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  1. - Top - End - #511
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    My approach was probably more manipulation+persuasion, so going with that. At least there's the one success so it won't be too bad if this messes up.
    (2d10)[9][4](13)
    ten again (2d10)[4][4](8)

    and there we go, one more success to add to things, and from the slightly nicer argument too.
    Last edited by Daishain; 2020-09-14 at 05:48 PM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  2. - Top - End - #512
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    So when assisting in a roll, any successes made by the secondary roller add D10s to the primary roller's pool. To simplify things, I am just going to roll Karl's success as an additional D10, rather than debating how to pull from Anna's already rolled dice.

    So here is 1d10 (1d10)[5](5), 10 agains will come from Anna's pool.
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  3. - Top - End - #513
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Okay, not to delay things further, but I think we are going to go another night before ending the scene to resolve some of the story lines set up by the prior night. So both Anna and Karl are down one Vitae (Anna at 9/10 and Karl at 8/10). Before I start the night, I'd like each player to roll 1d10. The player who rolls higher will awake before the other, which will allow them to intervene or interact with the world before the other. Please don't forget that both characters still have the Bestial Condition, meaning they are both looking to hurt someone bad at the impulse of their Beast.
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  4. - Top - End - #514
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Righto

    (1d10)[3]
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  5. - Top - End - #515
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rolling for Aisling... was going to assume she was up first, but will leave it to fate. Giving her +1 going to bed first
    (1d10)[2](2) +1

    EDIT: Looks like a tie, so Karl will actually be up before sleepy Aisling!
    Last edited by Bennosuke; 2020-09-17 at 04:16 PM.
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  6. - Top - End - #516
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna rolling: (1d10)[3]
    Looks like we’re up at the same tine.
    Last edited by Thundercracker; 2020-09-17 at 05:45 PM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  7. - Top - End - #517
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Int+occult (6d10)[6][5][2][7][9][10](39)
    Ten again (6d10)[5][2][5][1][7][1](21)

    Two successes then
    Last edited by Daishain; 2020-10-14 at 04:46 PM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  8. - Top - End - #518
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl knows that basically he has a very limited window during which all the blood has been drained and the body remains dead and his Embrace will "work". There are definitely such thing as postmouth embraces, but they are a lot less likely. He probably has a few minutes, but who knows what that really means and how much does he want to risk it?
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  9. - Top - End - #519
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rolling to resist Frenzy for Gabe (4d10)[5][6][5][8](24)
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  10. - Top - End - #520
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    FYI, as Gabe is moving from being a merit character to a true NPC, I've made a new Kindred Character sheet for him, where I'll be updating stats ect. It can be found on the first page of the OOC thread.
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  11. - Top - End - #521
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rolling for Gabe's breaking point (2d10)[3][8](11)
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  12. - Top - End - #522
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    That’s what we should have bought with resources, a yacht. Next time.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  13. - Top - End - #523
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    A sun-proofed yacht!

    Watching, but doesn't look like I should post yet. Also, this conversation is royally screwed up!
    Last edited by Bennosuke; 2020-10-26 at 07:50 PM.
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  14. - Top - End - #524
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    A sun-proofed yacht!

    Watching, but doesn't look like I should post yet. Also, this conversation is royally screwed up!
    Do you like the messed up stuff? I can totally go down the rabbit hole. Could see Anna doing it to, with appropriate crises of conscience along the way.
    Last edited by Thundercracker; 2020-10-26 at 09:48 PM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  15. - Top - End - #525
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I mean, I think it is very appropriate for Vampire. But that does not mean I'm encouraging you to do it! Play the game how you want to play the game. Don't go down the rabbit hole just because I thought that was a vampiric F-d up moment.
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  16. - Top - End - #526
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Okay, so assuming we are hiding the body in the apartment (in a barrel) for the rest of the night so that Anna and Karl can get back to their busy unlives, what are they going to do now?

    Karl is going to go hunting with his new Fledgeling? How are they going to hunt, where are they going to go?

    Anna is going to go investigate the Dark One? How is she going to do this? Or is she going to look into Katie and her Aunt?
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  17. - Top - End - #527
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna had sent katie an email asking whether she was at home or still in the hospital; she needs to return her phone. Her aunt can stew until she apologizes and learns her place or dies of cancer. No way is Anna going to take that kind of attitude from her ghoul whose life and daughters life she literally just saved. And she just bought her a Caribbean holiday cruise.

    Anna will go with Gabe on his first hunt, then she’s going to do research unless something else comes up.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  18. - Top - End - #528
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Hunt with Gabe would probably keep things simple, haunt the lively areas for tipsy peoples headed home. Since the whole coterie is going, it should be quite simple to look for two or three women headed home as a group and pick them off, giving the fledgling examples for the approach and keeping it clean.

    After that, if nothing else comes up, Karl would probably help make doubly sure that Gabriel is in a good position for the upcoming day.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  19. - Top - End - #529
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Gabe's Wits (3) + Stealth (-1) + 5 additional dice from Karl and Anna=7d10 (7d10)[6][10][7][6][9][4][2](44)
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    San Francisco by Night (Vampire the Requiem 2E)

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  20. - Top - End - #530
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Going to quickly roll willpower for gabe (7d10)[3][2][3][2][9][1][5](25)
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  21. - Top - End - #531
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I am ok to move on.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  22. - Top - End - #532
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Sorry it took so long to get that post up. Wanted to take the time to do some decent scene setting.
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  23. - Top - End - #533
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Sorry for the delays in posts. Wanted to make sure that one got the time it deserved. Also, both of you had pretty impressively bad rolls.
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    San Francisco by Night (Vampire the Requiem 2E)

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  24. - Top - End - #534
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Some rolls (5d10)[3][3][8][2][9](25) and 10 again (5d10)[10][5][8][7][5](35)

    @TC: Auspex level one can only "answer immediate questions about danger or weakness" and will cost a point of Vitae. If you want to use the power this way, I can have the power give you a rough idea of how many people overall, or how many dangerous/powerful individuals might be in the bar.

    If either of those, or a similar question is worth it, and what you want to ask, please confirm.
    Last edited by Bennosuke; 2020-12-23 at 05:19 PM.
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  25. - Top - End - #535
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    Some rolls [roll0] and 10 again [roll1]

    @TC: Auspex level one can only "answer immediate questions about danger or weakness" and will cost a point of Vitae. If you want to use the power this way, I can have the power give you a rough idea of how many people overall, or how many dangerous/powerful individuals might be in the bar.

    If either of those, or a similar question is worth it, and what you want to ask, please confirm.
    We’ll ask how many dangerous / powerful individuals are inside.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  26. - Top - End - #536
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl is down to 6 Vitae as part of having earlier activated level 3 Obfuscate.
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  27. - Top - End - #537
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Unless I've missed something, should be at 9. Filled up on Gabe's blood, spent 3 reviving him, then filled up again on the beat cop while teaching gabe to hunt, 1 vitae spent on obfuscate.

    And then spending 1 more just now with the door for a new total of 8
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  28. - Top - End - #538
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    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    You are correct! I ran through everything just to double check. My bad man. Updating your character box to 8/10 blood points.
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  29. - Top - End - #539
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl int+politics-1 (6d10)[6][3][4][1][8][10](32)
    Ten again (6d10)[10][3][3][7][8][4](35)
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  30. - Top - End - #540
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl wits+streetwise (3d10)[10][2][2](14)
    ten again (3d10)[9][6][3](18)
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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