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2019-05-03, 01:48 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Italy
- Gender
Re: Best house rules and variants to make D&D less heroic
In memory of Evisceratus: he dreamed of a better world, but he lacked the class levels to make the dream come true.
Ridiculous monsters you won't take seriously even as they disembowel you
my take on the highly skilled professional: the specialized expert
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2019-05-03, 06:22 PM (ISO 8601)
- Join Date
- Mar 2018
Re: Best house rules and variants to make D&D less heroic
This is not a bad idea. Even if you lower the DC to make it actually doable (so that crits don't auto-kill), remember that every Natural 1 on a Fortitude save is death. Statistically, 20 Commoners with daggers brings death to a PC.
It's worth keeping in mind that DnD doesn't have a lot of good mechanics for avoiding fights (like a social combat system), so you'll need to be pretty flexible, because the grittier you go, the more fighting becomes a last desperate resort rather than a go-to strategy.Check out our Sugar Fuelled Gamers roleplaying Actual Play Podcasts. Over 300 hours of gaming audio, including Dungeons and Dragons, Savage Worlds, and Call of Cthulhu. We've raced an evil Phileas Fogg around the world, travelled in time, come face to face with Nyarlathotep, become kings, gotten shipwrecked, and, of course, saved the world!