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Thread: (OOC) New Bedford by Night II
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2022-01-15, 07:47 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2022-01-16, 11:56 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
It will be a collaborative roll. Each player makes a Dex/wits + larceny roll with goal of 7 successesSpoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-01-16, 04:32 PM (ISO 8601)
- Join Date
- Nov 2018
Re: (OOC) New Bedford by Night II
Sorry, miss cued that and rolls for both DEX + Wits. Trying again.
* post roll count doesn't match databaseLast edited by GKnightBC; 2022-01-16 at 04:33 PM.
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2022-01-16, 04:34 PM (ISO 8601)
- Join Date
- Nov 2018
Re: (OOC) New Bedford by Night II
Wits + Larceny = (4d10)[9][2][7][1](19) 10s? (4d10)[4][8][4][2](18)
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2022-01-16, 05:13 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Not looking great. That brings the net successes to two, and only a few more players to roll.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-01-16, 09:08 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) New Bedford by Night II
Wits+larceny+willpower (4d10)[5][7][6][9](27)
ten again (4d10)[7][4][5][5](21)
Hmph, we are not cut out for this it seemsLast edited by Daishain; 2022-01-16 at 09:08 PM.
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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2022-01-17, 10:38 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Brings the total up to three with just Ladorak rolling last... maybe will be up his alley though. Anyone want to spend a WP or maybe have a Gift that they'd want to roll for to gain some bonus successes???
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-01-17, 02:22 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Let's try that. Spending last Wp point.
(3d10)[7][5][5](17)
Any 10s
(3d10)[3][3][4](10)
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2022-01-22, 03:51 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Joanna is down a WP, and the pack is unfortunately no better for it.
I'll give Joanna a WP towards her Bone: Lone Wolf, so she stays at one.Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-01-23, 04:50 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
Blaze is going to search for past history of the woman Pure they interacted with, the one posing as a university professor. Former aliases, locations, online photos, etc.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2022-01-25, 02:43 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Okay, rolling for Ladorak... (2d10)[8][10](18)
and for Kara I guess... (3d10)[5][10][6](21)
Also, how is Kara better at Larceny then Solo???
EDIT: That brings the total to six successes, just one short of goal. Anyone else want to spend a WP???Last edited by Bennosuke; 2022-01-25 at 02:44 PM.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-01-25, 06:38 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2022-01-25, 06:43 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
Well that was disappointing. Blaze will spend a wp: (3d10)[8][5][3](16)
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2022-01-25, 08:26 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
As a rule, I don't give 10 agains to NPC characters or characters I'm controlling. That's been consistent for a while across most of the games. But... assuming that second roll is Blaze using a WP for three dice... that's the 7 successes we need.
Blaze is down to 2WPLast edited by Bennosuke; 2022-01-25 at 08:27 PM.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-01-30, 05:13 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
10 again + assist: (2d10)[6][2](8)
Additional 10s(3d10)[1][2][4](7)TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2022-02-09, 09:50 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Int 3 + Occult 0 + 1
(4d10)[7][8][5][6](26)
Any 10s
(4d10)[9][7][9][2](27)
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2022-02-12, 06:44 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
If untrained in a mental skill you get a -3 modifier, which drops that to 0 successes... unless you want to spend a WP or take a dramatic failure...
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-02-21, 06:48 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Just a few rolls (3d10)[9][8][4](21) and (3d10)[7][9][5](21)
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-02-21, 07:14 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Presence 3 + Intimidate 0
(3d10)[5][5][5](15)
Any 10s
(3d10)[4][10][10](24)
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2022-02-22, 09:32 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Initiative
(1d10+7)[11]
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2022-02-23, 08:49 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Rolling initiative and attack for Brock (1d10)[3](3) +4 and (3d10)[6][8][10](24)
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-02-27, 02:08 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Contested roll vs. Turner's Str + Brawl to attempt to Disarm. Looks like I have to Control Weapon before I Disarm, or do both on an Exceptional Success
Str 2 + Brawl 1 + Urshul 2
(5d10)[6][5][2][3][8](24)
Any 10s
(5d10)[3][3][7][10][3](26)
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2022-02-27, 07:28 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Rolling contested str + brawl for Brock (5d10)[2][1][10][1][5](19)
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-03-02, 09:58 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Breaking point roll for Brock (4d10)[9][6][9][5](29)
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2022-06-05, 01:34 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Int 3 + Science 0
(3d10)[2][4][10](16)
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2022-06-05, 01:34 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Forgot to add another roll for any 10s
(3d10)[1][7][3](11)
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2022-06-19, 10:10 AM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Int 3 + Computers 1
(4d10)[3][6][3][1](13)
Any 10s
(4d10)[4][3][3][2](12)
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2022-07-02, 08:01 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Looking for other Uratha in the venue. Just in case.
Wits 3 + Composure 3 + Hishu 1
(7d10)[1][10][6][6][2][5][2](32)
Any 10s
(7d10)[9][2][1][6][2][6][9](35)
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2022-07-10, 10:39 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
I assume I can spend that last point of Willpower. Because she wants to make a good impression.
(3d10)[2][7][4](13)
Any 10s
(3d10)[4][4][8](16)
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2022-07-14, 06:37 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Yikes, no luck with those rolls Haval. Joanna is down to 0 WP. As an aside, while I admit to not keeping as good enough track of blood and bone as I should, I would suggest maybe replacing Blood Monster? I haven't seen that part of Joanna at all, and you might be able to get some WP back for playing into a part of her personality/character you've portrayed more. Not saying you have to, just a thought.
Alright, that's 10/10 successes. However, I think I am still waiting for Daishain/Bear's roll. I'm going to wait for that before moving things forward.Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)