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Thread: Pulp Cthulhu: Ghostbusters?
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2019-09-21, 01:10 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Chicago, IL
- Gender
Pulp Cthulhu: Ghostbusters?
So I am fully aware that Call/Pulp Cthulhu is a super serious game about super serious horror, but looking over the rules in broad strokes, how difficult would it be to adapt Pulp Cthulhu for the almost campy Ghostbusters films from the 80's (no, I'm not including the most recent film)?
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2019-09-22, 08:39 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- 30.2672° N, 97.7431° W
- Gender
Re: Pulp Cthulhu: Ghostbusters?
Get your hands on a copy of the old "Ghostbusters" rpg, and then write up some stats for the Cthulhu mythos using said rules?
"Sleeping late might not be a virtue, but it sure aint no vice. The old saw about the early bird and the worm just goes to show that the worm should have stayed in bed."
- L. Long
I think, therefore I get really, really annoyed at people who won't.
"A plucky band of renegade short-order cooks fighting the Empire with the power of cheap, delicious food and a side order of whup-ass."
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2019-09-22, 09:07 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Chicago, IL
- Gender
Re: Pulp Cthulhu: Ghostbusters?
I was talking the other way around. Idea was to use Pulp Cthulhu rules to play Ghostbusters. Sorry for any confusion.
Last edited by Tokuhara; 2019-09-22 at 09:08 AM.
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2019-09-22, 09:25 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- 30.2672° N, 97.7431° W
- Gender
Re: Pulp Cthulhu: Ghostbusters?
Last edited by Mutazoia; 2019-09-22 at 09:28 AM.
"Sleeping late might not be a virtue, but it sure aint no vice. The old saw about the early bird and the worm just goes to show that the worm should have stayed in bed."
- L. Long
I think, therefore I get really, really annoyed at people who won't.
"A plucky band of renegade short-order cooks fighting the Empire with the power of cheap, delicious food and a side order of whup-ass."
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2019-09-22, 10:43 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Chicago, IL
- Gender
Re: Pulp Cthulhu: Ghostbusters?
Funny enough, that was an episode from the Real Ghostbusters TV show. Plot revolved around the Necronomicon being stolen from a public library, then shenanigans insue. Wouldn't mind the shift to a more comedic tone, but still being dark (think The Burbs) set in the early 00's where the events of Ghostbusters 1, 2, and the Game are canon. Just was more worried about Sanity than anything. Because with few Eldritch Horrors that rend the minds of mere mortals and more "run of the mill" ghosts, Sanity becomes far less valuable
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2019-09-22, 06:44 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- 30.2672° N, 97.7431° W
- Gender
Re: Pulp Cthulhu: Ghostbusters?
"Sleeping late might not be a virtue, but it sure aint no vice. The old saw about the early bird and the worm just goes to show that the worm should have stayed in bed."
- L. Long
I think, therefore I get really, really annoyed at people who won't.
"A plucky band of renegade short-order cooks fighting the Empire with the power of cheap, delicious food and a side order of whup-ass."
-
2019-09-22, 10:47 PM (ISO 8601)
- Join Date
- Sep 2019
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2019-09-23, 07:47 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Chicago, IL
- Gender
Re: Pulp Cthulhu: Ghostbusters?
What I'm saying is that I don't suspect the PCs losing Sanity, so the PCs are in less danger than in CoC.
So what I'm seeing is that Pulp Cthulhu should work with a few reskins and conversion of the ghosts and gear and I should be okay to run the game. Main reason to use PC is that I can't easily get my hands on the Ghost Die required for Ghostbusters RPG, and I'd like my PCs to "feel" as clever as the Proper Ghostbusters.
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2019-10-02, 08:31 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Australia
Re: Pulp Cthulhu: Ghostbusters?
I'm not seeing what the Cthulhu system brings to the game*.
It's "monsters" work differently to Ghosts
It lacks rules for busting ghosts and trapping them
It's tone is well off
So you could use it as a chassis, but from what I can see, you could as easily use D20 modern or WOD or any other game with a modern setting with equal ease (or maybe more given the tone issues).
* edit to add - unless Cthulhu is a system your group know well and like.