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  1. - Top - End - #391
    Titan in the Playground
     
    Thundercracker's Avatar

    Join Date
    Oct 2011
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    Singapore

    Default Re: (OOC) New Bedford by Night II

    Quote Originally Posted by Bennosuke View Post
    I count one success from Haval.
    Wits + larceny : (3d10)[5][6][2](13)
    10 again: (3d10)[6][7][9](22)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  2. - Top - End - #392
    Titan in the Playground
     
    SamuraiGuy

    Join Date
    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    It will be a collaborative roll. Each player makes a Dex/wits + larceny roll with goal of 7 successes
    Still 1 success after Haval and TC
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  3. - Top - End - #393
    Dwarf in the Playground
     
    DruidGuy

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    Nov 2018

    Default Re: (OOC) New Bedford by Night II

    Sorry, miss cued that and rolls for both DEX + Wits. Trying again.

    * post roll count doesn't match database
    Last edited by GKnightBC; 2022-01-16 at 04:33 PM.

  4. - Top - End - #394
    Dwarf in the Playground
     
    DruidGuy

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    Nov 2018

    Default Re: (OOC) New Bedford by Night II

    Wits + Larceny = (4d10)[9][2][7][1](19) 10s? (4d10)[4][8][4][2](18)

  5. - Top - End - #395
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Not looking great. That brings the net successes to two, and only a few more players to roll.
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  6. - Top - End - #396
    Ettin in the Playground
     
    RedWizardGuy

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    Jul 2014

    Default Re: (OOC) New Bedford by Night II

    Wits+larceny+willpower (4d10)[5][7][6][9](27)
    ten again (4d10)[7][4][5][5](21)

    Hmph, we are not cut out for this it seems
    Last edited by Daishain; 2022-01-16 at 09:08 PM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
    Guides, tables, and other useful tools for 5E D&D

  7. - Top - End - #397
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Brings the total up to three with just Ladorak rolling last... maybe will be up his alley though. Anyone want to spend a WP or maybe have a Gift that they'd want to roll for to gain some bonus successes???
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  8. - Top - End - #398
    Ettin in the Playground
    Join Date
    May 2017

    Default Re: (OOC) New Bedford by Night II

    Let's try that. Spending last Wp point.

    (3d10)[7][5][5](17)
    Any 10s
    (3d10)[3][3][4](10)

  9. - Top - End - #399
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Joanna is down a WP, and the pack is unfortunately no better for it.

    I'll give Joanna a WP towards her Bone: Lone Wolf, so she stays at one.
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  10. - Top - End - #400
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Blaze is going to search for past history of the woman Pure they interacted with, the one posing as a university professor. Former aliases, locations, online photos, etc.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  11. - Top - End - #401
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Okay, rolling for Ladorak... (2d10)[8][10](18)

    and for Kara I guess... (3d10)[5][10][6](21)

    Also, how is Kara better at Larceny then Solo???

    EDIT: That brings the total to six successes, just one short of goal. Anyone else want to spend a WP???
    Last edited by Bennosuke; 2022-01-25 at 02:44 PM.
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  12. - Top - End - #402
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Quote Originally Posted by Bennosuke View Post
    Okay, rolling for Ladorak... (2d10)[2][1](3)

    and for Kara I guess... [roll1]

    Also, how is Kara better at Larceny then Solo???

    EDIT: That brings the total to six successes, just one short of goal. Anyone else want to spend a WP???
    Don’t solo and Kara get 10 again?
    (2d10)[2][1](3)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  13. - Top - End - #403
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Well that was disappointing. Blaze will spend a wp: (3d10)[8][5][3](16)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  14. - Top - End - #404
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    As a rule, I don't give 10 agains to NPC characters or characters I'm controlling. That's been consistent for a while across most of the games. But... assuming that second roll is Blaze using a WP for three dice... that's the 7 successes we need.

    Blaze is down to 2WP
    Last edited by Bennosuke; 2022-01-25 at 08:27 PM.
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  15. - Top - End - #405
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    10 again + assist: (2d10)[6][2](8)

    Additional 10s(3d10)[1][2][4](7)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  16. - Top - End - #406
    Ettin in the Playground
    Join Date
    May 2017

    Default Re: (OOC) New Bedford by Night II

    Int 3 + Occult 0 + 1
    (4d10)[7][8][5][6](26)
    Any 10s
    (4d10)[9][7][9][2](27)

  17. - Top - End - #407
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    If untrained in a mental skill you get a -3 modifier, which drops that to 0 successes... unless you want to spend a WP or take a dramatic failure...
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  18. - Top - End - #408
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Just a few rolls (3d10)[9][8][4](21) and (3d10)[7][9][5](21)
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  19. - Top - End - #409
    Ettin in the Playground
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    May 2017

    Default Re: (OOC) New Bedford by Night II

    Presence 3 + Intimidate 0
    (3d10)[5][5][5](15)
    Any 10s
    (3d10)[4][10][10](24)

  20. - Top - End - #410
    Ettin in the Playground
    Join Date
    May 2017

    Default Re: (OOC) New Bedford by Night II

    Initiative
    (1d10+7)[11]

  21. - Top - End - #411
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Rolling initiative and attack for Brock (1d10)[3](3) +4 and (3d10)[6][8][10](24)
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  22. - Top - End - #412
    Ettin in the Playground
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    May 2017

    Default Re: (OOC) New Bedford by Night II

    Contested roll vs. Turner's Str + Brawl to attempt to Disarm. Looks like I have to Control Weapon before I Disarm, or do both on an Exceptional Success

    Str 2 + Brawl 1 + Urshul 2
    (5d10)[6][5][2][3][8](24)
    Any 10s
    (5d10)[3][3][7][10][3](26)

  23. - Top - End - #413
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Rolling contested str + brawl for Brock (5d10)[2][1][10][1][5](19)
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  24. - Top - End - #414
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Breaking point roll for Brock (4d10)[9][6][9][5](29)
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

  25. - Top - End - #415
    Ettin in the Playground
    Join Date
    May 2017

    Default Re: (OOC) New Bedford by Night II

    Int 3 + Science 0
    (3d10)[2][4][10](16)

  26. - Top - End - #416
    Ettin in the Playground
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    May 2017

    Default Re: (OOC) New Bedford by Night II

    Forgot to add another roll for any 10s
    (3d10)[1][7][3](11)

  27. - Top - End - #417
    Ettin in the Playground
    Join Date
    May 2017

    Default Re: (OOC) New Bedford by Night II

    Int 3 + Computers 1
    (4d10)[3][6][3][1](13)
    Any 10s
    (4d10)[4][3][3][2](12)

  28. - Top - End - #418
    Ettin in the Playground
    Join Date
    May 2017

    Default Re: (OOC) New Bedford by Night II

    Looking for other Uratha in the venue. Just in case.

    Wits 3 + Composure 3 + Hishu 1
    (7d10)[1][10][6][6][2][5][2](32)

    Any 10s
    (7d10)[9][2][1][6][2][6][9](35)

  29. - Top - End - #419
    Ettin in the Playground
    Join Date
    May 2017

    Default Re: (OOC) New Bedford by Night II

    I assume I can spend that last point of Willpower. Because she wants to make a good impression.

    (3d10)[2][7][4](13)

    Any 10s
    (3d10)[4][4][8](16)

  30. - Top - End - #420
    Titan in the Playground
     
    SamuraiGuy

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    Mar 2013

    Default Re: (OOC) New Bedford by Night II

    Yikes, no luck with those rolls Haval. Joanna is down to 0 WP. As an aside, while I admit to not keeping as good enough track of blood and bone as I should, I would suggest maybe replacing Blood Monster? I haven't seen that part of Joanna at all, and you might be able to get some WP back for playing into a part of her personality/character you've portrayed more. Not saying you have to, just a thought.

    Alright, that's 10/10 successes. However, I think I am still waiting for Daishain/Bear's roll. I'm going to wait for that before moving things forward.
    Spoiler: Games I am Currently Running
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    San Francisco by Night (Vampire the Requiem 2E)

    New Bedford by Night (Werewolf the Forsaken 2E)

    New Orleans by Night (Changeling the Lost 2E)

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