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- UK
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Re: What to call heavenly beings
Fiend might acutally be a bit broad a term for creatures of extraplanar evil - demon/devil/daemon are probably better terms.
However, that is not what you are asking, you want terms for creatures of extraplanar good. My first thought is "go and find a thesuarus and look up 'angel' or 'celestial', but failing that:
- deva
- holy
- seraph
- exarch
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2019-04-21, 03:01 AM (ISO 8601)
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- Sep 2009
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Re: What to call heavenly beings
Easy, you call them heavenly beings.
Or, wait, is there a singular word for that?
Yes, there is! It is "celestial", which comes from Latin "caelestis", meaning "heavenly", which in turn comes from "caelum", meaning sky or heaven.
Why are you reinventing the wheel again?"It's the fate of all things under the sky,
to grow old and wither and die."
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2019-04-21, 03:22 AM (ISO 8601)
- Join Date
- Dec 2013
Re: What to call heavenly beings
My initial thought is also “Celestial”.
If you’re speaking to one, perhaps “Your Brightness”, or “Your Resplendance” or something like that.
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2019-04-21, 04:47 AM (ISO 8601)
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- Apr 2015
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- Paris, France
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Re: What to call heavenly beings
For a honorific, I think "your Grace" would be most appropriate.
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2019-04-21, 04:51 AM (ISO 8601)
- Join Date
- Oct 2013
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- Germany
- Gender
Re: What to call heavenly beings
Exactly this. In cultures where benevolent guardian creatures are not "up" but "around" us they are generally attributed to the aether around you, some kind of proto-scientific understanding of what air is.
But using "ethereal" as a rules word makes D&D wording needlessly unexact unless your fantasy cosmology works exactly like that.
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2019-04-21, 05:58 PM (ISO 8601)
- Join Date
- Jun 2013
Re: What to call heavenly beings
You know, while I agree that "celestial" is the most obvious response, I don't think there's a more appropriate situation to use "your highness" than when speaking to an authority figure that literally descended from the heavens.
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2019-04-21, 08:57 PM (ISO 8601)
- Join Date
- Apr 2008
Re: What to call heavenly beings
What about referring to them as "Ascendants" or "Ascended"? Though I do, along with other posters above, wonder why "Celestial" wouldn't work?
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2019-04-21, 09:46 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: What to call heavenly beings
I second (third? fourth? fifth...?) that Celestial is an acceptable term for any heavenly being.
Depending on the setting, there could be other names too that could fit. In a game I'm currently playing (tribal Rokugan at the dawn of the Empire, when the Kami are still new to the land), they're called names such as Sun Children (being children of Sun and Moon), Great Spirits, Divine Ones, Sky People, Star People, etc... a setting's culture and experience with celestial beings could greatly matter to what they call them and relate to them. Do they only appear to bring news, messages, or commands? Then they could be called Heralds. Are they guides to humankind? Maybe they're then called Shepards or Guides.
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2019-04-22, 01:41 AM (ISO 8601)
- Join Date
- Jul 2016
Re: What to call heavenly beings
I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.
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2019-04-22, 01:58 AM (ISO 8601)
- Join Date
- Sep 2011
- Gender
Re: What to call heavenly beings
Three things:
A. WotC didn't coin the term "celestial", nor do they hold a copyright on it. You can use it without fear of retribution.
B. D&D didn't invent the terms, but the idea of having whole disparate groups of demons distinct from devils vs other "fiendish" creatures, and the same with angels vs archons vs other "celestial" critters, IS something they invented.
C. Your initial context feels very D&D-derived (see B), what are you trying to do exactly? Clarifying your use would help us understand your goal in terminology.
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2019-04-22, 02:53 AM (ISO 8601)
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- Oct 2013
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- Germany
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Re: What to call heavenly beings
According to this the word is referenced the earliest in late 14th century, and you can BET a big amount of Christian texts reference that word in the timespan between then and now. So no, you cannot be sued for that.
If you aim for something commercially done and the center piece of your work is divine beings, I can see inventing a new word, even if just to appear on page on of google searches (a friend of mine's whole job was do ensure her company is on page 1 of google for certain search terms, so it is kind of important).Last edited by Spore; 2019-04-22 at 02:54 AM.
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2019-04-22, 07:47 AM (ISO 8601)
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- Sep 2009
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Re: What to call heavenly beings
"It's the fate of all things under the sky,
to grow old and wither and die."
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2019-04-22, 07:49 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: What to call heavenly beings
If you want to avoid the word "celestials", call them "empyreans", or maybe "enlighteneds", or even "olympians", even though there's no Olympus.
Last edited by Cicciograna; 2019-04-22 at 07:50 AM.
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2019-04-22, 04:12 PM (ISO 8601)
- Join Date
- Dec 2018
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2019-04-23, 02:36 AM (ISO 8601)
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- Oct 2013
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- Germany
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2019-04-23, 03:07 AM (ISO 8601)
- Join Date
- May 2018
Re: What to call heavenly beings
Godbothered, is what I call them, as opposed to mortal worshippers, who are Godbotherers. One bothers the God or Gods with stuff, the other gets bothered BY God or Gods to do stuff.
But then I'm pretty dismissive and/or jokey of any religious experience or faith-related entity in any setting with most characters I play.
Other terms for various heavenly beings:
Halo Fans
The Lightbringer Parade
Lightknights
Virtuosos
Holy Birdmen: Agents at Lawful Good
The Barechested Goody Two Shoes
ARGH! CAN YOU TURN DOWN THE BRIGHTNESS LEVELSOI YOU! Join this one Discord where people talk 3.5 stuff! Also chicken infested related things! It’s pretty rad! https://discord.gg/6HmgXhUZ
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2019-04-23, 11:40 AM (ISO 8601)
- Join Date
- Dec 2018
Re: What to call heavenly beings
Halo Fans just promoted a loud "HA!" That got the attention of my boss.
But that aside, they do tend to be very "I'm the best" and "things I say are always right!"
Both in and out of the biblical understanding of Devine beings, something they share with fans of the game Halo, so it fits. (Not all, just most obviously)
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2019-04-23, 12:13 PM (ISO 8601)
- Join Date
- Apr 2007
Re: What to call heavenly beings
Celestial is also used by Steve Jackson games in In Nomine as a synonym for angel (and covers a few lesser beings that aren't technically angels but are similar). There really is no legal ownership of the word.
Copyright is far less protective than you'd think. There is actually little protection of fictional ideas. Copyright typically protects a specific work of fiction and excerpts taken directly from it, but not the actual plot or the artist's ideas. Patents protect ideas, but not generally fictional ones (an invention must be scientifically plausible, so no teleporters or time machines), and the inventor must register the patent with a government. Trademarks protect particular symbols and names, but again not ideas, and must again be specifically registered. It is usually not possible to trademark common dictionary words, so "celestial" would be hard to protect.
For example, google "Timothy Hunter"... he pre-dates a certain other boy wizard by many years.Last edited by Kami2awa; 2019-04-23 at 12:14 PM.
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2019-04-23, 01:27 PM (ISO 8601)
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- Dec 2015
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2019-04-23, 06:43 PM (ISO 8601)
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- Nov 2012
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2019-04-23, 07:06 PM (ISO 8601)
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- Nov 2010
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- Beyond the Ninth Wave
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Re: What to call heavenly beings
Planescape used "deva" roughly in parallel to "fiend." Make of that what you will.
Originally Posted by KKL
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2019-04-25, 05:28 PM (ISO 8601)
- Join Date
- May 2014
Re: What to call heavenly beings
Call them something like My Tallest, The Bright Lords, The Shiney Ones, the Gloweys or something similar
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2019-04-25, 05:40 PM (ISO 8601)
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- May 2016
- Location
- The Lakes
Re: What to call heavenly beings
Meddler, interloper, busy-body...
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-04-26, 12:17 PM (ISO 8601)
- Join Date
- Jul 2016
I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.