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Thread: monster types
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2007-10-07, 09:24 PM (ISO 8601)
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- Jul 2007
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- somewhere n florida
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2007-10-07, 09:27 PM (ISO 8601)
- Join Date
- Jul 2007
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- Over the Rainbow.
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Re: monster types
I'm pretty sure they can, whether through class levels or if their description says otherwise.
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2007-10-07, 09:44 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- the town
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Re: monster types
not really. having certain hit dice, certain save progressions and other stuff gives something a type will never change.
that being said, if you're the dm and you think that something should be altered, you have every right to.
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2007-10-07, 10:54 PM (ISO 8601)
- Join Date
- Jan 2005
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- St. Louis Park, MN, US
- Gender
Re: monster types
Monster hit dice are, in theory, just like class levels. So, if you can find a way to give a rogue full BAB without giving him levels in anything other than rogue, you have your answer.
More seriously, though, as a DM, monsters are whatever you want them to be. BAB doesn't really help most monsters (they don't get extra attacks from high BAB), so why not just give it a bonus on attack roles as some sort of special abilitY? If you need the BAB for extra attacks, just give the thing extra attacks. If you want it to qualify for a particular feat, just give it the feat as a bonus feat or give it an equivalent special ability.Last edited by adanedhel9; 2007-10-07 at 10:56 PM.
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2007-10-08, 06:17 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
Re: monster types
Sure. Give the Fey levels in Fighter.
If a Fey has only one racial hit die, you replace it with class levels (just like humanoids). I think it's only Humanoids and Fey that do that, for some reason...
If you're making your own Fey, give them abilities that scale with HD and then give them a hefty LA and lots of class levels, and you're done.
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2007-10-08, 01:12 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- somewhere n florida
- Gender
Re: monster types
what do you all smart forum gods think of this?
3/4 BAB
d6 HD
low light vision
augmented 5d6 eldritch blast (250ft range, x3 crit)
diminutive build (medium for benificial purposes, small otherwise)
base speed 40ft, fly 80
regeneration 1/ acid, fire, cold, electricity
yes, it is the troll type regeneration
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2007-10-08, 01:14 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2007-10-08, 01:25 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- somewhere n florida
- Gender
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2007-10-08, 01:26 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2007-10-08, 03:11 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Oregon, USA
Re: monster types
Last edited by Jasdoif; 2007-10-08 at 03:12 PM.
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