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Thread: Iron Golem 'Mecha'/suit
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2019-09-26, 04:45 PM (ISO 8601)
- Join Date
- Mar 2019
Iron Golem 'Mecha'/suit
Self-scrubbing for reasons.
Last edited by jjordan; 2023-01-24 at 06:08 PM. Reason: self-scrub
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2019-09-26, 09:36 PM (ISO 8601)
- Join Date
- Dec 2018
- Location
- Space Australia
- Gender
Re: Iron Golem Mecha
Fore the rider; fire immunity I'd say to either demote to resistance or cut out altogether. Mechanisms don't usually handle changes in temperature well, and being in a big hot metal can is not exactly a pleasant experience even at survivably hot temperatures.
Iron golems seem like a decent base to start with for the monster stats, but for a ridable vehicle, I'd suggest using the Apparatus of Kwalish as a base also/instead especially considering it is imparting such strengths to a player character to use.
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2019-09-29, 03:29 PM (ISO 8601)
- Join Date
- Jul 2019
Re: Iron Golem 'Mecha'/suit
Interesting, but I have a couple of questions:
How is the "Golemecha" considered? A worn item? A mount? A sort of metamorphosis like Lycanthropy? Can a rider use the features of his base class from inside the "Golemecha", like spells, maneuvers or other features?
It would be interesting to create a real Rider class, which unlocks various features to use with the golem, perhaps with just 5 or 10 levels just to have multiclass material.
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2019-09-30, 09:20 AM (ISO 8601)
- Join Date
- Feb 2019
- Location
- Iceland
- Gender
Re: Iron Golem 'Mecha'/suit
Now THAT'S cool!
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2019-09-30, 11:36 AM (ISO 8601)
- Join Date
- Jul 2019
Re: Iron Golem 'Mecha'/suit