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  1. - Top - End - #91
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Sorry everyone, busy busy day. So the initiative order will be:


    Karl 18
    Anna 12
    Zombies 9
    Lillith 5 (that roll sucked btw)

    So Daishain, back to you!
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    San Francisco by Night (Vampire the Requiem 2E)

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  2. - Top - End - #92
    Ogre in the Playground
     
    Ladorak's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    It really did!
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    The Human Spirit by kpenguin. The Raynnverse lives!

    Vagrant and Seal by Smuchmuch. This depiction of Seal is so s'much like Smuchmuch

    Sentient #6 Avatar by kpenguin. Clearly the best picture of a M&M character named after a Nevermore song there has ever been.

  3. - Top - End - #93
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna doesn't have a huge knowledge about Theban sorcery, but she could probably surmise that they would likely be a member of the Lancea et Sanctum, and are nearby enough to cast the "spell", though how close that has to be she probably has no idea.
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  4. - Top - End - #94
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Okay, two good ways to deal with this.

    -The three kindred add a bit of extra muscle to shoving the thing around and just rotate the zombie so its no longer in the way before buggering off.

    -While its occupied by Anna, Lillith gives it a good stab in the head. Don't know whether or not that's the secret to killing WOD zombies, but its a decent guess for Karl to make I think.

    Karl will help as he can with either path but isn't great for taking the lead in either case, so do as you will guys.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  5. - Top - End - #95
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Daishain, I know you were waiting for a response, but to keep things moving, what will Karl be doing?
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  6. - Top - End - #96
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    Thundercracker's Avatar

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    Singapore

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna is going to ensure everyone is on the exit side of the zombie and then try to kill it with the knife she has.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  7. - Top - End - #97
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    So the zombie is tied up in Anna's grapple. I'm waiting on Ladorak for Lillith's turn. If no response by tomorrow morning I will just move things along.
    Last edited by Bennosuke; 2019-07-15 at 06:13 PM.
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    San Francisco by Night (Vampire the Requiem 2E)

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  8. - Top - End - #98
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    Thundercracker's Avatar

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    Oct 2011
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Str + weaponry
    (5d10)[1][2][5][4][10](22)
    10 again: (5d10)[4][7][9][7][5](32)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  9. - Top - End - #99
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rolling for the zombie [roll0]
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  10. - Top - End - #100
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Great, the forum ate my roll. Here is the re-roll for the Zombie (4d10)[5][3][7][1](16)

    EDIT: So the zombie has an abysmal roll and Anna wins the contested grapple contest. She gets to chose the action from: Breaking free of the Grapple, Damaging her opponent, knocking the zombie prone (rules say you both go down, but I think using a chair you can stay upright if you want), Nulifying the zombie's defense against the attack of others, or I suppose taking cover (using the zombie as a not-human shield) though I don't think Anna is too worried about gunfire.

    Since each player has their own "enemy" to face, feel free to post response.
    Last edited by Bennosuke; 2019-07-17 at 07:21 AM.
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  11. - Top - End - #101
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Thank you everyone for the patience with me today. Thursdays are going to be the hardest for me, and today was a particularly long one. Patient had a seizure in the middle of clinic, on a day where we were overbooked and everyone showed up.

    Anyways, some rolls

    (4d10)[5][7][2][1](15)
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  12. - Top - End - #102
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Some more rolls (5d10)[4][4][5][1][8](22) and (5d10)[10][9][9][1][9](38)
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  13. - Top - End - #103
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Zombie rolling (3d10)[4][10][4](18)
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  14. - Top - End - #104
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anything I can do to keep things going?
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  15. - Top - End - #105
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Some Initiative rolls

    (1d10)[3](3)
    (1d10)[4](4)

    Initiative order
    Lillith 12
    Prince Gorman 9
    Kindred possy 7
    Last edited by Bennosuke; 2019-08-09 at 01:56 PM.
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  16. - Top - End - #106
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative (1d10+9)[13]

    Apologies for not posting before, I had intended to go invisible again, fish a grenade out, and crack open the door
    Last edited by Daishain; 2019-08-09 at 03:38 PM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  17. - Top - End - #107
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative (1d10+6)[9]
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  18. - Top - End - #108
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative order
    Karl 13
    Lillith 12
    Prince Gorman 9
    Anna 9
    Kindred possy 7

    @Daishain: No apologies necessary. Just trying to keep things moving. It is karl's turn first, so I will let you make that roll.

    And for ease of use, Prince's defense is a measly 5.
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  19. - Top - End - #109
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Messed up the attack roll (1d10)[7]

    I would like to use the grenade on the bugger, but I think about the only way to actually damage an aware vamp who is that fast with one is to hold onto it and go give him a bear hug. Karl's not that selfless, nor is he great at bear hugs...

    And the rifle shot's a miss, can't say I'm surprised there.
    Last edited by Daishain; 2019-08-12 at 03:49 PM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  20. - Top - End - #110
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna will probably autofail her first shot for that beat. Will describe narrative once I know whether I go before Gorman.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  21. - Top - End - #111
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna will go after Gorman. My apologies if that was not clear. His base Initiative is higher than Anna's.

    @Daishain: If you want you can of course turn the fail into a dramatic failure to gain a beat. This won't resolve the Condition as Anna is doing, but is free XP... well at the expense of a dramatic failure.

    It is Lillith's turn.
    Last edited by Bennosuke; 2019-08-13 at 07:09 AM.
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  22. - Top - End - #112
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Sorry for the delayed response, as this also will delay things slightly. The Prince's composure turns this into a single dice roll and a failure. However, talking briefly during combat does not take up an action, and Lillith can still act if Ladorak so desires.
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  23. - Top - End - #113
    Ogre in the Playground
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Hello friends! Long time no see.

    I'd like to start by apologizing for dropping off the face of the planet. I wish I could claim otherwise, but things spiraled out of control in life so fast and hard that getting online was nowhere on my radar. I won't get into all the nitty-gritty details of what was going on, but there was extended periods of hospitalization followed by a court battle to get custody of my kids back from my ex.

    Long story short, I am in a much better place now; both physically and mentally.

    I'm glad Benno reached out to me again, as I've been feeling supremely guilty for abandoning everyone. It's not logical, but matters such as this rarely are.

    So, I'm going to read through the threads and find out what I've missed and go from there.

    In the words of the infamous Bender:

    "I'm back, baby!"

    PS: Ladorak, I got your message but your inbox was full so I couldn't send a response.
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

    Avatar by LCP

  24. - Top - End - #114
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Hey, as various immortal wise men have uttered over the years, "s*** happens"

    I'm just glad that things are now under control, at least for the most part.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  25. - Top - End - #115
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Erulasto, welcome back, glad to have you. As I mentioned previously, I put Aisling on ice with a stake through the heart. I will PM you to discuss how you want to bring her back in.

    Thank you everyone else for the patience. My family is in town till tomorrow, so it's kept me busy in the evenings.
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  26. - Top - End - #116
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Just some rolls

    (6d10)[7][7][2][7][2][8](33) and

    (6d10)[1][10][4][9][9][2](35)
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

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  27. - Top - End - #117
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Making a couple of rolls now. Viva la revolution

    (3d10)[9][5][2](16) (3d10)[5][5][3](13) (3d10)[8][2][3](13) (3d10)[6][6][1](13)
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    San Francisco by Night (Vampire the Requiem 2E)

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  28. - Top - End - #118
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Right, Karl doesn't think he's going to have much more chance of doing much to the Prince than the others, so I think he'd focus on doing something about the dominated vamps (or perhaps they're ordinary traitors? Tough to say for sure)

    Actually killing them would probably just prompt the Prince to dominate others in exchange, so going for reducing their effectiveness instead. I'm thinking of having him slip up to those two while invisible and stealing the magazines from their guns. Would that be possible, and what would you have me roll for that?
    Last edited by Daishain; 2019-08-18 at 09:46 AM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  29. - Top - End - #119
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I'd say it would be a constested Dex+ Stealth+ Obfuscate vs. Wits+Composure +2 roll, making the suggested rules in the VtR book regarding Face in the Crowd a little more active. I'd argue the 2+ modifier is because Karl literally has to be next to the vampire, and manipulate their weapon without them noticing.
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  30. - Top - End - #120
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rolling in competition (7d10)[1][10][6][2][6][3][1](29)
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    San Francisco by Night (Vampire the Requiem 2E)

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