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  1. - Top - End - #271
    Firbolg in the Playground
     
    AssassinGuy

    Join Date
    Feb 2013
    Location
    New Zealand

    Default Re: (IC) The Tentacle Terror

    Deku untangles himself from the group at least 10 ft apart from the stack and put out the remainders of the flame or spark that still lingers with water (create water) so he can see what Tori is doing.

  2. - Top - End - #272
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2011

    Default Re: (IC) The Tentacle Terror

    *Splash*

    The departure of flames and gnolls seems to dampen tensions.

    "Well? Why did ya break down our door?" Prompts the voice.
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  3. - Top - End - #273
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jan 2011
    Location
    Gensokyo Asylum

    Default Re: (IC) The Tentacle Terror

    "That is a good question, why DID you lead here, specifically?"

  4. - Top - End - #274
    Bugbear in the Playground
     
    BarbarianGuy

    Join Date
    Mar 2018
    Location
    Over the Rainbow
    Gender
    Male

    Default Re: (IC) The Tentacle Terror

    Tori suddenly appears sheepish, scratching at his face slightly. "Honestly I was just trying to knock......I didn't mean to damage the door. Big doors like that don't typically respond to little fists......"
    Quote Originally Posted by Suzanne Collins
    Strange things did happen here, no stranger would it be if we met at midnight in the hanging tree


  5. - Top - End - #275
    Titan in the Playground
     
    Dimers's Avatar

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    Oct 2009
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    Boston, MA
    Gender
    Male

    Default Re: (IC) The Tentacle Terror

    Tam slips into the warehouse past Tori. "What we want, well, a hot bath would be nice, most of us smell like wet animals. But that's not why we're here (and I bet you don't have a hot spring or a tub ready anyhow). We are here --" He strikes a superhero post, fists on hips and elbows out. "To rescue you! From tentacle-y beasts. Can't save you from the incessant drumming, we didn't think to bring earplugs. Seen any? Tentacle-y beasts, that is. Or, actually, earplugs, yeah those would be nice."

    Spoiler: if you want a Diplomacy roll
    Show
    Sigh. Why do I give the low-Charisma characters the willingness to speak up? (d20)[11]. No mods.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

    Current games list

  6. - Top - End - #276
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    The men look at each other, and at the party, in confusion.

    That priest with the squid is the only thing that hasn't been trying to kill us.
    The owner of the voice remains hidden somewhere in the shadows and crates.

    [COLOR="#B22222"]He dropped us in the middle of the animals, but he rescued us from the priates and drop-owls. And now you...animals, kick in the door to where[ we are hiding...from animals... I'm not feeling very rescued./COLOR]
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  7. - Top - End - #277
    Firbolg in the Playground
     
    AssassinGuy

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    New Zealand

    Default Re: (IC) The Tentacle Terror

    Deku looks at the dragon twins, blind cat and her entourage and the fox priestess then at the direction of the voice which he tries hard to pick up where it comes from with care with a calm composure.

    "Priest? Squid? From what I recall back then, a giant squid attacked the town we resided three months ago with its underlings, trying to kill us. I've seen no priest. But perhaps it could be the same one controlled the squid from inside?"

    He looks at Kiyoko then turns back to the warehouse.

    "What did he look like?"

    Perception to locate source of voice (Take 20) - 31
    Last edited by Yas392; 2019-06-19 at 01:36 AM.

  8. - Top - End - #278
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    (it was 2 months ago, and you can't take 20 on an activitly opposed check. He is actively hiding)

    The men recoil in fright at the sight of Deku. Some reach for new bolts.


    Hold up boys. These are different somehow. Let em talk.




    At their hidden leader's command , they stop reaching for bolts.

    Brother Larry was on a squid, not in one.
    Human fellow. White fellow. Grey robes like most any other cultist.


    Little fists? Knocking? I suppose the cat with the katana was just helping ya knock??


    And you. You want a tub, wait til Friday and go to Vidal's.

    So what are y'all? Who do ya serve?
    Last edited by jakarta; 2019-06-19 at 04:48 AM.
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  9. - Top - End - #279
    Firbolg in the Playground
     
    AssassinGuy

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    Feb 2013
    Location
    New Zealand

    Default Re: (IC) The Tentacle Terror

    Deku's Perception roll: (1d20+11)[28]

  10. - Top - End - #280
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    Spoiler: hiding
    Show

    (1d20+12)[27]

    He's over there behind the crate.

    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  11. - Top - End - #281
    Firbolg in the Playground
     
    AssassinGuy

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    Feb 2013
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    New Zealand

    Default Re: (IC) The Tentacle Terror

    Deku turns to Kiyoko.

    "Is that priest the one you met?"
    Last edited by Yas392; 2019-06-19 at 06:12 AM.

  12. - Top - End - #282
    Ettin in the Playground
     
    Triskavanski's Avatar

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    Jan 2011

    Default Re: (IC) The Tentacle Terror

    "Honestly, I was going to tell the others to find whoever was actually in charge here until something threw fire at us. " she says re-sheathing the katana. "But then there had to be fire.And thus, here we are."
    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  13. - Top - End - #283
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror



    We are in here hiding from animals, so when animals start breaking in, fire. So there we are.

    But y'all are talking better than the other animals.

    Where do ya come from?
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  14. - Top - End - #284
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    The Gnolls
    Spoiler: go into the ally between the fire damaged warehouse and another warehouse
    Show


    Where they discover, 25 ft away....
    Spoiler: a
    Show


    He is about 6 ft tall, not counting the comb.

    He has 3 friends with him .

    One is dressed fairly well but
    Spoiler
    Show
    Spoiler: has
    Show
    Spoiler: a
    Show
    head that looks like a chicken


    The second has whats looks like a complete chicken, with wings, where his head should be.

    The forth, is chicken sized. A human head with chicken legs, wings, and a chicken comb, but otherwise a human head.

    They all look at you.

    Actions?


    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  15. - Top - End - #285
    Ogre in the Playground
    Join Date
    Feb 2011

    Default Re: (IC) The Tentacle Terror

    they got off and stood with others on the dock and waited as they knew generally that these octo creatures were from his home plane which meant they could be dangerous that was for sure. They were in deep thought on what to do about these octo creatures that are causing problems on this plane that they had not noticed rest of the party had gotten way ahead of them luckily he got a spilled-second glance on direction they went and looked to jiraz and nodded before spreading their wings and flying with all they can to catch up stopping a few feet from a build and lands on the ground folds his wings in before walking towards it "are you guys in their" to try to get a verbal response from them before walking towards the building.


  16. - Top - End - #286
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    Ok. The Dragonish Duo catch up to the party.
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  17. - Top - End - #287
    Ettin in the Playground
    Join Date
    Jun 2011

    Default Re: (IC) The Tentacle Terror

    Quote Originally Posted by jakarta View Post
    The Gnolls
    Spoiler: go into the ally between the fire damaged warehouse and another warehouse
    Show


    Where they discover, 25 ft away....
    Spoiler: a
    Show


    He is about 6 ft tall, not counting the comb.

    He has 3 friends with him .

    One is dressed fairly well but
    Spoiler
    Show
    Spoiler: has
    Show
    Spoiler: a
    Show
    head that looks like a chicken


    The second has whats looks like a complete chicken, with wings, where his head should be.

    The forth, is chicken sized. A human head with chicken legs, wings, and a chicken comb, but otherwise a human head.

    They all look at you.

    Actions?


    FF starts humming a bardic advertising jingle about poultry suppers. Axe knew there would be no stopping her this time- denied one fight, and primed for this one to distract her from disrupting a negotiation. Both of them readied their weapons.
    Inits:
    FF: (d20+7)[23]
    Axe: (d20+3)[20]

  18. - Top - End - #288
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    Spoiler: gm biz
    Show


    chicken hawk(1d20+7)[19]
    chicken head(1d20+7)[21]
    chicken for head (1d20+7)[19]
    head (1d20+7)[22]






    FF first.
    Last edited by jakarta; 2019-06-19 at 11:56 AM.
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  19. - Top - End - #289
    Barbarian in the Playground
     
    BardGuy

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    Jan 2011
    Location
    Gensokyo Asylum

    Default Re: (IC) The Tentacle Terror

    "It might be the same person, But I'm not entirely sure. They're saying their tentacle priest was riding on a squid, not in some sort of 'blister'. Also, I'm pretty sure it was an octopus he was using in the raid, not a squid."

  20. - Top - End - #290
    Ettin in the Playground
    Join Date
    Jun 2011

    Default Re: (IC) The Tentacle Terror

    Quote Originally Posted by jakarta View Post
    Spoiler: gm biz
    Show


    chicken hawk[roll0]
    chicken head[roll1]
    chicken for head [roll2]
    head [roll3]






    FF first.
    Spoiler: Noises in an alleyway however far away, listen check whatever
    Show

    Listing this all out at least the first time, because 4e gets technical, and I need to explain keywords in 3e terminology)

    Maneuver: Flail Flind moves up to be engaged with Chicken head and chicken-sized head. (as long as that point is within 35')
    Standard action: Dual strike- (using 2x Scourge+1) 1 attack each on 2 targets, no strength to damage.

    On Chicken head: To hit:[roll0] vs AC Crit confirm [roll1] Dual Strike Damage (no str damage): [roll2] (+1 enhancement, +2 Tempest technique), Critical damage: Max initial damage plus [roll3].
    Other effects: Combat challange pt1- All FF's attacks, hit or miss, may (yes) inflict the status "marked by FF" until the end of FF's next turn. This status gives a -2 to hit [conversion note: and -2 to the save difficulty of spells] that do not include FF as a target.
    Rending Chains Grappler (feat): When you hit an enemy with a fighter attack power (not a basic attack), using a Flail you are proficent in, and If the target performs movement that does not provoke Attacks of Opportunity (flyby attack, tumble, 5' step, ect, but not dimention door or similar), that target takes 4(dex mod) untyped damage.

    On chicken-sized head:To hit:[roll4] vs AC Crit confirm [roll5] Dual Strike Damage (no str damage): [roll6] (+1 enhancement, +2 Tempest technique), Critical damage: Max initial damage plus [roll7].
    Other effects: Combat challange pt1- All FF's attacks, hit or miss, may (yes) inflict the status "marked by FF" until the end of FF's next turn. This status gives a -2 to hit [conversion note: and -2 to the save difficulty of spells] that do not include FF as a target.
    Rending Chains Grappler (feat): When you hit an enemy with a fighter attack power (not a basic attack), using a Flail you are proficent in, and If the target performs movement that does not provoke Attacks of Opportunity (flyby attack, tumble, 5' step, ect, but not dimension door or similar), that target takes 4(dex mod) untyped damage.

    Other notable effects:
    Combat Challange pt2: Once per round, If a target with the "Marked by FF" status performs movement that does not provoke Attacks of Opportunity (flyby attack, tumble, 5' step, ect, but not dimension door or similar), FF may perform a Melee basic attack against that target if she is in range.
    Combat Agility: Optionally In place of an opportunity attack, after the provoking creature performs the action, FF may Shift (move without provoking AoO) up to 20' to be closer to the provoking creature. Then, if you are in weapon range, make the attack granted by Combat Agility. (+10 to hit, d8+7 damage, knock target prone, Marked by FF, RCG.)
    Tempest Technique: Fighter specialty. Does more damage when dual wielding. (all bonuses already included)

    Translation: FF runs up and hits 2 of them. They can attack FF without penalty, they can run screaming and only one of them will take an oppotunity attack, (but see Combat Agility) But attacking anyone else or trying to get sneaky with movement will only play into FF's hands and she will murder them for it.

  21. - Top - End - #291
    Ettin in the Playground
    Join Date
    Jun 2011

    Default Re: (IC) The Tentacle Terror

    Too many "Preview posts" to make sure it's readable.

    Spoiler: Noises in an alleyway however far away, listen check whatever
    Show

    Listing this all out at least the first time, because 4e gets technical, and I need to explain keywords in 3e terminology)

    Maneuver: Flail Flind moves up to be engaged with Chicken head and chicken-sized head. (as long as that point is within 35')
    Standard action: Dual strike- (using 2x Scourge+1) 1 attack each on 2 targets, no strength to damage.

    On Chicken head: To hit:(d20+10)[15] vs AC Crit confirm (d20+10)[23] Dual Strike Damage (no str damage): (d8+3)[9] (+1 enhancement, +2 Tempest technique), Critical damage: Max initial damage plus (d6)[1].
    Other effects: Combat challange pt1- All FF's attacks, hit or miss, may (yes) inflict the status "marked by FF" until the end of FF's next turn. This status gives a -2 to hit [conversion note: and -2 to the save difficulty of spells] that do not include FF as a target.
    Rending Chains Grappler (feat): When you hit an enemy with a fighter attack power (not a basic attack), using a Flail you are proficent in, and If the target performs movement that does not provoke Attacks of Opportunity (flyby attack, tumble, 5' step, ect, but not dimention door or similar), that target takes 4(dex mod) untyped damage.

    On chicken-sized head:To hit:(d20+10)[14] vs AC Crit confirm (d20+10)[22] Dual Strike Damage (no str damage): (d8+3)[4] (+1 enhancement, +2 Tempest technique), Critical damage: Max initial damage plus (d6)[2].
    Other effects: Combat challange pt1- All FF's attacks, hit or miss, may (yes) inflict the status "marked by FF" until the end of FF's next turn. This status gives a -2 to hit [conversion note: and -2 to the save difficulty of spells] that do not include FF as a target.
    Rending Chains Grappler (feat): When you hit an enemy with a fighter attack power (not a basic attack), using a Flail you are proficent in, and If the target performs movement that does not provoke Attacks of Opportunity (flyby attack, tumble, 5' step, ect, but not dimension door or similar), that target takes 4(dex mod) untyped damage.

    Other notable effects:
    Combat Challange pt2: Once per round, If a target with the "Marked by FF" status performs movement that does not provoke Attacks of Opportunity (flyby attack, tumble, 5' step, ect, but not dimension door or similar), FF may perform a Melee basic attack against that target if she is in range.
    Combat Agility: Optionally In place of an opportunity attack, after the provoking creature performs the action, FF may Shift (move without provoking AoO) up to 20' to be closer to the provoking creature. Then, if you are in weapon range, make the attack granted by Combat Agility. (+10 to hit, d8+7 damage, knock target prone, Marked by FF, RCG.)
    Tempest Technique: Fighter specialty. Does more damage when dual wielding. (all bonuses already included)

    Translation: FF runs up and hits 2 of them. They can attack FF without penalty, they can run screaming and only one of them will take an oppotunity attack, (but see Combat Agility) But attacking anyone else or trying to get sneaky with movement will only play into FF's hands and she will murder them for it.

  22. - Top - End - #292
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    FF is overly enthusiztic, or rusty. She misses twice.

    The head hops over and tries to bite her.

    bite (1d20+2)[11], crit? (1d20+2)[17], dam (1d4+1)[3]

    .
    Chicken sized head tries to claw..
    claw [roll]1d20+6/[roll], crIt? 18-20[roll]1d20+6/[roll] , dam [roll]1d6–1[/roll]

    Then Axe's turn.
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  23. - Top - End - #293
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2011

    Default Re: (IC) The Tentacle Terror

    attack fix
    (1d20+6)[25], crIt? 18-20 (1d20+6)[7] , dam (1d6-1)[4]

    edit: hit but not crit.
    Last edited by jakarta; 2019-06-19 at 05:52 PM.
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  24. - Top - End - #294
    Firbolg in the Playground
     
    AssassinGuy

    Join Date
    Feb 2013
    Location
    New Zealand

    Default Re: (IC) The Tentacle Terror

    "Nnnhmm."

    Deku nods and notices FF and Axe disappearance.

    "Wait, do the animals you are hiding from make clucking sounds?"
    Last edited by Yas392; 2019-06-19 at 06:34 PM.

  25. - Top - End - #295
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2011

    Default Re: (IC) The Tentacle Terror

    And barking, and mooing, and meowen and " I ONCE WAS A MAN" ...and the Giggling and sssissen that the gnools and lizardmen from da canoes...



    Look, seems like some da animals a aturnen into people, an some da people is aturin inta animals, but thay all astuk hafway.
    And all the others keep showen up in canoe from de other islands.

    But you lot...you ain't turning, you always been animal folk...right?
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  26. - Top - End - #296
    Ettin in the Playground
    Join Date
    Jun 2011

    Default Re: (IC) The Tentacle Terror

    Spoiler: Very noisy Alleyway.
    Show

    FF takes 4 points of damage, is at 49/53

    Axe moves up to cover FF's flank. Careful behind his shield, he strikes out at Chicken for Head, who FF did not engage.

    Maneuver: move up to engage Chicken for Head (assuming it's 30' or less)

    Standard: Crushing surge:To hit:(d20+7)[25] vs AC Crit confirm (d20+7)[22] Crushing Surge damage: (1d8+4)[12] (+1 enhancement, +3 strength), Critical damage: Max initial damage plus (1d8)[8].
    Other effects: Invigorating- If this attack hits, Axe gains 4 temp HP.
    Battlerager Vigor pt1- Fighter specialty. If an invigorating attack hits, it gives 8 temp HP instead of 4. If an invigorating attack misses, Axe gains 4 Temp HP. If a non invigorating attack hits, gain 4 temp HP. (Temp HP does not stack- only the highest value remains, and remains until removed or the end of the encounter)
    Combat challange pt1- All Axe's attacks, hit or miss, may (yes) inflict the status "marked by Axe" until the end of Axe's next turn. This status gives a -2 to hit with attacks [conversion note: and -2 to the save difficulty of spells] that do not include Axe as a target.

    Other notable effects:
    Combat Challange pt2: Once per round, If a target with the "Marked by Axe" status performs movement that does not provoke Attacks of Opportunity (flyby attack, tumble, 5' step, ect, but not dimension door or similar), Axe may perform a Melee basic attack against that target if he is in range.
    Combat Superiority: Axe gets +1 (wis mod) to hit with opportunity attacks, and if he hits with an opportunity attack from someone moving, the movement fails and the target remains in place.
    Battlerager Vigor pt2: Fighter specialty. Axe does +2 damage with any attack if he still has temp HP when he makes the attack. (note: invigorating atttacks gain HP after the attack)

    Translation: Axe is a difficult target, but if you dont start whittling his HP, he's going to hit hard. Also, anyone he attacks probably isnt going anywhere, and provokes extra attacks for trying. (Also dont try to be sneaky or attack anyone else if he's attacked you)
    Last edited by Rakaydos; 2019-06-19 at 07:08 PM.

  27. - Top - End - #297
    Firbolg in the Playground
     
    AssassinGuy

    Join Date
    Feb 2013
    Location
    New Zealand

    Default Re: (IC) The Tentacle Terror

    "We always been ourselves. Now, if you excuse me, I believe I will catch up with our wayward companions before they get themselves into trouble. Feel free to continue the conversation with my companions here."

    Deku end the life-link and runs towards FF and Axe where he has a good indication of where they went; towards the damaged warehouse while drawing his bow halfway through the trek.
    Last edited by Yas392; 2019-06-19 at 07:52 PM.

  28. - Top - End - #298
    Ettin in the Playground
     
    GnomeWizardGuy

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    Jul 2011

    Default Re: (IC) The Tentacle Terror

    Axe drops his target. The "chicken" is severed from the humanoid body. The chicken seems perturbed that his "feet" are now not attached.

    Deku will be talking/running for 4 rounds, then roll init.

    I'll roll attacks for the flock in a bit...
    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

  29. - Top - End - #299
    Firbolg in the Playground
     
    AssassinGuy

    Join Date
    Feb 2013
    Location
    New Zealand

    Default Re: (IC) The Tentacle Terror

    Deku's Init: (1d20+7)[22]

    EDIT: Deku will not be close to FF and Axe (ranged weapon). He will run to a vantage point that he can keep an eye on them but at a safe distance where he can shoot without being disrupted.

    Spoiler: Status
    Show

    Deku's HP: 39/40

    Conditions:

    Active Effects:
    Last edited by Yas392; 2019-06-19 at 08:19 PM.

  30. - Top - End - #300
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2011

    Default Re: (IC) The Tentacle Terror

    The biggest chickenman steps into flanking and attacks FF.

    2 claws
    (1d20+10)[23], crit? (1d20+10)[21], dam (1d8+4)[9] plus 1 bleed, and (2d6)[10] sneak


    (1d20+10)[11], crit? (1d20+10)[27], dam (1d8+4)[8] plus 1 bleed, and (2d6)[6] sneak

    bite
    (1d20+9)[26], crit? (1d20+9)[12] , dam (2d6+4)[8] plus 1 bleed plus (2d6)[8] sneak

    ..end of round

    ...
    Meanwhile, back at the warehouse...



    Since your friends have gone looking for trouble, and might bring some back, and we don't have a door any more, my boys are gonna reload. But we're all friendly here...

    Ya got a healer?

    General purpose Avengers: Endgame and G.O.T 8.3 spoiler.

    Spoiler:
    Show
    <The short Stark pulls a slick move to get the weapon to the other hand, then with one final stroke disintegrates the Big Bad and takes out his army. >


    ]

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