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  1. - Top - End - #841
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    Farmerbink's Avatar

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    Default Re: Extinction Curse- The Show Must Go On!

    Thwap, Ozkrak, and Giggles work together to make short work of the suddenly-frightened worm demon, leaving a quivering pile that rapidly devolves into ooze.
    ((Vorgrok to act))
    Map updated (Midround)
    Spoiler: OOC
    Show
    I'm going to have Castiel retreat and watch over the mayor in the entry chambers. That way I don't have to pretend we're not forgetting him repeatedly ;-)

  2. - Top - End - #842
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    PaladinGuy

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    Default Re: Extinction Curse- The Show Must Go On!

    The sudden flames that engulf Vorgrok's lower extremities provoke a yelp of pain that is quickly swallowed up in a roar of fury! The dwarf throws his weight behind a savage swing of his sledge before backpedaling out of the flames, and crouching to surge forward once more...

    Spoiler: Actions
    Show
    I'm assuming Vorgrok can attack W2, albeit against cover of some sort.

    1st Action RAGE!
    2nd: Attack W2: (1d20+10)[14], (1d12+7)[9] damage
    3rd: Step to N16 to break line of sight

    Spoiler: Stats
    Show
    Vorgrok Giantforge
    Level 3 Neutral Neutral Dwarf Barbarian. Speed 20 ft, Medium Humanoid (Rock Dwarf), Rigger
    AC 18, Fort 9, Reflex 6, Will 9, Perception 9
    Rock Dwarf Heritage- +2 vs shove/trip/prone effects, half forced movement over 10 ft
    Dwarven Darkvision
    Abilities Str 18, Dex 14, Con 14, Int 10, Wis 14, Cha 8
    HP 13/55 (5 temp)

    Conditions:
    Clumsy 1 (-1 to Dex-based DCs/checks) while wielding Large weapon
    Inspire Courage: +1 atk/dmg/saves vs fear
    RAGE! Temp HP, +6 damage, -1 AC. 9 rds remaining
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  3. - Top - End - #843
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    Default Re: Extinction Curse- The Show Must Go On!

    The same voice you heard before barks out a short curse in an unrecognizable language. "Get the Dwarf!" it yells, apparently commanding the remaining worm. Unconcerned for its own well-being, the summoned demon obliges, slithering awkwardly between Thwap and Ozkrak to continue the assault on the injured Vorgrok. Surprised by such a reckless ploy, Vorgrok's attempt to dodge comes much too late and he takes a savage bite to his neckline.

    The clerics within sense an opportunity and step out from their cover to press the advantage. One only moves forward close enough to direct her flaming sphere to Thwap. He narrowly avoids getting badly scorched, but the cleric's companion was prepared for the dodge. Clad in wooden "armor" that Keshkaru immediately recognizes as barkskin, the manic man rushes into the doorway, driving its trident first, savagely laying into the distracted monk. Again, the corrupted Gozrens demonstrate impressive acumen, and it lashes out into the unbalanced Goblin with a brutal thrust, tearing his abdomen open with his triple-spearheads.

    Spoiler: OOC
    Show
    Vorgrok takes 8 damage from the demon's bite. Thwap passes the basic reflex vs flaming sphere, but takes a pair of trident hits. The first is 5 damage, the second is a critical for 27, which I believe drops Thwap to Dying 2 (level 2 for the causal effect being a crit). Party to act
    Map updated

  4. - Top - End - #844
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    Default Re: Extinction Curse- The Show Must Go On!

    Keshkaru blinks several times when she sees Twap fall, but her transparent vertical eyelids make this display of emotion hard to see, and besides, her companions have more urgent things to worry about. In a dispassionate tone, she declares: "This one used a spell that turns one's skin to the texture of tree bark. It is protective, but susceptible to fire..." She steps forward, and sets out to illustrate her statement by calling on the fire spirits...

    "Esprit du feu infini
    Je te prie d'incendier
    Les présents ennemis,
    Par la flamme, les purger!"


    A sheet of white-hot flame extends away from the claws she spreads out in front ot her, washing over both deviant clerics.

    Spoiler
    Show
    Action #1 Step to P16
    Actions #2-3 Cast Burning Hands ahead, hitting the two clerics. Fire damage (2d6)[10] basic Refl DC19.

    Ozkrak
    No action

    Spoiler: Stats
    Show

    Keshkaru
    Female Iruxi Druid (animal order), Level 3, HP 35/35, Speed 25
    Medium humanoid (Frilled Lizardfolk), Animal Wrangler
    AC 18 (shield down), Fort +7, Refl +5, Will +11, Perception +11
    Abilities Str 16, Dex 10, Con 10, Int 10, Wis 18, Cha 14
    Senses: Baseline
    Attack, Claw +8 (1d4+3 slashing, agile)
    Attack, Tail +8 (1d6+3 bludgeoning, sweep)
    Attack, Sling +5 (1d6+1 bludgeoning, propulsive)
    Athletics +8, Diplomacy +7, Intimidation +9, Nature +9, Performance +7
    Focus Points: 1/1
    Conditions: Inspire Courage (not included in stats above)

    Ozkrak
    Female Raptor (dromaesaur) Animal Companion, Level 3, HP 30/30, Speed 50
    Small Animal
    AC 18, Fort +7, Refl +8, Will +6, Perception +6
    Ability bonuses Str +2, Dex +3, Con +2, Int -4, Wis +1, Cha 0
    Senses: Low-light vision, scent (imprecise, 30 feet)
    Attack, Jaw +8 (1d8+2 piercing, finesse)
    Attack, Talon +8 (1d6+2 slashing, agile, finesse)
    Acrobatics +8, Athletics +7, Stealth +8
    Conditions: Inspire Courage (not included in stats above)
    Last edited by Gwynfrid; 2022-12-12 at 10:40 PM.

  5. - Top - End - #845
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Extinction Curse- The Show Must Go On!

    Spoiler: Gigglespit's Status, Round 2
    Show
    Gigglespit Baderiggo Humbleback
    Chaotic Good Gnome Bard, Level 3, HP 36/36, Speed 25 ft.
    Small Humanoid (Fey Touched Gnome), Circus Born
    AC 19, Fort 7, Ref 10, Will 7, Perception 7
    Abilities Str 8, Dex 16, Con 14, Int 12, Wis 10, Cha 18
    Light Mace (+8 to hit, 1d4 damage, Agile, Shove, Finesse)
    Conditions: Inspire Courage (Allies +1 attack, damage, and vs. Fear)
    Prone
    0/3 - 1st Level Spells
    0/2 - 2nd Level Spells

    Giggles take the opportunity to fling more magic as he encourages his friends, saying "Thwap! Hold on, buddy - we've just got to stop these guys! Castiel! Come heal Thwap - he's down!" exclaims Giggles as he starts casting more magic. "Don't let their attacks frighten you! Fire and ice will end this threat!"

    All PCs apply the benefits of Inspire Courage to your rolls!

    Spoiler: Mechanics
    Show
    Call for Castiel to use his healing skills on Thwap, mostly to keep him from dying...

    Cast Inspire Courage and Ray of Frost (targetting the worm-demon in line of sight). Ray of Frost: (1d20+9)[15] vs AC, (2d4+4)[12] cold damage.

    Critical Success The target takes double damage and takes a –10-foot status penalty to its Speeds for 1 round.
    Success The target takes normal damage.

  6. - Top - End - #846
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Extinction Curse- The Show Must Go On!

    "Aye, come'n git it!!" bellows Vorgrok, launching into a savage flurry of sweeps with his heavy sledge against the worm-like demon!

    Spoiler: Actions
    Show
    If it's alive, Vorgrok will attack W2 until that stops being the case. If it's not alive, and C2 has already died, Vorgrok will use Sudden Charge to get to C1 and attack it up to two times.

    If W2 dies after one attack, he will try to move to Q17 and attempt a Medicine check to stabilize Thwap: (1d20+7)[20]

    I don't think there's a good use for a single action if that's all that remains, so... roar something threatening?

    First attack: (1d20+10)[23] for (1d12+7)[12] damage
    Second (potential) attack: (1d20+5)[14] for (1d12+7)[17] damage
    Third (potential) attack: (1d20)[13] for (1d12+7)[10] damage

    Spoiler: Stats
    Show
    Vorgrok Giantforge
    Level 3 Neutral Neutral Dwarf Barbarian. Speed 20 ft, Medium Humanoid (Rock Dwarf), Rigger
    AC 18, Fort 9, Reflex 6, Will 9, Perception 9
    Rock Dwarf Heritage- +2 vs shove/trip/prone effects, half forced movement over 10 ft
    Dwarven Darkvision
    Abilities Str 18, Dex 14, Con 14, Int 10, Wis 14, Cha 8
    HP 10/55

    Conditions:
    Clumsy 1 (-1 to Dex-based DCs/checks) while wielding Large weapon
    Inspire Courage: +1 atk/dmg/saves vs fear
    RAGE! Temp HP, +6 damage, -1 AC. 8 rds remaining
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  7. - Top - End - #847
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    Default Re: Extinction Curse- The Show Must Go On!

    At Giggles' call, Castiel quickly reverses course. Immediately recognizing the danger, he performs a daring buy risky feat of medicine. With surprisingly fluid motions, he both relieves pressure on a rapidly-swelling bruise and binds Thwap's worst injuries tightly. Immediately, the blood flow seems to normalize, and Thwap finds himself almost fully ready to go again.

    Vorgrok and Giggles both unleash some hurt on the freakish demon, though not enough to put it down. Keshkaru demonstrates her own unusual abilities, as a wide gout of flame envelops both of the twisted clerics. While neither was quite ready to avoid it, oddly the one in the back receives a more direct blast, and they both shriek in terror and pain, before responding in kind.

    Vorgrok falls, savagely mauled by the demon's toothy maw. With a malevolent grin, it turns on Giggles, approaches, and begins assaulting the Gnome. Keshkaru fares somewhat better against the clerics, but perhaps only because he was more fresh to begin with. A pair of strikes from the lead cleric's trident leave her sorely wounded, even as the foe in the back lobs a much smaller stream of flame from his extended hand.

    Party to act
    Spoiler
    Show
    Edit: on second thought, I'll be more generous with some of the timing regarding posts written around 4/7, and rule that Castiel took (and had) 10 minutes to apply the conventional treat wounds activity. Vorgrok is downed, and now has dying 2. This is --still-- an very important recovery check for him.

    Giggles took a bite for 7 piercing damage
    Keshkaru took two tridents for a combined 26 piercing and a produce flame for 6 fire damage.

    Thwap recovered a net 27 HP. He now has wounded 2, putting him in a similar place to Vorgrok, by conditions, at least.

    Map updated

  8. - Top - End - #848
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Extinction Curse- The Show Must Go On!

    Spoiler: Gigglespit's Status, Round 3
    Show
    Gigglespit Baderiggo Humbleback
    Chaotic Good Gnome Bard, Level 3, HP 29/36, Speed 25 ft.
    Small Humanoid (Fey Touched Gnome), Circus Born
    AC 19, Fort 7, Ref 10, Will 7, Perception 7
    Abilities Str 8, Dex 16, Con 14, Int 12, Wis 10, Cha 18
    Light Mace (+8 to hit, 1d4 damage, Agile, Shove, Finesse)
    Conditions: Inspire Courage (Allies +1 attack, damage, and vs. Fear)
    Prone
    0/3 - 1st Level Spells
    0/2 - 2nd Level Spells

    Giggles shouldn't be, but appears shocked to see his friend take the demons' blows so hard and drop! "Vorgrok! Oh no, oh no...We've got to take these monsters down!" he calls out before he remembers to encourage his friends. "Hold the line, everyone! Stay brave! And you there, freeze!"

    All PCs apply the benefits of Inspire Courage to your rolls!

    Spoiler: Mechanics
    Show
    Cast Inspire Courage and Ray of Frost (targetting the worm-demon adjacent that he hit last round). Ray of Frost: (1d20+10)[27] vs AC, (2d4+4)[8] cold damage.

    Critical Success The target takes double damage and takes a –10-foot status penalty to its Speeds for 1 round.
    Success The target takes normal damage.

    If I understand, only select enemies have AoOs...hopefully not these demons...

  9. - Top - End - #849
    Titan in the Playground
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    Default Re: Extinction Curse- The Show Must Go On!

    Thwap half-stands, attempting a roll past the enemy blocking the opening, trying to lash out as he passes.
    Spoiler
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    1. stand
    2. tumble through to try to flank C2 (1d20+9)[25]
    3. flurry of blows vs C2 (lost stance when knocked out)
    (1d20+10)[13] for (1d6+3)[8] (IC included)
    (1d20+6)[9] for (1d6+3)[8]
    EDIT - forgot flanking for 2 on the attacks, but with those rolls it won't matter
    stunning fist
    Last edited by stack; 2022-05-25 at 06:47 AM.

  10. - Top - End - #850
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    Default Re: Extinction Curse- The Show Must Go On!

    She doesn't make much of a sound in her pain, but multiple flows of yellow blood ooze from the holes the trident pierced in Keshkaru's armor, and she knows this is her last bit of strength. Proudly, she lifts her snout in defiance in the faces of her enemies, and stands her ground.

    "Ô esprit, feu de colère
    Contre nous, ils ne sont que trois!
    Que ta flamme les incinère
    Que ta puissance flamboie!"


    From her extended claws, three rays of deep red fire strike!

    Spoiler
    Show
    Casting 3-action Scorching Ray at all 3 enemies, including Inspire Courage bonus

    Ray #1 vs the demon (1d20+10)[18] fire damage (4d6+1)[14]
    Ray #2 vs C1 (1d20+10)[29] fire damage (4d6+1)[14]
    Ray #3 vs C2 (1d20+10)[14] fire damage (4d6+1)[12]

    Ozkrak
    No action

    Spoiler: Stats
    Show

    Keshkaru
    Female Iruxi Druid (animal order), Level 3, HP 3/35, Speed 25
    Medium humanoid (Frilled Lizardfolk), Animal Wrangler
    AC 18 (shield down), Fort +7, Refl +5, Will +11, Perception +11
    Abilities Str 16, Dex 10, Con 10, Int 10, Wis 18, Cha 14
    Senses: Baseline
    Attack, Claw +8 (1d4+3 slashing, agile)
    Attack, Tail +8 (1d6+3 bludgeoning, sweep)
    Attack, Sling +5 (1d6+1 bludgeoning, propulsive)
    Athletics +8, Diplomacy +7, Intimidation +9, Nature +9, Performance +7
    Focus Points: 1/1
    Conditions: Inspire Courage (not included in stats above)

    Ozkrak
    Female Raptor (dromaesaur) Animal Companion, Level 3, HP 30/30, Speed 50
    Small Animal
    AC 18, Fort +7, Refl +8, Will +6, Perception +6
    Ability bonuses Str +2, Dex +3, Con +2, Int -4, Wis +1, Cha 0
    Senses: Low-light vision, scent (imprecise, 30 feet)
    Attack, Jaw +8 (1d8+2 piercing, finesse)
    Attack, Talon +8 (1d6+2 slashing, agile, finesse)
    Acrobatics +8, Athletics +7, Stealth +8
    Conditions: Inspire Courage (not included in stats above)
    Last edited by Gwynfrid; 2022-06-10 at 06:02 PM.

  11. - Top - End - #851
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    Default Re: Extinction Curse- The Show Must Go On!

    Castiel wastes no time dashing to Vorgrok's aid. Even as Giggles and Keshkaru unleash their elemental assaults on the hermits, the swashbuckler deftly binds the worst of his friend's injuries. To everyone's relief, the spell casting duo delivers enough pain to bring down the demon, and Vorgrok's breathing rapidly steadies. Keshkaru's second beam of flame takes its target between the eyes. With a nearly silent groan, she falls to the ground and remains still. Her third beam and Thwap's efforts prove fruitless, however, leaving the final retainer (ironically, the one most vulnerable to fire) still swinging.

    Desperation proves a substantial motivator, and his trident delivers a pair of devastating blows. Keshkaru falls, bleeding badly. Thwap takes a savage blow, but rolls better than Keshkaru did, and keeps his feet.

    Party to act
    Spoiler
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    Keshkaru took a crit for only 12 damage, which is enough to be deadly 2. Thwap takes another 12, and is not in a great place, but at least he's not dying?

    Map updated

  12. - Top - End - #852
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    NecromancerGuy

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    Default Re: Extinction Curse- The Show Must Go On!

    Spoiler: Gigglespit's Status, Round 4
    Show
    Gigglespit Baderiggo Humbleback
    Chaotic Good Gnome Bard, Level 3, HP 29/36, Speed 25 ft.
    Small Humanoid (Fey Touched Gnome), Circus Born
    AC 19, Fort 7, Ref 10, Will 7, Perception 7
    Abilities Str 8, Dex 16, Con 14, Int 12, Wis 10, Cha 18
    Light Mace (+8 to hit, 1d4 damage, Agile, Shove, Finesse)
    Conditions: Inspire Courage (Allies +1 attack, damage, and vs. Fear)
    Prone
    0/3 - 1st Level Spells
    0/2 - 2nd Level Spells

    "Finish them! Castiel's got Keshkaru - be brave everyone!" says the blue gnome with false confidence but the bravado of an experienced performer. Looking at their remaining enemy he calls, "You there! Stop fighting, lay down on the floor, or we will kill you - coldly - where you stand!"

    All PCs apply the benefits of Inspire Courage to your rolls!

    Spoiler: Mechanics
    Show
    Cast Inspire Courage and Ray of Frost (targetting the worm-demon adjacent that he hit last round). Ray of Frost: (1d20+10)[24] vs AC, (2d4+4)[8] cold damage.

    Critical Success The target takes double damage and takes a –10-foot status penalty to its Speeds for 1 round.
    Success The target takes normal damage.

    If I understand, only select enemies have AoOs...hopefully not these demons...

  13. - Top - End - #853
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    Default Re: Extinction Curse- The Show Must Go On!

    His clever maneuver unsuccessful, Thwap just flails comically before dashing away.
    Spoiler
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    1. start stumbling stance
    2. flurry of blows (1d20+10)[18] (1d8+3)[8]
    (1d20+6)[7] (1d8+3)[8] (stunning blow)
    3. Stride to J18

  14. - Top - End - #854
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    Default Re: Extinction Curse- The Show Must Go On!

    His earthy complexion still markedly more pale than usual, Vorgok jerks back to consciousness under Castiel's ministrations. Hastily taking in his surroundings, the dwarf lurches to his feet to stumble concernedly toward the unconscious Keshkaru... but as he rounds the door frame, the remaining visible enemy becomes visible, and with a yelp the dwarf reflexively sweeps his sledge toward him!

    Spoiler: Actions
    Show
    Action 1: Stand
    Action 2: Move to O16
    Action 3: Attack: (1d20+10)[22] for (1d12+5)[9]

    Spoiler: Stats
    Show
    Vorgrok Giantforge
    Level 3 Neutral Neutral Dwarf Barbarian. Speed 20 ft, Medium Humanoid (Rock Dwarf), Rigger
    AC 18, Fort 9, Reflex 6, Will 9, Perception 9
    Rock Dwarf Heritage- +2 vs shove/trip/prone effects, half forced movement over 10 ft
    Dwarven Darkvision
    Abilities Str 18, Dex 14, Con 14, Int 10, Wis 14, Cha 8
    HP 6/55

    Conditions:
    Clumsy 1 (-1 to Dex-based DCs/checks) while wielding Large weapon
    Inspire Courage: +1 atk/dmg/saves vs fear
    Wounded 2
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  15. - Top - End - #855
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    Default Re: Extinction Curse- The Show Must Go On!

    As Keshkaru falls, Ozkrak recognizes his master's danger. Giggles, Thwap and Vorgrok all focus their efforts on the fanatical druid, each one drawing a grunt of pain or at least diverting his attention significantly. In the wake of the onslaught, the raptor dives under the menacing trident and wrestles him to the ground with fang, claw, and body weight.

    Thus mostly incapacitated, it's a heavy blow from Vorgrok's sledge that finally drives the manic awareness from your enemy's countenance. As his eyes close to never reopen, deep ragged breaths fill the ornate hall. Vorgrok and Thwap find themselves struggling to remain standing as Castiel frantically works on Keshkaru.

    "C'mon, damnit! You don't go down this way, not here!" He half-whispers, half-cajoles. Even Giggles is forced to grapple with the gravity of the situation; blood pools on the tiled floor in dozens of places, and no less than three bodies lie ingloriously twisted by demonic fury and violence in the immediate vicinity. What was once an awesome hall of reverence and worship has become little more than a back-alley bloodbath.

    Finally, after several tense moments, Castiel allows himself a brief reprieve. He sits back on his heels, breathing heavily from exertion and adrenaline.

    "You people," he finally complains. "I must insist, if you want to see tomorrow's sunrise- even only metaphorically, that we retire to the guest quarters, at least for a time. I can bandage you all much better than this, but it will take... Hells, probably a couple hours at this rate." As he surveys the vast array of bruises and bloodied bandages, the unlikely surgeon's eyes widen. The sheer scope of injury is almost beyond him- radically worse than anything he's seen patching up carnies after performance mishaps and the like.

    Still, for the moment, the only sound is the party's haggard breathing, and the strangely-dry rasp of Ozkrak's reptilian tongue against Keshkaru's face and cheek.

  16. - Top - End - #856
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    NecromancerGuy

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    Default Re: Extinction Curse- The Show Must Go On!

    A slightly-ashen-blue Giggles gulps and nods. "I'll search their bodies as we get ready to move. Then we grab the mayor and go rest - we all need it..." he announces, trying to sound confident but clearly rattled by all the violence and injuries.

  17. - Top - End - #857
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    Default Re: Extinction Curse- The Show Must Go On!

    Thwap nods, slouching visibly as the energy of the moment passes. He lends a hand in searching.

  18. - Top - End - #858
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    PaladinGuy

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    Default Re: Extinction Curse- The Show Must Go On!

    The relief evident on his face as the last foe falls, Vorgrok shuffles over to a pillar, leaning his stout back against it. The lean rapidly accelerates into a slide, and with a thump the dwarf finds himself seated on the floor. "Din'na think they had s'much fight in'm," he mumbles out between ragged breaths. Digging out his waterskin, he takes several deep pulls before pouring a bit on one thick-fingered hand and splashing his earthy face, succeeding primarily in smearing the dust and grime into a new configuration.

    After several such moments gathering himself, the dwarf pulls himself to his feet, with his heavy sledge acting as a makeshift walking stick for the effort. Stowing it in a practiced motion, the dwarf lends himself to assisting Castiel in what patch work remains.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  19. - Top - End - #859
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    Default Re: Extinction Curse- The Show Must Go On!

    Before long, Keshkaru sputters into consciousness, roughly shoving Ozkrak's worried affection away in the interest of non-tongue-laced air.

    Castiel gives her a few moments of simply being before he breaks the silence with a quiet cough. "I really must insist we check on the mayor," he murmurs. "He wasn't in great shape last I saw him, and clearly these friends of his are less hospitable than he recalled. I'd feel quite a bit less suicidal if we were at least all in one place.... preferably more comfortable, maybe with a nice warm ale?" With an expression distinctly eager, Castiel scans your faces for anyone else prepared to put this whole "adventuring" thing back where it belongs.

    "No? Really? Well, let's at least rest so we can meet Pharasma with open eyes."

    As the party begins to carefully make their way back to the mayor, a voice calls out warily from the room to the north (where the pair of druids was fighting). "Uh... Hello? I... would really love a hand in here?"

  20. - Top - End - #860
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    Default Re: Extinction Curse- The Show Must Go On!

    The summer breeze gently pushed it's way through the leaves, and branches of the summer meadow, it was peaceful, and glorious, he was content, and the wind? it was just enough that it didn't interrupt his studies, blow open his books, or generally dishevel his 'stuff'. He smiled, content for the first time in a long, long time. Leaning back against the trunk of the massive oak he had setup beneath, the squirrels had long gotten used to him, and they scurried about their work.

    Closing his eyes for just a moment, he began to hear some strange noises, metal on metal? What in the name of Abadar was going on?

    He tried to open his eyes, and he felt a sudden rush of feelings, emotions....his body was sore....all over, his hands tied, the gag in his mouth was still there but had come a little loose, opening his eyes he realized he was not, in fact, where he wanted to be, and that he was dreaming.

    Several thumps, and clashes of metal later, he had managed to work his gag out of his mouth, the sounds stopped.....and then strange voices began to talk, he leaned to hear, hoping to pick anything useful out.

    He heard someone talking about searching bodies? Well, I'll be, is that a savior, or some other vile creature worse than his captors? He shrugged and decided to give his fate up to the universe, "Uh... Hello? I... would really love a hand in here?" he managed to mumble out.
    Spoiler
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    Bel's Compendium
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    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

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  21. - Top - End - #861
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
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    USA
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    Default Re: Extinction Curse- The Show Must Go On!

    Giggles' ears perk up as he hears a new (and friendly?) voice. "Hold up, everyone! There's someone else back there...Hello? You're not with these guys, are you? We just killed a bunch of them, but if you're not a bad guy, you've nothing to fear from us. Who are you, and why are you here?...I'm Giggles, by the way..." he calls out from the doorway, carefully looking inside to try and get a glimpse of the speaker before going in to help.

  22. - Top - End - #862
    Troll in the Playground
     
    PaladinGuy

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    Nov 2013
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    Texas
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    Default Re: Extinction Curse- The Show Must Go On!

    Quote Originally Posted by BelGareth View Post
    "Uh... Hello? I... would really love a hand in here?"
    Vorgrok looks up from his work in binding one of Keshkaru's less-egregious wounds with a distinctly suspicious expression. Noting the ever-optimistic response of his gnomish friend with a sour look at Giggles, the dwarf heaves himself to his feet, readies his sledge, and peers through the door...
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  23. - Top - End - #863
    Bugbear in the Playground
    Join Date
    Mar 2016

    Default Re: Extinction Curse- The Show Must Go On!

    An older man, with broad shoulders, was chained to the wall, his face was a mass of cuts, bruises, blood had seeped from a cut in his scalp into his thick, steel grey hair, his voice croaked weakly from his throat, "Giggles?" He repeated, "Baeranor's my name," he coughed weakly, "Astor Renaud, a local homesteader, has gone missing, his daughter went looking for him, and his wife, asked me to make sure they both came home." He nodded towards a woman's form bound against the opposite wall, "They gagged Ema, because she tried to cast a hex on them, while I distracted them." He shrugged, "They were too many, and overpowered us."

    The man wore stained, worn breeches, a padded surcoat which was torn and stained with blood, "If you could free us, we would be indebted to you and your companions."
    Last edited by Zen Gypsy; 2022-07-19 at 08:08 PM.
    Spoiler: Bink's Extinction Curse
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    Baeranor, retired Knight of Last Wall
    AC: 15 | MAX HP: 47 | CURRENT: 47
    FORTITUDE: +9 | REFLEX: +5 | WILL: +8 | PERCEPTION: +6
    FOCUS POOL: 1 | CURRENT: 1
    ACTIVE EFFECTS: None.
    CONDITIONS: None.

  24. - Top - End - #864
    Ogre in the Playground
     
    Kvard51's Avatar

    Join Date
    Dec 2016
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    In Captivity
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    Default Re: Extinction Curse- The Show Must Go On!

    A petite girl with bright red hair and pale green eyes stares over the top of a gag. You see a few freckles across her nose. She spits and sputters as she tries to speak around the dirty rag that is stuffed in her mouth, ”Mmrmph! Mpmprph mmm mrrp mmph!”
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
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  25. - Top - End - #865
    Titan in the Playground
    Join Date
    Jun 2011

    Default Re: Extinction Curse- The Show Must Go On!

    The goblin clown stays back; not everyone would react well to a goblin coming up to them with a knife while they are bound.

  26. - Top - End - #866
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
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    Default Re: Extinction Curse- The Show Must Go On!

    When the speaker proves friendly Giggles goes inside the room to release him and the woman from their bindings, smiling and introducing himself. "Gigglespit Baderiggo Humbleback, to be fully proper, but you can call me 'Giggles' if you like. We come from town, well, from the circus in town, but we're here to help the mayor and other townsfolk. Once you're free, can you fight? I think there might still be more further inside, but first we need to go and clean up some...I think the mayor is back there still, though he looked pretty roughed up..."

  27. - Top - End - #867
    Bugbear in the Playground
    Join Date
    Mar 2016

    Default Re: Extinction Curse- The Show Must Go On!

    Baeranor studied the gnome before him, his great, iron-grey brows furrowing into a crease, "Master Humpleback, if you free Ema and I, we would be indebted to you. Without arms and armor I do not know how useful I will be in a test of steel, but aid you I will." A concerned pause, "And Jae Abber, you say? The Mayor is here as well?"

    Spoiler: OOC
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    Any chance Baeranor could have gotten his captors talking, or overheard something that would be useful to the party? I am an Expert in Diplomacy, and once captured would try to identify one who wasn't fanatical and try to talk to them alone, reassuring them that there is always a path back from the acts they are committing but inciting violence against the community. If not, that's cool too. And if I am a little more worse for wear because I tried, I can live with that too.
    Spoiler: Bink's Extinction Curse
    Show
    Baeranor, retired Knight of Last Wall
    AC: 15 | MAX HP: 47 | CURRENT: 47
    FORTITUDE: +9 | REFLEX: +5 | WILL: +8 | PERCEPTION: +6
    FOCUS POOL: 1 | CURRENT: 1
    ACTIVE EFFECTS: None.
    CONDITIONS: None.

  28. - Top - End - #868
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
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    USA
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    Default Re: Extinction Curse- The Show Must Go On!

    "...Master Humbleback...that's got a nice ring to it..." mutters Giggles as he gets out his tools and takes the time to free the two (new) PCs. "And yeah, the mayor is back several rooms. We should check on him as we get out to heal up..."

    Once the pair are freed Giggles begins to lead everyone back towards the mayor, hopeful that he's been alright in the party's absence...

  29. - Top - End - #869
    Ogre in the Playground
     
    Kvard51's Avatar

    Join Date
    Dec 2016
    Location
    In Captivity
    Gender
    Male

    Default Re: Extinction Curse- The Show Must Go On!

    Once freed, Emaline chafes her wrists and ankles. She grins at giggles, "Thank you, Master Humbleback. I am honored to make your acquaintance. have you seen any sign of my father, perchance? Big man, broad shoulders, black hair graying at the temples?"
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
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  30. - Top - End - #870
    Bugbear in the Playground
    Join Date
    Mar 2016

    Default Re: Extinction Curse- The Show Must Go On!

    Baeranor followed the gnome and his companions back through the hermitage, taking careful note of his surroundings, hoping to find a blade or shield he could use to arm himself. As they walked he massaged some life back into his hands, rubbing at his wrists. "Master Humbleback, neither you, nor your companions noted a cache of gear did you? Ema and I were stripped of arms and armor before being bound in the room you found us."
    Spoiler: Bink's Extinction Curse
    Show
    Baeranor, retired Knight of Last Wall
    AC: 15 | MAX HP: 47 | CURRENT: 47
    FORTITUDE: +9 | REFLEX: +5 | WILL: +8 | PERCEPTION: +6
    FOCUS POOL: 1 | CURRENT: 1
    ACTIVE EFFECTS: None.
    CONDITIONS: None.

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