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Thread: Arkum Game Thread
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2020-03-01, 05:22 PM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
Map https://app.roll20.net/join/4646217/jklS-w up to date ^_^
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2020-03-01, 07:09 PM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Zark and Arak listen to you before they respond.
Arak steps forward and bellows at you.
" You didnt tell us everything queen Harley! You were the new ruler! That seems pretty obvious that something bad had happen to our tribe mates. We stayed in the near by hills for several turn. Waiting, you never came. As for warlord Breach he told us about his old NAP and how it ended. He has offered us a side and a chance for revenge. Assuming your old ruler still lives."Last edited by Cyphermancer; 2020-03-02 at 05:55 AM.
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2020-03-02, 04:57 PM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
(Suggestion)
”I told you that I feared that they had failed and that I feared that they would not return” Harley retorts with a frown. ”What more could I have said? I knew nothing more...” Harley continues. ”I have been busy building up my side, only a handful of turns has passed since we last spoke. Yes I planned to speak with you again however I hopped to do it when I had something to offer you such as gems to rebuild your tribe” Harley continues.
”As for Warlord Breach he has no side to offer you, he is a barbarian and unless I am much mistaken based on the units that I see with him he has been steadily getting his own units croaked. Do you really wish to share that same fate?” Harley questions. ”And revenge? Revenge against who? It was not the king who croaked your tribe mates...” Harley adds.
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2020-03-02, 05:40 PM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
Good one. Better than I was imagining
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2020-03-03, 05:34 AM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Aark snorts at you.
" words words words. You like man with funny hat. Talk to much. All talk no action. We take action. Smash your walls smash your people!."
With that he turns around and they make thier way back to Breach
Warlord Breach smiles at you.
" i dont suppose you would care to surrender? I can offer very good terms. Let you be my chief caster and make the big guy there my chief warlord. We would have to get ride of the elves, but that isnt a real loss. Or.... well you can find out just how many trooop I have here in this hex.
You notice several (six) darfs up on the hill holding crossbows.
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2020-03-03, 06:41 AM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
When we decide to leave we'll be going to cut wood
The living below will walk or ride home to save on Move
The uncroaked will go with Spike and the lumberjack axe to cut wood.
Go cut 3 Cart-loads of Wood [8 units each, 7 for wagon with wood-cutter] (units being transported in back of Wagons walk to Capital to make room; Wagon that started in Farm can only cut in 04.-03; Other two Wagons can cut in 04.-05 and 04.-04 as well); Load up dead wood first; Only cut at most half the trees; If half the trees in an hex is cut, evaluate how many units of wood that was
Last edited by WurmD; 2020-03-03 at 06:41 AM.
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2020-03-03, 08:28 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
(I may disagree with that, will confirm after looking a few things up and making some rough plans)
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2020-03-03, 05:18 PM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
Suggestion: We have a pudgie fly out and circle the six hexes that surround Breach’s hex from the air. This should give us an accurate count of his force right?
Last edited by _Wiz_; 2020-03-03 at 05:18 PM.
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2020-03-03, 05:47 PM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
.............+1
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2020-03-03, 09:26 PM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Pudgie B takes off from the capital. Seeing through its eyes is a bit strange. The lack of sound making it even stranger. you see forces assembled below as the pudgie flys past. As the pudgie loops around the enemy hex you are able to get a sense of the forces you face. A large number of darfs are stacked just below the edge of the hill. With the rest of breach's stack and two more minotaurs
Enemy forces
Warlord breach mounted on large bull
Lancer knight mounted on hobby horse.
1 stabber
2 pikers
3 archers
4 minotaurs
1 darf chief mounted on goat
7 darf riders monuted on goats
40 darfs equiped with axe and shield
20 darfs equiped with cross bows
Your pretty sure this is everything in the hex
Pudgie B 10/20 move used as it returns to the capital.
As Harley sight returns she notices that warlord and the rest of the enemy have returned to the top of the hill. Taking your silence as a end of the negotiation.Last edited by Cyphermancer; 2020-03-04 at 08:02 AM.
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2020-03-04, 02:32 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
Does the Pudgie have enough move to scout the heavy humanoid in -04,01 aswell?
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2020-03-04, 02:54 AM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Yes and will have 2 move to spare
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2020-03-04, 03:01 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
2 move after returning to city? If so I say do it.
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2020-03-04, 03:49 AM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
. ...........+1
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2020-03-04, 03:57 AM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Pudgie B flys out as it arrives Harley sees a large humaniod sitting near a small fire. The humaniod is sitting on a large log. It has a club and backpack leaning against the log. The humaniod is a twoll. It looks up at the pudgie and waves. The pudgie returns to the capital with no problems ( assuming you have no other actions for it.
Pudgie B 2/20Last edited by Cyphermancer; 2020-03-04 at 08:02 AM.
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2020-03-04, 09:13 AM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
W75. Can the Garrison be seen from the Tower? Can units visible in the Garrison be targetable from the Tower? With Tower spells?
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2020-03-04, 09:21 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
Can natural allies claim a site? Can non command units? The way I see it, if breech wants to make this a fight we just need to croak him to break his command. I doubt the naturals want to croak for nothing once the contract ends.
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2020-03-04, 09:25 AM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
Innate knowledge: W76. Can non command units claim a site?
"Shadow, can natural allies claim a site? If we croak Breech, what value could there be for the Chief Darf to continue attacking our Capital?" Harley flippantly says, imagining a myriad of ways of croaking the insufferable WarlordLast edited by WurmD; 2020-03-04 at 09:26 AM.
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2020-03-04, 11:58 AM (ISO 8601)
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- Nov 2019
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2020-03-04, 12:00 PM (ISO 8601)
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- Nov 2019
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2020-03-04, 12:05 PM (ISO 8601)
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- Nov 2019
Re: Arkum Game Thread
Shadow looks at you funny before answering. No natural allies cant claim a city or farm site. However we could raze it. Also there might not be a formal alliance between Breach, the darfs, and the mineotaurs. They could just be working together. And no croaking thier chief wont end the tribe.
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2020-03-04, 12:18 PM (ISO 8601)
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- May 2012
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- Debugging Destiny: A neat minimalistic comic :)
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2020-03-04, 12:39 PM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
Err on the side of caution. If anything slows up to a point where we could barely return, everyone gets back to town. other than that, I'm in favour of the plan. we could use the parts
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2020-03-04, 12:48 PM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
In parts
1. Spike, 6 uncroaked Woofs, uncroaked piker on 2 wagons to 04.-05
1.1 Collect dead wood, cut wood up to 2 wagons filled (15 total, 1 space for Spike)
2. 6 uncroaked Woofs, uncroaked piker on foot; Spike on wagon; 2 wagons to 04.-03
2.1 2 uncroaked Woofs on 3rd wagon to 04.-03
2.2 Collect dead wood, cut wood up to 3rd wagon full (8 total)
3. Spike on wagon, rest on foot, to 01.-02
4. Harley, Shadow, and 4 Elves mounted, rest on foot, all to 01.-02
5. All to CapitalLast edited by WurmD; 2020-03-04 at 01:59 PM.
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- Debugging Destiny: A neat minimalistic comic :)
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2020-03-04, 01:47 PM (ISO 8601)
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- Oct 2019
Re: Arkum Game Thread
(What’s the plan with Harley shadow and the elves? Why are they moving separately?)
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2020-03-04, 01:59 PM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
Editted and clarified
4. Harley, Shadow, and 4 Elves mounted, rest on foot, all to 01.-02- A book in the making: http://forums.giantitp.com/showthrea...-the-Barbarian Add to it! :D
- Debugging Destiny: A neat minimalistic comic :)
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2020-03-04, 02:50 PM (ISO 8601)
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- Oct 2019
Re: Arkum Game Thread
Sounds good and then I presume our next destination is to visit the twoll?
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2020-03-04, 03:14 PM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
Yup, the 3 horses have the move to go and back to Twoll
Spike, Shadow, Harley and 3 Elves go meet Twoll?- A book in the making: http://forums.giantitp.com/showthrea...-the-Barbarian Add to it! :D
- Debugging Destiny: A neat minimalistic comic :)
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2020-03-04, 03:36 PM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
If we’re waiting for Spike to come back with the wagons we could hook up one to two of the horses and take a full stack.
Also not sure if we have asked this previously but can a heavy unit be pulled in the wagon?
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2020-03-04, 03:40 PM (ISO 8601)
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- May 2012
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Re: Arkum Game Thread
>Yup, the 3 horses have the move to go and back to Twoll
from the Capital [so after Spike cuts wood, and we meet up]
> Also not sure if we have asked this previously but can a heavy unit be pulled in the wagon?
We asked, can't- A book in the making: http://forums.giantitp.com/showthrea...-the-Barbarian Add to it! :D
- Debugging Destiny: A neat minimalistic comic :)