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  1. - Top - End - #541
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl's plan of action is simple.

    -Find where the cameras are controlled from, for a place as unsophisticated as this, that would most likely be a simple receiver in the back office
    -prevent the cameras from recording anything else, which is most likely as simple as unplugging the receiver
    -go and knock out the clerk so he's not witnessing anything either

    After that, we can use the gas station for additional fuel and as a Gathering point for Nova's team. We can probably send people with rifles up on the roof of the gas station for elevated fire support

    wits+larceny (3d10)[9][9][10](28)
    Ten again (3d10)[5][6][2](13)

    Nice, I am on a roll tonight.
    Last edited by Daishain; 2021-01-09 at 03:51 PM.

  2. - Top - End - #542
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    @Daishain: With two successes Karl knows instinctively that simply feeding from the gas station clerk is not enough to stop him from waking up if things get loud. From a mechanics standpoint there's nothing that says feeding knocks the person unconscious, and only taking two blood points, Karl would only apply the swooned condition on the man, meaning he would have difficulty doing things against Karl. So with a firefight or explosions or anything significant, Karl can expect the clerk will wake up.

    You kinda got ahead of me by having Karl leave the shop already, but I'm happy to retroactively time warp things if you want to have Karl take stricter precautions.

    @TC: That's 0 successes. Do you want to spend a WP to roll an extra three dice... or knowing your luck has been bad, do you want to opt for an extra beat by turning it into a Dramatic Failure?
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  3. - Top - End - #543
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    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Perhaps I should have made myself more clear. Karl was NOT just trusting the feed to keep the clerk unconscious. I mentioned a chokehold, what I meant was Karl was using the feed to calm any struggling and fog memory while he cut off the kid's windpipe and put him into a deep sleep.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  4. - Top - End - #544
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna has exactly one willpower and hasn’t had more than that since the fight at the hospital, so won’t spend spending it here on getting a ghoul to notice something. Also this is important enough we don’t want a dramatic failure so we’re just going to take the normal failure.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  5. - Top - End - #545
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Hmmm... I feel like I should make you roll to appropriately choke the guy unconscious, since technically you would need to apply bashing damage to all health boxes, which would seem to me to be an extended action. But... I think I want to just keep things moving. As an aside, are you going to tie him up or anything?

    IC post coming. Sorry for the delay.
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  6. - Top - End - #546
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Breaking point roll, I really should work on getting some humanity back when I get the chance...

    1+1 bonus from generous benno + 2 for touchstone
    (4d10)[7][4][4][9](24)
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  7. - Top - End - #547
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl maintains his humanity, gaining a beat for the breaking point roll. He was carrying the Bestial condition, which he resolves and gains a second beat. However, as part of the breaking point he gains the Bestial condition again (as it makes more sense than Wanton or Competitive in this circumstance). Though he is hardened against killing for the rest of this scene, the Beast has tasted the sweet joy of the kill and is thrashing about desperate for more!
    Last edited by Bennosuke; 2021-01-18 at 11:02 AM.
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  8. - Top - End - #548
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Breaking point: (5d10)[1][10][4][7][9](31)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  9. - Top - End - #549
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna gains a second beat for her breaking point, and of course, regains the bestial condition.
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  10. - Top - End - #550
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rolling for Aisling:

    (5d10)[5][8][1][4][3](21)
    (5d10)[2][3][1][9][10](25)
    (5d10)[10][2][1][5][8](26)

    Karl is now down to 8 BP... I may have to re-review the rules for Obfuscate at some point, as I think I am confused by something.
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  11. - Top - End - #551
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Frenzy roll +1 (6d10)[10][10][3][8][8][10](49)
    wits+int (7d10)[1][6][6][7][9][7][7](43)
    ten again pool (6d10)[5][4][4][9][5][3](30)
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  12. - Top - End - #552
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Resolve + composure + 1:(7d10)[9][1][7][3][6][7][5](38)

    Wits + int: (5d10)[8][3][4][2][3](20)

    10 agains: (10d10)[2][3][8][8][9][4][8][9][10][4](65)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  13. - Top - End - #553
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rerolling here cuz I messed up in main thread

    Dex+firearms+burst (6d10)[5][6][4][6][2][10](33)
    ten again (6d10)[5][8][1][3][10][7](34)
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  14. - Top - End - #554
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I'm going to need to sit down in front of books for some of this, so IC post will come tonight.

    @TC: What was the +2 for medium sized targets? Could you give me the page number for that? Spent her 1BP in her character box.

    @Daishain: I think I still need an initiative roll from you?

    Initiative roll for Bruja (1d10)[5](5)
    Initiative roll for Nova's crew (1d10)[1](1)
    Last edited by Bennosuke; 2021-02-01 at 09:30 AM.
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    San Francisco by Night (Vampire the Requiem 2E)

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  15. - Top - End - #555
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    I'm going to need to sit down in front of books for some of this, so IC post will come tonight.

    @TC: What was the +2 for medium sized targets? Could you give me the page number for that? Spent her 1BP in her character box.

    @Daishain: I think I still need an initiative roll from you?

    Initiative roll for Bruja [roll0]
    Initiative roll for Nova's crew [roll1]
    +2 is for medium burst. p 177. Autofire - medium burst - ten bullets, which can hit one to three targets standing close together. add a +2 die modifier to the shooter's dice pool. if shooting at more than one target, subtract the total number of targets from the dice pool, then make one attack roll per target.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  16. - Top - End - #556
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Right, knew I was forgetting something

    Init: 1d10+5
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  17. - Top - End - #557
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    @TC: My bad, I figured you meant medium sized target, which seemed odd. In otherwords, I'm just an idiot.

    @Daishain: I'm just going to roll that 1d10 for you so that I can get an IC post in. (1d10)[8](8)
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  18. - Top - End - #558
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative Order
    Karl 13
    Bruja 11
    Anna 10
    Nova's Crew 5


    Nova's crew's fire (4d10)[8][7][5][2](22) (4d10)[4][5][6][7](22) (4d10)[2][3][4][6](15) (4d10)[9][4][1][5](19) (6d10)[3][1][10][4][2][5](25)
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    San Francisco by Night (Vampire the Requiem 2E)

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  19. - Top - End - #559
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Frenzy check, resolve+comp+2 (7d10)[1][1][4][2][9][4][9](30)
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  20. - Top - End - #560
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Okay, beginning the arduous task of rapping up Scene iii, in preparation for Act 4 Scene iv

    Tallying up Beats:

    Anna: Anna gets one beat for completing the scene, Anna gets a beat towards gaining domain over the mental institution when she got her ID badge, Anna gets a beat for killing Jay and finding out where Katie is towards her aspiration of protecting Katie, of course Anna also gets a beat for freeing Katie, learning about El Cadejo of MS-13 is worth another beat towards cleaning up the city, I'm giving Anna a beat for taking Gabe hunting as a form of education towards "Protect your growing herd of mortals Ghouls and Touchstones", Anna gains a beat for performing her Hound duties in the raid on The Devil's Hole, Anna also gets an additional beat for eliminating a large number of MS-13 in the raid. That's a total of 8 new beats! That puts Anna at 3 beats and 5 xp.



    Karl: Karl gets one beat for completing the scene, I'm going to give Karl a beat for creating a Childe in Gabe (which kind of fulfills the coterie aspiration of protecting your growing coterie), Karl gets a beat for gaining leverage on MS-13 when he reviews the footage with Gabe before turning the Ghoul, he gains an additional beat for rummaging through Spooky's computer and office and taking pictures of files, learning about El Cadejo is worth another beat towards leveraging MS-13, I'm giving Karl a beat for taking Gabe hunting as a form of education towards "Protect your growing herd of mortals Ghouls and Touchstones", Karl gains a beat for performing his Hound duties in the raid on The Devil's Hole. Karl gains a total of 7 beats! That puts Karl at 0 beats and 3xp.


    As always, please speak up if you feel I missed something. As always please review your Aspirations and let me know if there is anything you want to update. And please let me know if you wish to spend XP

    @Daishain: Can I suggest that Karl replaces his aspiration of "gaining a seat on the Prince's Cabinet" as he already did as Hound? Unless there was some other form of position that you were looking into.

    @TC: I get that Daniel is a Touchstone that you want to keep, but it kind of feels to me that Katie should also be a Touchstone. If she were one, Anna would have filled up her WP pool repeatedly in the last scene. I don't know if you want to spend the XP for a second Touchstone, but it may be worthwhile, especially now that you are getting down in Humanity.
    Last edited by Bennosuke; 2021-03-02 at 11:55 AM.
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    San Francisco by Night (Vampire the Requiem 2E)

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  21. - Top - End - #561
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Going to add a point of presence for 4 xp and make Katie a touchstone for 1. And Anna will purchase a yacht with her 5 resource spend.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  22. - Top - End - #562
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    5xp spent. But what is that about a Yacht? And if you're serious, can I ask what Anna is planning on doing with a purchased Yacht? Also please note that if she is not purchasing one "legally" i.e. registering it in under her real identity, we are going to have to sort some things out

    And any updates to Anna's Aspirations?
    Last edited by Bennosuke; 2021-03-03 at 08:53 PM.
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  23. - Top - End - #563
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    5xp spent. But what is that about a Yacht? And if you're serious, can I ask what Anna is planning on doing with a purchased Yacht? Also please note that if she is not purchasing one "legally" i.e. registering it in under her real identity, we are going to have to sort some things out

    And any updates to Anna's Aspirations?
    Aspirations are ok as is. We wanted a boat to dump a body off of last chapter, and we didn’t have one. Got to do something with those 5 resource dots. She’d probably seek to register it under a corporation rather than her own name.

    If a yacht is out of the question she’ll probably look to buy a jet.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  24. - Top - End - #564
    Firbolg in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    So a yacht, at least as I understand it, would be a little problematic. I think Anna, using Victor's help, plans on creating a shell corporation to purchase the hospital... but I don't think that has happened yet. Furthermore, you still have to register a driver for any boat with the DMV ect.

    I think if you really want a boat just for dumping bodies, probably a yacht is not the most functional, furtive or necessary vessel. And I'd imagine a jet would be just as complicated if not more so.

    It is also starting to look like for a lot of Anna's more devious plans, she is going to want to start investing in the fake ID merit (away from book, I know it goes by a slightly different name)
    Last edited by Bennosuke; 2021-03-05 at 10:54 AM.
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  25. - Top - End - #565
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    So a yacht, at least as I understand it, would be a little problematic. I think Anna, using Victor's help, plans on creating a shell corporation to purchase the hospital... but I don't think that has happened yet. Furthermore, you still have to register a driver for any boat with the DMV ect.

    I think if you really want a boat just for dumping bodies, probably a yacht is not the most functional, furtive or necessary vessel. And I'd imagine a jet would be just as complicated if not more so.

    It is also starting to look like for a lot of Anna's more devious plans, she is going to want to start investing in the fake ID merit (away from book, I know it goes by a slightly different name)
    Ok will start doing that.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  26. - Top - End - #566
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    we could replace the aspiration with a simple "Find a way to deal with Nova's hostility"

    I would like to invest 1 xp into upgrading invictus status, seems appropriate with the promotion. Thanks to invested, that will also get me a free dot of retainer.

    I'm inclined to let Gabriel go as far as him being my retainer goes. He's turning into an independent NPC after all, and one that can no longer fulfil his old role. Replacing him with a ghoul or two that has some experience working for invictus seems appropriate. Either one 4 dot retainer, or a pair of 2 dots, whichever you think would be most likely/interesting.

    I would then spend the remaining 2 xp picking up the cloak the gathering devotion. In that way I can settle the open question of using the obfuscate cloak on others.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  27. - Top - End - #567
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    @TC: Maybe your "use" of resources this time around is in investing in a shell corporation? I will be straight honest with you that I have absolutely no idea how one "creates" a shell corp
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    Just not something they teach us in medical school
    , but I would imagine part of what you are doing is opening hard to trace bank accounts so that the corporation has access to funds that are hard to track back to a single individual?

    I'd imagine there would be plenty of ways for Anna to invest her money in such an endeavor, though again she'll likely need some help setting it up ect. Does that sound reasonable???

    @Daishain:

    we could replace the aspiration with a simple "Find a way to deal with Nova's hostility"
    I like that idea a lot... though maybe give me a little more on how you want to deal with it??? Is your goal to befriend her? Shame her publicly so that she loses her position? Kill her? Such a goal would give me as the ST a better idea of how you would want to see that story arc play out.

    I would like to invest 1 xp into upgrading invictus status, seems appropriate with the promotion. Thanks to invested, that will also get me a free dot of retainer... I would then spend the remaining 2 xp picking up the cloak the gathering devotion. In that way I can settle the open question of using the obfuscate cloak on others.
    Noted and sounds good.

    I'm inclined to let Gabriel go as far as him being my retainer goes. He's turning into an independent NPC after all, and one that can no longer fulfil his old role. Replacing him with a ghoul or two that has some experience working for invictus seems appropriate. Either one 4 dot retainer, or a pair of 2 dots, whichever you think would be most likely/interesting.
    That sounds reasonable, though I think in game timeline I think we can't just spontaneously materialize a new retainer or two, especially with how busy Karl has been and since we are basically picking things up the next night in the scene I'm about to post. I think the first obvious "retainer" would be Bernardo who is already a shared 1 dot retainer. I think if you wanted to throw a few dots into him with the idea that Karl and the others have been training him, conditioning him mentally, feeding him blood ect... plus he's maybe a little broken after you guys brought the gangster into the home that he had to "watch". Beyond that, I leave it up to you as to how much you want to "create your new retainer/retainers", and it can be a character we begin to introduce this "scene".

    Thoughts?

    @All: Regardless, I'm working on an IC post to get things moving. Thank you for the replies, and for your patience.
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  28. - Top - End - #568
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Works for me. Creating a shell corporation is something Anna will have to do in order to take over the hospital and hire staff etc.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  29. - Top - End - #569
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    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl's goal in regards to Nova is to provide a functioning Sheriff department to the prince, and make sure his worth is proven to those that matter in the process. If the prince lost his new sheriff so quickly, it would weaken his position, and Karl would lose out as well.

    With that in mind, his first thought is basically to teach Nova the ins and outs of being a proper law enforcement official. A monumental task no doubt, and it seems she's unlikely to listen to Karl on that or any subject. Karl would try and get someone without a negative history with her, and who had a better gift of gab to do much of the groundwork there. I had kind of thought to maybe hook Knight or Haval's new character into helping with that, but I'm not sure if either will be joining us, its been a while.

    If that fails, or if she pulls a few too many nasty stunts in his opinion, he'd be moving to discredit her. Not by shaming her himself though. He'll try to find a way to make sure she stumbles in front of the court and loses favor without him in the picture.

    In regards to the retainer, I'm perfectly fine with things taking a while. I'm mentioning it now in hopes of getting things set up in the future.

    Bernardo is still Aisling's ghoul, and still has a much stronger connection to her than the rest of us. I was actually under the impression that he'd be leaving with Aisling when she departed.

    Actually, the retainer might be a part of another thing that's been left on the side for a while. I had talked about using Karl's major boon on expanding the detective agency into a full blown (if small) security company, and tying it into his new duties as a hound. Unless this runs counter to what you have in mind storywise, perhaps the retainer could be a skilled ghoul tapped to run the daytime portion of that venture?
    Last edited by Daishain; 2021-03-06 at 11:04 PM.
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  30. - Top - End - #570
    Firbolg in the Playground
     
    SamuraiGuy

    Join Date
    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl's goal in regards to Nova is to provide a functioning Sheriff department to the prince, and make sure his worth is proven to those that matter in the process. If the prince lost his new sheriff so quickly, it would weaken his position, and Karl would lose out as well.

    With that in mind, his first thought is basically to teach Nova the ins and outs of being a proper law enforcement official. A monumental task no doubt, and it seems she's unlikely to listen to Karl on that or any subject. Karl would try and get someone without a negative history with her, and who had a better gift of gab to do much of the groundwork there. I had kind of thought to maybe hook Knight or Haval's new character into helping with that, but I'm not sure if either will be joining us, its been a while.

    If that fails, or if she pulls a few too many nasty stunts in his opinion, he'd be moving to discredit her. Not by shaming her himself though. He'll try to find a way to make sure she stumbles in front of the court and loses favor without him in the picture.
    I guess my question wasn't so much what are Karl's strategies for dealing with Nova, but what is the path by which you want to be rewarded with beats when followed in regards to dealing with her?


    In regards to the retainer, I'm perfectly fine with things taking a while. I'm mentioning it now in hopes of getting things set up in the future.

    Bernardo is still Aisling's ghoul, and still has a much stronger connection to her than the rest of us. I was actually under the impression that he'd be leaving with Aisling when she departed.

    Actually, the retainer might be a part of another thing that's been left on the side for a while. I had talked about using Karl's major boon on expanding the detective agency into a full blown (if small) security company, and tying it into his new duties as a hound. Unless this runs counter to what you have in mind storywise, perhaps the retainer could be a skilled ghoul tapped to run the daytime portion of that venture?
    I'm glad we are on the same page about it taking time. If you want it to be a single highly trained Ghoul, perhaps it is a ghoul gifted to Karl by the Invictus for his work on MS-13? Alternatively, since it sounds like you want your retainer dots to go towards Karl's detective agency, it could be two dot mortal investigators that Karl has hired to deal with the (literal) day to day tasks.

    Let me know what you think.
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

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