Results 1,261 to 1,290 of 1828
-
2020-06-28, 09:52 PM (ISO 8601)
- Join Date
- Jan 2014
- Location
- California
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
-
2020-06-28, 10:10 PM (ISO 8601)
- Join Date
- Dec 2014
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Last edited by magicalmagicman; 2020-06-28 at 10:21 PM.
-
2020-06-28, 11:43 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Boston, MA
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Q 610
Do multiple synergistic skills' bonuses stack? E.g. with five ranks in each of Bluff, Sense Motive and Knowledge (nobility) would a character get +6 Diplomacy or +2?
-
2020-06-29, 02:41 AM (ISO 8601)
- Join Date
- Mar 2012
- Location
- UK
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 610 Yes Although they are all synergy bonuses, they are from different sources so they stack.
-
2020-06-29, 06:28 AM (ISO 8601)
- Join Date
- May 2010
- Location
- France
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 609
By RAW, no. You add the elements of a new class/level in the order given on page 58 of the Player's Handbook, that is Class, BAB, Base Save Bonus, Ability Score, Hit Points, Skill Points, Feats, Spells, and Class Features.
Note this order is theoretically the most advantageous for the matter of prerequisites.
Now, it is certainly the one aspect of the rules where most GM will allow some leeway, but this is the RAW thread.
The one rule that won't be changed is that you must fit all prerequisites before taking the first level of a Prestige Class, that is in the level before it. Incidentally, that makes it impossible to take a Prestige Class at first level, however permissive are its prerequisite.Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
Extended signature
-
2020-06-29, 09:16 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Last edited by KillianHawkeye; 2020-06-29 at 09:17 AM.
-
2020-06-29, 10:52 AM (ISO 8601)
- Join Date
- Dec 2014
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
So to confirm, by RAW, a wizard cannot select the fiery burst reserve feat at 3rd level because he gains the "ability to cast 2nd level spells" last?
and if he selects a feat that makes a cross class skill a class skill (like apprentice), he still needs to treat that skill as a cross class skill for that level because you select feats after skills?Last edited by magicalmagicman; 2020-06-29 at 11:23 AM.
-
2020-06-29, 10:56 AM (ISO 8601)
- Join Date
- May 2018
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
q 611
what is the object size of weapons? if a twohanded weapon is treated as the same size as its intended wielder, what is its actual size?
-
2020-06-29, 11:10 AM (ISO 8601)
- Join Date
- Jan 2014
- Location
- California
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
-
2020-06-29, 11:25 AM (ISO 8601)
- Join Date
- Dec 2014
-
2020-06-29, 01:12 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Paul, MN
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 611
We just have to figure it out.
Usually, the size category of a weapon is inconsequential. For example, when you use the disarm action or the sunder action, only the weapon-size category of your opponent's weapon compared to yours matters. In other words, it matters only whether your weapon or your opponent's weapon is light, one-handed, or two-handed; it doesn't matter whether your weapon or your opponent's weapon is Fine, Diminutive, Tiny, or Small. (Of course, the size category of your opponent's body also matters, but this isn't what you're asking.)
But suppose you want to make a męlée attack against a weapon that is unattended, or suppose you want to make a ranged attack against a weapon. In this case, you need to know the weapon's Armor Class, and in order to know this, you need to know the weapon's size category.
Unfortunately, the rulebooks define size categories only for creatures, not for objects. Only a few size categories of a few large objects appear on page 166 of the PLAYER'S HANDBOOK. The size categories of a few small objects appear on page 107 of the RULES COMPENDIUM. But no weapons are listed in either place. You can try to figure out the size categories of a few magic item types by looking at the Armor Class assigned to a magic item type in the DUNGEON MASTER'S GUIDE and breaking it down. (The DMG gives the AC of potions, rings, rods, scrolls, and staffs.) But again, neither a size category nor an Armor Class is given for any weapon.
I believe we have no choice but to refer to the size categories that are given for creatures – in Table 7-1 on page 314 of the MONSTER MANUAL – and apply them to weapons. For example, a weapon that is no more than 6 inches long would be Fine sized; a weapon that is longer than six inches but still no more than 12 inches long would be Diminutive; a weapon that is longer than 12 inches but still no more than 2 feet long would be Tiny; &c.Last edited by Duke of Urrel; 2020-06-29 at 01:15 PM.
-
2020-06-29, 01:43 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Paul, MN
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Q 612
Suppose you cast the Astral Projection spell and travel in an astral body to another plane of existence, such as Hades. Then suppose you cast the Antimagic Field spell to protect yourself against an enemy's magical attacks.
My guess is that this is a blunder, because the Antimagic Field spell suppresses the Astral Projection spell and sends your soul right back to your original body, at least for as long as the Antimagic Field spell lasts.
Am I right about this?
-
2020-06-29, 03:24 PM (ISO 8601)
- Join Date
- May 2018
-
2020-06-29, 05:00 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
-
2020-06-29, 07:23 PM (ISO 8601)
- Join Date
- Jan 2007
-
2020-06-29, 07:50 PM (ISO 8601)
- Join Date
- May 2016
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 607 Dissent
I disagree. When a creature has negative levels, the name for that status condition is "energy drained," and energy drain and negative levels are handled under the same heading in the MM glossary, so I would argue that anything that confers negative levels counts as "energy drain."
-
2020-06-29, 08:16 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
In turn I would argue that while the "Energy Drained" condition is characterized by negative levels, it does not follow that all negative levels can be considered energy drain.
There is precedent for unrelated causes of negative levels, such as equipping magic items of opposing alignment.
-
2020-06-29, 10:30 PM (ISO 8601)
- Join Date
- May 2016
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Granted. But, from the glossary in the back of the PHB:
energy drain: An attack that saps a creature’s vital energy giving it negative levels, which might permanently drain the creature’s levels.
-
2020-06-30, 01:09 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Perth, West Australia
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 611 addendum
So far as it's relevant, the spell Spiritual Weapon creates a weapon which is implicitly of Tiny size since the spiritual weapon's AC is 12: 10 + size bonus for Tiny size, and is explicitly said to be a "replica" of your deity's weapon. This includes most common weapons, and certainly includes the battleaxe, warhammer, heavy flail, etc, that are the preferred weapons for given alignments. As such it might be a useful rule of thumb that a mundane weapon for Medium size characters is Tiny when unattended, even if it's as big as a battleaxe. Size categories had more significance under 3.0 -- weapons had a size -- but this obviously doesn't help us out under 3.5.
-
2020-06-30, 04:59 AM (ISO 8601)
- Join Date
- May 2016
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 611
There's really no reason why "the size it's treated as" and "it's actual size" should ever be different. When it says, "treat it as size X," then for all game purposes, it is size X. So, a greatsword sized for a Medium creature is a Medium object. If you attack it while it is unattended, it has a +0 size bonus to AC. If you animate it with the animate objects spell, it has the statistics of a Medium animated object.
And be wary of using the size table to try to figure out size categories: those are just rough guidelines, and not all creatures and objects follow them. For a couple examples, many oozes are heavier than the range given for creatures of their size category, a frost worm is longer than a Huge creature should be, and the greater and elder elementals are simultaneously too tall and either too heavy or too light for Huge size (depending on element).
The real trick is figuring out the size category of a non-weapon object, because the guidelines are particularly sparse there.
-
2020-06-30, 02:08 PM (ISO 8601)
- Join Date
- Oct 2014
- Location
- Sub-Prime Material Plane
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Q 613
If a character takes two levels of the feat-rogue variant (lose sneak attack, gain bonus feats as fighter), and then takes a level of fighter, do they have three bonus fighter feats, or just two? I suspect they'd have three, as they are different classes, but I wanted to make sure that the "as fighter" didn't mean they shared progression tables.Last edited by Doctor Despair; 2020-06-30 at 02:08 PM.
-
2020-06-30, 05:22 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Q 614
Dumb question: can you use the function of a Limited Wish or Wish spell which duplicates another spell to meet item creation requirements? It seems like the answer would be yes, but I wanted to double check.
For instance - say I'm a Sorcerer who has the Craft Wondrous Item feat and knows Limited Wish, but not Dimension Door: can I use Limited Wish to duplicate DD, in the manufacture of a Cape of the Mountebank?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
-
2020-07-01, 12:35 AM (ISO 8601)
- Join Date
- Nov 2015
- Location
- Finland
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Q 615
Do you meet Dragon Disciple's spellcasting requirement merely by having a race that has a spell-like ability which duplicates a sorcerer/wizard spell?
For example, could I make a Dragon Disciple from a 5th level Tiefling Cleric (meeting all the other requirements: having 8 ranks in knowledge arcana and speaking draconic)
I seem to recall seeing a rule that creatures that have spell-like abilities essentially count as casting them as sorcerers.Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
-
2020-07-01, 02:21 AM (ISO 8601)
- Join Date
- Mar 2012
- Location
- UK
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 614 So far as I can tell, Yes, but the xp cost is horrible.
A 615 No, a SLA gives you a caster level (usually arcane), and many prestige classes simply require such, but they do not count as spellcasting for classes that require it.
-
2020-07-01, 02:30 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 615 additional
SLAs can be used as substitutes for specific spells to meet reqs, but not for casting in general.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
-
2020-07-01, 02:37 AM (ISO 8601)
- Join Date
- Nov 2015
- Location
- Finland
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
R 615But the exact words for Dragon Disciple's Spellcasting Requirement reads
Ability to cast arcane spells without preparation.
And, the Bonus Spells feature readsDragon disciples gain bonus spells as they gain levels in this prestige class, as if from having a high ability score, as given on Table: The Dragon Disciple. A bonus spell can be added to any level of spells the disciple already has the ability to cast.
If a character has more than one spellcasting class, he must decide to which class he adds each bonus spell as it is gained. Once a bonus spell has been applied, it cannot be shifted.
To my reading, this doesn't break anything. So, I ask again, are you certain the answer is NO by RAW.
Q 615b ...this lead me to another question, as this feature's wording is rather strange. It speaks about bonus spells as if gained from high ability score, but you gain spell slots from that, not spells known? So which one is it? Spells Known or Spell Slots?Last edited by Arkhios; 2020-07-01 at 02:47 AM.
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
-
2020-07-01, 02:51 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A 615a continued
As spelled out in Complete Mage, SLAs are neither arcane nor divine in nature, unless specified as such (i.e. like a Warlock's invocations). They certainly do not count as casting, in any case.
A 615b
You gain additional slots, not spells known.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
-
2020-07-02, 01:06 AM (ISO 8601)
- Join Date
- Mar 2016
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
Q616: As non monk, can I UMD a Monk's Belt or Tattoo?
As example let's have a look at Monk's Belt as example:
Originally Posted by Monk's Belt
Originally Posted by UMD
Am I assuming right? I'm curious since I never saw this got mentioned anywhere as far as I am aware. Have I missed or misinterpreted anything?Extended Signature with Links to all my build showcases in the forum
My latest build showcases:
Gaive'Ur, the last Eldritch Knight of Bane (✝)
PACMAN, the Southern Beholder Mage (accelerated spell progression + double 9s)
Optimus Urbana Hierophantus - a Mobile Suit Gundam / Mech / Transformers build
Orko, He-man & Battlecat (a Dragonfire Mount's Ubermount and its Ubermount)
Giant Dwarf, the Rock Superstar (a War Chanter build)
-
2020-07-02, 03:46 AM (ISO 8601)
- Join Date
- Sep 2013
- Location
- Paris, France
- Gender
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
A616: Monk's Belt can seem UMDable at first glance, since its continous nature (use-activated) falls under the clause you are quoting. UMD does state "if you are using the check to emulate an alignment or some other quality in an ongoing manner, you need to make the relevant Use Magic Device check once per hour".
But it could be argued that you don't "need to use a class feature to activate a magic item" for Monk's Belt. It already functions for you as a non-Monk, with listed benefits (treats you as Monk 5). Therefore, since UMD doesn't actually grant you any class feature or levels, but merely lets you pretend to have them in order to activate an item, I'd say it doesn't work here, or doesn't change the granted benefits in any case.
Say you had an item that required Lay on Hands ability to activate. If you don't have that class feature, you can't activate it at all. But UMD lets you pretend that you have it --> now you can activate the item.
Now, take Monk's Belt. You can already use it, you're effectively treated as Monk 0. Even if you tried to UMD, it would only let you activate the item, which you can already do. What I mean is: there's no such thing as "activating Monk's Belt as a Monk 15". You can activate it, no matter your level (and you don't even need UMD for that). Then it gives you benefits according to your actual level, not the one you're faking with UMD.
I'd be curious to hear other opinions though, maybe I also missed something.Avatar by Mr_Saturn
______________________
• Kids, watch Buffy.
Originally Posted by Bard1cKnowledge
Check out my extended signature and the "Gitp regulars as..." that I've been honored with!
-
2020-07-02, 04:16 AM (ISO 8601)
- Join Date
- Mar 2016
Re: Simple RAW Thread for 3.5 #35: 3/2 Score And Four Threads Ago
UMD doesn't need to give me "Armor Class" and "Unarmed Strike" (the normal non-monk version), I already have those stats. When I pretend to have monk class lvls, I just get higher values than without.
Both effect versions (for monks and non-monks) give you
a) the unarmed damage of a "X" lvl monk
b) the AC as a "X" lvl monk
Note that the lethal or non-lethal dmg option and the ability to count as natural/manufactured weapon are part of the unarmed damage of a monk. Thus you get that stuff too.
As said, UMD just can help to get higher values back than without (as non-monk) if you roll/modifier is high enough.Extended Signature with Links to all my build showcases in the forum
My latest build showcases:
Gaive'Ur, the last Eldritch Knight of Bane (✝)
PACMAN, the Southern Beholder Mage (accelerated spell progression + double 9s)
Optimus Urbana Hierophantus - a Mobile Suit Gundam / Mech / Transformers build
Orko, He-man & Battlecat (a Dragonfire Mount's Ubermount and its Ubermount)
Giant Dwarf, the Rock Superstar (a War Chanter build)