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  1. - Top - End - #1
    Pixie in the Playground
    Join Date
    Jun 2019

    Default Puzzle and riddle ideas

    I am running a pathfinder campaign where the players will have to go through a 14 level tower. Some of the rooms will have monsters and some will have riddles.

    Any ideas for some riddles or puzzels?

  2. - Top - End - #2
    Ogre in the Playground
     
    Zhorn's Avatar

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    Dec 2018
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    Space Australia
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    Default Re: Puzzle and riddle ideas

    the water jug problem is a good one.

    there's a lock that requires two jugs to each contain 4 litres/gallons/pints/units to be placed on pedestals to deactivate.

    (say the liquid is special and the jugs are also special if you want to discourage cheesing the puzzle).

    The three jugs in the room are sizes 8 (full), 5 (empty) and 3 (empty).

    Spoiler: Solution
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    Capacity / 8 / 5 / 3
    Start / 8 / 0 / 0
    Step 1 / 3 / 5 / 0
    Step 2 / 3 / 2 / 3
    Step 3 / 6 / 2 / 0
    Step 4 / 6 / 0 / 2
    Step 5 / 1 / 5 / 2
    Step 6 / 1 / 4 / 3
    Step 7 / 4 / 4 / 0

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    Bugbear in the Playground
     
    Phhase's Avatar

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    Default Re: Puzzle and riddle ideas

    I recommended this one to another:

    My tines be long,
    My tines be short,
    My tines end ere'
    The first report.

    The answer is lightning. The last two lines referring to how thunder comes after the lightning.
    Sometimes, I have strong opinions on seemingly inconsequential matters.
    Quote Originally Posted by Crisis21 View Post
    Phhase he played four
    He played nick nack on my door
    With a nick nack paddy whack
    Give a dog a bone
    Phhase came rolling home.
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    You found a way to backstab... with a ballista...

    I want to play at your table.
    Spoiler: How to have a Good Idea
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    Quote Originally Posted by Yunru View Post
    Buy a lava lamp, it more than doubles the rate of good ideas :p
    Better yet, buy this lava lamp.

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    Firbolg in the Playground
     
    Man_Over_Game's Avatar

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    Default Re: Puzzle and riddle ideas

    Important question to answer: Are the puzzles for the characters, or the players?

    If they're for the players, make sure they don't matter all that much. Have some kind of side-solution that offers worse rewards (or greater punishments) that allow them to proceed.

    If they're for the characters, make sure that they require multiple parts to be solved at once, so that the team works together to find a solution. Stats and abilities need to matter when individual Player ingenuity should matter less. Rather, a Wizard should be able to solve the riddle, not a smart player playing a Barbarian. This is trickier than Player-based puzzles to pull off correctly, but it's overall a better solution.
    Last edited by Man_Over_Game; 2019-06-10 at 11:37 AM.
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    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
    Prestige Options, changing primary attributes to open a world of new multiclassing.
    Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
    Pain, using Exhaustion to make tactical martial combatants.
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  5. - Top - End - #5
    Ogre in the Playground
     
    Zhorn's Avatar

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    Default Re: Puzzle and riddle ideas

    Also to build off MOG's comment, don't be ashamed to present the players with low hanging fruit for acceptable answers.

    Some players are great at riddles... many are not. If a riddle has a singular answer you may find yourself frustrated with players unable to work it out. Telegraph those answers either in room design, motifs on enemy equipment, monsters. Make them hard to avoid.

    Similarly, close enough is good enough. If an answer is given which you can draw a clear link to the proper answer, say it works and move on (like MOG said, you can adjust the reward on the opposite side to be better or worse based on the quality of the answer). Exampe: "The opposite of burning light (fire)"; instead of water, you can accept, ice, snow, shadow, darkness, burning light composed of negative energy, etc.
    Last edited by Zhorn; 2019-06-16 at 12:35 AM.

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