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  1. - Top - End - #31
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    I'm going to move the pack back to base for continued discussion with only two replies to the question about what to do next, both saying go bck to the factory. IC post coming now.
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  2. - Top - End - #32
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    For those who may have missed it, I want to invite you to join our Discord server, which can be used for OOC and casual communications as needed!

    So here is my link to the dedicated discord server
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  3. - Top - End - #33
    Ogre in the Playground
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    Default Re: (OOC) New Bedford by Night II

    Quote Originally Posted by Bennosuke View Post
    For those who may have missed it, I want to invite you to join our Discord server, which can be used for OOC and casual communications as needed!

    So here is my link to the dedicated discord server
    I keep getting a message that the invite is invalid. Stupid discord. Hehe I'm troubleshooting.
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

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  4. - Top - End - #34
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    I've created a new link in case the old one expired or whatever.
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  5. - Top - End - #35
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    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    To refresh my memory, gathras were to let the computer spirit have access to internet etc, and plant a garden. Did I miss anything?
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  6. - Top - End - #36
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    Sorry for the delayed response.

    My bad in that Blaze has fulfilled his Gathra to the computer spirit, but yes the other is to plant a new "garden" for the Tannis root. This is actually something that may be beneficial for the Anchor Wolves, as the Beshilu and the Plague spirit seem to steer clear of the plant.

    EDIT: Not posting IC to let others respond (as there isn't really anything for me to add ATM)
    Last edited by Bennosuke; 2020-03-06 at 08:53 AM.
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  7. - Top - End - #37
    Ogre in the Playground
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    Default Re: (OOC) New Bedford by Night II

    10 Again for Kara's reaching through the Gauntlet.

    (1d10)[1]
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

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  8. - Top - End - #38
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    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Let me know when Blaze reaches the locus, since that is his destination.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  9. - Top - End - #39
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    I'm sorry in case I am misunderstanding. The locus is at the dock. Blaze and the others came from the locus and were passed by Kara who is now at the locus. I think you can assume Blaze can get back there in a negligible amount of time.

    EDIT: @ERULASTO: not that it really matters, but Kara's Harmony is actually 8 right now! The roll's math should have been 10- Harmony (8) + Locus (2) + Modifier for crossing into the shadow during the day (-2)=2d10. Kara's first dice was an 8 so she still crosses over.
    Last edited by Bennosuke; 2020-03-08 at 10:42 AM.
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    San Francisco by Night (Vampire the Requiem 2E)

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  10. - Top - End - #40
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    Just some rolls (2d10)[7][8](15)
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  11. - Top - End - #41
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    Rolling for Bear's 10 agains [roll0]
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  12. - Top - End - #42
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II



    Okay, seriously don't know what is going on here. Trying again (4d10)[9][6][2][9](26)
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  13. - Top - End - #43
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    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Not spending essence, what’s the roll?
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  14. - Top - End - #44
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    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Crossing over: (3d10)[3][3][5](11)

    10 again; (3d10)[4][5][3](12)

    Edit: looks like Blaze is staying put.
    Last edited by Thundercracker; 2020-03-08 at 08:22 PM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  15. - Top - End - #45
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    @TC and Ladorak: Could spend a WP for 3 extra dice on this roll. Alternatively, Blaze can just try Reaching again. I won't make you keep rerolling till you get a success, he will just show up "Late" relative to those who succeed on their first roll.
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  16. - Top - End - #46
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    RedWizardGuy

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    Default Re: (OOC) New Bedford by Night II

    I think bear's wise enough to believe such visions normally at least. But is it a vision or just the LSD is what he would have to be wondering right now.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  17. - Top - End - #47
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    That’s fine. I think we are essentially waiting on Bear’s reply to move things forward.
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  18. - Top - End - #48
    Ogre in the Playground
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    Default Re: (OOC) New Bedford by Night II

    Hey folks. We've just been notified of a few COVID-19 patients coming in to our ER tonight. Given the circumstances, I won't be able to make a post tonight. I will have a post up ASAP later today when my shift ends.

    Thanks!
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

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  19. - Top - End - #49
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    Sorry for the delays. It looks like based on posting it's time to move things along. So I am going to call an end to the scene here. I will update this post with XP distribution shortly as I run through the aspirations ect.

    Thank you for the patience. I hope everyone is safe, healthy, and not going out of their minds. These are very strange times, and I hope these games can be a source of amusement, friendship, or at the very least distraction during it all. Please PM me if you need time away or if there is anything I/we an help with.

    EDIT:
    As always please feel free to advocate for beats I may have missed, or WP that should have been gained as part of the Bone and Shadow Anchors.


    As always, all players gain one beat for completing the scene. A prior beat was distributed for killing Silent Fang and learning more about the Harbor Wolves so I am not awarding one yet. The players all get 2 beats towards securing their territory as part of the Hisil raid that led to a number of Beshilu being killed and a bunch of Tannis root being obtained. This distributes a total of three beats.

    *Blaze: Already awarded a beat for making the computer spirit his second touchstone. While he never really got around to it, I will give Blaze an additional beat for hacking. This gives Blaze 4 beats, putting him at 3 beats and 3 xp
    *Bear: I'll give Bear a beat for pack unity as part of the coordinated assaults they executed against SIlent Fang, and the Beshilu at the Harbor Wolves property. Please consider updating your Aspirations. Bear gets a total of four beats, putting him at 1 beat and 5 xp.
    *Kara: Kara gains an additional beat for using her acid trip to find out more about the Lune prophecies. SHe gains a total of 4 beats for 2 beats and 2 xp
    *Solomon: Solomon gains an additional beat towards looting the trove for killing Silent Fang. This aspiration is resolved and needs to be replaced. Solomon gains a total of 4 beats as well, placing him at 3 beats and 1xp

    IC post coming shortly. Let me know if you are spending XP or updating Aspirations!
    Last edited by Bennosuke; 2020-03-18 at 08:17 AM.
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  20. - Top - End - #50
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    Sorry for the double post, but we are actually closing out Act 2 as well and starting Act 3 as we are nearing the end of the first story arch and preparing for the final showdown with The Beshilu and their master. So I am going to refill everyone's WP and Essence, and everyone gains one additional beat. All conditions are lost. This will be reflected in the Character Boxes
    Last edited by Bennosuke; 2020-03-18 at 08:21 AM.
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  21. - Top - End - #51
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    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Blaze will have spent some time to purify the locus. Not sure of the roll though as I’m afb.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  22. - Top - End - #52
    Ogre in the Playground
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    Default Re: (OOC) New Bedford by Night II

    Hello from the front lines!

    I apologize for the delay in posting the last couple days. I've been working so much OT to help staff our ER during this crazy time. I've actually got the night off - finally - and am trying to get caught up.
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

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  23. - Top - End - #53
    Ogre in the Playground
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    Default Re: (OOC) New Bedford by Night II

    Ten Again!

    (1d10)[6]
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

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  24. - Top - End - #54
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    @TC: Blaze can use his Resonance Shaper merit, which requires an extended action with Manipulation + Occult, but he gets the 9 again for this I believe. Blaze has made one go at this already, banking only 2 successes. He needs a total of 10 successes.

    Also, a while back I think we discussed Blaze purchasing a dot of Academics but we never "went through with the transaction". Let me know if you want to make any XP expenditure.

    @Erulasto: Hope you are getting some rest and are feeling better.
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  25. - Top - End - #55
    Ogre in the Playground
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    Default Re: (OOC) New Bedford by Night II

    I've been in and out of sleep all night. Feeling totally dead on my feet. Pulled so many long shifts the last few days. Ugh.

    By my count, that beat you just gave me moves Kara to 4 beats and 2 experience.
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

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  26. - Top - End - #56
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    Correct, I've already updated her character box with the beat at the front of the OOC thread.
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  27. - Top - End - #57
    Ogre in the Playground
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    Default Re: (OOC) New Bedford by Night II

    Quote Originally Posted by Bennosuke View Post
    Correct, I've already updated her character box with the beat at the front of the OOC thread.
    I've updated it on my end too!

    Getting to the point where I might soon look at spending some of that sweet, sweet experience!
    "Even in these chains, you can't stop me!" - In This Moment, Big Bad Wolf

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  28. - Top - End - #58
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    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Quote Originally Posted by Bennosuke View Post
    @TC: Blaze can use his Resonance Shaper merit, which requires an extended action with Manipulation + Occult, but he gets the 9 again for this I believe. Blaze has made one go at this already, banking only 2 successes. He needs a total of 10 successes.

    Also, a while back I think we discussed Blaze purchasing a dot of Academics but we never "went through with the transaction". Let me know if you want to make any XP expenditure.

    @Erulasto: Hope you are getting some rest and are feeling better.
    Oh I thought we did, if not let's do that. I'm still trying to save up for the fetish rite which is four dots, so that'll be the next purchase after the first dot of academics.

    Resonance Shaper to purify the (golf course?) locus. I've got access to the book again so it looks like I can make one roll per day for a locus, let me know if I can make some more rolls this week.
    (6d10)[7][10][3][7][6][10](43)
    10 again: (6d10)[5][6][10][2][8][1](32)
    Last edited by Thundercracker; 2020-03-19 at 08:27 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  29. - Top - End - #59
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    SamuraiGuy

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    Default Re: (OOC) New Bedford by Night II

    Ok, two XP spent to gain a dot of academics. However, Blaze also gains a beat towards his aspiration of purifying the locus leaving him with 0 beats and 3xp. Updated on your character box.

    You are correct regarding 1 roll a day, so yes you can work on it daily. I count two more successes, leaving Blaze with 4/10 successes. Let me know if you want to spend a WP for 3 extra dice.
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  30. - Top - End - #60
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    Thundercracker's Avatar

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    Default Re: (OOC) New Bedford by Night II

    Quote Originally Posted by Bennosuke View Post
    Ok, two XP spent to gain a dot of academics. However, Blaze also gains a beat towards his aspiration of purifying the locus leaving him with 0 beats and 3xp. Updated on your character box.

    You are correct regarding 1 roll a day, so yes you can work on it daily. I count two more successes, leaving Blaze with 4/10 successes. Let me know if you want to spend a WP for 3 extra dice.
    (6d10)[5][5][2][9][6][4](31)
    9again: (6d10)[10][10][2][2][7][9](40)
    (6d10)[10][1][2][5][7][9](34)
    9again: (6d10)[5][5][4][1][6][5](26)
    (6d10)[4][1][8][9][8][6](36)
    9again: (6d10)[3][2][10][5][10][6](36)
    (6d10)[9][9][5][10][10][1](44)
    9again: (6d10)[9][10][2][10][4][9](44)
    (6d10)[9][8][3][3][9][9](41)
    9again: (6d10)[7][3][9][5][1][6](31)
    (6d10)[10][4][8][9][8][7](46)
    9again: (6d10)[5][7][6][9][7][5](39)

    Edit: looks like three more days and it’s done. Blaze will then free up to start working on the garden and whatever else needs to be done (did we want to purify something else?)
    Last edited by Thundercracker; 2020-03-19 at 09:33 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

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