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  1. - Top - End - #91
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Malak shifts his position to get a clear shot.
    Spoiler
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    MA: Move 2 squares NE.
    SA: Planar detonation (1d20+8)[15], damage (5d6)[19] electricity damage.
    20MAR2024: Completed reading Paizo's Pathfinder Campaign Setting: The Worldwound (2013, Jacobs, Keith, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  2. - Top - End - #92
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Rowan

    Focusing on his slowing spell, Rowan steps out from behind Akaash and provides fire support.

    Spoiler: OOc
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    5ft step diagonally down and to the left to avoid any soft cover.
    Move Action: Focus on Slow with Easy Focus Boon.
    Standard Action: Searing Blast on the Ram.

    Attack: (1d20+10)[14] vs Touch
    Damage: (8d8+13)[44] Fire damage that overcomes 21 Fire resistance.
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  3. - Top - End - #93
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Tension: 1

    The others distracting the creatures and its horrible breath, Alssariq takes the opportunity to circle around and drive his knife into the ram's hamstring.

    Spoiler: Actions
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    Free: 5ft so that he's flanking
    Swift: Scout (DC 10 + creature’s CR). If successful, Alssariq's AC increases by +2 vs. the ram and it's AC is at a -2 vs. Alssariq.
    Standard: Brutal Strike. Attack - (1d20+18)[35] (+2 if Scout was successful, that's separate from the AC malus) Damage - (1d6+25)[27] (+12 if Scout was successful)

  4. - Top - End - #94
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    While Akaash's elbow strike failed to connect, the axe kick knocked it off its feet. This was enough for 'Riq's knifework and the combined blastiness of Malak and Rowan to bring the beast down. As it fell, it started to crumble to dust, leaving seven golden plates that had made up its armored form and its two horns. One of the horns has a hole in end; this must be the one that you must sound to summon the ferry the note mentioned. As for the rest, they detect as magical, but they are tricky to identify; the non-blowing horn will take a DC 25 Spellcraft check and each plate will be a 35.

    In an almost comical fashion, about 15 seconds after the beast was vanquished Goma burst free from his golden confinement, ready to take on the now already defeated foe. That left Shaharazad still petrified, but luckily that too ended in a few minutes. With the entire party now hale and whole, what's the plan?
    Last edited by digiman619; 2019-12-06 at 04:34 AM.
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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  5. - Top - End - #95
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    "Ha! Uh...oh, ok." Goma shouts as he breaks free from his auric imprisonment. After Shaharazad is free he says "Should we explore this island before using the horn?"

  6. - Top - End - #96
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    "Probably wise, if you aren't feeling too stiff. May be wise to try to figure out what enchantments are on these things first though."
    Spoiler
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    horn (1d20+18)[29] + (1d6)[1]

    plate 1 (1d20+18)[35] + (1d6)[6]
    plate 2 (1d20+18)[34] + (1d6)[6]
    plate 3 (1d20+18)[35] + (1d6)[2]
    plate 4 (1d20+18)[30] + (1d6)[1]
    plate 5 (1d20+18)[36] + (1d6)[1]
    plate 6 (1d20+18)[20] + (1d6)[1]
    plate 7 (1d20+18)[30] + (1d6)[2]

  7. - Top - End - #97
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Malak will patiently wait for Akaash's identification, meditating as he does so.
    Spoiler: OOC
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    I will need to know how much time goes by with Shahrazad's de-imprisonment and Akaash's identification, please.
    20MAR2024: Completed reading Paizo's Pathfinder Campaign Setting: The Worldwound (2013, Jacobs, Keith, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  8. - Top - End - #98
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Spoiler: ID
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    The horn you identify as a Horn of the Golden Draught. Each of the plates have a magical effect etched into them and with the right application of magic, you could use them, though only once.
    Each of the plates act as scrolls; UMD or by spending an amount of spell points equal to half the spell's level (rounded up, like the Ritual Adept feat) can get them to function, each with a CL of 20. You only get 5 of the 7 however: freedom of movement, mage armor, mind blank, spider climb, and water walk.

    Spoiler: Malak
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    It takes about a minute and a half, though by making a DC 20 K:Arcana check, you know that as long as a gorgon doesn't use its breath weapon on the same person twice, they will eventually break out of the effect.
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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  9. - Top - End - #99
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    "The horn can remove enchantments or provide a protective ward, but only five times. The plates appear to act as rather ostentatious scrolls. One grants freedom from restraints, one an armoring ward, one protects from mental control, one lets you climb as a spider, another lets you walk on water. Not certain of the others."

  10. - Top - End - #100
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    You decide that now you have a way off this island, you should probably take it, as you'll find no answers on where to go here. Reading the note you got from the mysterious turtle that sent you on this quest, you quickly get back to the first island you were on and use the horn on the waypoint there. It takes the better part of an hour, but a giant self-propelled galley comes down the straight ti come to a stop parallel with the dock, as part of it seems to have fire damage. Getting on board, you see a a form at the helm of the boat, but it's clearly not a living person. The more arcanely skilled among you identify it (and indeed, the ship itself) as an animated object. Besides him, you see a large upright map, displaying places of interest and waypoints to which it can travel, the northwest one marked "Sarygamysh" marked with a red ring; no doubt your current location. Apparently you need simply speak the name of which island you wish to go to and the ship will do the rest.

    With that knowledge at hand, where will you go?

    Spoiler: The note
    Show
    Long ago, visitors to these islands received a greeting from the Imprisoner. You shall receive the same.

    "Greetings and Welcome, brave hunters, to the Serpent Isles. Here you will find a hunt to satisfy your thirst for challenge, danger and adventure; a tale told as you relax in the Pleasure Palace. Your task is simple: you must hunt down the Golden Ram and take its horn. There are many challenges to be faced on these islands, but only the Ram's horn can call you back the ship that will bear thee hence. Do not think to cheat the hunt, as the Golden Ram is under my protection; this is a test of skill and skill alone, of courage and cunning, not raw power. One Ram's horn you must sound and present to the boatman to gain passage. The other horn is yours to keep as a trophy and reward for your daring. May Fate smile upon you and guide your aim"


    The Imprisoner is gone now. But his world remains. A world we created. You have only just arrived, but we must know if you are ally or enemy. Capable or inert. Complete the Imprisoner's task and we shall have a greater one for you; one to help fulfill your heart's desire. Give this egg to the boatman and he will bring you directly to us. We have much to discuss


    Spoiler: Map
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    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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  11. - Top - End - #101
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Suitably impressed by the conveyance, Akaash tears himself away from studying it to ask the immediate question, "Do we present the egg and find what this is all about? I would enjoy wandering and exploring, but given what we seem to have unleashed upon our world, I am loathe to spend the time idly."

  12. - Top - End - #102
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    "Present the egg," says Malak. "If we save our own world from the efreeti, then maybe we can come back to skylark."
    20MAR2024: Completed reading Paizo's Pathfinder Campaign Setting: The Worldwound (2013, Jacobs, Keith, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  13. - Top - End - #103
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    "Agreed." Alssariq says. "Even should what we released not prove a danger, I have investments that need tending."

  14. - Top - End - #104
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Rowan

    "True enough" Rowan says at the other's worries of the efreeti on the loose. "At least we released them in Katapesh. Plenty of wealth and interest in that city to have a few competent fighters around to stave off the worst of the destruction assuming the efreeti were unsubtle with their newfound parol. Still, I would sooner be reunited with my family than worry about flaming spirits being unleashed upon the world a weeks trip away from home."
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  15. - Top - End - #105
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    At the mention of "Skylark" and "Family", Goma's eyes begin to well up. He blinks several times and wipes his sleeve aross his face.

    "Right, the sooner we get back, the sooner we can put things right. If we could stop by the last island we were on so I can retrieve my gear, please." His brow furrows a moment. "If the efreeti swapped places with us, then Reyhan was the first person they came across. He's likely in danger if he's not dead already."

  16. - Top - End - #106
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Akaash takes the egg, holding it out and looking for the proper way to activate the animated boatman.

  17. - Top - End - #107
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    It turns out that merely holding up the egg to the helmsman is good enough. He outstretches a hand for the egg and takes it with little fanfare. his eyes glowing green as he does so. With that, he begins to drive the ship. While the ship is reasonably fast (if you could walk on the water, you could probably keep up with it, but it doesn't get tired as you would), it's still a long distance between the islands. Roughly 8 hours later, as sunset arrives. the waning light dissolves into a misty twilight, as you see that the ocean is quickly coming to a a sudden end, as if cut by an impossibly large razor as the water falls into an infinite waterfall.

    You have one round to react before the galley goes over the edge. Once it does, if you haven't manage to secured yourself to the deck somehow, you will have to make 6 Acrobatics and/or Climb checks to avoid getting buffeted by the fall. Failing consecutive checks can get you thrown overboard, so be careful!
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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  18. - Top - End - #108
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    It was only a few minutes out to sea before Malak had recovered his internal store of Essentia.

    Once it looks like we are about to plummet to our doom, Malak puts the E he regained into his boatsman's ferry, but otherwise tries to wrap himsel around the rigging crosshatch at the gunwale (where all the rigging comes off of the belaying pins there, so as to "spiderweb" himself in place. If that fails, his maxed out shaitan's armor and the boatsman's ferry are the best he can plan on.
    20MAR2024: Completed reading Paizo's Pathfinder Campaign Setting: The Worldwound (2013, Jacobs, Keith, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  19. - Top - End - #109
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Seeing the edge of the world approaching, Alssariq, rather than dive for the rigging, dives for the boatman - if it was expected to pilot them, surely it wouldn't go falling off?

    Belatedly, he realized that it was very possible that the construct may just be malfunctioning.

    Spoiler: Actions
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    I guess this will be a grapple check?
    Grapple - (1d20+9)[20]

  20. - Top - End - #110
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Akaash grabs the nearest solid looking rope to anchor himself, standing lightly to maneuver as needed.
    Spoiler
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    acrobatics:
    (1d20+20)[39]
    (1d20+20)[36]
    (1d20+20)[33]
    (1d20+20)[24]
    (1d20+20)[33]
    (1d20+20)[37]

  21. - Top - End - #111
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Goma buries his axehead into the wood of the boat and grips on.

    Spoiler: Climb checks
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    (1d20+14)[15]
    (1d20+14)[24]
    (1d20+14)[17]
    (1d20+14)[29]
    (1d20+14)[20]
    (1d20+14)[20]

  22. - Top - End - #112
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Malak is going to have a difficult time ...
    Spoiler: Malak's Acrobatics checks...
    Show

    Acrobatics (1d20+2)[14]
    Acrobatics (1d20+2)[16]
    Acrobatics (1d20+2)[8]
    Acrobatics (1d20+2)[6]
    Acrobatics (1d20+2)[14]
    Acrobatics (1d20+2)[17]
    20MAR2024: Completed reading Paizo's Pathfinder Campaign Setting: The Worldwound (2013, Jacobs, Keith, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    bcool999: On hiatus through 01APR2024.

  23. - Top - End - #113
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Rowan

    All that practicing to play hop-scotch with my little girl is finally going to pay off. Rowan thinks to himself as he attempts to stay aboard the ship.

    Spoiler: OOC
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    Acrobatics Checks.
    1: (1d20+13)[26]
    2: (1d20+13)[15]
    3: (1d20+13)[19]
    4: (1d20+13)[22]
    5: (1d20+13)[33]
    6: (1d20+13)[31]
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  24. - Top - End - #114
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Not finding grabbing to boatman to be especially useful, Alssariq instead transitions to balancing carefully as he surfs the boat down the waterfall.

    Spoiler: Rolls
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    Acrobatics 1 - (1d20+21)[29]
    Acrobatics 2 - (1d20+21)[24]
    Acrobatics 3 - (1d20+21)[39]
    Acrobatics 4 - (1d20+21)[29]
    Acrobatics 5 - (1d20+21)[39]
    Acrobatics 6 - (1d20+21)[25]

  25. - Top - End - #115
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Things could have been better for the trip down, as everyone was battered by the falling waters. 'Riq was able to keep his feet well enough, as was Akaash, but both Goma and Rowan got battered, taking 11 and 10 NL damage respectively. Rowan was almost thrown off the boat, barely managing to hold on.

    Malak wasn't so lucky.

    Being thrown bodily off the ship, he was battered by the waterfall worse than anyone else, taking 20 NL before Akaash can get off the deck and rescue him. For her part, 'Zad quickly shifted her magic and grew a pair of wings and floated down. But the point is that everyone got back to the ship when it 'landed'. And just in time, too, as a thick fog quickly surrounds the ship. Thankfully, the helmsman didn't start to advance until everyone was back on the ship. After another 10 minutes, the fog thins as three yellow-green lights come into clear view. A strange crescent-shaped anchorage just large enough to secure the vessel forms out of the mists, each of its small stonework tower like a small stonework tower like a small lighthouse surmounted by a brightly glowing yellow-green lantern, The harbor seems to abut to the base of a large hill of slowly roiling mist, with a third lantern at the center of the crescent, mounted over an archway leading into the hillside along a dimly lit corridor.

    What will you do?
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Goma does a head count. "Looks like we're all still here. Anyone need a second before we move on? I was hoping to put my armor back on before we run into anything."

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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    "I am prepared, but putting on your armor and the rest of you casting any spells you feel the need to all sounds wise."

  28. - Top - End - #118
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    Agreed. Then I suggest we make for the nearest tower. Not that we can see many options in this fog."

  29. - Top - End - #119
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    (Speaking things over with lostsole, we realized we had an opportunity to do things different, so please excuse this slight retcon)

    ------------------Earlier------------------
    When Malak fell overboard during the waterfall, Akaash lept up and flew towards him without thought. However, had he been thinking, he'd have realized that with the additional weight of Malak, there wasn't enough force in to keep both of them aloft. So for a brief second, it appeared that Akaash would have to either abandon his longtime friend and ally or else share his fate when all of a sudden, a figure appears, swinging from a rope attached to the ships's sail. It was a greyish humanoid; Akaash would immediately recognize it as a doppelganger. It grabbed the pair of them and swung down back towards the boat, though between the rushing water and the movement of the falling ship, it took a round or two to get back on. Still, you all managed to get to the bottom with minimal fuss, albeit with a new addition to the crew.
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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    Default Re: Legacy of Fire SoP/SoM/PoW IV: With A Vengeance (or 2 if they're on sale)

    "The stars have heard you, Master, and I am their answer," says the gangly creature to a surprised Malak in a countertenor that makes it impossible to determine 'gender.'



    [Goma's height is unknown, but as the powerhouse in the group, he might be tall, but lacking that information...]

    Malak, despite being physically under-average for this group, stood tall (at 6'). Even he looks up a little at this creature. At 6'4 and a solid 215 pounds. The picture above is just the 'base form,' for this creature is outfitted for battle. It wears old, raggedy clothing, but at its back are a tall axe with spiky projections - more terrifying than even a greataxe. There is a longbow made of an unknown horn with a something that would more rightly be termed a cable than a bowstring, a rucksack, and (hanging from left hip at this time) a darkwood buckler. It wears an old gray cloak over its tunic, a tunic bound only by a cord wrapped several times around its waist. (Akaash will note that while it has a bow, it has no arrows at this time.)

    It looks at Malak ... and a likely equally surprised Akaash .... through pupiless, pinkish-gray eyes. "I am Oddity. I am the Twin."
    Last edited by lostsole31; 2019-12-27 at 09:32 AM.
    20MAR2024: Completed reading Paizo's Pathfinder Campaign Setting: The Worldwound (2013, Jacobs, Keith, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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