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  1. - Top - End - #91
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    Farmerbink's Avatar

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    Default Re: Ruins of Azlant OOC

    I also imagine you both know where we went, even if it wasn't announced. Our investigations are the opposite of secretive at this point. XD

  2. - Top - End - #92
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    Default Re: Ruins of Azlant OOC

    You try to be stealthy, and this is out of sight behind the wall from the smithy. Could be done, especially before you come inside, but I will resolve in the order of posting.

  3. - Top - End - #93
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    Spore's Avatar

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    Default Re: Ruins of Azlant OOC

    Well, if you can't be sneaky, at least be as OBVIOUS AS POSSIBLE for others to hide away.

  4. - Top - End - #94
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    Default Re: Ruins of Azlant OOC

    Quote Originally Posted by SanguinePenguin View Post
    Standard: Kinetic blast choker: (1d20+0)[14] Damage: (1d6+6)[8]
    That's one less than is needed to hit, but I've just remembered that I forgot to add the sickened condition because of being drunk to the choker's attacks, so let's make this hit and call it even. The choker is at 0 hit points now and it's Marius' turn.

  5. - Top - End - #95
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    ElfRangerGuy

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    Default Re: Ruins of Azlant OOC

    Time to get back together and get rid of the roaches, as soon as you're finished in the cottage with the choker.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  6. - Top - End - #96
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    Spore's Avatar

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    Default Re: Ruins of Azlant OOC

    Just fyi as I play a diplomacy inclined character in ub's other game. Generally ub plays by the rules, thus diplomacy requires a full minute of peaceful contact in order not to count as rushed (-20 to the check). Not trying to tell you how to RP, but generally I feel a post like that is too short to qualify for a diplomacy check.

    Also yes, go on and peek under the bed. You got a few hit points to spare.

  7. - Top - End - #97
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    Daemon

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    Default Re: Ruins of Azlant OOC

    @u-b: Could Taz use a pushing infusion (equivalent to a bull rush on top of damage) to try and flip the bed up (which is presumably providing cover for the ankheg)?

  8. - Top - End - #98
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    Default Re: Ruins of Azlant OOC

    Yes, that's fine. The bed provides cover for the ankheg and Marius provides cover for the bed (if you do it from his side, doing it from the other side risks hitting him with the flying bed), which has some low-to-moderate CMD, which I will determine if you roll poorly enough.

  9. - Top - End - #99
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    DaOldeWolf's Avatar

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    Default Re: Ruins of Azlant OOC

    Knowledge arcana roll: (1d20+5)[15]

    Time to identify a creature.
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  10. - Top - End - #100
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    Default Re: Ruins of Azlant OOC

    CAn you guys remember to use my bardic performance favored enemy Freebooter's Bane?

  11. - Top - End - #101
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    ElfRangerGuy

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    Default Re: Ruins of Azlant OOC

    Can I jump/tumble in through the window to avoid clogging the entrance (and the AoO)? If yes, what's the DC?
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  12. - Top - End - #102
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    Default Re: Ruins of Azlant OOC

    Acrobatics DC15 to make it two squares worth of movement. Failure spends the whole move action. The window is, let's say 10 feet from the ankheg nymph, so you won't be in melee unless you move into it, in which case you will be flanking with Marius if and when you have a melee weapon ready.

  13. - Top - End - #103
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    Daemon

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    Default Re: Ruins of Azlant OOC

    Oooo! A threat!

    Standard: Kinetic blast: (1d20-1)[19] Damage: (1d6+6)[11] Edit: The dice gods smile on me this day!

    @u-b (copied from IC post): Not sure if freebooter's bane applies to kinetic blasts - a ruling from DM would nice (fb mods not included in attack above):
    Quote Originally Posted by Freebooter’s Bane
    The freebooter and her allies gain a +1 bonus on weapon attack and damage rolls against the target. This ability applies only to allies who can see or hear the freebooter and who are within 30 feet of the freebooter at the time she activates this ability.
    Quote Originally Posted by Kinetic blast
    Kinetic blasts count as a type of weapon for the purpose of feats such as Weapon Focus.

  14. - Top - End - #104
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    Default Re: Ruins of Azlant OOC

    u-b, would you prefer for me to take control over the Celestial Viper (and rolls for its actions) or do you prefer to have control over cretures summoned by spells?
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  15. - Top - End - #105
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    Default Re: Ruins of Azlant OOC

    No need to waste a use of the ability now, Marius and Taz did a pretty good job on the monster. I'll write IC to that effect some time tomorrow. As for controlling summons, I prefer you do it with the assumption that there is no mindlink and so anything other than "attack an obvious opponent" will require a successful communication.

  16. - Top - End - #106
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    Default Re: Ruins of Azlant OOC

    Quote Originally Posted by SanguinePenguin View Post
    Not sure if freebooter's bane applies to kinetic blasts - a ruling from DM would nice
    I rule that it applies, and other such modifiers like inspire courage also apply if you come into them.

  17. - Top - End - #107
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    ElfRangerGuy

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    Default Re: Ruins of Azlant OOC

    Quote Originally Posted by Spore View Post
    [B][COLOR="#006400"]
    If the armor is +1, I trade 1 AC for 1 ACP. Unsure if it is worth it.
    The armour is the one Laurelata is wearing at the moment. I guess it's a +1 chainshirt, so indeed, you would loose 1AC.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  18. - Top - End - #108
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    Default Re: Ruins of Azlant OOC

    I thought we found a +1 chainMAIL. My mistake.

  19. - Top - End - #109
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    Farmerbink's Avatar

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    Default Re: Ruins of Azlant OOC

    Can we get a link to the colony map in the first OOC post? I'm having trouble finding it (largely due to forum issues, but still).

  20. - Top - End - #110
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    Default Re: Ruins of Azlant OOC

    And if any of you want. I could help with casting of detect magic too.
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  21. - Top - End - #111
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    Default Re: Ruins of Azlant OOC

    Quote Originally Posted by Farmerbink View Post
    Can we get a link to the colony map in the first OOC post? I'm having trouble finding it (largely due to forum issues, but still).
    Done. And here it is too.

  22. - Top - End - #112
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    ElfRangerGuy

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    Default Re: Ruins of Azlant OOC

    which buildings have we already done? I've checked A4 (equipment shed), A3 (food shed with roaches) and both A11 (barracks) buildings. We've done A5 (smithy) in group, but I'm not sure which ones you have done where you found that choker.

    I would say we move around in the village and go to A10 next and then back to A9-8-7 and -6 before we go outside of the village.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  23. - Top - End - #113
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    Farmerbink's Avatar

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    Default Re: Ruins of Azlant OOC

    The choker was A18.

    I... must have gotten off somewhere. For some reason I thought we were going around the south corner? Now that I look again, your statement makes more sense than what I had thought. (y)

    Have we cleared both barracks buildings? Maybe we need to hit the 2nd still. I don't feel confident assuming either way, from u_b's posts.

  24. - Top - End - #114
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    Spore's Avatar

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    Default Re: Ruins of Azlant OOC

    Unlike my character, I am bad with directions so I cannot help with that. I assume we checked both barracks because usually locations that are mentioned together only hold one "event" so to speak. And if ub decides to move the monsters around reacting to our movement, we truly cannot consider anything cleared anyhow.

  25. - Top - End - #115
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    Daemon

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    Default Re: Ruins of Azlant OOC

    Quote Originally Posted by u-b View Post
    Looking around through the barracks for both clues and items of value, Marius finds almost none of the former. The only thing remotely passing for a clue is that the colonists' disappearance did not involve packing their things and taking them along. Of those things that are left, Marius finds:
    - over two dozen sets of spare clothing (plus some spare boots, shoes, etc.)
    - the like amount of linen bedclothes and hay mattresses
    - a total of 119.1 gp in gold and (mostly) silver coinage
    - a well-made rabbit's foot talisman
    - what seems to be a wand

    Marius perception for barrack 1: (1d20+6)[20]
    Marius perception for barrack 2: (1d20+6)[26]
    Given the perception checks, yes, I think we've checked both.

    I agree with farothel's plan. Onto A10!

  26. - Top - End - #116
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    ElfRangerGuy

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    Default Re: Ruins of Azlant OOC

    I ROLLED A 1. DO YOU HEAR ME, I ROLLED A 1.

    Actually I rolled 3, but that's the one for the stealth.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  27. - Top - End - #117
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    ElfRangerGuy

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    Default Re: Ruins of Azlant OOC

    @u-b: how do you want to do this search? One roll for each room, one for the whole building, or something else?
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  28. - Top - End - #118
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    Default Re: Ruins of Azlant OOC

    If you are not in hurry, you can just take 20 for the whole building. Nothing animate will interrupt this search. I'll write the results some time tomorrow.

  29. - Top - End - #119
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    ElfRangerGuy

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    Default Re: Ruins of Azlant OOC

    okay, I'll do that (and I guess some others will be joining as I doubt we'll be splitting the party again).
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  30. - Top - End - #120
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    Farmerbink's Avatar

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    Default Re: Ruins of Azlant OOC

    know local: (1d20+1)[2]
    know history: (1d20+1)[2]

    Jessica speaks Azlanti (and has a rank in linguistics). Are there any letters or other markings on the compass that would identify it as Azlanti in origin?

    Holy cow. That makes a total of 4 from my last 3 d20 rolls. XD

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