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  1. - Top - End - #1
    Ettin in the Playground
     
    NecromancerGuy

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    Default Useless Blob's Paper Chase IC

    For reference this is taken from Paper Chase written by Keith Herber, Mark Morrison, John Sullivan, L.N. Isinwyll, with Mike Mason, Dan Kramer, and Chris Spivey, thank you!

    Paper Chase?
    “Searchers after horror haunt strange, far places”
    —H. P. Lovecraft, The Picture in the House

    Welcome to your second scenario of Call of Cthulhu, the Horror/Investigative roleplaying game of mystery wherein you, an ordinary person, shall encounter and confront the terrifying alien forces of the Cthulhu mythos. Now that you've gotten some experience under your belt concerning the rules and the way the game operates, we will enter into our first freeform scenario. This is still something intended for a beginner, so it's not going to be incredibly complex or puzzling, but nevertheless, it is time to begin... welcome, to Paper Chase.

    ----
    Ossipee, 12:44 PM, September 4th, 1921.

    You've done it... you've made it. You're... alive. After hours of following the trail you collapse as in front of the first signs of a civilization not trying to sacrifice you in some time.

    The flames flicker over you, covering the grass, scorching your legs, and your face as you cannot scream, for your mouth has been utterly charred over. As you awaken in a grassy field, a butterfly resting on your head flits away into the cloudy blue sky above. You look around you. You are not in Emberhead anymore. You're somewhere else, somewhere... safe. As you rise to your feet and dust off your dirty clothes you realize... you're entirely without papers, you have barely anything except your wallet and a bit of cash (apparently the villagers who searched you did it incredibly poorly). But, surely St. Mary's will be fine with you arriving a couple days late, I mean, you were nearly sacrificed by an insane tiny village on the top of a cliff.

    As you think that in full you realize just how crazy that really sounds. It would almost be a better excuse to say that your dog ate your ticket. Who would believe you?

    You slowly trudge into the city, thick dark circles are under your eyes and your shoes are ruined at this point, and they were new as well. You wanted to give a good first impression to the higher-ups at St. Mary's, even if your first day was not even until the 2nd. People seem to give you a wide berth as you search for something, a telegraph, a phone booth, anything that would allow for you to contact the hospital and beg for them to excuse your absence. Eventually, you find one.

    Outside Ossipee, 6:19 PM, September 4th, 1921.

    A god-darned interview? They're revoking their previous offer? They have no right! You angrily slam your foot into the side of the motor-coach, you made sure to get onto one with plenty of other people this time. The haughty woman to the left of you gives you a stern glance as you do this and shifts away from you. This wasn't at all how everything was supposed to go, but eventually, the twisting and winding turns of the road begin to allow for you to drift off. At least this driver is better than Silas.

    Rochester, 8:15 PM, September 4th, 1921.

    It's pouring rain, but all you can think of are the faces, of May, Silas, Mr. Winters, even little Ruth, they were all, to some extent involved in... ritual sacrifice, and for what? The bus lets some passengers out and others on as it continues towards Arkham.

    Portsmouth, 1:11 PM, September 5th, 1921.

    As you board the train to Newburport and then to Arkham you happen to glance in a mirror. What happened? It's been nearly a couple days since that whole dream occured, but was it a dream? Some aspects are fading now, so could it be. Was it just a festival with some weird rural townsfolk. "Altitude sickness." You think to yourself, maybe. At least, that's the rational explanation for everything that happened, but sometimes Occam's razor must come into play.
    A cart comes by offering snacks, you go to by some chocolate BB bars when the sudden lightness of your wallet hits you and you sit back down.

    Newburyport, 4:27 PM, September 5th, 1921.

    It's a small communal village, you do not wish to explore further.

    Arkham, 7:30 PM, September 5th, 1921.

    You've arrived. You're nearly 3 days late from whatever hallucination-induced nightmare you experienced combined with calling every transportation company known to man. As you finally step off of the train, with nothing on you but a couple scraps, you cannot help wonder. Why? Was it worth it? Why didn't you just go back. And, at the same time, you just cannot explain it.
    As you're looking around, aiming to hopefully find a hostel, or at least a comfortable park bench, a man comes up to you. He's in his late fifties with several tufts of white hair, and has a scholarly look about him. As you approach you eye him curiously, "Hello there, my name is Mr. Rupert Merriweather. I was just walking by the station when I happened to notice a certain look in your eyes. I don't normally say this to people I just met, but, I feel a... kindred spirit with you, would you be willing to go to a cafe and talk with me for a moment?"

    The man seems friendly enough, as you were hoping oh so long ago the citizenry of Arkham would be. And yet, part of you has been scarred by the events prior. Can you truly trust this man?

  2. - Top - End - #2
    Orc in the Playground
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    Dr. Grant sighs. "I've been having a bad week, you couldn't possibly make it worse. Why not?" He follows the stranger.

  3. - Top - End - #3
    Ettin in the Playground
     
    NecromancerGuy

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    The looks concerned as you mention your week, "Hmmm..., there's a place just round the corner here. They have the most wonderful cookies. And don't you worry, I'm the one who's inviting you, no need for talk of bargains or bones or greed."

    Rupert is right, it's merely a short walk as you find a wonderful little cafe with a couple lights on. At least here people actually go out after dark, like a normal town. "So, what brings you to Arkham, Mr...?" As you're seated a waiter comes by and hands you a small menu of food and drink associated with french cafes.

  4. - Top - End - #4
    Orc in the Playground
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    "Grant. Dr. Grant. I was going to join the staff at St. Mary's hospital, but... certain circumstances led to me being late, and now they've retracted their offer. I've been attacked, robbed, lost my job before it even started!..." Dr. Grant realized he was almost yelling and took a second to calm down. "At this point, I'm in Arkham because there's nowhere else to go."

  5. - Top - End - #5
    Ettin in the Playground
     
    NecromancerGuy

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    Mr. Merriweather stares at you with a saddened look upon his face. "I'm... terribly sorry to hear that Doctor Grant. However, you should know that I happen to frequent St. Mary's hospital rather often, one of the perks about my age of course. I'm friends with some of the staff members there, and I think I might be of some assistance. What, perchance, is your medical specialty?" He then calls over the waiter and orders some of the aforementioned cookies (along with a glass of milk). The waiter then looks towards you.

  6. - Top - End - #6
    Orc in the Playground
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    "I'll have a chocolate croissant and some apple juice, thanks." Dr. Grant says to the waiter. To Mr. Merriweather he answers "I'm a hematologist, which means I study peoples' blood and treat the various disorders of the circulatory system."
    Last edited by UselessBlob; 2019-09-06 at 03:32 PM.

  7. - Top - End - #7
    Ettin in the Playground
     
    NecromancerGuy

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    Mr. Merriweather looks at you intently, "Hematology? Why, my boy, although I'm not truly knowledgable in that department, I'm friends with Dr. Windsor, the head of the department, and he's a most respectable man. I'm sure that if you contact him and explain what happened... speaking of which, if you do not mind me asking, what exactly did happen? You've mentioned being robbed and attacked, do you need medical assistance?" The man's face takes on an intently concerned look.

  8. - Top - End - #8
    Orc in the Playground
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    "Oh, the attacking and robbing were actually two separate incidents. The latter was just some miscreants taking my papers while I had passed out from exhaustion. The former is a long story that you may not believe and I may not be remembering entirely accurately. It has also been a strange week."

  9. - Top - End - #9
    Ettin in the Playground
     
    NecromancerGuy

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    Your food and drink arrives, and Mr. Merriweather continues the conversation (albeit now dipping and eating his plate of cookies in milk). "Why that is absolutely terrible! I am dreadfully sorry to hear about all this, doctor. Although... concerning such a story, I am, or, I at least was an anthropologist of ancient cultures; you'd be surprised about what I believe."

    He bites into a cookie as makes a *SNAP* noise (he decided not to dip this one in the milk). "Anyway, that's neither here nor there, but it is good to hear that you do not require any treatment. After all, we want you heading into St. Mary's as a doctor, not as a patient."

    He gives a half-chuckle at his own joke. "So, do you have any contacts in Arkham, family perhaps?"
    Last edited by zingbobco000; 2019-09-06 at 04:07 PM.

  10. - Top - End - #10
    Orc in the Playground
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    "No, my family lives down in Rhode Island. I didn't expect to begin my career in Massachusetts at all, but that's how things happened."

  11. - Top - End - #11
    Ettin in the Playground
     
    NecromancerGuy

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    Mr. Merriweather nods, understanding (some of) your perdicament. "Well, if you don't anyone, and you've been robbed. I would assume that you do not have a place to stay either... I think I might be able to help you, Doctor Grant." He's finished with the cookies so he takes a sip from the milk. "I consider myself a good judge of character. I also value good-heartedness, and it seems quite clear from our conversation that you are just trying to make it in the world, while faced a bizarre series of unlucky coincidences. There's a hotel on the corner of High and Garrison. Tell the man there, Mr. Erving, that I requested personally for you to head there. We go back for quite some time, and I'm sure he'd be willing to offer you a place there until you can get back on your feet, which I am certain will happen in no time at all."

    He then stands up from his chair and sticks out his hand, ready for a firm handshake. "Well, it has been excellent meeting you Dr. Grant. I have found this conversation rather interesting, and if you would indulge me, I would look forward to many more conversations with you!"

  12. - Top - End - #12
    Orc in the Playground
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    "Likewise." says Dr. Grant. As he shakes the old man's hand he can't help but wonder, somewhere in the back of his mind, how this was going to come back to bite him.

  13. - Top - End - #13
    Ettin in the Playground
     
    NecromancerGuy

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    Mr. Merriweather chuckles. "Farewell, my good boy, I do happen to have a phone at my home." As he mentions this, part of you breathes at the prospect of telephones. "Crestwood 432 should be able to reach me. I wish you a good night, Doctor Grant." He gives a wink as he finishes his statement and walks off into the darkness.
    Last edited by zingbobco000; 2019-09-25 at 05:05 PM.

  14. - Top - End - #14
    Orc in the Playground
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    I guess I'll head off to Mr. Erving's hotel, meanwhile ignoring the fact that last time I did this I was nearly drugged and sacrificed.

  15. - Top - End - #15
    Ettin in the Playground
     
    NecromancerGuy

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    Quote Originally Posted by UselessBlob View Post
    Ignoring the fact that last time I did this I was nearly drugged and sacrificed.
    How paranoid you seem... Also, note that there's generally going to be a one-month or so time-skip between scenarios to allow for me to describe external events and how they pertain to the game at large. If there's anything at all that you'd like to change in these vinettes, just let me know.

    Arkham, 9:18 PM, September 5th, 1921

    You walk up and down the unfamiliar streets, searching for High and Garrison until you eventually find it: The Greatview Inn. Stepping inside feels like a literal breath of fresh (this place must be air-conditioned during the hot summer days), and as you meet with the receptionist, and subsequently mention Mr. Merriweather's name, she smiles and nods. "He's a rather kind man isn't he. He always helps out around town, of course, his son won't have any of that. Anyway, here's your room!"

    Arkham, 10:58 AM, September 6th, 1921

    You rush up the steps to the doors of the administrative building for St. Mary's Hospital. You cannot be late for this interview, especially after that... event led you to miss your first day. In fact, you wonder if they'll even let you on at all, after all, you had several patients scheduled which they most likely had to cover for you. Nevertheless, there must be something you could work out.

    Arkham, 11:47 AM, September 6th, 1921

    Well, that was it. It's strange. They asked questions, but while they did, your mind was on something else: Emberhead. In fact, you cannot seem to get it out of your mind. Eventually, you figured the Orne Library, one of the greatest in the country, would have some answers, and while it does, it's not enough to satiate you.

    Arkham, 12:38 PM, September 10th, 1921

    You're analyzing blood patterns of patient X021 concerning whether or not a certain transfusion will be optimal. You got the job. Apparently "Professor Merriweather," as he is called here, is indeed close friends with Dr. Windsor, the head of your department, and this cemented your position as a doctor here.
    You realize that even though many of the people you're treating are younger than you (it is a college/university town after all), for some reason you feel nearly twice their age. Maybe it's because of what you experienced, or maybe it's just you, either way, you're unsure.

    Arkham, 6:27 PM, September 14th, 1921

    You've managed to find a nice home next to the university on Lich St.. It's somewhat small, being just for you, but nevertheless it's rather cozy, and it is not like you had too much to bring with you.
    Every now and then, Mr. Merriweather (or Professor Merriweather apparently) calls you up and asks if you'd like to head to the cafe and chat about how things have been going. It's here where you realize that Mr. Merriweather, while not as knowledgable in the sciences as you, is most certainly learned in subjects of historical variety, especially those concerning ancient religions or mystic cults. Either way, the conversations surely serve to brighten your day and are intellectually stimulating, despite both of you not being entirely focused on the other's schools of study, you're both well-educated and curious men.

    Arkham, 4:05 PM, September 25th, 1921

    You're reading in Orne Library, when suddenly a *tap tap* grabs your attention. As you raise your gaze from "Fire Rituals: from the Wicker Man to the Fourth of July, Why We Love Them" you notice that Mr. Merriweather happened to stroll up to your table. You also notice he has a cane, and has used it to rap on your desk. "Why I hadn't expected for you to be reading such a book as that? What, are you planning on capturing me and burning me alive? Should I be worried?" Your chuckle sounds false in your mouth, but Mr. Merriweather continues. "You know, I used to be part of a club here, an extra-curricular society if you would."
    He stares off in the distance towards the myriad of bookshelves in the Miskatonic Library. "We used to have such fun gallivanting around, ah vigor. To be young and spry again, eh Dr. Grant." He then looks back to you, "Anyway, us old fogies fizzled out and stopped coming, but the club we originated from, now that's still going." He then strokes his chin, "You know, I think they're having a meeting this Friday night. You should go! I'm sure you'll meet some new people that way."
    He then looks at his watch and gasps. "Well, I'd best be headed off, Agnes will chew my ear out if I stay out to late, and Bertrand..." The man looks down then looks back with a bright smile. "Ah, I don't need to worry you with the details of my familial life, farewell Doctor Grant!"

    Arkham, 3:15 PM, September 30th, 1921

    You head towards Room U35. You're honestly quite unsure what you're doing. What even is this "Club" anyway? Either way, you stand here at a crossroads, shall you open it? Or depart and focus on living the rest of your life, you have a job, a home, some friends, it could most surely stay that way.
    However, should you decide to open it, your life will surely be changed... forever.
    ----

    Oh boy, that was long, but I hope you read all of it and enjoy. Again, I know it's very railroady, but that's kinda how I have to run the in-between segments, just to actually have everything make sense and ensure that the game does not drag on forever.

  16. - Top - End - #16
    Orc in the Playground
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    It's fine. Open the door to the unknown!

  17. - Top - End - #17
    Ettin in the Playground
     
    NecromancerGuy

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    You open the door to see three people sitting in an cleared-out lecture hall, but with several chairs surrounding the table. "Well, I'm still not sure this is entirely our area of 'expertise', Lois. I'm a risk taker, fair and simple, but that doesn't mean I'm inclined to go rushing off after the first person who calls wolf!" A young african-american woman says to one of the other members. She wears fashionable clothing and seems to be filled with a sort of youthful vigor.
    "Lois," apparently the other student, flares up for just a moment. "Well ex-cuse me for believing there could be things in the world that God made other than us humans. Why, imagine the possibilities!" She is an young Italian woman with an athletic build and a stylish bob of dark brown hair.
    "Now now, settle down. While I'm unsure if this would truly be an exploration into the unexplained, the money would still go a long... oh! We have a visitor!" As the third member of the group you see a man in casual clothes, but with a rather sporting fedora. "Lois, Jessie, it appears we have a guest here. Please, stop the fighting, would you?" He then turns back towards you. "Is there something I can help you with sir?"
    Last edited by zingbobco000; 2019-09-07 at 11:03 AM.

  18. - Top - End - #18
    Orc in the Playground
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    Well doctors off duty usually don't wear the white coat or stethoscope, so no, they would just see a normally dressed gentleman carrying a bag full of library books (and a stethoscope, just in case.) "Uh, I believe this is the club Mr. Merriweather told me about. I'm afraid I don't know what exactly the club is for, just that it's something he believed I would be interested in."

  19. - Top - End - #19
    Ettin in the Playground
     
    NecromancerGuy

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    The man looks confused, "Professor Merriweather? I'm surprised he even knew about us." He strokes his chin for a moment as Jessie happens to notice you standing in the doorway.
    "Come in! We're always accepting new members, isn't that right Professor Jones?"
    "Hmm...? Oh yes, of course, forgive my absentmindness." Professor Jones tips his fedora in your direction.
    "Anyway, I say we go for it, what's the harm? We investigate it over the weekend, see what we turn up, and if there's nothing... well. Then that's it, case closed!" Lois seems to be very focused on whatever this debate is.
    "Sorry Mr..." All eyes look towards you.

  20. - Top - End - #20
    Orc in the Playground
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    "Grant. Doctor Grant, actually." he replies. He's slightly surprised to see a black woman as a student here. It isn't illegal, but he knows that many colleges were prone to exclude coloreds and women from their ranks. "I work in St. Mary's Hospital. And you are?"

  21. - Top - End - #21
    Ettin in the Playground
     
    NecromancerGuy

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    The man with the fedora smiles, "Ah my apologies Dr., I'm Professor Jones, Nevada Jones. Professor of archeology at this famed school of ours."
    The African-American girl then speaks up, "I'm Jessie, Jessie Williams. I'm studying history here, but I've always been interested in exploring God's mysteries."
    Then the Italian girl makes her piece as well. "Meanwhile I'm Lois Russo. I'm taking engineering classes here. This seemed like an interesting way to investigate the supernatural."
    After introductions have been made Professor Jones continues, "Sorry for suddenly involving you in this, but let me explain. We received word from a friend of mine, Mr. Kimball, that he had a rather unusual break-in. Normally he'd contact the police, but it's rather strange and all, and given the nature of this society, I thought I should broach the topic of sending one of our number out there to explore."
    Jessie's eyes then dart back towards you, "Professor Jones, does Doctor Grant even know what this society is?"
    Everyone then awaits your response.

  22. - Top - End - #22
    Orc in the Playground
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    "Er, no, no I don't. I assumed it was a storytelling club of some sort."

  23. - Top - End - #23
    Ettin in the Playground
     
    NecromancerGuy

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    Lois laughs and then adds, "Well, sort of Doctor Grant, this a society of discovery. We explore the unexplained. I guess afterwards we might tell stories about it, but it's been here quite a long time, with different students and staff members leaving and joining."
    Jessie nods in confirmation, "We deal with whatever strangeness lies upon God's great earth-"
    As Professor Jones cuts her off "Now Jessie, we're getting ahead of ourselves." He then looks back to you, "Now, we certainly have a wide variety of mysterious things in this world. However, in the end, much of the strangeness is more mundane than we originally anticipated." He looks then back towards Jessie and Lois, "Hence why I do understand Jessie's-"
    "But Professor, why not have a look, I'm sure that there's something there. I highly doubt an alumni of this university such as Mr. Kimball would deceive us in such a way. It doesn't make any sense." She then turns towards Jessie, "And Professor Jones said we could use the mone-"
    "Wait a moment, you're busy this weekend with James, I have a paper to write on the Emancipation Proclamation, and Professor, you said you had a gosh-darned load of papers to grade!"
    The professor then strokes his chin, "That is true, Jessie, maybe I can..." He then turns towards you. "You know, Doctor Grant, I know you just met this little... Society of ours, but how would you like to go on an expedition to explore the unexplained? I'm not sure what you're doing this weekend, but I'm certain you would be well-compensated for your efforts."

    The two students also look towards you, Lois stares at you with pleading eyes while Jessie merely seems to be gauging your reaction. You do recall that you have nothing going on this weekend.

  24. - Top - End - #24
    Orc in the Playground
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    "Compensated you say? Well, I suppose I have nothing to do this weekend. Sure, I'll go."

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    Ettin in the Playground
     
    NecromancerGuy

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    Three smiles grow onto the faces of the club members. "Sounds mighty fine Doctor Grant! Anyway, about the case, Thomas Kimball, an alumni of Miskatonic has been burglarized."
    Lois then chimes in "But this wasn't any ordinary burglary, no. The burglar only stole books. There were a variety of other valuables within the house, but the burglar only took a couple of his uncle's favorite books." Her voice then takes on a lower pitch, masked in mystery. "And the strange part is that his uncle, Douglas Kimball, vanished nearly a year ago without a trace."
    Professor Jones then smiles as the two students retell the story, and cannot resist adding in a piece of his own. "Now Felix, Thomas has no idea if the two events are even related in the slightest, but apparently his uncle was a rather mundane fellow. Nothing ever happened to him, and the fact that these two strange events occured in the past couple of years and are associated with his uncle brought our attention." He then raises his hand to note, "We've helped people in the past, Felix. The Arkham Police Department sometimes calls on us, but Thomas lives in Arnoldsberg, a couple hours drive from here. I wouldn't expect any help, so I'm afraid you'll be on your own for this investigation. But it shouldn't be too bad right? Just try your best and see what you can find."
    He then hands you a coach ticket towards Arnoldsberg, "This was included in the request, I hope you don't mind a motor-coach drive. It should leave tomorrow morning. Hopefully that'll offer you enough time to return on Monday." The Society smiles, happy to have a new member of their group.

  26. - Top - End - #26
    Orc in the Playground
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    Dr. Grant smiled back and exchanged farewells with the odd trio, whilst inwardly vowing that if this motor coach broke down in the middle of nowhere, he'd start rethinking his Hippocratic Oath.

  27. - Top - End - #27
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    NecromancerGuy

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    Arkham, 10:15 AM, October 1st, 1921

    (Quick Recap Boxed Text:) You have been contacted by Thomas Kimball of Michigan. It seems his house has been burglarized and some of his uncle's favorite books have been stolen. The mystery also has the added wrinkle in that his uncle inexplicably disappeared without a trace nearly a year ago. Mr. Kimball would like you to find out who stole the books, return them if possible, and, if somehow these two events are related, discover the whereabouts of his uncle and whether he is still alive.

    You board the coach, and you can't help but be slightly trepidatious considering that the last one you went on led to... well... you're not really sure exactly what happened. You are grateful, however, to notice several passengers have gotten on in addition to you. Anyway, it's time for a new journey.

    Just Past Ossipee, 12:18 PM, October 1st, 1921

    The coach crests over a hill with some slight difficulty, but eventually manage to crest it and make it through what appears to be the charred ruins of a town. You identify it to have most likely burned down in some kind of forest fire several decades earlier. It is at this moment when you realize exactly where you are. You're in Emberhead.
    However this doesn't make any sense. You remember being here a month ago. You're certain that you were definitely there. However, you have little time to ponder this utterly confusing turn of events, when suddenly, you're gone. You've headed down the hill. The charred ruins of what must have at one point been Emberhead stand alone, fading off into the distance.

    Arnoldsberg, 2:39 PM, October 1st, 1921

    You exit the coach, thank the driver, and begin to look around. You've been dropped off on what you presume to be the main thoroughfare of the town, which, while most certainly not that large, is still respectable. You happen to notice an actual police department (you silently thank whoever/whatever you would thank in this scenario), a real library (as opposed to one in the "village hall"), and even a newspaper, as a young boy eagerly runs up to you handing you a copy of the Arnoldsberg Advertiser for but a couple coins.
    You pull out the rest of the letter, as you eventually find yourself wandering the streets of Arnoldsberg until the rural (if it could be called that) elements fade away, and as you reach 218, Aylesbury St., all that's there is one lonely house next to the graveyard. You don't see too many other houses except this one for a couple hundred feet or so, as you notice the most likely reason: it's right next to the graveyard.
    As you knock on the door, you hear a voice from inside shout: "One moment please!"
    Eventually, a young man opens the door, he looks around almost as if he expected several people but then extends his hand warily from the doorstep. "Hello there, I'm, well, I'm Thomas Kimball. Are you a member of... The Society?" He lowers his voice, as if it was some deep dark secret that the two of you were discussing in a crowd.

  28. - Top - End - #28
    Orc in the Playground
    Join Date
    Jun 2019

    Default Re: Useless Blob's Paper Chase IC

    "A prospective member. Everyone else was apparently busy with their college work. I'm Dr. Grant, by the way. You called about some books being stolen?"

  29. - Top - End - #29
    Ettin in the Playground
     
    NecromancerGuy

    Join Date
    Aug 2013
    Location
    California
    Gender
    Male

    Default Re: Useless Blob's Paper Chase IC

    Thomas shifts slightly. "Well, uh, yes. I'd like for you to look into the theft, and if maybe you could shed any light at all on my uncle's disappearance." He then realizes that you're still standing outside on the porch. "Oh, come in, come in, I'm so sorry. The break-in just has me a bit flustered is all, and it's not like the police are going to pay any attention to some missing books. Can I get your bags?"

  30. - Top - End - #30
    Orc in the Playground
    Join Date
    Jun 2019

    Default Re: Useless Blob's Paper Chase IC

    Dr. Grant follows the nervous young man inside."No, I'm fine. How valuable were these books? There are collectors who would pay anything to get their hands on first editions or even some misprinted books."

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