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Thread: (OOC) New Bedford by Night II
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2021-01-16, 06:49 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2021-01-16, 09:23 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) New Bedford by Night II
All right, skimmed through both, didn't see any red flags other than Jeremy's 0 strength which ought to be a 1. Looks like they're both set up with their own strengths that the current group is lacking and not overlapping with each other by too much.
I would like to see a bit more of Joanna's personality/background, but otherwise I'm fine with this."No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2021-01-16, 09:46 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Background was here if you didn't see it. Moved it to a google doc for ease of storage. Hopefully the link works. I'll write up a personality paragraph as well.
https://docs.google.com/document/d/1...it?usp=sharing
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2021-01-17, 12:00 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
I'm pretty sure the strength thing was just an accident on Mythweaver. I really hate Mythweaver because it's too easy to accidentally change the sheet while just trying to scroll through things. I think I remember that happening with Karl's character sheet way back when.
There should be a locked, and an editing mode for those character sheets. If I'm given the link to your sheet on Mythweaver, I could accidentally change things. It's just a little frustrating.
I think the only other thing I am seeing is that Jeremy Coppers needs his trigger (though I may have missed it on the sheet).
@Haval: For Trigger "The Other" I'm not going to call spirits as an Other, but I will call the Idigam as it's not really truly a spirit and is about as "other" as you can get in Werewolf; if that sounds fair to you.Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-01-17, 12:39 PM (ISO 8601)
- Join Date
- May 2017
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2021-01-18, 10:57 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Ok, my most recent IC post includes a part for each of the new characters! Welcome to the game!
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-01-25, 01:43 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Wits 3 + Empathy 1
(4d10)[9][2][9][8](28)
Any 10s
(4d10)[3][1][4][4](12)
Would a skill speciality of Empathy (Motives) work here? Although maybe I don't need it.Last edited by Haval; 2021-01-25 at 01:44 PM.
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2021-01-25, 01:57 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Yes, it would.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-01-25, 02:17 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
So skill specialty 1 + area of expertise 1
(2d10)[8][4](12)
Any 10s
(2d10)[5][1](6)
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2021-01-30, 05:31 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) New Bedford by Night II
presence+persuasion (4d10)[7][10][8][6](31)
ten again pool (4d10)[5][8][4][6](23)"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2021-02-03, 09:51 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Going to let werewolf keep going but let me know if you want me to butt in
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-02-09, 09:15 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
I think I'm going to let the PCs keep discussing. I will leave it to Bear or Blaze to address their thoughts on whether or not this is a spirit riding.
But please let me know if you want to move out of this scene and if there is any particular avenue you want to start with.Last edited by Bennosuke; 2021-02-09 at 09:15 AM.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-03-01, 09:27 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
Is my assumption about a little dark fountain / pond thing being able to create Essence for the deep fishes to eat reasonable / correct? I figure we can put it below ground where Peaquod was hanging out before we let him loose.
Last edited by Thundercracker; 2021-03-01 at 09:28 PM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2021-03-02, 12:08 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
I think it's fine. Overall the book is pretty vague on this. I think in general it either has to be a significant structure or tied in some way to a significant event or emotion, which may be hard to conceptualize in regards to creating a fountain or pool... so my suggestion would be to instead have its creation affiliated with something like a punk rock christening, like the band performs some ritual music after it is built or something similar, maybe each player burns a point of Essence?
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-03-02, 05:57 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2021-03-02, 07:50 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Sounds good. Redacted further comment as I'm an idiot.
Last edited by Bennosuke; 2021-03-02 at 07:51 PM.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-04-02, 04:54 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Going to roll as well just in case
Tracking (Wits 3 + Survival 1 + Urhan 4)
[rollv]8d10[rollv]
Any 10s
(8d10)[4][1][2][8][8][7][4][3](37)
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2021-04-02, 04:55 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Messed up the code
(8d10)[6][2][2][6][10][8][8][4](46)
With Honed Senses three successes is an exceptional successLast edited by Haval; 2021-04-02 at 05:01 PM.
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2021-04-11, 09:30 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
https://static.wixstatic.com/media/e...5dea56000.webp
Huh, I blanked on this being a real place. I suppose we have smaller mobility carts for the elderly but I've never seen anyone just driving golf carts around.Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-04-13, 09:41 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
dex + firearms: (8d10)[10][8][8][5][3][10][4][6](54)
10 again: (8d10)[9][5][1][7][3][10][10][9](54)
dex + firearms: (8d10)[1][8][3][3][1][9][3][6](34)
10 again: (8d10)[7][6][6][5][8][6][9][7](54)
Edit: Oops, wrong game. It's late, cut me some slack. let me keep those roles tho? :)Last edited by Thundercracker; 2021-04-13 at 09:46 AM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2021-04-13, 09:46 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Leave your rolls. Solid results
Last edited by Bennosuke; 2021-04-13 at 09:47 AM.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-04-22, 08:52 AM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Actually isn't it keep going as long as you get 10s
(1d10)[2]
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2021-04-22, 08:55 AM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
There's actually another one there if it matters
(1d10)[4]
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2021-04-24, 08:35 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Rolling for Kara with a staggering 9 dice (9d10)[5][2][9][2][10][5][6][6][6](51)
Also @Haval, you can always just use the extra dice from your 10 again pool rather than rolling over and over as long you have enough dice in that pool. Also, for Joanna's exceptional success (8 freaking successes) I'll give you a choice of one of the following three conditions: Inspired (Jo is inspired by joining The Anchor Wolves and feels compelled to do her best as a new member. She gains an exceptional success on 3 successes when doing something for a pack mate or the pack as a whole), Steadfast (Jo feel steadfast in her new role as a pack member, and when she fails a roll you can choose to convert it into a single success), or Symbolic Focus (Jo is filled with the symbolic essence of the rite she just took part in, and will gain an exceptional success with 3 successes when dealing with spirits)Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-04-24, 12:53 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
I generally try not to post when people at work keep interrupting me but it doesn't always work out. Wasn't expecting to roll that well.
Taking symbolic focus because that spirit yelled at her before. I'll add it to my sheet when I'm at home.
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2021-04-24, 04:30 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
Sounds good. For what it is worth, I keep track of all that stuff in the character boxes in the first page of this thread, though you are also welcome to keep track on your own sheet.
Sorry to hear about work. I share my office with my colleague right now, which means we can collaborate a lot more, but it also means I sometimes can't get as much done, and I'm definitely less inclined to try to post when she's around.Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-05-17, 01:22 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
Wits 3 + Survival 1 + 4 for Urhan
(8d10)[4][2][4][7][8][4][3][10](42)
Honed Senses for an exceptional success for three successes
10 again
(8d10)[9][8][6][3][10][10][5][6](57)
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2021-05-17, 07:05 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) New Bedford by Night II
You said three successes, but I count four
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2021-05-17, 08:34 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) New Bedford by Night II
Wits 2 Surivvial 1 Urhan 4 = (7d10)[6][6][8][4][8][10][9](51)
10 again: (7d10)[6][8][5][7][8][8][7](49)TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2021-05-17, 08:59 PM (ISO 8601)
- Join Date
- May 2017
Re: (OOC) New Bedford by Night II
That's a Gift by the way. I maybe should have been clearer.
Gift of Hunting: Hone'd Senses 'The Uratha achieves an exceptional success on Perception rolls with three successes instead of five.' (137)
Edit - I may have miscounted as well. If there's another success I'll take itLast edited by Haval; 2021-05-18 at 01:09 PM.