Results 121 to 150 of 435
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2020-03-19, 12:19 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
I think two-tone purple will give a more natural effect, unless it's a really desaturated pink. Though you could probably make either work.
Certain areas are in "Shelter In Place", which is closer to lockdown than self-quarantine. Estimates is that it'll get more strict before it gets less.
Glad you think so! What do you play, how long have you been playing?
He's... alright. 2 Attacks is meh, his double and quad are alright but situational. Good defense, good triple, good damage (though again, only 2 dice). I think the Sphiranx is by far the stronger of the two new additions to Allies.
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2020-03-19, 01:11 PM (ISO 8601)
- Join Date
- Dec 2019
- Location
- San Diego
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
It's a joke, friends! Nobody was harmed in the course of our game.
I really love the Sphiranx model, and he's got some really impressive control powers. What does his Quad do? It's covered up on the Online Store.
That said, 240 points is not nothing - does he fit in better with your Cypher Lords or Corvus Cabal? What do you end up leaving out to squeeze him in, and do you think he takes up the slack for his points?Check out my miniature painting log! Trying to update weekly.
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2020-03-19, 02:52 PM (ISO 8601)
- Join Date
- Aug 2017
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Figured that the warcry monster I like the most was the lesser interesting one.
On a non-warcy Hydra note, I was thinking of running a Hydra/Kharybdyss heavy Anvilgard army. Probably not very good, but what are good picks to include there?
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2020-03-19, 03:10 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
The quad is insane - pick an enemy within a number of inches equal to the value of the Ability. It can't activate this turn. Being able to turn off a fighter for no dice roll is nuts, and the cat isn't bad in combt anyways.
I could see using the Crusher in Cabal, where I have a lot of little chumps to run around with, but I don't see a huge amount of "need" for either in a list. Both have uses, whether you'd like a tanky beatstick or a tricky cat.
A Kharibdyss can make a reasonable horde-killer with the -2 bravery Bloodline and it's own innate horde clearing, but most blobs have ways to ignore or reduce bravery tests anyways. The Hydra is fine as a nice little deathball, not as much as a Dragon but reasonable for the points. Anvilgard is clearly the best if you're going to take one, though, might as well get impact hits on a 2+.
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2020-03-19, 09:15 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Oh good.
An an ex-medical personnel who worked on wards:
You isolate someone who is vulnerable.
You quarantine someone who is a (potential) danger to others.
Breaking quarantine is a huge deal.
If you've got the App, my plan was:
Genestealer Cults Flesh for the underbelly,
and Mulberry for the scales.
My friend is doing that exact thing.
As always, 'big Monsters as Battleline' sounds fun, but it means you end up with an army with like, ten models in it, so you can't really hold Objectives (Remember those, 40K? The things that make the game interesting?).
Due to Anvilgard being Anvilgard, you want to go Aelf-heavy...Almost mono-race, and, really, it's the only City that really wants to. I've said it before and I'll say it again; Sorceresses are one of the best models in the book, with bonuses to cast Empowered Endless Spells, that's what you're gonna run. You also need to fuel your Sorceresses. The best and cheapest unit for this job, are Darkshards. 'Sorceress and Darkshards' are an auto-include for most Cities' lists, but in Anvilgard, it's especially so.
Dragons are way better than Hydras or Kharybdiss. So I strongly suggest at least one. Sorceress or Dreadlord. Doesn't matter. Both are strong.
Drakespawn Knights are 'pretty good'.
Scourgerunner Chariots wreck face, especially if you've got a lot of them.
The SC! Anvilguard box would be really strong if it didn't have Scourge Privateers in it. Still, if you're buying a Hydra (the SC! box doesn't give you instructions to build it, but you can work it out easily enough) and a Scourgerunner Chariot anyway, you may as well pick up a box of Privateers and a Fleetmaster for like, $10.
Depending on the amount of Shooting you have, you may want to invest in a Knight-Azyros.
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2020-03-20, 02:28 AM (ISO 8601)
- Join Date
- Aug 2017
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
I have a sorceress and some crossbow elves (the old plastics, still serviceable) So I was thinking of including those anyway.
Drakespawn knights are good? That is interesting to me, I thought they were medicore. I guess their price drop helped?
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2020-03-20, 02:47 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Oxford, UK
- Gender
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2020-03-20, 03:05 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Going back to my notes...No. They're not good. I just thought they were good 'cause I saw a list with a butt-ton of them. But in reality, what drove the list was triple Dragons. Derp. It doesn't matter what your Battleline is if you're running three Dragons with Empowered Emerald Lifeswarm.
No. Drakespawn Knights are fairly bad. The only thing they have going for them is their 3+ Save, but lots of Heavy Cav. would have that.
My bad.
If you found the right bits, why not? Those Sea Dragon Cloaks are dope.
I've seen somebody try and claim that the (optional) Hand Crossbows, count as Repeater Crossbows. But I absolutely see why some people wouldn't accept that, especially given how effective Darkshards can be.
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2020-03-20, 03:24 AM (ISO 8601)
- Join Date
- Aug 2017
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
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2020-03-20, 06:40 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Colour basecoat.
Spoiler: Hydra
Hindsight being 20/20, I absolutely would not have put this thing together before painting it.
I'm also very glad that Anvilgard is not my City of choice, so I wont ever be required to paint more than one of these, because this Hydra is for DND.
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2020-03-20, 08:40 AM (ISO 8601)
- Join Date
- Oct 2012
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2020-03-20, 09:41 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
According to the app, I'm gonna end up drybrushing the flesh with Slaanesh Grey, and the scales the normal purple; Xereus and Genestealer.
I'm not sure Slaanesh Grey is the way to go, but I definitely don't want it more pink than it already is...So maybe a really dull purple actually is the right choice. Maybe the App is right? ...Who could've guessed.
but I always do it anyways because I play a bunch more than I paint.
There was no reason for me to put the Hydra together straight out of the box. Except, y'know...It's big and pretty, and I want to see it!
I dun goof'd.
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2020-03-21, 07:52 AM (ISO 8601)
- Join Date
- Jan 2008
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2020-03-21, 01:21 PM (ISO 8601)
- Join Date
- Oct 2012
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2020-03-21, 01:50 PM (ISO 8601)
- Join Date
- Aug 2017
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2020-03-21, 03:29 PM (ISO 8601)
- Join Date
- Dec 2019
- Location
- San Diego
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Looks great, Cheese! I agree that it's smoothed out a bit and looks more naturalistic, effectively grounding a fantasy creature. Which app are you using?
Check out my miniature painting log! Trying to update weekly.
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2020-03-22, 01:43 PM (ISO 8601)
- Join Date
- Oct 2012
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2020-03-22, 09:38 PM (ISO 8601)
- Join Date
- Dec 2019
- Location
- San Diego
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Oh, cool! I found it on the store. I'll try it on out.
Check out my miniature painting log! Trying to update weekly.
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2020-03-23, 01:25 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
The more I look at it, the more I realised that I've just painted Slaanesh colours.
I was originally going to paint the fins yellow, for a contrast colour. But now you've gone and made me want to make it 'natural'
Spoiler: Just Another Australian Animal Being Aggressive
Maybe I'll end up painting it like my Tyranids (which are also purple), I guess.
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2020-03-23, 02:24 PM (ISO 8601)
- Join Date
- Aug 2017
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Which australian animals aren't agressive?
In old world news: Kislev! https://www.warhammer-community.com/...mepage-post-2/
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2020-03-23, 06:06 PM (ISO 8601)
- Join Date
- Dec 2019
- Location
- San Diego
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Nothing wrong with purple! It's the color of nobility for a reason.
The Kislev updates are pretty fun - I like the character design, although the ice weapons look very high-fantasy to me. I was never that up on Old World lore (the only books I read were the first six Gotrek and Felix, which I really enjoyed, and the fluff in my brother's, friends, and my army books), but what I loved was the low-fantasy, footslogging element of Fantasy Battles. Even with the more fantastical races like Lizardmen and Ogres there was a griminess to the whole thing that still worked for me - all the rust on the Ogre's weapons and their one arm covered in blood, for example. But it's way to early to start forming opinions, I suppose. I imagine they're going to a have a few of these character design posts every couple months to keep us interested but that actual miniatures and game itself are years away, yet.Check out my miniature painting log! Trying to update weekly.
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2020-03-23, 09:52 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Just recently placed an online order for a pile of Daughters of Khaine, so I could stay in and avoid stores. My planned list is for a 1000 point army, but its a good start I hope.
Spoiler: Bloody Girlz
Bloodwrack Medusa
Slaughter Queen
10 Witch Aelves
10 Witch Aelves
5 Blood Stalkers
20 Heartrenders
Don't know how they are doing lately, but I'm mostly just going to be playing with Seraphon, a bit of LoN, and maybe eventually some Warclans or Mawtribes. So I'm hoping it all goes well. This is mostly just going to be off Battlescribe lists and the free rules. Don't yet have the Generals Handbook, but I figure I can probably find the missions online.
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2020-03-24, 06:11 AM (ISO 8601)
- Join Date
- Aug 2017
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
As much as I love the look of Blood Stalkers, they just aren't great. Blood Sisters on the other hand are good. (the melee snakes in case names confuse you). The heartrenders are better off split, as you will be setting them up during the game to pelt a specific hero with spears. Mages and other support choices are prime targets. Not sure if a 20-girl block helps here.
Slaughter Queen you want on a Shrine. Shrine is a very useful support/combat unit, as it gives +1 to saves and the statue can be animated (and will be animated turn 3+ with the allegiance abilities) for more damage output.
I would do this
Spoiler: Blood for the Blood Queen!
Leaders
Hag Queen on Cauldron of Blood (300)
Bloodwrack Medusa (140)
- General
Battleline
5 x Blood Sisters (140)
20 x Witch Aelves (240)
- Pairs of Sacrificial Knives
Units
10 x Khinerai Heartrenders (180)
Bloodwrack Medusa makes Blood Sisters battleline. Hag Queen gives either the snakes or elves witchbrew for buffs, Medusa buffs the same unit with the -1 rend spell (and +1 damage if you have higher bravery. Remember that the statue on the Cauldron gives +1 bravery). Hag Queen gets the Murder prayer that gives 6s to hit double hits. Heartrenders deepstrike in the back to pick out some support target or annoying foe.
Witch Aelves can also be split in 2x10 but I'm not sure how useful splitting them up is. Might be more useful in spreading threats and screening. Mathwise, bucklers are slightly better than double knives, as you get more survivability with the +1 to saves, and a slight chance at dealing mortals on 6s to save (before modifiers such as rend) Sisters of Slaughter can also be ran but I haven't used those yet, but they are interesting.
Bookwise I recommend the small rulebook over the Generals Handbook. Points are online, GHB gets a new version each year, and the small book has more missions and also contains realm rules, realm artefacts/spells and generic allegiances in a easier to carry package. Battletome: Daughters of Khaine is important for allegiance rules (spells, artefacts, prayers, etc.)
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2020-03-24, 08:29 AM (ISO 8601)
- Join Date
- Oct 2012
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
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2020-03-24, 09:59 AM (ISO 8601)
- Join Date
- Aug 2017
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2020-03-24, 01:05 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Unfortunately I am already committed to 20 of the winged aelves, and the version of Battlescribe I had when I placed the order was missing the bit of code to make Blood Sisters battleline. I really don't like the shine model, but if its so good, I might have to grit my teeth and build it. I updated Battlescribe this morning and its fixed the missing code, so I can very much fix the Witch Aelves into a big mob of 20 and take Blood Sisters over Blood Stalkers. But I'm stuck with the 20 winged models, so if I'm avoiding the shrine, given I already stole the Khaine statue to use as an Avatar on its own base, I might as well instead use the Heartrenders in 2 units of 10. Later additions to the army will be a final box of Witches for a mob of 30, and a few more snakes. Snakes and Harpies are the two main model reasons I chose DoK, so as long as both are usable I'm fine with saving up for them. I really do like the Blood Stalkers though, is there any way to run/support them, or a particular foe they can actually work against, if I get the chance to try to counter list? And are Lifetakers worth it at all, in case I want to split those 20 winged models into two units of 10 or I actually do build the shrine?
Order is still in the mail, so I got time to still work the list. Once it arrives, I will have 2 boxes of Witch Aelves, 4 boxes of Khinerai, 1 box of Melusai, as well as the shrine. The Hag Queen, Slaughter Queen, and Medusa are all already built. So is the Avatar, so I hope the Shrine is workable without the statue attached or able to have the statue on a base ride on the back. Didn't order the book, was going to be relying on Battlescribe to start, but it will eventually be picked up. Might add it to the order that will flesh out the Blood Sisters and top off the Witches. But that's going to be a while, need to let the bank account rest for a bit and refill.
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2020-03-24, 04:38 PM (ISO 8601)
- Join Date
- Aug 2017
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Hrm.. Well, you can do without the Blood Cauldron. It is simply pretty useful to have (and a nice centerpice). Avatar on its own is... funky. Until turn 3 (the third blood rite), you need to spend a prayer to animated it. If this fails, it won't do anything. He is still a good beatstick otherwise.
For the winged ladies it might be interesting to build 10 or so as the melee variant. Those can be quite cool if you charge them and put Mindrazor on them. They can be damage 3 if they have more bravery than their foe.
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2020-03-25, 12:04 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Put together my Blood Bowl box + Dark Elves as part of my "build everything while under Quarantine" process. Now I have a desire to actually play the game, since these models are great and I love board games like this. Really contemplating picking up a few more teams from a third party seller that's still shipping right now...
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2020-03-25, 04:35 PM (ISO 8601)
- Join Date
- Dec 2019
- Location
- San Diego
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
I've always admired Blood Bowl from afar. Do you have a local league you think you could join?
Check out my miniature painting log! Trying to update weekly.
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2020-03-25, 08:28 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: Age Of Sigmar II: I Can't Believe It's Not Magic!
Got my package in, and have started building the snakes and canaries. Going with spear snakes, as well as 10 spear canaries. Not sure if I will go with sickle canaries for the other 10 or just get a second squad of spears. With the 20 witches I have I think they will all be the knife and shield, though as far as I can tell if I go double knife I can get up to like 5 attacks on each model. The whip girls look neat, but their only bonus lets them auto charge by way of pile in range of 6", while knife girls have bonuses from being near their leaders which they should be anyway to get their prayers and spells.