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  1. - Top - End - #391
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Where did his little bag on a stick go in panel 4?

  2. - Top - End - #392
    Titan in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Maybe he was so shocked he dropped it? I know in reality its probably because he couldnt draw it right from that angle or something. Lets add this to the missing leg compilation from the original comic. I seem to recall that was a thing where mookie would just NOT draw some parts of the character depending on how they were framed.
    "Interdum feror cupidine partium magnarum Europae vincendarum"
    Translation: "Sometimes I get this urge to conquer large parts of Europe."

    Quote Originally Posted by Nerd-o-rama View Post
    Traab is yelling everything that I'm thinking already.
    "If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."

  3. - Top - End - #393
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Update

    Not sure who is driving this ship, but he REALLY needs to learn how to park.

  4. - Top - End - #394
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Quote Originally Posted by random11 View Post
    Update

    Not sure who is driving this ship, but he REALLY needs to learn how to park.
    That looks like a crash landing to me. If so, I'll be surprised that Mookie's art actually conveyed something without words. If not, then I dunno.
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  5. - Top - End - #395
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Ok so now im on board with how stupid this is. Snout literally ran off at random with no clue where he was going or how to get there. And after running for who knows how long, hours, days? He manages to cross paths with another ink ship that just happens to crash in front of him. So very, very dumb.
    "Interdum feror cupidine partium magnarum Europae vincendarum"
    Translation: "Sometimes I get this urge to conquer large parts of Europe."

    Quote Originally Posted by Nerd-o-rama View Post
    Traab is yelling everything that I'm thinking already.
    "If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."

  6. - Top - End - #396
    Orc in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Quote Originally Posted by Kornaki View Post
    Where did his little bag on a stick go in panel 4?
    It's called a bindle.

  7. - Top - End - #397
    Ogre in the Playground
     
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Quote Originally Posted by Traab View Post
    Ok so now im on board with how stupid this is. Snout literally ran off at random with no clue where he was going or how to get there. And after running for who knows how long, hours, days? He manages to cross paths with another ink ship that just happens to crash in front of him. So very, very dumb.
    Another ship? What makes you think there's more than one?
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  8. - Top - End - #398
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    I want to give him the benefit of doubt and assume the ship was following him and it wasn't just another pure coincidence, although if that's the case it would have been nice to see it in the background once in a while during the pointless travel updates.

    And yes, obviously it crashed, but why and how?

    In the first panel it's way above Snout almost reaching him, in the second panel it passes him almost on his height, the on the last it's back to being higher crashing down without any indication to why.
    For now I'll just assume the reason is "wild zone", but there is a limit to that excuse and it doesn't explain what happened to the location of the ship between panels.

  9. - Top - End - #399
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Enjoying the oddly straight panel borders? This is the first fully digitally drawn DD strip ever!
    Quote Originally Posted by J.R.R. Tolkien, 1955
    I thought Tom Bombadil dreadful — but worse still was the announcer's preliminary remarks that Goldberry was his daughter (!), and that Willowman was an ally of Mordor (!!).

  10. - Top - End - #400
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    NecromancerGuy

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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Wow. How dramatic.
    He had to choose between going to that town now or after checking the wreck.

    I mean, hesitating because weird airship wrecks are dangerous would make sense, but acting like it's either checking the „landing”-zone or following that sign?

    Not so much.
    The friggin town will still be there in ten minutes.
    Its not going to grow legs and leave.
    Otherwise there wouldn't be a sign pointing in its direction.

    Signs usually imply non-motile places.
    Or are designed to deal with any spontanous mobility of whatever they point at.
    Because otherwise they're pointless.
    "If it lives it can be killed.
    If it is dead it can be eaten."

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  11. - Top - End - #401
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Update

    Not sure what the great dilemma is.

    On one side, you have a town that has nothing to do with any of the goals.
    Probably a good place to get information, but it's not like the quest is time sensitive and the town is not running away.

    On the other side, the exact same ship that Snout was looking for, it crash landed so someone might need help, and if he doesn't look at it now it might be too late.

    And it's not like it's a choice Snout can't undo.
    It's not like some computer games where the way to the town will be blocked if he goes to the ship, and the ship isn't that far away.

    Edit: Ninja'd, damn keyboard...
    Last edited by random11; 2020-01-27 at 02:32 PM.

  12. - Top - End - #402
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Quote Originally Posted by Kantaki View Post
    Wow. How dramatic.
    He had to choose between going to that town now or after checking the wreck.

    I mean, hesitating because weird airship wrecks are dangerous would make sense, but acting like it's either checking the „landing”-zone or following that sign?

    Not so much.
    The friggin town will still be there in ten minutes.
    Its not going to grow legs and leave.
    Otherwise there wouldn't be a sign pointing in its direction.

    Signs usually imply non-motile places.
    Or are designed to deal with any spontanous mobility of whatever they point at.
    Because otherwise they're pointless.
    Yeah basically this. Stupidest thing ever. "Omg, should I ignore the crash landing clue that could easily give me the info I need in favor of going to a random town where I might find a map that might tell me where to go on the other side of the world to do research? OR SHOULD I GO TO THE FREAKING CRASH LANDED SHIP FIRST THEN WORK FROM THERE?!?!?!" What a hard decision to make. Even if the town really WOULD get up and vanish (Hey, its the wild edge, we dont know how things work here) there is an actual lead that once again fell into his lap and he considered ignoring it in some odd sunk cost fallacy thought process. "Well gee, I already was heading this way, it would be a shame to stop walking that way now."
    "Interdum feror cupidine partium magnarum Europae vincendarum"
    Translation: "Sometimes I get this urge to conquer large parts of Europe."

    Quote Originally Posted by Nerd-o-rama View Post
    Traab is yelling everything that I'm thinking already.
    "If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."

  13. - Top - End - #403
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    Vinyadan's Avatar

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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    The reason why the town is important to him in spite of having nothing to do with the quest is that he is a mongrelfolk, and we haven't yet seen him interact with any of his kind. Plus, Blork immediately fell in love with that other female mongrelfolk, so there must be some serious chemistry going on when two met.

    The wild edge does have mountains that appear and disappear over the course of a few hours because they actually are giant subterranean turtles that surface to shed their shell, but the sign should mean that it points at something permanent. However, it is true that Bork used signs in a liberal and impromptu way, so mongreltown could very well just be two mongrelfolks travelling around, calling the areas whre they nap mongreltown.

    Probably more thought than the author, but whatever. I recently reread the story of the blond cutthroat working in the Wild Edge, and it was surprisingly enjoyable.
    Quote Originally Posted by J.R.R. Tolkien, 1955
    I thought Tom Bombadil dreadful — but worse still was the announcer's preliminary remarks that Goldberry was his daughter (!), and that Willowman was an ally of Mordor (!!).

  14. - Top - End - #404
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    He's probably just confused because in the previous strips the ship crashed in the same direction as mongreltown.

    At least I think.

  15. - Top - End - #405
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Quote Originally Posted by Kornaki View Post
    He's probably just confused because in the previous strips the ship crashed in the same direction as mongreltown.

    At least I think.
    Now that you mention it, it's even worse.
    Snout was next to the sign, started running toward the town, the ship crashed in that direction, then he is reappeared right next to the same sign (if it's a different one it didn't exist a second ago) and then had to run to the opposite direction to the ship.
    I need a drink...

  16. - Top - End - #406
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    We see female naughty parts. I don't really understand what we see. A shared dream sequence?
    Quote Originally Posted by Johnny Blade View Post
    50% analysis, 40% jokes, 10% depression
    “The problem with quotes on the internet is you never know if they are genuine.”
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  17. - Top - End - #407
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    I missed out on a lot of snarling while the site was down. I did have specific comments for each page, but now I can't be bothered to remember them. Instead, I'll actually give Mookie a compliment, instead. His art may still be bad, but mad props on the realistic woman figure. Gotta give credit where credit is due.
    Princess Celestia's Homebrew Corner
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  18. - Top - End - #408
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    In the past few weeks when the forum was down, I noticed something that should have been obvious to me without it: I have absolutely no interest in the comic without the snark thread.
    I had no interest and no curiosity to see what happens next.
    I completely forgot about it as a daily routine until the forums came back.

    So anyway...
    The only comment I can make is on how brave it is of Mookie as a writer to select a deaf character, forcing him to change his usual style of walls of text, to LITERAL walls of text made of ink.

  19. - Top - End - #409
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Quote Originally Posted by random11 View Post
    In the past few weeks when the forum was down, I noticed something that should have been obvious to me without it: I have absolutely no interest in the comic without the snark thread.
    I had no interest and no curiosity to see what happens next.
    I completely forgot about it as a daily routine until the forums came back.
    Pretty much the same here. I still kept up with it out of sheer habit, but it felt like there was no real point.
    Princess Celestia's Homebrew Corner
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  20. - Top - End - #410
    Ogre in the Playground
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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    Regarding the last two updates, it's no wonder Mookie loves the wild zone so much.
    As a joke it would have worked, but when the entire plot driving mechanism is coincidences, the plot emphasizes it and yet no character seems to find it odd in any way?
    This is just getting tiring.

  21. - Top - End - #411
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    NecromancerGuy

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    Default Re: The Legacy of Dominic Deegan: The Unending Snark

    That's not sleeping, that's a knockout.

    Also, as funny as the sign coming back was, did it really need two pages for that gag?
    Last edited by Kantaki; Yesterday at 06:06 PM.
    "If it lives it can be killed.
    If it is dead it can be eaten."

    Ronkong Coma "the way of the bookhunter" III Catacombium
    (Walter Moers "Die Stadt der träumenden Bücher")



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