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  1. - Top - End - #1
    Ogre in the Playground
     
    PirateGuy

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    Jul 2014
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    Default (IC) Festival of Heroes - Out of Town

    This is the second thread for Festival of Heroes for action taking place out of town.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  2. - Top - End - #2
    Bugbear in the Playground
     
    PaladinGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    "General, hold them as long as you can. I have a plan, but it will take a bit of time. Irori master of masters, lend me your power to turn the tide of this war divina virtute"
    Tasidar's skin turns matalic and his body bulks up, as his body glows. He moves quickly around the map passing by the knights and then back past the clerics.

    Spoiler: Actions
    Show
    Swift action: Aspect of War. Cast: Divine Power
    Last edited by Drackstin; 2019-11-30 at 09:48 PM.

  3. - Top - End - #3
    Troll in the Playground
     
    OrcBarbarianGuy

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    Jan 2014

    Default Re: (IC) Festival of Heroes - Out of Town

    The undead swing at the moving war priest
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  4. - Top - End - #4
    Bugbear in the Playground
     
    PaladinGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    Tasidar uses his cat like reflexes and reaction time to hit every foe before they can hit him. His fist move at blinding speeds.

    All attacks (Epic, Lawful, Adamant, Magic, cold Iron, Piercing, Slashing. Goblinoid bane. 15-20 crit)

    Attack Knight 1 (1d20+60)[67] 75 to crit
    If hit (12d8+34)[88] + (2d6)[8] bane damage
    If crit (1d20+60)[63] to confirm
    Attack Knight 2 (1d20+60)[63] 75 to crit
    If hit (12d8+34)[93] + (2d6)[3] bane damage
    If crit (1d20+60)[76] to confirm
    Attack Knight 3 (1d20+60)[79] 75 to crit
    If hit (12d8+34)[99] + (2d6)[5] bane damage
    If crit (1d20+60)[62] to confirm
    Attack Knight 4 (1d20+60)[65] 75 to crit
    If hit (12d8+34)[98] + (2d6)[5] bane damage
    If crit (1d20+60)[78] to confirm
    Attack Knight 5 (1d20+60)[72] 75 to crit
    If hit (12d8+34)[81] + (2d6)[5] bane damage
    If crit (1d20+60)[63] to confirm
    Attack Knight 6 (1d20+60)[67] 75 to crit
    If hit (12d8+34)[87] + (2d6)[3] bane damage
    If crit (1d20+60)[79] to confirm
    Attack Knight 7 (1d20+60)[79] 75 to crit
    If hit (12d8+34)[75] + (2d6)[8] bane damage
    If crit (1d20+60)[69] to confirm
    Attack Cleric 1 (1d20+60)[70] 75 to crit
    If hit (12d8+34)[71] + (2d6)[3] bane damage
    If crit (1d20+60)[67] to confirm
    Attack Cleric 1 (1d20+55)[61] 70 to crit
    If hit (12d8+34)[96] + (2d6)[8] bane damage
    If crit (1d20+55)[59] to confirm
    Attack Cleric 2 (1d20+60)[77] 75 to crit
    If hit (12d8+34)[105] + (2d6)[6] bane damage
    If crit (1d20+60)[64] to confirm
    Attack Cleric 3 (1d20+60)[65] 75 to crit
    If hit (12d8+34)[98] + (2d6)[8] bane damage
    If crit (1d20+60)[69] to confirm
    Attack Cleric 4 (1d20+60)[71] 75 to crit
    If hit (12d8+34)[83] + (2d6)[9] bane damage
    If crit (1d20+60)[74] to confirm
    Attack Cleric 5 (1d20+60)[70] 75 to crit
    If hit (12d8+34)[82] + (2d6)[3] bane damage
    If crit (1d20+60)[76] to confirm

    Attack First Miss (1d20+60)[78] 75 to crit
    If hit (12d8+34)[95] + (2d6)[5] bane damage

    Spoiler: DM note
    Show
    All enemy that attacked me for an AoO get -2 attack and damage, Tasidar AC is 82 against AoO

    Reserve free action channel on crits, and 2 luck dice on fumbles

    If crit (1d20+60)[61] to confirm

  5. - Top - End - #5
    Troll in the Playground
     
    OrcBarbarianGuy

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    Jan 2014

    Default Re: (IC) Festival of Heroes - Out of Town

    Attacks of Opportunity vs Tas.

    Knight #1 (You Missed, and then Struck with Immediate)
    Smite -
    (1d20+82)[98] (1d10+148)[151]
    If Crit 17-20, (1d20+82)[89] (1d10+148)[150]
    Spoiler: DM Only
    Show
    85 Damage Taken


    Knight #2 (You Missed)
    Smite -
    (1d20+82)[99] (1d10+148)[152]
    If Crit 17-20, (1d20+82)[87] (1d10+148)[154]
    Spoiler: DM Only
    Show
    0 Damage Taken


    Knight #3 (Critted)
    (1d20+65)[79] (1d10+48)[49]
    If Crit 17-20, (1d20+65)[66] (1d10+48)[53]
    Spoiler: DM Only
    Show
    178 Damage Taken


    Knight #4 (Hit)
    (1d20+65)[79] (1d10+48)[49]
    If Crit 17-20, (1d20+65)[70] (1d10+48)[53]
    Spoiler: DM Only
    Show
    88 Damage Taken


    Knight #5 (Hit)
    (1d20+65)[79] (1d10+48)[57]
    If Crit 17-20, (1d20+65)[79] (1d10+48)[57]
    Spoiler: DM Only
    Show
    71 Damage Taken


    Knight #6 (hit)
    (1d20+65)[74] (1d10+48)[54]
    If Crit 17-20, (1d20+65)[71] (1d10+48)[53]
    Spoiler: DM Only
    Show
    75 Damage Taken


    Knight #7 (Critted)
    (1d20+65)[81] (1d10+48)[53]
    If Crit 17-20, (1d20+65)[77] (1d10+48)[57]
    Spoiler: DM Only
    Show
    183 Damage Taken


    Cleric #1 (Hit)
    (1d20+35)[54] (7d6+1)[34] Plus (3d6)[7] Fire Damge
    If Crit (1d6+1)[7]
    Spoiler: DM Only
    Show
    59 Damage Taken


    Cleric #2 (Hit)
    (1d20+35)[37] (7d6+1)[25] Plus (3d6)[10] Fire Damge
    If Crit (1d6+1)[7]
    Spoiler: DM Only
    Show
    89 Damage Taken


    Cleric #3 (Hit)
    (1d20+35)[45] (7d6+1)[27] Plus (3d6)[13] Fire Damge
    If Crit (1d6+1)[7]
    Spoiler: DM Only
    Show
    91 Damage Taken


    Cleric #4 (Hit)
    (1d20+35)[50] (7d6+1)[23] Plus (3d6)[10] Fire Damge
    If Crit (1d6+1)[4]
    Spoiler: DM Only
    Show
    76 Damage Taken


    Cleric #5 (Hit)
    (1d20+35)[36] (7d6+1)[27] Plus (3d6)[12] Fire Damge
    If Crit (1d6+1)[7]
    Spoiler: DM Only
    Show
    70 Damage Taken
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  6. - Top - End - #6
    Troll in the Playground
     
    RogueGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    Aurix negates most of the damage from the vampires, and his armor protects him from their draining touch. Arangin takes damage from the Tarrasque and the vampires. Aurix looks over his shoulder at Geiravor. "We're about to get swarmed by half a dozen plus knights. What do you wanna do? If you and Arangin can carve a path through these guys for me, I have a scroll of Jaylyn's favorite spell that might be helpful. Otherwise Torilee and I could just start chucking fire at them and hope they die before they reach us. Or heck, both."
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  7. - Top - End - #7
    Troll in the Playground
     
    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Out of Town

    Some of the goblin troops moved around, shifting closer to the wall or closer to the tarrasque.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  8. - Top - End - #8
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    The Black Goblin stood up and Glared at Aurix.

    (1d20+70)[75] vs Aurix CMD
    If hits - Aurix is Shaken for (1d4)[1] rounds +1 for each 5 points he succeeds.

    ------------------------------------------------------------------------------------------------------------------

    Umbear looks as the battle was unfolding.... one hero dead... one nearly slain and wisked into shadows.... and another nearly dead now. He looks at Mjolnor, glowing with necrotic power. He closes his eyes for a moment.

    "Death.... its something everyone fears in the end... But when you break from that cycle ... You flee from the inevitable..."

    He looks to jaylyns corpse, and then to Tasidar. His mind churns as he looks at what is needed... and what he can do.

    "Let me... show you fear again."

    Umbear clicks his boots (Free Action Activate Haste)
    Umbear Clicks his Boots again (Swift Action Activate Grace)

    Umbear moves 50 feet south, then 10 feet West.
    umbear Clicks his Boots a Third Time (Standard Action Activate Time Stop)

    Umbdears form becomes harder to see as he is moving so fast.
    1- Summon Elder Positive Energy Elemental - 1 Burn
    2- Summon Elder Positive Energy Elemental - 1 Burn
    3- Gather Energy - Click Boots Activate Time Stop
    1- Gather Energy - Delayed Twin Empowered Maximized Winter blast Wall (2,8) - (2,3) (64 Cold Damage, 64 Bludgeon)
    2- Move 40 feet north, Twin Empowered Maximized Winter blast Wall (2,8) - (2,3) (64 Cold Damage, 64 Bludgeoning) Breath of life on jaylyn.

    As umbear slowed down out of the time stop, he is wrapping his large lips around jaylyns muzzle as pure positive energy pours from his lips into jaylyns fox muzzle. (92 HP returned to Jaylyn)

    Umbear looks up to see the princess close by.

    "PRINCESS! QUICK! BREATH OF LIFE ON HER! I THINK WE CAN HER BACK IN THE FIGHT! CAST CAREFULLY WE ARE IN RANGE OF THE TARRASQUE!"

    Two feminine Positive Energy Elementals look over the battlefield, having been summoned by Umbear.

    The Two positive (Huge) Energy Elementals, that had appeared at (-2,2), and at (-2,-2).
    They Channel Positive Energy out to 30 feet to injure Undead.
    (8d6)[32] damage to Tarrasque, Vampires, and deathknights. DC 22 will save for half
    (8d6)[35] damage to Tarrasque, Vampires, and deathknights. DC 22 will save for half
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  9. - Top - End - #9
    Troll in the Playground
     
    RogueGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    Aurix meets the Black Goblin's stare with a grin, knowing he has gotten the best of the rager in this exchange.

    Aurix looks behind him to Geiravor. "You wanna do as he suggests?"

    Spoiler: If Geiravor agrees
    Show
    Aurix, using only his knees, directs Arangin to move. "Let's fly, to Jaylyn's side!" Arangin flies 5' up and 30' west, putting Geiravor in casting range. (Arangin has 45 feet of flying movement left.) Aurix holds the rest of his action until she is finished.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  10. - Top - End - #10
    Ogre in the Playground
     
    PirateGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    With clinched fists and a determined look, the Princess nodded. Aurix drive the horse accordingly and she dismounted to lay a hand on Jaylyn's corpse. She cast Breath of Life defensively. (Healed 60 HP)

    DC25
    Cast Defensively
    (1d20+35)[37]

    Then, she used her Blessings to activate Holy Strike on her fauchard.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  11. - Top - End - #11
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    The knights visibly recoil in pain from the waves of positive energy.

    Spoiler: DM ONLY
    Show
    Southern Knights
    Knight #1 : 118 Damage Taken
    Knight #2 : 33 Damage Taken
    Knight #3 : 211 Damage Taken
    Knight #4 : 121 Damage Taken
    Knight #5 : 122 Damage Taken
    Knight #6 : 108 Damage Taken
    Knight #7 : 126 Damage Taken
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  12. - Top - End - #12
    Troll in the Playground
     
    RogueGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    With Jaylyn revived, Aurix once again nudges Arangin forward. He flies 30 feet west, then turns around to face the wall. (Current location: [-15,16/1,-1/45']) Aurix targets the Death Knights beyond the wall. His crystal halberd flashes twice, and Aurix conjures fire in each hand! He throws a intense fireball at the southern group, and blasts lines of fire at the northern group which dance around Gorrun!

    Quickened Intensified Piercing Empowered Fireball targeted at [2,3/-4,-5] at their height
    (1d20+33)[36] vs SR, SR counts as 5 lower
    (15d6+30)[90] fire damage x 1.5, DC (2d4+32)[35] Reflex save for half

    Piercing Maximized Chains of Fire on [2,14], branching out to hit all death knights as secondary targets.
    (1d20+33)[35] vs SR, SR counts as 5 lower
    does 20d6+40 = 220 fire damage, DC (2d4+35)[41] Reflex save for half

    The halberd's glow has decreased in intensity.

    Spoiler: If more than 2 survive
    Show
    "Torilee, we need some more time," Aurix says. Torilee unmerges and says, "Slow down, hey!", casting Time Stop, slowing time for 3 rounds.

    Spoiler: Time Stop actions
    Show
    Round 1: Aurix casts Piercing Empowered Delayed Blast Fireball on the northern group, while Torilee casts Delayed Blast Fireball on the southern group, both pulling their power from Wergontix.

    Torilee's DBF vs southern death knights
    (1d20+33)[52], (1d20+33)[49] vs SR, take the higher if Aurix beat SR earlier
    (20d6+40)[103] fire damage, DC (2d4+36)[41] Reflex save for half

    Aurix's DBF vs northern death knights
    (1d20+33)[40], (1d20+33)[52] vs SR, take the higher if Torilee beat SR earlier, SR counts as 5 lower
    (20d6+40)[121] x 1.5 fire damage, DC (2d4+36)[42] Reflex save for half

    Round 2: Aurix and Torilee switch targets, rapidly draining Wergontix's power to blast each group a second time!

    Torilee's DBF vs northern death knights
    (1d20+33)[48], (1d20+33)[41] vs SR, take the higher if Aurix beat SR earlier
    (20d6+40)[116] fire damage, DC (2d4+36)[41] Reflex save for half

    Aurix's DBF vs southern death knights
    (1d20+33)[47], (1d20+33)[40] vs SR, take the higher if Torilee beat SR earlier, SR counts as 5 lower
    (20d6+40)[117] x 1.5 fire damage, DC (2d4+36)[42] Reflex save for half

    Round 3: Aurix and Torilee look at each other. "Surely they've GOTTA be dead after that," Aurix comments. "Wanna blow up a Tarrasque?" They both chuck Delayed Blast Fireballs at the Tarrasque!

    Torilee's DBF vs Tarrasque
    (1d20+33)[46], (1d20+33)[43] vs SR, take the higher if Aurix beat SR earlier
    (20d6+40)[122] fire damage, DC (2d4+36)[41] Reflex save for half

    Aurix's DBF vs Tarrasque
    (1d20+33)[41], (1d20+33)[39] vs SR, take the higher if Torilee beat SR earlier, SR counts as 5 lower
    (20d6+40)[115] x 1.5 fire damage, DC (2d4+36)[42] Reflex save for half


    Time zips back to normal speed. There are 6 explosions on the field; two on the northern death knights and Gorrun, two on the southern death knights, and two on the Tarrasque! "Sorry Gorrun!" Aurix shouts. Aurix's crystal halberd, Wergontix, now glows at half its previous intensity.


    Spoiler: Didn't happen
    Show
    "Finish 'em off, Torilee!" Torilee unmerges. Mentally, Aurix sends her instructions on which spell to use. Torilee casts Meteor Swarm, targeting half the orbs to each survivor!

    Ranged Touch (1d20+24)[44], if hits (2d6+4)[15] bludgeoning damage and -4 to Reflex save for that target
    Ranged Touch (1d20+24)[37], if hits (2d6+4)[14] bludgeoning damage and -4 to Reflex save for that target
    The spheres explode over a 40 foot radius!
    (1d20+33)[41], (1d20+33)[37] vs SR, take the higher if Aurix beat SR earlier
    (6d6+12)[30] fire damage, DC (2d4+38)[43] Reflex save for half
    (6d6+12)[30] fire damage, DC (2d4+38)[44] Reflex save for half
    Fire ER applies only once versus this total damage

    Ranged Touch (1d20+24)[27], if hits (2d6+4)[11] bludgeoning damage and -4 to Reflex save for that target
    Ranged Touch (1d20+24)[42], if hits (2d6+4)[7] bludgeoning damage and -4 to Reflex save for that target
    The spheres explode over a 40 foot radius!
    (1d20+33)[42], (1d20+33)[36] vs SR, take the higher if Aurix beat SR earlier
    (6d6+12)[28] fire damage, DC (2d4+38)[40] Reflex save for half
    (6d6+12)[30] fire damage, DC (2d4+38)[42] Reflex save for half
    Fire ER applies only once versus this total damage


    Spoiler: Ignore this!!
    Show
    Aurix moves Arangin 20 feet east again to Jaylyn's side, where Torilee leans over and taps him with the Heal wand in her hand. Jaylyn heals for 150 HP.


    Spoiler: In case of botch, Second Chance
    Show
    (1d20)[8]
    Last edited by Andrew Markham; 2019-12-04 at 04:50 PM.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  13. - Top - End - #13
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    The Knights blanched at the surge of arcane power.

    Spoiler: DM Only
    Show

    Southern Knights
    Knight #1 : 388 Damage Taken - Dead -
    Knight #2 : 403 Damage Taken - Dead -
    Knight #3 : 381 Damage Taken - Dead -
    Knight #4 : 359 Damage Taken - Dead -
    Knight #5 : 460 Damage Taken - Dead -
    Knight #6 : 378 Damage Taken - Dead -
    Knight #7 : 364 Damage Taken - Dead -

    Northern Knights
    Knight #1 : 447 Damage Taken - Dead -
    Knight #2 : 484 Damage Taken - Dead -
    Knight #3 : 316 Damage Taken - Dead -
    Knight #4 : 300 Damage Taken - Dead -
    Knight #5 : 269 Damage Taken - Dead -
    Knight #6 : 344 Damage Taken - Dead -
    Knight #7 : 265 Damage Taken - Dead -


    As wave after wave of fire washed over the Death Knights one by one the death knights fell from the sky, their blackened and scorched gear fell into heaps of ground bone dust.
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  14. - Top - End - #14
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    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Out of Town

    The tarrasque growled and dipped its head as the positive energy elementals attacked. Then its head snapped up with a snarl, throwing off the positive energy. It appeared undamaged by them.
    The twin walls of cold buffered the monster, but it didn't seem to do the full damage. It still looked healthy.

    Then, as fire rained down around the undead beast, it blinked its sunken eyes. One fireball didn't fizzle out when it touched the tarrasque, but the massive monster appeared unaffected.
    Last edited by Wolfykins; 2019-12-04 at 02:15 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  15. - Top - End - #15
    Ogre in the Playground
     
    PirateGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    "Jaylyn! You live! Withdraw to the paladins!" Geiravor commanded.

    The Ballista Paladins each unleashed an attack against the nearest goblin troop.

    Ballista 1
    (1d20+19)[30] P Dmg: (3d8)[14]

    Ballista 2
    (1d20+19)[23] P Dmg: (3d8)[19]

    Ballista 3
    (1d20+19)[31] P Dmg: (3d8)[5]

    Ballista 4
    (1d20+19)[39] P Dmg: (3d8)[15]
    30 to confirm, 16 dmg

    The Catapult Paladins did the same.

    Catapult 1
    (1d20+19)[22] B Dmg: (4d6)[16]

    Catapult 2
    (1d20+19)[31] B Dmg: (4d6)[21]

    Catapult 3
    (1d20+19)[29] B Dmg: (4d6)[17]

    Catapult 4
    (1d20+19)[23] B Dmg: (4d6)[13]
    Last edited by EdgeGrinder; 2019-12-04 at 02:59 PM.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  16. - Top - End - #16
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    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Out of Town

    After the volley of siege weapons, the northernmost goblin troop and the one between Gorrun and the tarrasque looked wounded, the southernmost one looked grazed, and the one directly south of the tarrasque still looked healthy, albeit barely. The other two troops remained untouched.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  17. - Top - End - #17
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Out of Town

    As the first flickers of flame begin to spark across the deathknights, Gorrun senses trouble, he flaps his mighty wings throwing out a gust of wind to buffer him before wrapping them tightly around himself. His quick thinking protects him as the flames wash harmlessly over him. When he unfurls his wings he sees the deathknights falling to the ground around him. For what? He shouts at the sorcerer. (Saves in discord)

    Eyeing the tarrasque, Gorrun keeps his guard up. (Casting defensively.) He shouts into the sky "Mighty Tyr, shroud me in your strength!" with a crack of thunder five shining golden shields emblazoned with the rune "tyr" on their fronts plummeted from the heavens and began to orbit Gorrun. (Casts hedging weapons) having no-one to flank with he then shifted his posture as he is surrounded by three clones of himself and he flies 80' west.
    To all things there is an end. With every end, a new beginning.

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    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Out of Town

    The tarrasque growled as Gorrun presented yet another target who left no opening while casting. But when he started moving west, the undead monster's tail lashed out in pursuit!
    AoO
    Tail Slap: (1d20+72)[78]
    Damage: (3d8+40)[56]
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  19. - Top - End - #19
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2014

    Default Re: (IC) Festival of Heroes - Out of Town

    The 5 Clergy near Tasidar look to him with snears. They look to each other and nod before shouting a single word in Goblin

    Spoiler: Goblin
    Show
    RASPBERRY CLOWN BUTTCHEEKS!

    Defensive Castings - Auto Succeed
    Spoiler: Spellcraft DC 21
    Show
    WORD OF CHAOS

    Spoiler: Tasidar
    Show

    Saving throw Will save DC 31 vs Stunning [1 round] and Deafining (1d4)[2] rounds
    Saving throw Will save DC 31 vs Stunning [1 round] and Deafining (1d4)[3] rounds
    Saving throw Will save DC 31 vs Stunning [1 round] and Deafining (1d4)[3] rounds
    Saving throw Will save DC 31 vs Stunning [1 round] and Deafining (1d4)[1] rounds
    Saving throw Will save DC 31 vs Stunning [1 round] and Deafining (1d4)[2] rounds


    Clergy (28,13) runs west to (14,13), and (27,13) clergy runs to (13,13). The goblins, grouped close together begin to whisper and speak to each other, they point and make faces at gorrun.

    Spoiler: Goblin
    Show
    "It was his whore that ran away yes? yes-yes. We should kill him soon. Yes. "


    The Three Goblins who were closest to Gorrun begin casting as a cold, cloying miasma of greasy darkness spreads around him.
    Spoiler: Spell Craft DC19
    Show
    UNHOLY BLIGHT

    Spoiler: Gorrun
    Show

    Saving throw Will save DC 29 vs (5d8)[23] and sickened for (1d4)[2] rounds save halfs the damage and no sick
    Saving throw Will save DC 29 vs (5d8)[18] and sickened for (1d4)[3] rounds save halfs the damage and no sick
    Saving throw Will save DC 29 vs (5d8)[26] and sickened for (1d4)[3] rounds save halfs the damage and no sick


    The Clerics to the far south Double move 180 West and smile as they then face northward at the paladins they had now flanked.

    The cleric flying directly in from of Tasidar narrowed his goblin eyes as the bead of red light focused on Tasidar.

    Spoiler: Goblin
    Show
    "I will suffice to finish you off, foolish celestial mongrel."


    The Goblin raises his staff and Channels Negative energy stronger than Tasidar or anyone else there had seen before, able to not only Heal the Undead, but wound the living. All undead within 30 feet are healed 156 Damage, all living creatures must make a DC: 34 Will save to take half.

    The Remaining Clerics laughed as they all moved 45 feet west, out of Tasidars reach and begin casting. The light around them begins even dimmer as flickers of light sprinkle out of globes.... snow begins to fall beneath them.
    Spoiler: Spell craft DC 24
    Show
    POLAR MIDNIGHT
    Last edited by Darius Vibrtrar; 2019-12-04 at 09:21 PM.
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  20. - Top - End - #20
    Troll in the Playground
     
    Wolfykins's Avatar

    Join Date
    Feb 2016
    Gender
    Female

    Default Re: (IC) Festival of Heroes - Out of Town

    The tarrasque turned its head, sniffing the air. Its sunken eyes settled on Tasidar. With a hungry snarl, the beast charged 55' south, passing unhindered through the goblin troops, and snapped its teeth at the flying Aasimar!
    Bite: (1d20+76)[83]
    Damage (B, P, S, evil): (6d6+50)[71]
    If hit, then grab: (1d20+113)[116]
    Spoiler: Read only if bitten
    Show
    Make a DC 51 fort save
    Spoiler: Read only if you fail
    Show
    You are infected with darakhul fever

    The tarrasque opened its mouth, releasing its new progeny from its maw.

    The vampire troops surged forward to encompass the nearby paladin troops and Umbear, biting at them for (5d6)[20] damage and inflicting 1 negative level.
    Last edited by Wolfykins; 2019-12-04 at 11:35 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  21. - Top - End - #21
    Ogre in the Playground
     
    SwashbucklerGuy

    Join Date
    Oct 2013
    Location
    North Carolina
    Gender
    Male

    Default Re: (IC) Festival of Heroes - Out of Town

    The tarrasque cracked Gorrun in the back as he flew away. Hey now, watch it with that tail. You're going to put someone's eye out. then Gorrun remembers the faces of the deathknights he was just battling and it dawns on him. oh wait...
    Then the Goblins below begin to taunt him.
    Spoiler: Goblin
    Show
    You've obviously got the wrong guy, but if you're trying to get my attention. I'll oblige.

    The blight surrounding Gorrun has no effect.
    To all things there is an end. With every end, a new beginning.

  22. - Top - End - #22
    Bugbear in the Playground
     
    PaladinGuy

    Join Date
    Jan 2013
    Location
    Eastern PA
    Gender
    Male

    Default Re: (IC) Festival of Heroes - Out of Town

    Tasidar holds up is arms in an x formation infront of himself as the clergy and the clerics bombard him with spells and negative energy.

    Spoiler: Saves
    Show
    Wil save Vs power word chaos
    (1d20+41)[58]
    (1d20+41)[54]
    (1d20+41)[49]
    (1d20+41)[48]
    (1d20+41)[57]
    Wil save vs negative energy channel
    (1d20+41)[50]

    Spoiler: If fumble
    Show
    If fumble 1 reroll (1d20+41)[59]
    2 luck dice if more fumble




    Smoke raises from Tasidars body as a stream of glowing cyan blood drips from his mouth. "Is that all you got?" The strain on his body shows but he doesn't look like he is giving up, he lashes out at the clerics as the try to move away from him.

    All attacks (Epic, Lawful, Adamant, Magic, cold Iron, Piercing, Slashing. Goblinoid bane. 15-20 crit)

    Attack Cleric 1 (1d20+60)[71] crit on 75
    If hit (12d8+34)[82] + (2d6)[7] bane
    If crit (1d20+60)[74]

    Attack Cleric 2 (1d20+60)[70] crit on 75
    If hit (12d8+34)[91] + (2d6)[6] bane
    If crit (1d20+60)[65]

    Attack Cleric 3 (1d20+60)[70] crit on 75
    If hit (12d8+34)[80] + (2d6)[5] bane
    If crit (1d20+60)[72]

    Attack Cleric 4 (1d20+60)[79] crit on 75
    If hit (12d8+34)[89] + (2d6)[2] bane
    If crit (1d20+60)[64]

    Attack Cleric 5 (1d20+60)[65] crit on 75
    If hit (12d8+34)[87] + (2d6)[12] bane
    If crit (1d20+60)[74]

    As Tasidar retaliates against the cleric, the tarrasque attacks him from behind and grabs him with his mighty jaws. Those who can see watch as Tasidar's body is crushed then dropped to the ground by the legendary beast. A crater forms as his body slams into the ground. Then a hand slowly grabs the edge and pulls himself up. Tasidar twitches for a second then gains his balance. His skin looks paler and worn, and cyan light seeps from cracks in his skin.
    Last edited by Drackstin; 2019-12-05 at 10:13 AM.

  23. - Top - End - #23
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2014

    Default Re: (IC) Festival of Heroes - Out of Town

    The Goblins are Struck in succession, and damaged, but they turn their heads up at Tasidar, as if he were beneath them, their demonic wings carrying them away from him. One of them mutters something about the 'clergy handling the mongrel' after being punched particularly hard by Tasidar.

    Spoiler: DM Only
    Show


    Northern Cleric #1: 74 Damage
    Northern Cleric #2: 82 Damage
    Northern Cleric #3: 70 Damage
    Northern Cleric #4: 179 Damage
    Northern Cleric #5: 84 Damage
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  24. - Top - End - #24
    Bugbear in the Playground
     
    PaladinGuy

    Join Date
    Jan 2013
    Location
    Eastern PA
    Gender
    Male

    Default Re: (IC) Festival of Heroes - Out of Town

    Tasidar looks down at his body, then back up at the clerics.
    Spoiler: Goblin
    Show
    "I... Will... Destroy.... You!!!!!"

    His arms glow with a shimmering light in the form of blades. His stance alters slightly as his fist and muscles bulge and his skin coats in Ice. He jumps into the air and charges up to location 1,2/-9,-10. slamming into the clerics. Tasidar aims at the goblin who called him a mongrel first then pummels the rest as his fists land.

    All attacks (Epic, Lawful, Adamant, Magic, cold Iron, Piercing, Slashing. Goblinoid bane. Touch Attack. Charge. 15-20 crit)

    Charge Attack 1 Clerics (1d20+64)[79] crit on 79 Charge of the Battle Panthera
    If hit (12d8+36)[78] + (2d6)[3] bane + (12d6)[37] maneuver DC (2d4+28)[33] Reflex fall prone
    If crit (1d20+64)[80]

    Charge Attack 2 Clerics (1d20+64)[82] crit on 79
    If hit (12d8+36)[84] + (2d6)[2] bane
    If crit (1d20+64)[71]

    Charge Attack 3 Clerics (1d20+64)[71] crit on 79
    If hit (12d8+36)[95] + (2d6)[9] bane
    If crit (1d20+64)[65]

    Charge Attack 4 Clerics (1d20+59)[61] crit on 74
    If hit (12d8+36)[86] + (2d6)[9] bane
    If crit (1d20+59)[61]

    Charge Attack 5 Clerics (1d20+59)[78] crit on 74
    If hit (12d8+36)[88] + (2d6)[6] bane
    If crit (1d20+59)[76]

    Charge Attack 6 Clerics (1d20+54)[55] crit on 69
    If hit (12d8+36)[86] + (2d6)[12] bane
    If crit (1d20+54)[65]

    Charge Attack 7 Clerics (1d20+54)[65] crit on 69
    If hit (12d8+36)[80] + (2d6)[7] bane
    If crit (1d20+54)[70]

    Charge Attack 8 Clerics (1d20+49)[52] crit on 65
    If hit (12d8+36)[83] + (2d6)[4] bane
    If crit (1d20+49)[66]

    Charge Attack wings 1 Clerics (1d20+62)[67] crit on 77
    If hit (2d6+36)[45] + (2d6)[7] bane
    If crit (1d20+77)[97]

    Charge Attack wings 2 Clerics (1d20+62)[70] crit on 77
    If hit (2d6+36)[45] + (2d6)[4] bane
    If crit (1d20+77)[87]

    Any Cleric injured must make a DC (33) Fort save or be paralyzed for (4) rounds

    Tasidar floats in the air and turns to the Tarrasque
    Spoiler: Aklo
    Show
    "great destroyer, great devourer, your allies will fall, join me and i will bring you to a place where you will never go hungry again"

    Spoiler: If detected Alignment
    Show
    Anyone within view with detect evil shows Tasidar as glowing.

    Spoiler: Actions
    Show
    Cast:Quicken Extend Dimensional blade, Free action style change Marid Style, Pummeling style before charge, Marid style, panther style after charge. Reserve 2 luck dice for fumble, or if first attack misses.
    Last edited by Drackstin; 2019-12-05 at 02:26 PM.

  25. - Top - End - #25
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2014

    Default Re: (IC) Festival of Heroes - Out of Town

    As Tasidar Charges into the Group he is blasted with the chill of cold surrounding the clerics.

    (5d6)[14] Cold DC 29 or takes (1d6)[5] Dex damage
    (5d6)[10] Cold DC 29 or takes (1d6)[3] Dex damage
    (5d6)[19] Cold DC 29 or takes (1d6)[5] Dex damage
    (5d6)[13] Cold DC 29 or takes (1d6)[1] Dex damage


    Spoiler: DM Only
    Show

    Cleric #1 0 Damage Taken
    Cleric #2 422 Damage Taken
    Cleric #3 309 Damage Taken
    Cleric #4 470 Damage Taken
    Cleric #5 84 Damage


    The Mouthy Goblin is slain by Tasidar, and the one adjacent to him as well, Tas is unable to finish the third goblin, as 3 of the northern cleric goblins still are alive.
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  26. - Top - End - #26
    Bugbear in the Playground
     
    PaladinGuy

    Join Date
    Jan 2013
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    Eastern PA
    Gender
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    Default Re: (IC) Festival of Heroes - Out of Town

    A flash of cold flows over Tasidar as he tilts his neck to the side as grins at the goblins unaffected by the cold. He cracks his knuckles as the goblins fall.

    He speaks again to the beast

    Spoiler: language: Aklo
    Show
    "Eater of worlds, a flood of food pours forth ahead, i can bring you there."

    Spoiler: Skill checks
    Show

    skill diplomacy (1d20+38)[47] scene motive (1d20+52)[64]

    Spoiler: Action
    Show
    Immediate action: Activates deadly juggernaut spell from my juggernaut wing guards, when i kill a creature. deadly juggernaut buff count, 2 kills
    Last edited by Drackstin; 2019-12-05 at 01:33 PM.

  27. - Top - End - #27
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2014

    Default Re: (IC) Festival of Heroes - Out of Town

    As umbear is recovering from the horde of Vampires surrounding him, he stops as he looks down to his tabbard and then looks up to Tasidar.

    "Princess..... I dont mean to alarm you.... but somethings happened to Tasidar... The Lt. General would... be veryily effected by a smite Evil right now. "
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  28. - Top - End - #28
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Jul 2014
    Location
    North Carolina
    Gender
    Male

    Default Re: (IC) Festival of Heroes - Out of Town

    The Princess felt her heart sink. "Oh my goddess, undead? Vampire? He is still fighting on our side at least. Maybe we can cure him later." Geiravor sighed.

    She hefted her fauchard. "Unless, I need to save someone else, I'm getting my hands bloody."
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  29. - Top - End - #29
    Ogre in the Playground
     
    SwashbucklerGuy

    Join Date
    Oct 2013
    Location
    North Carolina
    Gender
    Male

    Default Re: (IC) Festival of Heroes - Out of Town

    Spoiler: Aurix
    Show
    through the din of battle Aurix senses something through the open telepathic channel he maintains with Gorrun. Champion, I fear Umbear is correct. The Lt. General is beginning to speak like some sort of harbinger of the tarrasque. I'm afraid that he's been stricken with some curse and I do not have remove curse prepared. Could you, without alerting the monster, reach out to Owlbanock and see if he has it ready?
    To all things there is an end. With every end, a new beginning.

  30. - Top - End - #30
    Barbarian in the Playground
    Join Date
    Feb 2017

    Default Re: (IC) Festival of Heroes - Out of Town

    Jaylyn looked up from where she layed and smelled the ogre on her mussel. 'Oh ick gross, well I'm alive so I guess I owe him one at the very least.' she thought.

    Jaylyn then took a defensive posture and cast defensively speaking in Draconic as she did so "Defensive Time Freeze!" Once the effects of Time stop took hold she stood up.

    Time stop 1 turns [2] rolled in discord.

    turn 1
    Jaylyn grows her wings, switches to Draconic and speaks "Quickly, ancestors hasten me!" Jaylyn begins to feel herself speed up even faster. she then takes off flying 5 feet and flies to -21, -14, then lands.

    turn 2
    Jaylyn began to feel the effect of time stop wearing off so she cast Quicken Mirror Image generating 8 images, then used her tailed magic to cast displacement.
    Festival of Heroes: Jaylyn a 5 foot Kitsune with golden brown fur, black ears, and golden eyes. She's an average build leaning on the smaller size. When in human form her hair is golden blonde, but retains her golden eyes. her build is still average but a bit bigger then in Kitsune form.

    No matter which from she is in, she always seen in her white halter-top dress, carrying a 5 foot staff with a sapphire on top, and a jeweled necklace around her neck.

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