Results 61 to 90 of 1473
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2019-11-27, 05:34 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
Heading across to the far door, you proceed down another corridor into a small chamber. The only object of interest in this room is a statue at the far end, which appears to be something like a sarcophagus standing upright, engraved is a humanoid with a distorted face and tendrils for hair.
Spoiler: ChecksBad guy: (1d20+9)[15] hide
Aertre (1d20-1)[10] spot
Geraldo (1d20-1)[0] spot
Orchid (1d20+1)[7] spot
Solstafir (1d20-2)[1] spot
Levyk (1d20+3)[4] spot
Thanquil (1d20+2)[4]
Spoiler: InitiativeBad guy: (1d20+1)[9]
Aertre (1d20+3)[22]
Geraldo (1d20+2)[15]
Orchid (1d20+2)[3]
Solstafir (1d20+3)[16]
Levyk (1d20)[16]
Thanquil (1d20+3)[12]
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2019-11-27, 05:41 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
The distorted head of the Sarcophagus begins to suddenly shift as the group enters the room, catching you all by surprise. Batlike wings unfurl from its temples and its eyes open, aglow with a ghastly green flame. The head lets out a piercing Shriek! The sound reverberates in your skulls, a strange terrifying pitch.
Make a Fortitude save DC 12 or be Paralyzed with fear for (2d4)[3] rounds.
Fort Saves:
Aertre (1d20+3)[8]
Geraldo (1d20+4)[20]
Orchid (1d20+3)[22]
Solstafir (1d20+7)[23]
Levyk (1d20+4)[20]
Thanquil (1d2+3)[5]
Geraldo, Solstafir, and Levyk may now act.
Aertre and Thanquil are Paralyzed for 3 rounds.
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2019-11-27, 10:25 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Heidelberg, Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
Solstafir interposed himself between the creature and his paralyzed companions, taking aim with his harpoon to tie it down before it could fly out of their reach. Letting loose the barbed spear he kept hold of the trailing rope, ready to hold their assailant in place.
SpoilerMove within 30 feet if I'm not already.
attack - (1d20+4)[23] piercing damage - (1d10+3)[12]
if hit, Reflex DC10+damage dealt or harpoon is stuck in target. Half movement, not running or charging. it can be removed as a full round action requiring two free hands. DC15 heal check or same damage dealt again.
edit: Jormungand's teeth the dice love me in this game.
Just a note, though it didn't matter fear effects are always mind-affecting, which I'm immune to as a certified madman.Last edited by TheFallenOne; 2019-11-27 at 10:27 PM.
Spoiler: PbP
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2019-11-27, 11:46 PM (ISO 8601)
- Join Date
- Sep 2017
- Location
- Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
There's no time to loose! Two of his fellows are paralyzed by fear. He doesn't want to know, what other attacks this creature has, so he charges.
Spoiler: Rollscharge attack with PA -1 (1d20+5)[8] damage (1d10+5)[10]
If it's an evil outsider, please add 2 because of favored enemy
EDIT: the dice hate me :(
Last edited by Fliggl; 2019-11-27 at 11:47 PM.
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2019-11-28, 11:33 AM (ISO 8601)
- Join Date
- May 2016
- Gender
Re: Aegis' Dungeoncrawler In-Character
Geraldo dashes to get into melee with it, drawing his falchion along the way. Once in melee, he attempts to distract it from his currently frozen allies by performing his tried and true one-two combo.
Spoiler: Wolf Fang StrikeGreat Falchion:(1d20+3)[17] Damage: (1d12+6)[9]
Armor Spike:(1d20+3)[22] Damage:(1d6+4)[8]
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2019-11-28, 01:56 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
Skewered by the harpoon, the strange head shaped creature's bat like wings begin to drop as it's immediately sliced to ribbons by the combination attack from Levyk and Geraldo.
Spoiler: Knowledge PlanesThis creature is a lesser vargouille. The beastiary places this creature among those referred to as "Outsiders" - native neither to Solum nor the Dungeon, they take advantage of the weaker planar boundaries around the Dungeon to gain access for any number of reasons.
This particular type is a being of evil and violence that delights in the suffering of others. It appears this one isn't fully developed as others have venom (this one doesn't) and turn victims paralyzed by their shriek into more vargouilles.
The creature defeated, each character gains 300 XP. On one of the tendrils of the creature is a platinum ring.
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2019-11-28, 10:34 PM (ISO 8601)
- Join Date
- Jul 2017
Re: Aegis' Dungeoncrawler In-Character
"W-what was that? I can still hear ringing in my ears..." she asks aloud, still surprised about what had just occurred seconds before.
My posting may be slowed due to new job.
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2019-11-28, 11:00 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Heidelberg, Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
"Don't cut it up more than you need to, that thing's gonna be my helmet," Solstafir admonished. He couldn't answer what it was, but visually it was quite suitable to his purposes. He retrieved his harpoon and stored the remains of the vargouille inside his haversack after removing the platinum ring. "Guess we check this for magic along the rest of the loot later."
Spoiler: PbP
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2019-11-29, 02:44 AM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Leeds, UK
Re: Aegis' Dungeoncrawler In-Character
"I think it's some form of Vargouille, they feed off pain and suffering. It isn't native to the dungeon, it must have come here to hunt..." Thanquil says before tailing off. He looks round the room seeing it empty apart from the sarcophagus on the far wall. "I guess we should investigate the sarcophagus as well. Should we check it for traps? Don't want to get caught out by something like that dart trap in the other room"
SpoilerTaking 10 on the Knowledge Planes check to identify the Vargouille.
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2019-11-29, 11:24 AM (ISO 8601)
- Join Date
- Jul 2017
Re: Aegis' Dungeoncrawler In-Character
"I'll take a look around." Orchid then begins examining the sarcophagus for anything out of the ordinary. "So you're going to turn that thing into a helmet Solstafir? Will doing that let you do that creepy scream it did to us?"
Spoiler: ActionsTaking 20 on Search to see if the sarcophagus is trapped.
Disable Device in case there are traps: (1d20+6)[15]My posting may be slowed due to new job.
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2019-11-29, 12:19 PM (ISO 8601)
- Join Date
- Sep 2017
- Location
- Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
While Orchid is examining the sarcophagus, Levyk steps aside. He makes three, four swings with his axe, looks at the head, the shaft, controls the leather straps on the handle... Everything is fine.
He puts out his whetstone and sharpens the axe with it (although it isn't necessary).
Something is wrong with his good old friend, he just can't tell what. His axe always was reliable before, but now?
The next one, for sure! he whispersLast edited by Fliggl; 2019-11-29 at 12:20 PM.
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2019-11-29, 12:31 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Heidelberg, Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
"Nothing fancy like that I'm afraid," Solstafir answered Orchid. "I'm not yet able to forge magic, but I'll get there. For now it's just a trophy to show off the creatures I have defeated."
He eyed Levyk's ministrations critically; his craftman's eye can tell it is of good make and certainly not in need of sharpening. At least the other dwarf didn't seem to do it badly and ruin the edge.
Spoiler: PbP
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2019-11-29, 01:33 PM (ISO 8601)
- Join Date
- May 2016
- Gender
Re: Aegis' Dungeoncrawler In-Character
After the adrenaline from the previous skirmish has faded, Geraldo turns to Solstafir and says, "Sorry about doing more damage than necessary to the head. Being in this dungeon has me on edge and that thing had less vitality than I realized."
He then notices that Orchid has started searching for traps and mentions, "If you find any, I'll help to disable them. Give me a holler." He then starts skulking around the room trying to sniff out any unusual scents.
Spoiler: Disable DeviceIf needed: (1d20+10)[29]
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2019-11-29, 04:12 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
After careful examination, It appears the sarcophagus like statue is just a hunk of rock. The craftsmanship of the carving is surprisingly novice on close inspection.
What you do find, however is a small gap behind the statue, carved into the wall. Working together to shift the heavy hunk of humble stone, you find a small pouch squatting in the recess of the wall that contains two rubies worth 100gp each and coinage worth a total of 300gp.
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2019-11-29, 04:35 PM (ISO 8601)
- Join Date
- Jul 2017
Re: Aegis' Dungeoncrawler In-Character
"Found a couple of rubies and a good amount of gold!" Orchid says aloud. She then moves the pouch of loot into her haversack. She then takes a step back to look at the sarcophagus.
"...This sarcophagus looks a lot better in the distance than up close. Kind of like the adventurer I used to work for."My posting may be slowed due to new job.
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2019-11-29, 04:59 PM (ISO 8601)
- Join Date
- Apr 2013
Re: Aegis' Dungeoncrawler In-Character
Perhaps the others are looking at her; Aertre suspects so but keeps her face averted, as if looking around, while mentally cursing herself. So far she'd have to be considered a pretty poor reincarnation of her Aunt; she'd bungled her first spell and hadn't even been able to master herself to cast a second.
She wasn't sure why that bother her — she'd spent the past few months telling anyone who would listen she didn't want anything to do with her violent aunt's spirit — but it did."My advice to you, my violent friend, is to seek out gold and sit on it."
— The Dragon, to Grendel
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2019-11-29, 11:32 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Heidelberg, Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
"Guess just the third door's left then unless there's a secret passage somewhere." Solstafir walked the edge of the room, checking the stonework, occasionally rapping on the wall with his knuckles.
SpoilerStonecunning allows me a free search check whenever within 10 feet of unusual stonework, modifier is +3.
Spoiler: PbP
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2019-11-30, 05:57 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
Discovering no secret passages as you go, you enter the third door from the primary chamber. Another corridor 10 ft in width, this one much longer than the previous two. You eventually come upon a door.
There don't appear to be any special passages and this door is much like its predecessors.
Spoiler: Listen Check DC 15Aertre (1d20-1)[2]
Geraldo (1d20-1)[1]
Orchid (1d20+1)[4]
Solstaif (1d20-2)[-1]
Levyk (1d20+3)[7]
Thanquil (1d20+6)[11]
The dull sound from outside of rain, wind, and thunder give the corridor a creeping ambiance. A cursory search finds no traps or locks.
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2019-12-01, 01:00 PM (ISO 8601)
- Join Date
- Jul 2017
Re: Aegis' Dungeoncrawler In-Character
Orchid clutches her scythe tightly. "I hope there are no monsters past the door."
My posting may be slowed due to new job.
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2019-12-01, 05:13 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Heidelberg, Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
"I rather hope we finally get something able to take a hit or two. I expected much better thaan those pathetically weak fuzzballs." Previously the dwarf hadn't given much thought to the others' motivations, but it became increasingly clear some of their reasons for being here were involuntary or semi-voluntary, thus hoping for an easy ride instead of seeking challenges like he did. He grunted in displeasure. Nothing he could do about that.
Despite its weakness he had collected the bigger fuzzball killed by his hammer. If they found nothing stronger behind the final door it would have to do as the first zombie he creates once he wields the power of necrocarnum.
Without much pomp he threw the door open, keeping his harpoon at the ready.
Spoiler: PbP
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2019-12-01, 05:44 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
The door swings wide revealing a dark room, the light shining into it from the party's various light sources, you all see several moldering tables casting long shadows across the far wall, you see rusty implements of iron lie scattered across tables, a strange rope swings lazily from a recess in the ceiling in the middle of the room, tiny rivulets of water flowing down its coarse surface, surrounded by free falling droplets of water. Underneath an old iron drain devours the falling liquid, surrounded by dark stains.
Among the tables, barely audible whispers immediately cease with the door's opening and three humanoid monsters raise themselves to their full height. Each standing over six and a half feet, grotesquely burly, eyes aglow with a dim red blaze. Their noses are long and flat, ears nubby and gnarled, jaws lined with jagged teeth. They growl a gravelly grumble in unison. They wear patchwork iron armor and raise their makeshift iron implements as they prepare for combat.
Initiative:
Hobgoblins (1d20+1)[15]
Aertre (1d20+3)[5]
Geraldo (1d20+2)[7]
Orchid (1d20+2)[19]
Solstafir (1d20+3)[11]
Levyk (1d20+0)[20]
Thanquil (1d20+3)[18]
Orchid, Levik, and Thanquil have initiative.
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2019-12-02, 02:48 AM (ISO 8601)
- Join Date
- Sep 2017
- Location
- Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
Third fight. Now! It was time for Levyk to show the others, that he can fight (and hit). He focuses on one of the bugbears. With everything he has, physically and divine, he fuels his attack and charges.
Spoiler: OOCAttack modifier:
Bab: +1
Charge attack: +2
Strength with Rage: +4
Power Attack: -1
Smite evil: +3
=+9
(1d20+9)[14]
Damage:
1d10
Str: +6 (two handed)
Smite evil: +1
Power Attack: +2
=1d10+9
(1d10+9)[12]
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2019-12-02, 02:53 AM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Leeds, UK
Re: Aegis' Dungeoncrawler In-Character
Thanquil shuddered as the door opened on what looked to be a horrific torture chamber inhabited by monstrous hobgoblins. He starts to take a step back but holds himself thinking I will not show fear. Then for strength he begins to sing a song of the old heroes that his brother taught him. Taking courage from the song and the memories of his brother he holds fast, drawing his bow and nocking an arrow in preparation to shoot.
Spoiler: ActionsStarts bardic music to Inspire Courage, the party gains a +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls.
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2019-12-02, 09:37 AM (ISO 8601)
- Join Date
- Jul 2017
Re: Aegis' Dungeoncrawler In-Character
"Why!?" Orchid shouts in a mix of annoyance and disappointment that there were actually hostiles behind the door.
"Grease!" She shouts, while going through the casting motions. Soon, grease appears under the feet of her enemies.
Spoiler: OOCGrease requires a DC 14 Reflex save.Last edited by QuadraticGish; 2019-12-02 at 09:38 AM.
My posting may be slowed due to new job.
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2019-12-02, 07:27 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
Reflex Saves:
Hobgob 1 (1d20+1)[8]
Hobgob 2 (1d20+1)[18]
Hobgob 3 (1d20+1)[12]
Levyk, empowered by Thanquil's song, rushes out from the gap past Solstafir, his waraxe making its way into hobgoblin flesh, finding a gap in the armor between the creature's neck and shoulder, the hobgoblin gurgles briefly as blood spills onto the ground, mixing with the grease below.
The other two Hobgoblins slip on the suddenly greased stone, collapsing prone as they track the dwarf's reckless onslaught, their companions gore darkening their complexion further as they are spattered by a rain of blood.
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2019-12-02, 07:33 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Aegis' Dungeoncrawler In-Character
Feeling the slickness of the stone beneath them, but able to reach Levyk, they swing their weapons at awkward angles, mustering as much force as they can from their disadvantageous position.
Spoiler: AttacksHobgob 1 (1d20-2)[2]
On a result of 18 (1d20-2)[10] to confirm
Dealing (1d8+1)[9] damage plus (1d8+1)[3] on a critical hit.
Hobgob 3 (1d20-2)[16]
On a result of 18 (1d20-2)[15] to confirm
Dealing (1d8+1)[8] damage plus (1d8+1)[2] on a critical hit.
One of the rusty makeshift iron weapons finds its way into Levyk's side, tearing open his flesh, leaving a great gash as crimson lifeblood seeps down to join the foul ichor of Levyk's slain foe. Levyk takes 8 damage.
All players may act.
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2019-12-02, 09:33 PM (ISO 8601)
- Join Date
- May 2016
- Gender
Re: Aegis' Dungeoncrawler In-Character
After seeing Levyk get wounded by one of the dungeon's denizens, Geraldo also charges in to try to bring a swift end to the prone creature. Drawing upon his various studies and recent experiences, he attempts to strike a lethal blow.
Spoiler: Charge the GobCharge attack using an inspiration point
(1d20+12)[17]
If the attack connects, will use an inspiration point on damage
(1d12+6)[13]
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2019-12-02, 10:27 PM (ISO 8601)
- Join Date
- Apr 2013
Re: Aegis' Dungeoncrawler In-Character
Aertre's face darkens as the scene unfolds and her arm jerks up, almost of its own accord. The air crystalizes in front of her outstretched fingers and a bullet of ice hurtles toward one of the sprawled assailants before bouncing toward its companion.
"Die!" she cries, in a voice a good bit deeper than its usual pitch. A gust of wind swirls around her, and for a moment she actually seems to gain in stature — or perhaps she just stood up straighter.
Spoiler: Rolls
(1d20+3)[23] Ray of Frost touch attack vs. Goblin 1 (or both 1 and 3, if they're adjacent, using Leraje's Ricochet ability), for (1d3+3)[4]
Last edited by infomatic; 2019-12-02 at 10:49 PM.
"My advice to you, my violent friend, is to seek out gold and sit on it."
— The Dragon, to Grendel
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2019-12-02, 11:57 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Heidelberg, Germany
- Gender
Re: Aegis' Dungeoncrawler In-Character
Solstafir joined the fray, storming into the room with heavy footsteps, reaching for his trusted axe as the harpoon clattered to the ground. If he had any misgivings about striking at an opponent lying on the ground it didn't show, driving the axe down with a vicious chop.
SpoilerStone Bones because why not have even more DR
attack - (1d20+6)[24] slashing damage - (1d10+4)[8]
On hit Levyk heals 2 HP from my Martial Spirit stance.
Spoiler: PbP
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2019-12-03, 04:27 AM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Leeds, UK
Re: Aegis' Dungeoncrawler In-Character
Upon seeing the savage wound dealt to Levyk, Thanquil rushes forward and casts Lesser Vigor, granting Levyk Fast Healing 1 for 11 rounds.