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  1. - Top - End - #1
    Barbarian in the Playground
     
    Goblin

    Join Date
    Mar 2019

    Default Good and Evil, check. Law and Chaos? Hmm...

    Self-scrubbing for reasons.
    Last edited by jjordan; 2023-01-24 at 06:16 PM.

  2. - Top - End - #2
    Halfling in the Playground
     
    Beholder

    Join Date
    Feb 2019

    Default Re: Good and Evil, check. Law and Chaos? Hmm...

    It seems off that detect evil and chaos actually targets alignment. It should target only creatures with a strong bearing on law and chaos. This also means to me that things like undead and celestials shouldn't really be in there, although that's just my opinion. My suggestion would be for all of them to use the following set of creature types: Aberration, Construct, Elemental, Fey. Limiting the creature type to just those with a strong bearing on good and evil is the reason why it is possible to have such spells in alignment-lite 5e. Also, the consecrated/desecrated thing makes very little sense to me.

  3. - Top - End - #3
    Pixie in the Playground
     
    ElfRangerGuy

    Join Date
    Oct 2019

    Default Re: Good and Evil, check. Law and Chaos? Hmm...

    I can picture it now,
    By the power of my god I banish thee,
    No wait!

    Angel that was protecting the group also leaves

    Yeah great flavor and it has mechanical relevance
    Last edited by Leathalsandwich; 2019-10-30 at 04:38 PM.
    Its poisoned, obviously

  4. - Top - End - #4
    Barbarian in the Playground
     
    Breccia's Avatar

    Join Date
    Mar 2013

    Default Re: Good and Evil, check. Law and Chaos? Hmm...

    Law vs Chaos isn't a theme explored in many campaigns. Obviously these spells would be of huge benefit in those that do.

    Also, I see powers like this being useful in the constant infinite struggle between demon and devil.

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