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Thread: Best Wild Mage?
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2020-01-21, 02:30 PM (ISO 8601)
- Join Date
- Jan 2020
Best Wild Mage?
So, I'm going to be starting a Pathfinder campaign focused on Irresan. One of my players saw the Gamer: Dorkness Rising and fell in love with the Wild Mage Class. I know that this is a popular concept with two different versions of it between Pathfinder and 3.5. Which one do you thin is better? (Note, this is pathfinder first edition, so it's still fairly eeasy to port stuff between 3.5 and pathfinder) Or do you know of a homebrew or third party version that is even better?
P.S. I would also love having way too many table to choose from, so if you only know of some fun ones, feel free to share them.
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2020-01-21, 02:33 PM (ISO 8601)
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- Jan 2020
Re: Best Wild Mage?
I realized I should be a bit more specific. Which one is the is the easiest for a newer player and isn't useless/op? (Yes, I know spellcaster are always op jokes are going to start now)
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2020-01-21, 04:41 PM (ISO 8601)
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- Jan 2019
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- Santa Barbara, California
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2020-01-21, 05:29 PM (ISO 8601)
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- Jan 2016
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Re: Best Wild Mage?
3.5 Wild Mage doesn't really add much. Wild Magic is a very influential crapshoot, Random Deflector is worse than Abrupt Jaunt but still fairly good, and then you don't get any generally useful class features until level 10 when you can no-save screw over enemy casters.
Is the Pathfinder Wild Mage you mention the one from Spheres of Power? It's the only one I can find that isn't homebrew from a forum.Last edited by Kaiwen; 2020-01-21 at 05:30 PM.
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2020-01-21, 05:47 PM (ISO 8601)
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- May 2007
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- In the Heart of Europe
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Re: Best Wild Mage?
I only know of the Wild magic Optional Rules in PF, but they merely provide a table with results, not really a class (and no real Class features hence).....
A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2020-01-21, 05:59 PM (ISO 8601)
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- Jan 2016
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Re: Best Wild Mage?
Reading through the SoP Wild Mage, it seems like a flavorful slight downgrade to the base Thaumaturge.
You lose some useful invocations like Defensive Invocation and Empowered Attack/Defense, but in exchange you get to keep Wildfire up all the time as a buff rather than Soulfire sometimes as a neat bonus. You lose the opportunity to double-dip your forbidden lore bonus, but in general, that feels like a wash.
The one big change is exchanging Empowered Resistance at 15 for Defensive Maelstrom at 3. Sometimes-on 100% miss chance doesn't quite compare to always-on mettle. Even if it does fare better vs. rays, it does nothing vs. battlefield control. Even if it is a downgrade at level 15+, with Defensive Maelstrom coming in at level 3, I expect this to mostly come down to what levels you're playing at.
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2020-01-21, 06:23 PM (ISO 8601)
- Join Date
- Oct 2011
Re: Best Wild Mage?
As with all things, the 2e version is best. Nahal's Reckless Dwoemer is where it's at!
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2020-01-21, 07:22 PM (ISO 8601)
- Join Date
- Jul 2016
Re: Best Wild Mage?
I once took a flaw in 2e called "annoying follower." It was homebrew and it gave me an unkillable follower. Teleporting made it appear next to me immediately. Worse, my gm decided to screw with me and gave him wild magic. And, even worse, he was a quickling. Outrunning him was impossible. And he insisted on "helping" in combat. So much destruction.
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2020-01-21, 08:44 PM (ISO 8601)
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- Mar 2019
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- Texas
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Re: Best Wild Mage?
Well without knowing what exactly the player wants out of wild mage, I'm not sure what would constitute a better class.
Mongoose has the Chaos Mage, here's the handbook, to see if it's something that appeals.
The Illuminatus from Purple Duck Games, here's the endzeitgeist review, it got a 5 star seal of approval, but it's not actually a spellcaster, it has its own system. Maybe that's a problem, maybe not.
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2020-01-22, 12:02 AM (ISO 8601)
- Join Date
- Oct 2011
Re: Best Wild Mage?
Wow, I love it! I would so love to roleplay the desperation my character would feel when trying to prevent hostilities from erupting, knowing that he can never know just what might happen when his "helper" "helps". I'll probably never get to play in such a game, but still I can't help wondering about their relationship - is the follower a "gift" from the elven kingdom, a sibling, a romantic interest, a curse, or a condition of a back-ported Warlock class? So many fun possibilities!
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2020-01-22, 04:09 AM (ISO 8601)
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- Mar 2005
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Re: Best Wild Mage?
Arguably, the 3.5 Wild Mage’s major ability is powering arguments about how the Practiced Spellcaster feat interacts with the actual “Wild Magic” class ability
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2020-01-22, 11:42 AM (ISO 8601)
- Join Date
- Jan 2020
Re: Best Wild Mage?
What the player wants is some fun chaos with a character they aren't taking too seriously. What I'm trying to avoid is getting them frustrated if they can't keep up with the party (nobody is optimizing, so we have a lot of leeqay in that regard) and doesn't blow up the party at first level. I'll take a look at your links. Not being magic may not be any issue but I would have to examine the subsystem to determine if it works.
I am also loving all these 2nd edition stories.
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2020-01-22, 01:31 PM (ISO 8601)
- Join Date
- Feb 2016
Re: Best Wild Mage?
On the ond WotC forum there was a good 3e conversion as a base class by the user Chonjurer [sic]. I'll check later on and see if I can find a copy in my files.
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2020-01-22, 09:01 PM (ISO 8601)
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- Jan 2016
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2020-01-23, 09:41 AM (ISO 8601)
- Join Date
- Jan 2020
Re: Best Wild Mage?
No one else would be using spheres of power at the moment, so I'm a bit hesitate to go with that - but I probably still should loolk at ti as an option.