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  1. - Top - End - #61
    Ogre in the Playground
     
    Daemon

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    Default Re: Ruins of Azlant IC

    With the aquatic fey occupied with Lightburn, and the napping Marius rescued by Jessica, Taz focuses on the canoe. She adjusts her grip to hold the canoe tightly, then reverses her bouyancy with aquakinesis, and tryies to drag the downed vessel to the surface with her.

    Spoiler: Actions
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    Adjust bouyancy to float

    Rounds of breath remaining before drowing: 29/38.


    Spoiler: Character Details
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    Tazmara Stonesong
    F NG Dwarf Kineticist (Aquakineticist), Level 1, Init 2, HP 13/13, NL 1, Speed 20
    AC 15, Touch 12, Flat-footed 13, CMD 13, Fort 6, Ref 5, Will 1, CMB +1, Base Attack Bonus 0
    PBS Water Blast +3 (1d6+6, x2)
    Heavy Pick +1 (1d6+1, x4)
    Studded Leather (+3 Armor, +2 Dex)
    Burn 0/7

  2. - Top - End - #62
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    ElfRangerGuy

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    Default Re: Ruins of Azlant IC

    "Need help," Laurelata shouted while she kept an eye out for any new movement in or around the settlement.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  3. - Top - End - #63
    Ettin in the Playground
     
    u-b's Avatar

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    Default Re: Ruins of Azlant IC

    Jessica jumps off the dock, grabs Marius and gets his head above the water. That is an easy thing to do considering the depth allows to have her own head above the water too while standing firmly on the sea floor below. Lightburn lands a solid bite on the opponent, which endures it better than Hewitt might have expected, suffering only 3 damage. Tazmara drags the lifted canoe halfway onshore, leaving its former inhabitant to those already involved, which currently constitutes mainly a lone Lightburn.

    The tiny thing counterattacks Lightburn, pinching the wolf's nose painfully for 1 damage, but missing with the second claw.

    Spoiler
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    Quote Originally Posted by Spore View Post
    The currently sleeping Marius does too. Good thing he can hold his breath for so long.
    I am not sure whether holding one's breath requires conscious effort. I could perform some research and make decision, but let's say being actively saved is just as well. Two move actions do get Marius out of the water, but he seems to be safe as he is.

    Two move actions to drag the canoe completely onshore, but it's not readily going anywhere if you leave it as is.

    The opponent has no reach, so moves into Lightburn's square to attack, provoking an AoO from Lightburn only.

    Lightburn AoO: (1d20+3)[13] (1d6+2)[7]
    Opponent claw: (1d20+3)[22] for (1d3-2)[0]
    Opponent claw: (1d20+3)[7] for (1d3-2)[0]

    Now that the canoe is out of the way, the restriction on the number of concurrent attackers against the opponent should be considered lifted.

    => Party
    Last edited by u-b; 2020-03-03 at 09:00 AM.

  4. - Top - End - #64
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    DaOldeWolf's Avatar

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    Default Re: Ruins of Azlant IC

    Hewitt waited patiently. At the very least, it seemed like the creature was under control for the moment though he hoped that the battle would resume soon. Lightburn continued his attacks, he had to take it down to prove himselfthough he was going to complain about the conditions with Hewitt later since the battle had left him with a bad taste.

    Spoiler: OOC
    Show

    (1d20+3)[18] (1d6+2)[3]

    Lightburn Outsider Eidolon 1 NG HP 11 / 11 Speed 40 ft Init 2 AC 12 Fort 3 Ref 4 Will 2 CMB +3 BAB 1 Bite 3 (1d6+2, x2) Str 14 (2) Dex 14 (2) Con 13 (1) Wis 10 (0) Int 7 (-2) Cha 11 (0)
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  5. - Top - End - #65
    Ogre in the Playground
     
    Daemon

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    Default Re: Ruins of Azlant IC

    Since only the wolf was still fighting, Taz knew she had to get back in the fray. Taking deep gulps of air, she latches the grappling onto the canoe. She then shouts to Laurelata, "SHORE THIS," then dives back under the waves, sinking like a rock and moving back toward the fey.

    Spoiler: Actions
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    Swift: hook / drop grappling
    Standard: adjust bouyancy to sink to the bottom
    Move: move back to the battle

    Rounds of breath remaining before drowing: 37/38.

    Spoiler: Character Details
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    Tazmara Stonesong
    F NG Dwarf Kineticist (Aquakineticist), Level 1, Init 2, HP 13/13, NL 1, Speed 20
    AC 15, Touch 12, Flat-footed 13, CMD 13, Fort 6, Ref 5, Will 1, CMB +1, Base Attack Bonus 0
    PBS Water Blast +3 (1d6+6, x2)
    Heavy Pick +1 (1d6+1, x4)
    Studded Leather (+3 Armor, +2 Dex)
    Burn 0/7

  6. - Top - End - #66
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    ElfRangerGuy

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    Default Re: Ruins of Azlant IC

    Laurelata rushed in, grabbed the rope and tried to pull the Canoe to the shore. Grunting to pull the weight the dwarf seemed to pull with ease, she tried to move the Canoe onto the sand.

    Spoiler: OOC rolls
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    Not sure if it's needed, but if it is, strenght check: (1d20)[12]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  7. - Top - End - #67
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    DaOldeWolf's Avatar

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    Default Re: Ruins of Azlant IC

    Hewitt decides it is time to assist. He goes to help with Marius and try to wake her up. Hopefully, they could get Marius back in action.

    Spoiler: OOC
    Show

    Hewitt will try to slap Marius to end the sleep while trying to avoid doing lethal damage.
    (1d20+0)[12]
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  8. - Top - End - #68
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    Default Re: Ruins of Azlant IC

    Jessica finishes hauling Marius far enough that waves won't put his face under water. "We've got the canoe, just get out of the water!" she calls, hoping that her companions can escape without unnecessary injury. She holds Marius' head up while Hewitt tries to wake him.

  9. - Top - End - #69
    Ettin in the Playground
     
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    The wolf bites again, for no apparent effect. Tazmara goes back underwater to re-join the fight. Laurelata drags the canoe onshore. As she does, she notices a hole in the bottom (which is now on the top since the canoe is still upside-down). Hewitt slaps Marius' face while Jessica keeps it above the water. Marius wakes up and, after a very short time, seems to come to a conclusion regarding what has happened to him and become aware of the fact that the fight's still ongoing.

    Underwater, Lightburn is pinched for 1 more damage.

    Spoiler
    Show
    Opponent claw: (1d20+3)[21] for (1d3-2)[0]
    Opponent claw: (1d20+3)[6] for (1d3-2)[0]

    => Party
    Last edited by u-b; 2020-03-04 at 11:34 AM.

  10. - Top - End - #70
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    Spore's Avatar

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    Default Re: Ruins of Azlant IC

    Marius wakes up, stands up and draws his next best weapon, a dagger. He thanks his father mentally for strapping him down with all those things he thought superfluous just two weeks ago. He enters melee again.

    Now, let's carve this crab up. I'm hungry for some.

    Spoiler
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    free action to activate freebooter's bane again.
    move action to stand up.
    another move action to get into melee and draw weapon
    AoO to protect the next ally that could be hit: (1d20+5)[18] (1d20+5)[6]
    Though I prefer to keep one AoO of my three for when it moves away.

  11. - Top - End - #71
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    DaOldeWolf's Avatar

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    Default Re: Ruins of Azlant IC

    Hewitt ecides to head back now that he had managed to wake up his teammate. No reason to swarm the creature in the water. He would leave the job to Lightburn and the rest. Lightburn proceeds to keep attacking the creature until it could be put down or it decided to retreat.

    Spoiler: OOC
    Show

    Bite(1d20+3)[13] Damage(1d6+2)[5]

    Lightburn Outsider Eidolon 1 NG HP 9 / 11 Speed 40 ft Init 2 AC 12 Fort 3 Ref 4 Will 2 CMB +3 BAB 1 Bite 3 (1d6+2, x2) Str 14 (2) Dex 14 (2) Con 13 (1) Wis 10 (0) Int 7 (-2) Cha 11 (0)
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  12. - Top - End - #72
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    ElfRangerGuy

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    Default Re: Ruins of Azlant IC

    With the canoe onshore, Laurelata goes back to watching the village. She was sure she had seen movement earlier and she hoped that with the distraction, this person or persons would think it was safe to move again. She kept an eye out for the fight though, just in case she needed to help there.

    Spoiler: OOC actions
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    perception to the land side mostly: (1d20+7)[23]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  13. - Top - End - #73
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    Farmerbink's Avatar

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    Default Re: Ruins of Azlant IC

    Jessica shakes her head in sad confusion as Marius charges back into the surf. "But why? IT didn't do anything but defend its little home." She watches with a sort of stoic confusion as her companions swarm amongst the waves. Unlike Laurelata, she remains mostly unaware of the state of things up the gentle slope behind her.

  14. - Top - End - #74
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    Daemon

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    Default Re: Ruins of Azlant IC

    Taz shifts her footing on the seafloor and moves to flank the creature with Marius and Lightburn. She then swings her heavy pick at the tiny crabdog fey when it is distracted by Lightburn attempts to bite it.

    Spoiler: Actions
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    Move: adjust to flank with Marius
    Standard: Attack w/ Heavy Pick (1d20+3)[12] Damage: (1d6+1)[5]

    Rounds of breath remaining before drowing: 35/38.

    Spoiler: Character Details
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    Tazmara Stonesong
    F NG Dwarf Kineticist (Aquakineticist), Level 1, Init 2, HP 13/13, NL 1, Speed 20
    AC 15, Touch 12, Flat-footed 13, CMD 13, Fort 6, Ref 5, Will 1, CMB +1, Base Attack Bonus 0
    PBS Water Blast +3 (1d6+6, x2)
    Heavy Pick +1 (1d6+1, x4)
    Studded Leather (+3 Armor, +2 Dex)
    Burn 0/7

  15. - Top - End - #75
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    Spore's Avatar

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    Default Re: Ruins of Azlant IC

    The squids from before could also be defending themselves. By drowning ME. the ranger shouts at the amicable priest.

  16. - Top - End - #76
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    Default Re: Ruins of Azlant IC

    The party fights the crabdog fey even though some question it and some look the other way. No progress is made in any of those endeavors. The crabdog fey pinches Lightburn's nose again for 1 more damage. That really starts to annoy the wolf because you only have so much of nose and you normally have better uses for it. At least Marius' intervention saves the wolf from the second attack, otherwise this fight against the tiny opponent would be even more disappointing.

    Spoiler
    Show
    Opponent claw: (1d20+3)[23] for (1d3-2)[1]
    Opponent confirm: (1d20+3)[16] for (1d3-2)[-1]
    Opponent claw: (1d20+3)[13] for (1d3-2)[1]
    Marius aid another AoO: (1d20+5)[25] +2 to Lightburn's AC against second attack

    => Party
    Last edited by u-b; 2020-03-06 at 11:13 AM.

  17. - Top - End - #77
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    DaOldeWolf's Avatar

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    Default Re: Ruins of Azlant IC

    Lightburn lets its master know about the almost complete lack of progress agaisnt the crab abomination. Lightburn was starting to think they were losing a battle even with their advantages. Hewitt decides its best to look at this from a different perspective. "I dont think we are managing anything against the creature. Does anyone know about what it is or what its weakness maybe. Or if it isnt possible for us to beat, look for an alternative.". While waiting, he commands Lightburn attack one last time. If it didnt work, he could consider suggesting retreating.

    Spoiler: OOC
    Show

    Bite: (1d20+3)[11] Damage: (1d6+2)[5]

    Lightburn Outsider Eidolon 1 NG HP 8 / 11 Speed 40 ft Init 2 AC 12 Fort 3 Ref 4 Will 2 CMB +3 BAB 1 Bite 3 (1d6+2, x2) Str 14 (2) Dex 14 (2) Con 13 (1) Wis 10 (0) Int 7 (-2) Cha 11 (0)
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  18. - Top - End - #78
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    ElfRangerGuy

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    Default Re: Ruins of Azlant IC

    "Let's try getting it out of it's comfort zone," Laurelata said. She grabbed the rope and grappling hook she had used to get the Canoe out of the water and started swinging. Then she let go, trying to hook the critter and drag it out of the water.

    Spoiler: OOC actions
    Show

    I'm not sure if this will work, but I'm going to try to use the grappling hook at the end of the rope to … well, grapple the critter and then drag it out of the water. I assume it's a ranged touch attack to hook the critter and then a strength check to get it out of the water. Please do add bonusses and penalties as needed. I've already added in the -2 from the ranged attack, as I assume it also counts for this type of attack.

    attack roll: (1d20+1)[13]
    strength check: (1d20)[16]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  19. - Top - End - #79
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    Spore's Avatar

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    Default Re: Ruins of Azlant IC

    This thing is annoying. We need to deal with it later. Go, I will hold the line. Marius says before stabbing at the creature again.

    Spoiler
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    (1d20+5)[10]
    (1d4+4)[5]

  20. - Top - End - #80
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    Daemon

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    Default Re: Ruins of Azlant IC

    Knowing that the creature seemed to be shedding the blows with ease, Taz makes one last attempt. Knowing the potency of her forceful water blasts for chipping rocks, and performing feats of strength her body could never handle, she raises her palm at the creature and channels the other worldly water jet through her. She tries to blast the creature before fleeing combat.

    Spoiler: Actions
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    Standard: Attack w/ water blast (1d20-3)[16] (+3-4(in melee combat)-2(underwater)) Damage: (1d6+6)[12]
    Move: leave battle

    Rounds of breath remaining before drowing: 33/38.

    Spoiler: Character Details
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    Tazmara Stonesong
    F NG Dwarf Kineticist (Aquakineticist), Level 1, Init 2, HP 13/13, NL 1, Speed 20
    AC 15, Touch 12, Flat-footed 13, CMD 13, Fort 6, Ref 5, Will 1, CMB +1, Base Attack Bonus 0
    PBS Water Blast +3 (1d6+6, x2)
    Heavy Pick +1 (1d6+1, x4)
    Studded Leather (+3 Armor, +2 Dex)
    Burn 0/7

  21. - Top - End - #81
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    u-b's Avatar

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    Default Re: Ruins of Azlant IC

    The crabdog fey easily evades both Lightburn's bite and Marius' stab. Laurelata manages to land the grappling hook somewhere near it and Lightburn, but did not yank it for fear of hurting the later. A slow pull seems to do nothing much. Then Tazmara blasts a powerful jet of water right at the tiny creature, which is promptly washed away and seems to be drifting unconsciously through the water when and where the jet ends.

    Spoiler
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    Combat over. Further actions?

  22. - Top - End - #82
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    ElfRangerGuy

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    Default Re: Ruins of Azlant IC

    "What the crap was that," Laurelata asked as she pulled the rope and the hook back in, "the Canoe is ruined by the way. And I think I saw some movement in the village a while ago. We better proceed with the utmost caution."

    She looked at the village again, trying to see what had made the movement. And then she checked in the Canoe to see if they could salvage it if needed.

    Spoiler: OOC perception
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    perception test: (1d20+7)[9]
    Last edited by farothel; 2020-03-08 at 12:57 PM.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  23. - Top - End - #83
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    Default Re: Ruins of Azlant IC

    Spoiler: Craft (woodworking, shipbuilding or similar) 10 OR Perception 15
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    The hole in the canoe seems to be fairly local. Upon closer inspection it seems to have been made from inside with some edged weapon or tool.
    Spoiler: Craft (woodworking, shipbuilding or similar) 10 OR Profession (sailor) 10
    Show
    Other than having the hole, the canoe seems pretty solid. Definitely could be repaired given the adequate tools.

  24. - Top - End - #84
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    Spore's Avatar

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    Default Re: Ruins of Azlant IC

    Marius inspects the canoe. It can be repaired. However someone sabotaged the ships. I assume an attack with agents from within. If we find people, we have to stay cautious. Marius points at the hole in the canoe, being larger on the inside than the outside, a clear indication that it was sunk from inside.

    A bit of hot tar and a few wedges, and the thing is as good as new.

    Now, for the way ahead. I think we scout out the area. Anyone suited for this? I am trained as a scout. My armor makes me a bit sluggish however.

  25. - Top - End - #85
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    ElfRangerGuy

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    Default Re: Ruins of Azlant IC

    "I can be quite stealthy if I have to," Laurelata said, "I can join you. And yes, we have to be careful, as there was some movement in the village."
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  26. - Top - End - #86
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    Default Re: Ruins of Azlant IC

    "I wouldnt say that I am trained in art of stealth. I suppose the rest of us stay here in the meantime. Lightburn could use some healing in the meantime. He took some damage from the last battle. " Hewitt replies before bringing up an important fact about their situation. "Just be sure to be careful. If what we have seen so far is any indication, there might be more enemies at the village."
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  27. - Top - End - #87
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    Default Re: Ruins of Azlant IC

    Marius nods at Hewitt. Yes, however you are best suited further back, my small friend. You weren't too eager in the frontlines. The ranger straps his shield to his backpack, which he leaves in the shore. Good idea, Laurelata. I take the left side, and you scout the right. We look around for about 15 minutes, then we return. You, if we do not return, you can use your hound and push onwards. If we get spotted, we signal you via whistling.

    Marius bows elegantly before the half-elf: After you.

  28. - Top - End - #88
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    Daemon

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    Default Re: Ruins of Azlant IC

    After the creature falls, Taz gives a quick glance at where the fey was nestled under the canoe in case the little creature has procured anything of value. Then she surfaces and climbs back onto the dock. Within moments she is dry again and joins the others.

    To Lauraleta, she says what little she knows of the creature, "that was some sort of aquatic fey, but more than that I cannot say."

    To Marius, "I've always had sharp eyes, but that is where my scouting prowess ends. I could join you in case things go surface," Taz absentmindedly injects the dwarven colloquialism, "but I'm not particularly steathy."

    Spoiler: Actions
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    Perception to see if there is treasure: (1d20+5)[14]

  29. - Top - End - #89
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    ElfRangerGuy

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    Default Re: Ruins of Azlant IC

    "Stay here with the others and secure our ride back," Laurelata told the dwarf, "but please do come running when we call."
    She also left her backpack with the rest of the group, just keeping her weapons with her. Then she moved of towards the right, wanting to check out the village and the movement she had seen there. And she assumed that Marius would be more of a woodland scout where she was more of an urban scout, even though she did know how to move around in the forest. She kept her rapier drawn and ready though, just in case

    Spoiler: OOC actions and rolls
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    Laurelata will move into the village and check it out house by house.
    stealth: (1d20+6)[13]
    perception: (1d20+7)[10]
    Last edited by farothel; 2020-03-09 at 02:22 AM.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  30. - Top - End - #90
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    Default Re: Ruins of Azlant IC

    Leaving the rest of the party on the beach some 200 feet from the partially complete wall marking the edge of the village, Laurelata and Marius head uphill along the well-worn trail. Seven canvas pavilion tents were set up to the right of it, large enough to shelter two to three people each. All but two tents have collapsed due to wind, rain, and lack of maintenance. The two that remain standing lean haphazardly and do not appear to have been entered for a long time. Grass has begun to grow around them. For now, you leave them be.

    The nearest building just to the right of the trail is constructed of mud bricks on a wooden frame. The western portion is of the structure is enclosed by four walls. This section has a single open window on the south side, with a canvas curtain hung across the opening. The single entrance is a wooden door, standing slightly ajar, on the southern end of the eastern face of the building. A ten-foot extension connects to the building on the east side. This extension has only a northern wall and is otherwise just a roof sheltering the space below, which is open to the outside. Underneath this cover is a forge with an exhaust flue directly above it, a worktable covered in metal scraps, a small tub of black water, and a partially sheltered anvil. Obviously, this is the village's smithy. The outdoor worktable is covered with a few blacksmithing tools and pieces of metalwork, such as weapons, tools, or farming implements abandoned halfway through being forged or repaired.

    Marius hears some quiet activity inside the building.

    Spoiler: Survival 20
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    The trail is well-worn, but seems to have been unused for the last couple of weeks.
    Spoiler
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    The slope is not really steep, but let's say moving uphill is still at half speed, so no running in that direction. Running in the reverse direction could be done just fine.

    Last edited by u-b; 2020-03-09 at 05:22 AM.

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