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Thread: "I summon.. A PORPOISE!"
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2007-10-05, 02:40 PM (ISO 8601)
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"I summon.. A PORPOISE!"
Wacky antics have begun to abound as our new group finally found a way to enjoy playing together (you know how it goes, certain people get invited, others tag along, half the group or so is different from last campaign we played and we switched DMs, etc.).
Our way of playing is apparently "fight a few things and then get really, really goofy. Brownie points if you can achieve this at the same time!"
I think the first hint this was going to be right up our group's alley was when we got captured by goblins. The party - the game is Gestalt, coincidentally - consisted of myself (Bard//Pal of Freedom Drow Elistraee worshiper), A Necro//somethingerother, a Monk//Pal, and a Druid//Barbarian - we also had a couple of rogues, but they didn't show up last week (when this happened), so they had "gotten captured" before us, and we were going to rescue them... anyway. Point is, we're in a jail cell guarded by three goblins, right?
I roll a natural 20 to kick the door open. Because it's a natural 20 (and because the DM wanted to let us escape to explore the place anyway), the DM stated that the cell door flew off the hinges... and killed the goblin standing in front of it. WHich Ok, is kinda funny... but does not hold a candle to the following:
Next up was the Druid//Barb who steps out of the cell and then states:
"Ok, I only have one spell left so... I'm going to summon... A PORPOISE!"
DM: "...wait, WHAT?"
D//B: I have one spell left, and I want to Summon a porpoise. Several feet above that goblin's head.
DM: Oh... OK... *rolls damage*
DM: Um, OK... you... killed the goblin. With your... porpoise. Which then flops around, squealing, on top of the dead goblin.
Naturally, the entire table cracked up.
Wednesday night's game was the most fun though.
After we defeat a small goblin army, the town rewards us with 3,000 gold each and some "coupons to local shops". We've rested up and 'tis time to wander around and buy stuff and such. We do so, and are kind of then just sort of sitting there, polishing off the last of our soda and pizza (we eat really healthy on game nights, could you tell?). Then, recalling that my character is a highly religious Elistraee worshiper, I remember that bit from the Faiths and Pantheons book about how her followers are encouraged to find bards and pay them for their time and stuff. My character, who actually is a Bard, decides she's going to go find another bard (other than Catherine, who's playing a Rogue//Bard, which I forgot about because she almost never used her Bardic abilities before then), and "jam with them". The DM points out that Catherine's free, and a bard, and so she and I start jamming with each other in I guess the village square...
...which led, in one of the most amusing but surreal D&D experiences I've ever had, to the following:
*While Cath and I are singing and I'm playing Mandolin...
*The necro (who I think is also classed with another casting class, but I'm not sure as I don't know the Necro spell list) uses whatever other magic he's got to put basically magical fireworks up behind us.
*The Druid summons another porpoise for 18 seconds.
*Cath then uses her "Unseen Servant" ability to help levitate the porpoise in a graceful spin above the stage.
*Somebody casts light on the porpoise, so now it's a glowing, spinning, levitating live porpoise. Oh, and somebody else casts Light on Cath...
*I, who has at that point not really memorized any Bardic spells, then use one of my Paladin spells, casting Create Water - resulting in a four-gallon splash of water that cascades over the floating, spinning, glowing live porpoise, splashing up causing a dazzling display (and soaking Catherine, who, being that she's a "Dionysus worshiper", well... it was somehow appropriate). Did I mention the Monk makes it Holy Water at this point, resulting in it briefly glowing even more?
*The Druid//Barbarian than goes into a Rage, resulting in an impressive display that ends with him grabbing the glowing porpoise's tail, swinging it in an arc of increasing speed, and then throwing it into the air above the crowd, where it vanishes because the Summon spell is up.
The DM was so amused that he gave us over 1,000 XP each for it. Well hey, we were being creative with our abilitiies...
Recall of course that that that whole incident started with me saying "I want to find another bard to jam with...".
I should probably note at this point that when we started this campaign a few weeks back, when trying to come up with a reason why such an odd bunch of characters was traveling together, we jokingly agreed that we'd be "Traveling carnies".
It failed to be only a joke last night, and I think the concept's sticking (that, and the whole "I summon a porpoise" thing). Though I'm pretty sure my character doesn't call herself a "carny"... although she has a goofy sense of humor, so maybe she does, heh. (The Druid and the other Bard both picked odd names that I struggle to remember something like Selianay and... I dunno what else. So I decided my character would just call them "Silly" - because she is anyway - and "Willy")
Also, I think our next performance will be even more impressive... because having actually looked at the Bardic spell list for my level...
I get Ventriloquism, Animate Rope, Silent Image, Grease, Ghost Sound... you get the idea. Mwahaha! Oh, the possibilities...
-Runa"Go, my undead minions! Save the children! " - (Myboyfriendnow-husband, on how he planned to play a Dread Necromancer.)
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2007-10-05, 02:50 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Awesome! Who says bards arn't fun to play?
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2007-10-05, 02:51 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Ok, so who wants to break her bubble via RAW?
OK, guess I'll do it.
You cannot summon a creature out of its natural habitat (ie, a porpoise on dry land), nor can you summon a creature in thin air; it must be summoned with a solid surface below it.
So I hear, anyways.Last edited by Solo; 2007-10-05 at 02:54 PM.
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2007-10-05, 02:52 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
I'll never look at a dolphin the same again. Wait, this just gave me a great idea for a weapon. PORPOISE CHUCKS!
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2007-10-05, 02:54 PM (ISO 8601)
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2007-10-05, 02:55 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
That is pretty cool, but i might as well raise the point, since if i dont, someone else will. Summon spells Dont work that way. You cant summon anything that cant fly in midair, and you cant summon a water breathing animal into the air, unless it can also breath air. i think porpoise(s? im looking for plural of it) can breath air, but they cant be summoned in midair any way. someone supply the link....
SUMMON SPELLS DONT WORK THAT WAY!!!
Edit: Solo... you damn ninja. Also, Porpoise chucks are bad. Stabbity Death now. Or maybe a hadoken? In any case, someone should now get the Brain acid.Last edited by Generic PC; 2007-10-05 at 02:58 PM.
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2007-10-05, 02:57 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Oh my ... the only thing I can think of right now is ...
"So long and thanks for all the fish!"
Thanks Runa ... that was awesome!
Dizlag
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2007-10-05, 02:59 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
By RAW, it isn't possible. I say the gods found it funny enough to allow twice.
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2007-10-05, 02:59 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
I WILL round this Cape, even if I have to keep sailing until doomsday!
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2007-10-05, 03:01 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Sharks with Magic Missile Wands on their heads (ie. "Lasers") ...
"Throw me a frickin' bone here people!"
Dizlag
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2007-10-05, 03:04 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Or rather, her DM might have been aware but decided since the point of the game is to have fun, that that rule could be ignored, since by ignoring it the group had more fun. (Like the rule in Monopoly where it says that you don't actually get paid for landing of free parking... seriously, how many people actually listen to that rule?)
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2007-10-05, 03:06 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
I'm amazed you know so many people who joined in that.
I would have quielty got up, and left.If there's a rule, there's someone out there trying to figure out how to get around it just to piss off his DM.
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2007-10-05, 03:29 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Originally Posted by JackMage666
That's... horribly depressing...
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2007-10-05, 03:32 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
If there's a rule, there's someone out there trying to figure out how to get around it just to piss off his DM.
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2007-10-05, 03:38 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
I don't know if it's humorous so much as amusing. I mean.. you have to imagine, the common folk don't see porpoises that much.. especially glowing porpoises that are levitating on stage.. And it's not dying they did rehydrate it. And it's a summoned creature for crying out loud! The spell ends if it drops below 0 HP, returning it to happy porpoise land. (Atleast that's how Summon Monster works, I'm not sure about SNA)
And more fun than what exactly? Than looking at the rule books and saying "No, you can't." Cuz yeah.. that's always fun..
... ...Is there a smiley for rolling eyes?
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2007-10-05, 03:39 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
I don't think a few seconds of floating around is enough to consider an animal dying. Especially in a ridiculous fantasy word where animals are massively more powerful than can usually be justified.
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2007-10-05, 03:42 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Last edited by Jasdoif; 2007-10-05 at 03:44 PM.
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2007-10-05, 03:45 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Hey, it's just a game... that sorta focuses on killing lots of things and looting their corpses to make a few bucks.
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2007-10-05, 03:56 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
YES! *grabs a length of chain, runs off to local aquarium*
So should we attach them together by their tails, so they can bite people? Or do you think they'd want to face each other so they could comiserate about how freaking weird adventurers are?
You know you love it. Porpoise-chucks. Think about it. Porpoise. Chucks. For hitting with. *hypnotically waves porpoise-chucks in front of Fax's nose*
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2007-10-05, 03:57 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Originally Posted by Kyeudo
Originally Posted by SoloOriginally Posted by Generic PC
Our group tends to be pretty House Rule-y, though, at any rate.
Basically Mike_Lemmer and Starsinger summed it up nicely:
Originally Posted by Mike_LemmerOriginally Posted by Starsinger
Originally Posted by Dizlag
Originally Posted by JackMage666
...and the moment we started getting truly goofy Wednesday night, was the FIRST moment in the entire several weeks' time this exact group lineup started getting together that every single player was paying attention, engaged in the story (such as it was), and enjoying themselves even when it wasn't their turn. Seriously. Catherine in particular is known for doing homework at the table, or drawing, or complaining that she's bored, etc., when it's not her turn, and when it is her turn, generally doesn't know what to do with her character.
Instead, she was actually enjoying herself and getting to do something and trying to find fun stuff to do (she even said afterwards that we should do more "social interaction stuff" and performances and stuff, because it's more fun than battle, a sentiment most of us I think actually share). The entire group got in on it and had a blast, seeing what bizarre and silly thing we came up with next and trying to one-up each other on the weirdness/sillyness for a several minutes.
But then, our group is made up of friends who have really strange, goofy senses of humor and gets together 'cause they want to just have fun, and our DM is an easygoing guy that doesn't mind much if the story goes off on a tangent, so long as the PCs are still having fun. (Though, to be fair, this was the end of the adventure anyway)
There's absolutely nothing wrong with various other, more serious ways of playing, of course - but suffice it to say that with our group the "quietly getting up and leaving" is not exactly the kind of reaction you'd get from things getting ridiculously silly.
If you enjoy playing differently, I understand though. A lot of people like games with more structure, or with with pathos and stuff (or which follow RAW, heh). I've even played that way before and enjoyed it - but right now, with our current group, we do it mostly 'cause it's something to do while we hang out, not because we want to create epic, dramatic storylines. And our sense of humor is, again, really goofy.
Whatever works for you works for you, though. :)
Sidenote: It's true that the porpoise would not have been at death's door. Other than us rehydrating its skin (and according to the DM, its skin was apparently slick with water when summoned, so the skin's not actually dried out yet to begin with), it would still have been able to breathe, since it's a mammal and doesn't breathe water. I imagine it would be a confused porpoise, but it wouldn't have been "dying".
-Runa"Go, my undead minions! Save the children! " - (Myboyfriendnow-husband, on how he planned to play a Dread Necromancer.)
Stick-style avatar courtesy of the ever-awesome kpenguin. (If you're curious as to who it is of, she's from Watchmen)
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2007-10-05, 04:13 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Ok, so who wants to break her bubble via RAW?
And the spell the necromancer cast was presumably either Pyrotechnics (which technically requires a burning fire, but again, Rule Zero) or some sort of illusion, either of which could be on a necromancer's spell list, depending on what schools he barred.
Oh, and I agree wholeheartedly that "creative useage of class abilities" is worth xp, and that this qualifies. I particularly like the barbarian timing his throw so the porpoise would disappear in midair.
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2007-10-05, 04:19 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Pyrotechnics would be it, and I think there was probably fire somewhere. I'm pretty sure it was evening by that point, so. :)
Oh, and I agree wholeheartedly that "creative useage of class abilities" is worth xp, and that this qualifies. I particularly like the barbarian timing his throw so the porpoise would disappear in midair."Go, my undead minions! Save the children! " - (Myboyfriendnow-husband, on how he planned to play a Dread Necromancer.)
Stick-style avatar courtesy of the ever-awesome kpenguin. (If you're curious as to who it is of, she's from Watchmen)
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2007-10-05, 04:24 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Now that's just sweet. That's the sort of story that the commoners of the village would be telling their grandchildren.
"And then the big guy jumped up, grabbed the porpise, and threw it over our heads, where it vanished! That was one group of adventurers that knew how to put on a show."
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2007-10-05, 04:26 PM (ISO 8601)
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2007-10-05, 04:37 PM (ISO 8601)
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2007-10-05, 04:54 PM (ISO 8601)
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2007-10-05, 05:09 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
How's it dying? A porpoise can stay out of water much longer than 18 seconds without any ill effects. They have been known to beach themselves for a few minutes or so (a little less than ten times the duration of the summoning spell in question), completely voluntarily. They just need moist skin, not water to breathe.
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2007-10-05, 05:38 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
That is the most awesome display of magic I have ever heard of
God bless Belkar. Or best offer.
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2007-10-05, 06:00 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Heh... thats hillarious. Seriously, I nominate this thread for quite possibly the most amusingly creative thread I've ever read on this board. I hope you win an internet. Cookies come with the nomination, goes without saying..
Sadly tho, I just knew it would attract a slew of depressing detractors (Thats not RAW!!!, Thats the wrong way to have fun with this game, How dare you abuse an imaginary dolphin that doesnt even get hurt in imaginary land!!, etc, etc, etc...). Seriously people... You lose the internet. Sorry.
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2007-10-05, 06:17 PM (ISO 8601)
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Re: "I summon.. A PORPOISE!"
Before this amount of awesome, the RAW cannot hope to win.
I agree with Daggaz. People need to calm down about the porpoise and enjoy the laughs.Last edited by Kyeudo; 2007-10-05 at 06:55 PM.
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