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  1. - Top - End - #1
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    Jan 2014

    Default Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    --Werewolf Central XIII--

    WW Central XII (Durzan)
    WW Central XI (Lex-Kat)
    WW Central X (Lex-Kat)
    WW Central IX (Lex-Kat)
    WW Central VIII(Thufir)
    WW Central VII (Thufir)
    WW Central VI (Thufir)
    WW Central 5 (happyturtle)
    WW Central IV (Shadow)
    WW Central III (Shadow)
    WW Central II (Shadow)
    WW Central (Lucky)

    Hello all. This thread was designed by Lucky originally for the purposes of coordinating and maintaining all the werewolf games and variants. It has become a great tool for us. This is where you come to place a claim on running your own Werewolves or Werewolves variant game. It can also be used to develop ideas and gather interest for your own version of the game.

    Whatever you're looking for in regards to werewolf games should be found on this page.

    Maybe not in this post, but somewhere on this first page. Everything from start dates to active games, rules (and optional rules) to games archives can be found here along with tools designed to make your game run smoother. If there’s something useful you think is missing, mention it. We will immediately eventually spring lurch into action to sort it out.

    Also, I'd like to thank all the previous caretakers of Werewolf Central: Lucky, Shadow, Happyturtle, Thufir, Lex-Kat, and Durzan. I stand on the shoulders of giants, and can only hope my own work helps the community flourish.
    ~AvatarVecna



    For anyone wishing to discuss ideas for a new game: The Pub is open.

    --Playing--

    Spoiler: How Players Should Use This Thread
    Show

    • If you need to check the basic rules, they are in this post.
    • If you have a query about the general/basic rules, this is the place to ask. Questions about a specific edition/variant should be directed to the narrator.
    • If you want to know when a certain game is starting, the schedule is in the second post.
    • If someone mentions a past game which interests you, someone here may well remember it and be willing to elaborate. Or, you can check the archives.



    Spoiler: Basic Game-Play Overview
    Show
    The game is played in turns that consist of two different phases.
    There's a day phase that happens from dawn ‘til dusk in game. This period typically lasts 48 hours. During this time all the players try to decide who the bad guys are by voting for them. Votes are done in red text. You may change your vote if you wish, in which case, you should edit your previous post and strike-through your previous vote. Once the day has ended, whoever has the most votes is removed from the game (Lynched). In the event of a tie, common practice is to lynch whichever player reached that number of votes first.

    The 25% Rule: Part of the original rules, but not all narrators use it now. By this rule, a lynch only occurs if at least 25% of the players vote for the same person. If no 25% majority is reached, the mob cannot gather sufficient numbers to lynch anyone.
    Additionally, if a 50% majority is reached, day may optionally end early at that point, if the narrators want it to.

    Auto-lynches: If a player fails to vote for a certain number of day phases (Usually 2), they will be auto-lynched. If you will be unable to get online to post in your games for some period of time, you should notify the narrator(s) in advance, either in-thread or via PM.

    The next phase is the night phase, which lasts from dusk ‘til dawn. This phase typically lasts 24 hours. During this phase, anyone that has a special action to perform during that time does so via PM to the narrator(s). This is the phase of the game where the wolves would tell the narrators who they would like to kill.

    After time's up, the narrators will post the opening of the following Day Scene and it starts all over again.
    This continues until either A) all of the Wolves are destroyed by the Villagers -or- B) the Wolves reduce the total number of non-wolf players to equal their own.

    This is just a brief overview of the basic rules. Specific games may have variant rules which will be detailed in the game thread.


    Spoiler: Basic Role Descriptions
    Show
    Once a game has closed recruitment, the narrator will randomly assign roles and PM all players with their role. Traditional roles are as follows:

    Spoiler: Team Villager
    Show
    Villager: You are a villager. Your job is to stay alive, and ferret out the werewolves.

    Mason: Your job is to ferret out the werewolves, and to protect your fellow Mason(s). There will always be a minimum of 2 Masons in a group. The masons are told each other’s identities.

    Seer: Each night phase, you may PM the Narrator and co-Narrator to look into the heart of one other player. When you select a player, the answer given to you will be villager, fool, or werewolf. Seers see the Devil as a Werewolf.

    Fool: Thinks he is a seer. Is told that he is a seer. When a fool gets his foresight in the evening, he gets a random chance as to what he sees when he points somebody out. When he points to the Seer, he will always see the Fool, and vice versa.

    Baner: This person is the carrier of the wolfsbane. Each night he may protect someone he believes is a villager, from the werewolves’ night-kill.


    Spoiler: Team Werewolf
    Show
    Werewolf: Each night phase the werewolves choose among themselves who they want to kill, and send this in to the narrator(s).

    Devil: Is basically the seer for the werewolves, however gets more precise results (Specific role rather than just villager, fool, or werewolf).

    Note that other than villager and werewolf, none of these roles have to appear in any given game, and there are other roles which may be included. The narrator has the right to include whatever roles s/he wants, and alter them as s/he sees fit.

    Victory Conditions:

    For Team Villagers to win, the villagers must lynch all of the werewolves.

    For Team Werewolf to win, they must simply reduce the number of villagers (Including special roles on Team Villager) to equal their current numbers.


    Finally, if anyone has any other ideas as far as what to put in this thread, feel free to voice them here or PM them to me.
    Last edited by AvatarVecna; 2020-03-08 at 03:40 PM.


    Currently Recruiting: Nothing. Maybe come start one?

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  2. - Top - End - #2
    Titan in the Playground
     
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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    --The Schedule--

    For clarity, the Game Start column is when the game is expected to begin playing, not
    recruitment. Recruitment should start sometime in the week or two before you expect to start.

    GAME

    NARRATOR(S)

    STATUS
    Start
    Recruitment

    (Weeks of)
    Date
    Game
    Started
    Left 4 Dead 3 AvatarVecna Running 6Oct20 to 14Oct20 14Oct20
    Even Crazier Idea Unavenger Scheduled
    The Thing rogue_alchemist Scheduled
    Pelor The Burning Hate JeenLeen Scheduled
    Space-Themed PartyOfRouges Scheduled
    ? AvatarVecna Scheduled
    Craziest Idea Unavenger Scheduled
    Stranger Things Mafia Apogee1 Scheduled
    Yu-Gi-Oh! Xihirli Scheduled
    ? gac3 Scheduled

    Spoiler: Color Coding
    Show
    Waiting for Approval
    Scheduled
    Recruiting
    Running
    Starting?/Stalled/Dead


    Spoiler: Last 10 Completed Games
    Show

    GAME NARRATOR(S) WINNER? GAME FINISHED
    Wildbow's Pact JeenLeen Town + Fae Noble 6Oct20
    Final Fantasy Guild gac3 Town 14Sep20
    Witch Hunt Aventine Town 20Aug20
    Dungeons and Doppelgängers PartyOfRouges Town 26Jul20
    The Jellicle Ball AvatarVecna Town + Neutrals 5Jul20
    Beware Of Bites Valmark Town + Playful Spirit + Werewolf 16Jun20
    Evil Villains Werewolf Snowblaze Town + Avenger 08Jun20
    A Crazy Idea Unavenger Wolves 21May20
    Harry Potter WW/Mafia Elenna Town + Peeves + Rita Skeeter 02May20
    Midwest Mafia/WW Caerulea Wolves 07Apr20
    Last edited by AvatarVecna; 2020-10-14 at 07:07 PM.


    Currently Recruiting: Nothing. Maybe come start one?

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  3. - Top - End - #3
    Titan in the Playground
     
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    Jan 2014

    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    --Narrating--

    Spoiler: How Narrators Shoulder Use This Thread
    Show
    In addition to the ways players should use Central, narrators can:
    • Post the rules of games you’re planning, for balance advice, and potentially to garner interest in advance.
    • Look for a co-narrator.
    • Book a place for your game in the schedule.
    • Let us know when your game is recruiting/starting/ending.
    • Share fun stuff you've created, such as Korith's games spreadsheet.


    Spoiler: Interesting & Important Notes by Lucky
    Show
    A couple other things to note when running a game of Werewolves:

    Having a co-narrator is highly recommended. This is to assist with the flow of the game, and just makes it easier on the narrator.

    Rules on cheating:

    The SMBG stance on cheating applies to all of these games, and cheaters will be punished as dictated by the SMBG rules.

    However, after the culprit has been punished and s/he has served his time off from the werewolf games, it will become forgotten history. No one is to speak of it further, and any concern will be PMed to the narrators of that game, not posted in the thread.


    Spoiler: Scheduling Your Games
    Show
    For the time being, I'm asking that all games (Big Name, Small, Classic) please schedule your games ahead of time. Games will be scheduled as one for every two weeks, not one per week as before. This is due to the recent lack of players. Hopefully this will be a fix. Additionally, at least for the last while we've been making the recruitment threads in the Recruitment subforum rather than here (as was the precedent historically) in order to increase visibility and maybe drive new traffic to the Stuctured Games subforum. If you don't want to do that, and just want one thread for recruiting and playing, you can do that instead, full power to you.

    We've all decided amongst ourselves that we should only have one game starting in any given week. Small games (<20 players) do not need to be scheduled in advance. Normally, up to two small games may be started each week, unless the the total number of small games would then exceed the number of large games recruiting or running at the time. If you’re uncertain, just ask here in Central. Additionally, while small games do not need to be scheduled in advance, they can be, if you wish to stake your claim in advance to be sure no-one beats you to it by posting their game first. However this shouldn’t come up too often. Big name games which have no difficulty attracting players (Such as Classic) can ignore the schedule and start the same week as another large game. In such a week, no small games may be started.

    Above all, be considerate. Everyone wants players for their game, and no-one likes for their game to end up short of players because they’re all playing in other games.

    Please PM me or post here if you're planning on starting a game, so that we can coordinate everything properly. This will ensure that every game gets the attention that it deserves and will make every game more enjoyable. Thanks in advance.

    Just as the Three Post Rule is usually enforced by ourselves rather than getting Mods involved, so too should rules that we've created for ourselves be so enforced. Please politely direct anyone starting a game out of turn to this thread. As this is not a forum rule, this can only be enforced by us. A little common courtesy goes a long way.

    A note on posting Recruitment/Game Threads:
    Threads created in the Structured Games subforum have to wait to be approved by a mod (Haruki-Kun, flat_footed, and/or truemane). If you need a second post to open your game, simply put that in the Title of your thread so that your players will not post as soon as it goes up, like I did for this thread. Then change the title when you're ready to play.

    Suggested Thread Submission for Mod Approval:

    Step-by-Step:
    1. At the top of the Structured Game Forums, above the threads, but below the forum pages, you'll find a dropbox for "Forum Tools". Click.
    2. At the very top of the drop box, click the "Post a New Thread..." link.
    3. For the prefix, choose "WW/Mafia".
    4. Title is the name of your game.
    5. Just like when posting or PMing, you need subject matter. Write as little or as much as you want. Just remember, you are trying to entice people to play your game, so be a little descriptive, if you can. Use other games OPs to help you, if needed.
    6. Click "Submit New Thread" at the bottom. And now it'll go on for Mod approval. But you're not done.
    7. PM Haruki-Kun, flat_footed, and/or truemane, letting them know that you have submitted a game for approval. It usually only takes a day or two. But Mods have lives too, so it may take a little longer. (That's why I suggest PMing at least two Mods.)
    8. Post in Werewolf Central, once your thread appears in Structured Games, preferably with a link to the game.


    Quote Originally Posted by Chambers
    Also some more general advice in regards to whether one should wait a few days or PM a Mod right after creating the thread. My recommendation would be to not wait; please feel free to drop me a line about your game thread. I'll try and get to it as soon as I can, though sometimes that will mean waiting until I get home from work. Happy gaming!
    (Chambers is a retired mod at this point, so don't go bugging him about games, but his advice is still sound for contacting other mods so it's been left in. Mods have a lot to keep track of, and PMs are a good way of bringing something to their attention, even just as a thing on their "list of things to do later" Better to get that PM sent as soon as the thread is posted and waiting, rather than three days later when you finally realize they must have not noticed it going up.)

    Recruitment and Game Schedules
    Large games:
    Note that the date listed is for the week Game Thread should go up, not the recruitment thread. Begin recruitment at your leisure.

    Small games:
    For small games the date listed will be the week the thread goes up, though the game may not start that week, depending on recruitment. This is to help keep track of the 'Two small games per week' restriction. At least for the time being, games you expect to be small (which...should be most of them, honestly) should get scheduled for when they'll start. Get the thread made a week or two before your start date so you've got some time to recruit.


    Spoiler: Co-Narrators
    Show
    If you want a co-narrator, ask here in Central. It will probably help to say what your game will be like, though some people will narrate anything.


    Spoiler: Claims on specific Editions/Variants
    Show
    In general, a WW variant someone runs is considered specifically theirs. If you want to run another one of it, you must ask them nicely to let you co-narrate. However, there is nothing to stop you doing something similar, which you can devise for yourself. If you’re uncertain, ask here in Central. The exceptions to this variant ownership are WW Classic and Simply Werewolf, which get passed around. If you want to run one of these games, just ask and we’ll dig out the rules for you.


    Currently Recruiting: Nothing. Maybe come start one?

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  4. - Top - End - #4
    Titan in the Playground
     
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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Due to the large size of the archives, I'm splitting it into two halves. Single Games Archive, and Multi-Game Archives.

    --Single Games Archives--

    Spoiler
    Show
    A Crazy Idea
    Animaniacs
    Apple WW
    April Fool's Werewolf: The Cabalistic Carnival
    Arcade Games WW
    Assassin in the Palace
    Awakened Werewolf
    Awesomenauts: Creeps' Revenge
    Badges and Bullets
    Baldur's Gate: Deeper Shadows of Amn
    Barnyard WW
    Basic 11
    Battlestar Galactica
    Beast
    Beware Of Bites
    Black Iron Prison
    Blut und Boden
    Bootleggers
    Breaking the 4th Wall
    Center WW
    Chaos in the Academy WW - The Rift
    Choir of the Winter Spectres
    Christmas Werewolf
    The City I: Metropolitan Mayhem
    Clue
    Corporate WW
    Cowboys and Banditos I: The Gunslinger
    Cults WW: Cult of Kroy vs. Cult of the Sight
    Cyber Problems I
    Dark World Incursion
    DBZ (It's Namek Time)
    Deserted Island WW
    Dethy Tournament
    Devils
    Dungeons and Doppelgängers
    Evil Villains Werewolf
    Experimental Werewolf: The Shattered Mirror of Fate
    Fallout: Global Thermonuclear War
    Feudal Japan
    Final Fantasy 7
    Final Fantasy Guild
    The Fleas of Schmoo
    Fun House!
    Futurama
    Get out of here, Stalker!
    Girl Genius
    Gnome Way To Conduct Politics
    Hair of the Werewolf
    Harry Potter Werewolf
    Haunted House: Game Night
    He-Man and the Masters of the Universe
    Higurashi: When the Cicadas Cry
    Hogwarts Redux
    Hunting of the Snark: Expedition to Snark Island
    Inanimate WW
    Incarcerated
    The Infected
    Infection!
    Infiltration
    Insane Mafia
    Isocerne City
    Jack the Ripper
    James Bond Werewolf
    Judge Dredd, Dark goings on in Rich Burlew block
    Judgement
    Kingdom Hearts
    Knights of the Elliptical Table
    L. A. Noir
    League of Draven WW
    The Legend of Zelda WW: The Wind Waker
    Love Letter Werewolf
    L-Space
    Mad Science! WW
    Mafia Classic: Bringing Out the Noir
    Mafia Extreme!
    Mafia RPG: Who Is Kira?!?
    The Maltese Falcon: Fate of the Shadow
    Mansion Murder Mystery
    The Matrix Rewound
    Megaman X: Command Mission
    Meta WW
    Midwest Mafia/WW
    Mind Parasites
    Mirrodin
    A Most Dire Siege: Dota 2 Mafia
    Mummy: The Resurrection
    Murder at the Academy
    Murder at Hogwarts
    Mutineer's Werewolf
    My Little Townie: WW is Magic
    Nehh's Craziness WW
    Nexus of the Future I - Floating Dreams of Riches
    The One Artifact
    Open Werewolf: Nowhere to Hide
    Parallel: Thoughts of Wolves
    Percy Jackson WW
    The Possessed - Legend of the Werewolf
    Prison Escape
    Ravnica: City of Wolves
    Rome
    ReBoot
    Red Atlantic Cruise
    Revival
    Salem Werewolf Trials
    Santa's Workshop WW - Terror Among the Toys
    Schoolhouse WW
    Seer's Academy WW
    Shadowrun Edition
    Shadow Over Innsmouth
    Sharn, the Broken City
    Shirts
    Sir Werewolf
    Spongebob Squarepants Season 100
    StarCraft: Shadow of the Xel'Naga
    Stargate: Lost in Space
    Star Wars itp
    Star Wars: Battle of the 503rd
    Star Wars Rebels Mafia
    Stranded in Space
    Super Paper Werewolf!
    The Jellicle Ball
    Thursday Next: The Eyre Affair
    Toy Story Mafia
    Traits WW: The Misty Isle
    Turf War
    Typical Werewolf
    A Typical Werewolf Game
    The UKitP WW Game: Now with added Cylon!
    UnClassic WW- Revenge of the Villagers
    Under a Grinning Moon
    Vampire the Masquerade: Gehenna
    WANTED: Vigilante Justice
    Warcraft: Reign of Chaos
    Werewolf: Aftermath
    Werewolf Classified: Spies, Agents, and Mystery, Oh My!
    Werewolf in the Forum
    Werewolf: Under Siege
    Wildbow's Pact
    Wizard's Guild
    Wizards
    World of Darkness
    Worm WW
    Writer's Block!
    WWW: WereWolves of Wildespell
    X-Mafia
    X-Men
    Zombie


    --Circle of Assassins Archives--

    Last edited by AvatarVecna; 2020-10-06 at 08:37 AM.


    Currently Recruiting: Nothing. Maybe come start one?

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  5. - Top - End - #5
    Titan in the Playground
     
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    Jan 2014

    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    --Multi-Games Archives--
    Spoiler
    Show

    --Werewolf--
    The Original: Werewolf
    Werewolf II, Werwolf II, Part 2, Werewolf II, Part 3
    Werewolf III: A New Beginning
    Werewolf IV
    Werewolf V: Werewolf DnD
    Werewolf VI: The Paladins Strike Back
    Werewolf VII: Urban Lycanthropy
    Werewolf VIII
    Werewolf IX: Hogwart's Havok
    Werewolf X-In The Midst Of A Battle

    --Werewolf Classic--
    Werewolf Classic I
    Werewolves Classic II, Werewolves II, take 2
    Werewolf Classic III
    Werewolf Classic IV
    Werewolf Classic V
    Werewolf Classic VI: Rated PG-13 to R for violent descriptions of character Deaths
    Werewolf Classic VII: The Village
    Werewolf Classic VIII - Archaeological Wolves
    Werewolf Classic IX
    Werewolf Classic X: Chilled Blood Becomes Spilled Blood
    Werewolf Classic XI: Origins
    Werewolf Classic XII
    Werewolf Classic XIII
    Werewolf Classic XIV: Tea Strainers of Terror!
    Classic Werewolf XV: The Village of Vilcas
    Classic Werewolf XVI- Gladiator Uprising
    Werewolf Classic XVII
    Werewolf Classic WVIII: Resurrection
    Werewolf Classic XIX: Return to Transylvania

    --Werewolf Lite--
    Werewolf Lite
    Simply Werewolf 2
    Simply Werewolf 3 - The things that shouldn't have been.

    --Abhorsen WW--
    Abhorsen's WW
    Abhorsen WW 2! Chaos Rises
    Abhorsen WW 3: Shining Night

    --Alan Wake Werewolf--
    Alan Wake Werewolf
    Alan Wake: American Nightmare

    --Alchemists--
    Alchemists
    Alchemists II
    Alchemists III

    --Alien Invasion--
    Alien Invasion
    Alien Invasion II
    Alien Invasion III

    --Assassins--
    Assassins
    Assassins II: Revenge of the Princess
    Assassins III: Taking Back the Throne!!
    Assassins IV: The Return
    Assassins V: The Rings of Power

    --Baron Fatbelly--
    Baron Fatbelly Eating Contest!
    Fatbelly 2: The Baroness' Revenge!
    Fatbelly 3: Third Time's the Charm
    ((Previous three games were not Werewolf games, and evidently not lost in SMBG. ))
    Fatbelly 4 - Baron Banjo Brings Home the Bacon
    Fatbelly V- Who's for Dessert?
    Baron Fatbelly Eating Contest VI: Back to Basics
    ((Also not a Werewolf game.))

    --Batman--
    Batman Mini-Game
    Batman: Arkham Asylum

    --Bounty Hunters--
    Bounty Hunters
    Bounty Hunters 2: Trial By Gunfire

    --Brotherhood WW--
    Brotherhood WW
    Brotherhood WW: Victorian Age

    --Camelot--
    Camelot WW 0.5 - Le Morte D'arthur
    Camelot WW 1: The Sword in the Stone
    Camelot WW 2: The Queen of Air and Darkness

    --Camp Sleeps-A-Lot--
    Camp Sleeps-A-Lot
    Camp Sleep S'More

    --Careless Series--
    Careless Village WW
    Careless Citadel WW
    Careless Investigation WW

    --Cat Fight--
    Cat Fight
    Cat Fight II: Attack of the Reinholdts

    --City of Darkness & Shadows--
    City of Darkness
    City of Shadows

    --City of Spires--
    City of Spires
    City of Spires II

    --Civilization--
    Civilization
    Civilizations 2: Attack from Mars
    Civilizations III: Mission to Mars

    --Convoy--
    Convoy
    Convoy II: The Cola Wars
    Convoy III: Bears in the Air
    Convoy IV: Twisted Metal
    Convoy V: Autobots, Role Out!!
    Convoy VI: Convoy From Hell
    Convoy VII: Interstating the Obvious
    Convoy VIII: Run, Bandit, Run

    --Core Component--
    Core Component
    Core Component: New Terms

    --Create Your Own Role--
    Five Player CYOR
    Five Player CYOR II

    --Custom Werewolf--
    Custom WW I
    Custom Werewolf II
    Custom Werewolf III: In Need of Trees

    --Death Note--
    Death Note
    Death Note 2

    --Demons--
    The Demons
    Demons II
    Demons WW: Game of Trickery

    --Dethy--
    Dethy
    Dethy II
    Dethy III (Lost Thread )
    Dethy IV
    Dethy V
    Dethy VI: Now with 50% less fat
    Dethy VII: Still not done with the analyzer program
    Dethy VIII: Game Over
    Dethy IX: Wait, Ponies?

    --Discworld--
    Dyscworlde WereWolfe: Dei In Machina
    Discworld II: The Glorious Republic of Treacle Mine Road

    --Dragonspire Killers--
    The Dragonspire Killers
    Dragonspire Killers 2: The Sequel that Doesn't Suck

    --Drowlbearwolf--
    Drowlbearwolf I: The Scimitar-Chuck
    Drowlbearwolf II: Blindfooled

    --Duck Season--
    Duck Season
    Duck Season II: Firing Back

    --Dungeons and Dragons--
    Dungeons & Dragons: Thieves Guild
    Dungeons and Dragons
    D & D 4E: The Castle of Illusions

    --Empire--
    Empire
    Empire II: Where No Man Has Gone Before

    --Fae Werewolf--
    Fae Werewolf
    Fae WW II: Fae-ailed Plans
    Fae WW II.V: Fae-liure to Plan
    Fae WW III: Faerie-ly Confusing

    --Fate/Stay Night--
    Fate/Stay Night: Heaven's Touch
    Fate/Stay Night II: Unlimited Blade Wolves
    Fate III/Final - HWWITGT!

    --Fears--
    The Fears of Pegasus Manor
    Fears 2: Nightfall
    Fears 3: Full Circle
    Fears 4: The Whisper Killer

    --Final Fantasy Advent Children--
    Final Fantasy Advent Children: The Return of Sephiroth
    Advent Children II – The Battle for Balamb Garden
    Final Fantasy Advent Children III - Burmecia or Bust
    Final Fantasy Advent Children IV: Centuries of Sin

    --Forum Wars--
    Forum Wars WW
    Forum Wars II - The Users Strike Back

    --The Gamers--
    The Gamers
    The Gamers: Dorkness Rising

    --Ghosts--
    Ghosts
    Ghosts- The Spectre of Forgetfulness

    --Grave Robbers From Outer Space--
    Grave Robbers from Outer Space
    Grave Robbers 2: Skippy's Revenge

    --Harry Potter--
    Harry Potter Mini-Game
    Harry Potter Universe
    Harry Potter: The Battle against Voldemort

    --Helgraf's Bomb--
    Helgraf's Bomb
    Helgraf's Bomb II
    Helgraf's Bomb III

    --Hot Potatoes--
    Hot Potatoes
    Hot Potato II

    --In the Playground- Battle for _______--
    ItP- Battle for Alarra
    ItP Chapter II- Battle for Haruki-Kun

    --Invasion of the Zombies--
    Invasion of the Zombies
    Invasion of the Zombies: Outbreak
    Invasion of the Zombies: Day of the Dead

    --Journies on the TARDIS--
    Journeys on the TARDIS
    TARDIS II: Hunt for the Doctor
    Journeys on the TARDIS 3: It Really Is Bigger on the Inside

    --Llama, Llama, Duck--
    Llama, Llama, Duck
    Llama, Llama, Duck 2- The Return of Insanity
    Llama, Llama, Duck 3- Orange Slayed the Rake
    Llama, Llama, Duck 4- 200 Llamas! Buy Bye Bi-Centennial!

    --Lord of the Rings--
    Lord of the Rings: The Journey Begins
    Lord of the Rings WW- When the Cult Attacks

    --Mafia--
    Original Mafia Sign-up Actual game lost.
    Mafia I: Night of the Criminals
    Mafia II: Mass Intrigue
    Mafia III: The Maltese Falcon
    Mafia Episode IV: A New Hutt
    Mafia V: The Maltese Falcon Returns (restarted as Mark II)
    Mafia V: Mark II: The Return of the Narrator
    Mafia VI: Return of the Departed Emerald Dragon
    Mafia VII: Revenge of the Blackhawks
    Mafia VIII
    Mafia IX: St. Valentines Massacre
    Mafia X
    Mafia XI
    Mafia 12 - 1932 - City of Sinners

    --Magic the Gathering--
    Magic: The Gathering- Planeshock
    Magic: The Gathering- Duel of the Legends
    Magic: The Gathering- Battle for Alara!
    Magic: The Gathering- Conflux, The Battle for Alara Continues
    Magic: The Gathering- Shatterstorm

    --Medieval Werewolf--
    Medieval Werewolf I
    Medieval Werewolf II: King Myral's Vision

    --Memesville--
    Memesville
    Memesville II - Memes? In MY Structured?

    --Meta WW--
    Meta WW: A Perfectly Normal Werewolf Game
    Meta WW 2: A B Normal Werewolf Game

    --Middle Earth WW--
    Middle Earth WW: Fellowship of the Ring
    Middle Earth WW: The Two Towers
    Middle Earth WW: The Return of the King

    --Minecraft--
    Minecraft WW: Blokes of Blocks
    Minecraft II: Night of the Walking Mobs

    --Monster Mash--
    Monster Mash (Lost in SMBG )
    Monster Mash II
    Monster Mash III
    Monster Mash IV

    --Monty Python--
    Monty Python and the Holy Grail
    Monty Werewolf's Flying Circus

    --My Little Pony--
    My Little Pony: Return of Nightmare Moon
    My Little Pony WW 2: The Shadow Reign

    --Not April Fools--
    Not April Fools WW I: Bermuda Playground

    --OotS--
    OotS: Memories Erased
    OotS Werewolf

    --Paranoia--
    Paranoia
    Paranoia mk II
    Paranoia III
    Paranoia IV (removed, per request of Friend Computer)
    Paranoia V
    Paranoia VI

    --Phantom of the Opera--
    Phantom of the Opera
    Phantom of the Opera II
    Phantom of the Opera III
    Phantom of the Opera IV
    Phantom of the Opera V
    Phantom of the Opera VI: Tropical Curse
    Phantom of the Opera VII: Acting it Out
    Phantom of the Opera VIII: In Spaaace
    Phantom of the Opera IX: Digital Phantoms
    Phantom of the Opera X: A Twisted Night

    --Pirates--
    Pirates
    Pirates II: Never Never Land Cruise
    Pirates III: At Forum's End
    Pirates IV: Firefly Firefight!
    Pirates V: Setting Sail!

    --Playground Squares--
    Playground Squares WW: Trial Version
    Playground Squares: The WW Edition

    --Rebellion--
    Rebellion
    Rebellion II
    Rebellion III: Reign of the Zombies
    Rebellion IV: Death of the Lich King
    Rebellion V

    --Reverse Werewolf--
    Reverse Werewolf
    Reverse Werewolf II
    Reverse Werewolf III: The Unstoppable Villager
    Reverse Werewolf IV: Villagers Return
    Reverse WW V: The Villagers Wrath!
    Reverse Werewolf VI: A Human Among Us
    Reverse WW VII: The Reawakening

    --Revolution--
    Revolution
    Revolution Mk II
    Revolution III: Interesting Times in Technotopia
    Revolution IV: The Second Party

    --Rockstar--
    Rockstar
    Rockstar II: The Rap Feud
    Rockstar III: And Bon Scott Did Looketh Down Upon Us and Command "Let There Be Rock"

    --Schoolyard WW--
    Schoolyard 1
    Schoolyard 2

    --S.E.U.--
    S.E.U.: The Nightmare Begins...
    S.E.U. II: Ho Ho Horrors
    S.E.U. III: Dark Strains
    S.E.U. IV: The Terror
    S.E.U. 5: A Mother's Arms
    S.E.U. VI: Twinkle Little Star
    S.E.U. VII: Sanity's Rest hospital
    S.E.U. VIII: Horrors on a Plane

    --Shape-shifters--
    Shape-shifters
    Shape-shifters 2
    Shape-shifters 3

    --Smalltown--
    Smalltown
    Smalltown 2

    --Spytrap--
    Spytrap
    Spytrap II: Desert Wolves
    Spytrap III- Prisoners of War
    Spytrap IV: Operation Market Garden
    Spytrap V: The Spy Who Scalped Me!

    --St. Trinian's--
    St. Trinian's
    St. Trinian's 2 WW

    --Tales of Kyou--
    Stories of Kyou: The Facestealer
    Tales of Kyou II: The Darkness

    --The Thing!--
    The Thing ~ Original
    The Thing

    --Time Paradox--
    Time Paradox WW
    Time Paradox WW 2: Let's Do The Time Warp Again!

    --Tiny Werewolf--
    Tiny Werewolf ~ Original
    Tiny WW

    --TITANS!--
    TITANS!
    T2: Judgement Day
    Titans 3! The Rise of Olympus
    Titans 4! Salvation

    --Trick or Treat--
    Trick or Treat
    Trick or Treat WW 2

    --Twin Village--
    Twin Village
    Twin Village 2

    --Twist--
    Twist
    Twist II

    --Ultimate ChKaos--
    Ultimate Chaos
    Ultimate Kaos II: Attack of the Epileptic Koans!
    Ultimate Kaos III: In Soviet Russia, Kaos Ultimates YOU!
    Ultimate Kaos IV

    --Universal Smash Bros--
    Universal Smash Bros.
    Universal Smash Bros 2: Villain's Revenge
    Universal Smash Bros 3: Heroes' Resurgance!
    Universal Smash Bros 4: Brawl on!
    Universal Smash Bros 5: Final Destination
    Universal Smash Bros 6: Time Twister

    --Vampire--
    Vampire: Renfeild's Masquerade
    Vampire II: The Carfax Contingency
    Vampire III: Sunnydale Nights
    Vampire IV: The Song of Night
    Vampire V: Paris by Night
    Vampire VI: Shepherds of the Night

    --Witches & Warlocks--
    Witches & Warlocks: How It All Started
    Witches & Warlocks II: Double Double Toil and Trouble!
    Witches & Warlocks III: Welcome to Witchtopia!

    --Witch-hunt--
    Witch-hunt 1.1
    Witch-hunt 1.2
    Witch-hunt 1.3 - We are going to need more ducks
    Witch-hunt 4
    Witch-hunt Returns to GitP
    Witch-hunt VI: Return of the Werewolf
    Witch Hunt VII

    --Ye Olde West--
    Ye Olde West
    Ye Olde West II: The GOLD Rush
    YOW3: Cowboy Bebop Edition
    Ye Olde West IIII: A New Rope (Star Wars Edition)
    Ye Olde West V: True Wit


    Someone mention a game that you've never heard of?
    Someone mention a game that you'd like to read?

    Look No Further!
    Last edited by AvatarVecna; 2020-08-20 at 01:49 AM.


    Currently Recruiting: Nothing. Maybe come start one?

    Avatar by AsteriskAmp

  6. - Top - End - #6
    Titan in the Playground
     
    AvatarVecna's Avatar

    Join Date
    Jan 2014

    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    --Extra Stuff--

    Spoiler: Optional Rules
    Show
    Recruitment
    Spoiler
    Show
    In some games, rather than, or in addition to, killing the villagers, the wolves may instead recruit them. The targeted villager becomes a werewolf instead. Power roles are typically immune to recruitment, and recruitment may be refusable, at the choice of the narrator


    Scrying
    Spoiler
    Show
    It can of course be played that the Seer and Fool get specific roles in response to their scries, rather than just team allegiance or Fool.

    Optional Predetermined "Fool's Scry" Roles
    Spoiler
    Show
    You may wish to randomly generate a second role distribution to be used for Fool scries, rather than randomly generating the result of each scry. This will ensure the Fool’s scries are consistent (Can’t scry the same person as different roles on separate occasions) and save you work.

    Of course, if you give the Fool specific role results, you’ll have to decide what result they get if the role the Fool should scry is already dead. Obvious solution is to change said result to a basic Villager or Werewolf.


    The Devil
    Spoiler
    Show
    It can be played that the Devil and the Werewolves do not start the game knowing each other (This is the case in WW Classic). This can potentially make things rather interesting, as it’s harder for everyone to know who to trust...


    Helgraf's Scry Interference Rule
    Spoiler
    Show
    Under Helgraf’s Scry Interference Rule, any attempt by multiple scryers (Seer, Fool, Devil, etc.) to scry the same target on the same night will result in ‘interference’, i.e. no result.


    Fleeing Coward's Rule of Narrator Invocation
    Spoiler
    Show
    Using this rule, if you claim that the Narrator made a mistake, and the Narrator is asked about it, the Narrator will answer honestly. So don't use the Narrator's name in vain.


    Spoiler: Additional Roles
    Show
    Here are some more roles which you may see/use in a game of WW. Given that possible WW roles are only limited by your imagination, this is by no means a complete list, as much as some common roles that show up frequently and have generic names that people will tend to refer to them by (even if they're named something different in the particular game being played). Becoming familiar with these common roles helps prevent some confusion. If anybody has suggestions for additional common roles they think should be mentioned here, let me know.

    Spoiler: Team Villager
    Show
    Day-baner: Each night, this player may choose someone to protect. The following day, that person cannot be lynched.

    Lovers: These two townies start out in private contact with each other and are narrator-confirmed trustworthy to each other (typically referred to as "networked"). However, if either one would die for any reason, the other dies as well.


    Spoiler: Not Team Specific
    Show
    Disguiser: Each night, this player may choose a target and a role. If someone scries that target, they will see the chosen role rather than the target’s actual role (What this does to Fool scries is up to the narrator).

    Voider: Each night, this player may choose a target. That target will be unable to use their own night action (If they have one)

    Transmuter: Each night, this player chooses a target. The narrators randomly select one of the abilities usable in the game and use it on the target.


    Spoiler: Team Werewolf
    Show
    Alpha: Alpha Wolf is generally used to indicate one of three things: one, the Alpha wolf scries as if they were a villager; two, the narrator assigns the Alpha role, and the Alpha chooses which players will be their fellow wolves; three, both of those things.

    Beast: When this player is lynched, one of the people who voted for him will also die. This may be chosen by the player, randomly selected, or the last person to vote for the beast.


    Spoiler: Narrating Tools
    Show
    PM Box filling up too fast?
    Check out the Offline PM Viewer!

    Korith's Excel Spreadsheet. - A great tool to assign all the basic roles. Also includes an option to add up to 10 custom roles, making it also useful for almost any other werewolf variant. Instructions are included inside. The only concern that we've found with Korith's wonderful tool is that in some circumstances you may need to use it twice with slightly different configurations each time in order to get a fully randomized role distribution. This will come into play when you're running an Alpha Game or when you have possible secondary roles that could be in addition to the player's primary role (such as lovers, feuders, etc.).

    Also for inspiration and other possible purposes, the Mafia Wikipedia Article, as well as the Mafiascum Wiki.


    We've had some concerns about shrinking player-base, so to help potentially attract new players, below are some banners, drawn by Elder Tsofu (which I've put on imgur because Photobucket shot itself in the foot). Tsofu also made some for specific players, which are in amongst the Player Inspired Posters in the next post.







    Spoiler: Original Links
    Show





    Attention All Werewolves:
    If there's anything you'd like added to this thread, just let me know.
    If there's a game you'd like to run, just let me know.
    If you'd like to put a bid in for a start date, just....

    ....You get the idea.

    Questions? Comments? Concerns? Feedback? Let's have it!


    Currently Recruiting: Nothing. Maybe come start one?

    Avatar by AsteriskAmp

  7. - Top - End - #7
    Titan in the Playground
     
    AvatarVecna's Avatar

    Join Date
    Jan 2014

    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    --For Teh Lulz--

    --Player Inspired Posters--


    Spoiler
    Show














    Player-specific banners, by Elder Tsofu:






    ((I'm missing lots! Post them, and I'll add them in!))


    --Other Werewolf Posters and Images--

    Spoiler
    Show









    --Songs and Poems--

    Spoiler
    Show
    From Memesville:
    Spoiler
    Show
    The Lolrus and Anonymous
    took all the memes aside.
    "O Memes, do come and walk with us
    And I will be your guide
    I haz a shiny bukkit
    In which some of you can ride."

    The little memes all hurried up,
    Quite eager for the treat:
    Their coats were brushed, their faces washed,
    Their shoes were clean and neat--
    And this was odd, because, you know,
    They hadn't any feet.

    The Lolrus and Anonymous
    Walked on a mile or so,
    And then they rested on a rock
    Conveniently low:
    Where all the little memes were standing
    Waiting in a row.

    "The time has come," the Lolrus said,
    "To talk of many things:
    Of pirates--ninjas--bukkit thiefs--
    Of internets--and memes--
    And why did raiser b1ade confess--
    And why Rick Astley sings."

    "But wait a bit," the memes all cried,
    "Before we have our chat;
    For some of us are out of breath,
    And all of us are fat!"
    "No hurry!" said Anonymous.
    They thanked him much for that.

    "A loaf of bread," the Lolrus said,
    "Is what we chiefly need:
    Pepper and vinegar besides
    Are very good indeed--
    Now if you're ready, dearest memes,
    We can begin to feed."

    "But not on us!" the memes all cried,
    Turning a little blue.
    "After such kindness, that would be
    A dismal thing to do!"
    "The night is fine," the Lolrus said.
    "Do you admire the view?

    "It was so kind of you to come!
    And you are very nice!"
    Anonymous said nothing but
    "Cut us another slice:
    I wish you were not quite so deaf--
    I've had to ask you twice!"

    "It seems a shame," the Lolrus said,
    "To play them such a trick,
    After we've brought them out so far,
    And made them trot so quick!"
    Anonymous said nothing but
    "The butter's spread too thick!"

    "I weep for you," the Lolrus said:
    "I deeply sympathize."
    With sobs and tears he sorted out
    Those of the largest size,
    Holding his pocket-handkerchief
    Before his streaming eyes.

    "My dear memes," said Anonymous,
    "You've had a pleasant run!
    Shall we be trotting home again?'
    But answer came there none--
    And this was scarcely odd, because
    They'd eaten every one.

    ~ by Happyturtle


    From Tales of Kyou II:
    Spoiler
    Show
    If I played werewolf long enough in Kyou
    I'd find a way to believe that it's all true
    I'm not saying that you lied
    straight-faced while Llama died
    Still I look to find a reason to believe

    Someone like you makes it hard to lynch
    Somebody else
    Someone like you is easy to lynch
    You should point at yourself

    If I gave you time to change my vote
    I'd have to actually read the stuff you wrote
    I know I just picked
    your name off the list...
    Still I look to find a reason to believe

    If I played werewolf long enough in Kyou
    I'd find a way to believe that it's all true
    I'm not saying that you lied straight-faced while Llama died
    Still I look to find a reason to believe

    Someone like you makes it hard to lynch
    Somebody else
    Someone like you is easy to lynch
    You should point at yourself

    ~ by Happyturtle


    The Murska Constant:
    Spoiler
    Show

    [music= Hungy Like the Wolf by Duran Duran]
    (Ha ha)
    Dark in the village, night full of desire
    Steam in the kitchen, go put out the fire
    Do-do do do, do do do, do do do, do do do, do do
    Wolfy you want me, I hope I’m baned
    And catch my edits while we’re going insane
    Do-do do do, do do do, do do do, do do do, do do
    In touch underground
    I'm on the hunt I'm coming after you
    Who made that sound, I'm lost in a crowd
    And I know Murska is a wolf
    Straddle the line, parody and rhyme
    I'm on the hunt I'm after you
    Mind is alive with juices like wine
    And I know Murska is a wolf


    Stalked in the forest, too close to hide
    I'll be upon you by the moonlight side
    Do-do do do, do do do, do do do, do do do, do do
    Better start running, you know that I’m right
    Leading the mob by pitchfork and torchlight,
    Do-do do do, do do do, do do do, do do do, do do
    In touch under ground
    I'm on the hunt I'm after you
    Don’t come around, it’s you that I found
    And I know Murska is a wolf
    Strut on a line, parody and rhyme
    I bring the village after you
    Mind is alive all running inside
    And I know Murska is a wolf
    -
    (Murska is a wolf
    Murska is a wolf
    Murska is a wolf)

    Burning the ground I break from the crowd
    I'm on the hunt I'm after you
    Don’t come around, it’s you that I found
    And I know Murska is a wolf
    Strut on a line, parody and rhyme
    I'm on the hunt I'm after you
    Mind is alive with juices like wine
    And I know Murska is a wolf

    Burning the ground I break from the crowd
    I'm on the hunt I'm after you
    Don’t come around, it’s you that I found
    Strut on a line, parody and rhyme
    I'm on the hunt I'm after you
    Mind is alive with juices like wine
    And I know Murska is a wolf

    [/music]

    ~ by Supagoof


    From Jack the Ripper:
    Spoiler
    Show

    [music = American Pie by Don McLean]
    A long long time ago
    I can still remember
    How that wolf games used to make me smile
    And I knew when I joined in like Fin
    That I could help the villagers win
    And maybe they'd not lynch me for a while
    But Day three made me shiver
    With every point that I'd deliver
    Bad news in the game thread
    I found out that I was dead
    I can't remember if I lied
    When asked about my team's side
    But something touched me deep inside
    The day the Goof has died
    So...

    Bye, bye to a villager guy,
    Made a posting, now a ghosting from up in the sky
    Them good ole wolves were laughing deeply inside
    Singing this'll be the day that I die
    This'll be the day that I die

    Did you write the rules of this game
    And do you point at people for their fame,
    If the wagon tells you so?
    Now do you believe in reading it all?
    Can the Goof's words save your mortal soul?
    And can you explain why your point at Cristo?
    Well, I know that Mordy's in love with him
    'cause I saw them prancing with the nymph
    They both kicked off your shoes
    Said Goof, parody the rhythm and blues
    I was a old school rhyming rappin' buck
    With a game being played with Llama's and Duck's
    But I knew I was out of luck
    The day the music died
    I started singing

    Bye, bye to a villager guy,
    Made a posting, now a ghosting from up in the sky
    Them good ole wolves were laughing deeply inside
    Singing this'll be the day that I die
    This'll be the day that I die

    Now, for two years we've played on our own
    And the forum has slowed down to the bone
    But that's not how it used to be
    When the Goof sang parodies of Atreyu and Faerwain
    In a coat he borrowed from Indurain
    And a voice that came from you and me
    Oh and while Llama was looking down
    The Goof guarded his thorny crown
    The courtroom was adjourned
    No verdict was returned
    And though Murska got pointed at by Jontom Xire
    They both knew what was their desire
    And winning was all that they aspired
    The day the music died
    We were singing

    Bye, bye to a villager guy,
    Made a posting, now a ghosting from up in the sky
    Them good ole wolves were laughing deeply inside
    Singing this'll be the day that I die
    This'll be the day that I die

    Holy moly with a roly poly,
    They slipped one past the narrating goalie,
    Speaking of how the game was going fast
    Perhaps they were smoking grass
    The wolves tried for a forward pass
    With the Goof was on the sidelines in a cast
    Now the half-time air was sweet as most
    While Dirk Kris updated the daily post
    We all got up to dance
    Oh, but we never got the chance
    'Cause the wolves tried to take the field
    The villagers refused to yield
    Do you recall what was revealed
    The day the music died?
    We started singing

    Bye, bye to a villager guy,
    Made a posting, now a ghosting from up in the sky
    Them good ole wolves were laughing deeply inside
    Singing this'll be the day that I die
    This'll be the day that I die

    Oh, and there we were all in one place
    A gaming group who was lost in space
    With no time left to start again
    So watch out Jack be nimble, Jack be quick
    Jack Ripper killed them hookers slick
    Scrying is the devil's only friend
    And I watched him dance about the stage
    My hands were clenched in fists of rage
    No I shouldn't be so cruel
    I won't break the games rules
    And as the wolves silently killed on in the night
    To light the sacrificial rite
    I saw Jack laughing with delight
    The day the music died
    He was singing

    Bye, bye to a villager guy,
    Made a posting, now a ghosting from up in the sky
    Them good ole wolves were laughing deeply inside
    Singing this'll be the day that I die
    This'll be the day that I die

    I sat by, and I sang the blues
    And I watched for updates with the news
    But soon I smiled and turned away
    I went werewolf central,
    Where I'd made music years before
    But Shadow there said the music wouldn't play
    And in the streets the children screamed
    The losers cried, and the wolves dreamed
    But not a word was posted
    The good guys all were ghosted
    And the three people I admire most
    Alarra, Indy, and Zeb the Troll,
    They caught the last game with a role
    The day the music died
    And they were singing

    Bye, bye to a villager guy,
    Made a posting, now a ghosting from up in the sky
    Them good ole wolves were laughing deeply inside
    Singing this'll be the day that I die
    This'll be the day that I die

    Sooo bye, bye to a villager guy,
    Made a posting, now a ghosting from up in the sky
    Them good ole wolves were laughing deeply inside
    Singing this'll be
    the day
    that
    I
    die
    ...[/music]

    ~ by Supagoof


    To the tune of (Stayin' Alive)

    Well, you can tell by the way I still walk,
    I'm a baner's man, now let's all talk.
    Music loud and blood's still warm.
    I've been killing wolves since I was born.
    And now I'm all right, I'm O.K.
    But I won't look the other way.
    We can try to understand
    The voting records effect on man.
    Whether you're the Devil
    Or whether you're the Alpha,
    I'm stayin' alive, stayin' alive.
    Feel the wolves breakin'
    And ev'rybody shakin'
    And I'm stayin' alive, stayin' alive.
    Ah, ha, ha, ha,
    Stayin' alive.
    Stayin' alive.
    Ah, ha, ha, ha,
    Stayin' alive.

    ~ by RedScholarGypsy


    From Kingdom Hearts:
    Spoiler
    Show
    Who does he think he is? That narrator has tangled with the wrong man. No one forgets to PM Murska!

    Heh heh. Darn right.

    Forgotten? Rejected? Publically Humiliated! Why it's more then I can bear.

    More beer?

    What for? Nothing helps. I'm disgraced.

    What you? Never! Murska, you got to try to get back into the games one way or another.

    Gosh it disturbs me to see you Murska,
    Arguing about all your tactics.
    Every guy here'd love to be you Murska,
    Because we all think your fantastic.
    There's no man in the game as feared as you.
    You're everyone's favorite player.
    Everyone's in awe and terrified by you,
    And I'm not just another nay sayar...

    Noooo...

    Ooonnne's...

    Slick as Murska
    No one's quick as Murska
    No one's eye as incredibly green as Murska,
    For there's no man in town worth all the babble,
    Perfect a pure paragon
    You may be compared to likeness of Shadow,
    But I'll tell you whose team we'd prefer to be on

    No one's been like Murska
    A king pin like Murska
    No one's got us all to give in like Murska
    As a specimen, yes, I'm intimidating
    My- what an eye, that Murska

    Give five "hurrahs!"
    Give twelve "hip-hips!"
    Murska is the best
    And the rest is all drips

    No one fights like Murska
    Says he right like Murska
    In a heated debate nobody writes like Murska
    For there's no one as seeing and knowing
    As you see I've got receptors to spare
    Not a bit of him's blinding or slowing
    (That's right!)
    And ev'ry last inch of me's free of all hair

    No one hits like Murska
    Matches wits like Murska
    In a spitting match nobody spits like Murska
    I'm espcially good at expectorating
    (Ptooey!)

    Ten points for Murska!

    When I was a pixie I played four dozen games
    Ev'ry morning to help me get fame
    And now that I'm grown I play five dozen games
    So I'm roughly distrusted by NAAAME!


    No one shoots like Murska
    Makes disputess like Murska
    Then goes tromping around with refutes like Murska
    I use trophies in all of my decorating
    Say it again
    Who's an Eye among men?
    And then say it once more
    Who's the hero next door?
    Who's a super success?
    Don't you know? Can't you guess?
    Ask his fans and his five hangers-on
    There's just one eye in town who's got all of it down
    And his name's M-U-R- S -
    M-U-R-S - K -
    M-U-R-S-K - ah!

    MURSKA!!!

    ~ By Supagoof (Link to original song)


    From Spytrap V:
    Spoiler
    Show
    At first I was afraid
    I was petrified
    Kept thinking I could never live with wolves on all my sides
    But then I spent so many nights thinking how I voted wrong
    And I grew strong and I learned how to play along
    And so we're back
    In cyberspace
    I just logged in to find you here with that wolfy grin upon your face
    I should have changed that stupid vote
    I should have made you the lynchee
    If I'd known for just one second you'd be back to 'wagon me
    Com'on let's go
    Use your red text
    It's turned around now
    Cause you're the one who's dying next

    Weren't you the one who tried to kill me with a false scry
    You think I'd crumble
    You think I'd lay down and die

    Oh no not I
    I will survive
    Oh as long as I know how to type I know I'll stay alive
    I've got all my roles to live
    I've got all my votes to give
    I'll survive
    I will survive
    Hey, hey!


    ~ by RedScholarGypsy


    From Phantom of the Opera Werewolf IX:
    Spoiler: Hit It!
    Show
    I was bored so I decided to rewrite the lyrics of Stayin' Alive by the Bee Gees. (Music)

    Well, you can tell by the way I write my post,
    I'm a mason man: no time to boast.
    Scrolling up and scrolling down,
    Analysis says that the guy is town.
    But my gut says that’s not OK,
    So I will vote the other way.
    We can try to understand
    The bandwagon's effect on man.

    Wolves are gonna night-kill and the baner was lynched,
    But I’m stayin' alive, stayin' alive.
    Seer and Fool are scrying but the Alpha’s immune,
    And I’m stayin' alive, stayin' alive.
    Ah, ha, ha, ha, stayin' alive, stayin' alive.
    Ah, ha, ha, ha, stayin' alive.

    Well now, I put my vote up in red text,
    But after the lynch is done, night phase is next.
    Got the day-bane of heaven on my shoes,
    I'm a votin' man and I just can't lose.
    I know it's all right. It's OK.
    I'll live to see another day.
    We can try to understand
    The bandwagon’s effect on man.

    Wolves are gonna night-kill and the baner was lynched,
    But I’m stayin' alive, stayin' alive.
    Seer and Fool are scrying but the Alpha’s immune,
    And I’m stayin' alive, stayin' alive.
    Ah, ha, ha, ha, stayin' alive, stayin' alive.
    Ah, ha, ha, ha, stayin' alive.

    ~ by Black Socks


    From Corporate WW
    Spoiler: Why We Claim The Role
    Show
    Post Link and Music

    Why do we claim the role,
    my children? My children?
    Why do we claim the role?"

    "WHY DO WE CLAIM THE ROLE?
    WE CLAIM THE ROLE TO KEEP US FREE,
    THAT'S WHY WE CLAIM THE ROLE,
    WE CLAIM THE ROLE TO KEEP US FREE!"

    "How does the role keep us free,
    my children? My children?
    How does the role keep us free?"

    "HOW DOES THE ROLE KEEP US FREE?
    THE ROLE KEEPS OUT THE ENEMY,
    AND WE CLAIM THE ROLE TO KEEP US FREE,
    THAT'S WHY WE CLAIM THE ROLE,
    WE CLAIM THE ROLE TO KEEP US FREE!"

    "Who do we call the enemy,
    my children? My children?
    Who do we call the enemy?

    "WHO DO WE CALL THE ENEMY?
    THE ENEMY IS WOLFERY,
    AND THE ROLE KEEPS OUT THE ENEMY,
    AND WE CLAIM THE ROLE TO KEEP US FREE,
    THAT'S WHY WE CLAIM THE ROLE,
    WE CLAIM THE ROLE TO KEEP US FREE!"

    "Because we live, and they will not,
    my children! My children!
    Because they want to kill us all!"

    "BECAUSE WE LIVE, AND THEY WILL NOT,
    BECAUSE THEY WANT TO KILL US ALL,
    THE ENEMY IS WOLFERY,
    AND THE ROLE KEEPS OUT THE ENEMY,
    AND WE CLAIM THE ROLE TO KEEP US FREE,
    THAT'S WHY WE CLAIM THE ROLE,
    WE CLAIM THE ROLE TO KEEP US FREE!"

    "What do we have that they have not,
    my children? My children?
    What do we have that they should want?

    "WHAT DO WE HAVE THAT THEY SHOULD WANT?
    WE HAVE A ROLE TO CLAIM UPON,
    WE ARE TOWN AND THEY ARE NOT,
    AND OUR GAME IS NEVER DONE,
    MY CHILDREN, MY CHILDREN,
    AND THE WAR IS NEVER WON,

    THE ENEMY IS WOLFERY,
    AND THE ROLE KEEPS OUT THE ENEMY,
    AND WE CLAIM THE ROLE TO KEEP US FREE,
    THAT'S WHY WE CLAIM THE ROLE,
    WE CLAIM THE ROLE TO KEEP US FREE!
    WE CLAIM THE ROLE TO KEEP US FREE!

    ~Unavenger



    --Common Knowledge--

    Spoiler
    Show
    Murska Constant: Murska is always a wolf. ALWAYS.

    The Rule of Shadow: If Shadow has not been night-killed by day three, he is a wolf. Lynch him.

    What Hyozo has learned playing Werewolf:
    • -Murska is always a wolf.
    • -Murska is frequently not a wolf.
    • -All wolves point randomly.
    • -All wolves are bandwagoners.
    • -Only wolves like to keep a low profile by frequently missing days
    • -Only villagers get autolynched.
    • -Shadow usually isn't a wolf, I still shouldn't ever trust him.
    • -Using petty revenge to determine early votes is meaningless and likely to get me lynched.
    • -Using petty revenge to determine early votes is better than nothing and therefore a good idea.
    • -People who claim to be a villager never really are villagers.
    • -Sometimes people who claim to be a villager really are villagers.
    • -Wolves don't point at each other on days where it makes a difference.
    • -Wolves like to point at each other to make it look like they're not on the same side. Since changing points would make them look extremely suspicious, this means that wolves frequently start bandwagons against each other.
    • -When a wolf is likely to be lynched, other wolves join the bandwagon to throw suspicion off themselves.
    • -Wolves covet easily defended positions, the easiest of these for them to gain is "I was the vote that pushed that wolf bandwagon into the lead, clearly no wolf would do that."
    • -Whenever I have a theory which I believe to be worth telling people, it is probably wrong.
    • -Whenever I have a theory which I do not believe to be worth telling people, it is probably right, and I will probably die before I change my mind.


    -- Out Of Context Quotes --

    Spoiler
    Show
    Quote Originally Posted by Valmark View Post
    You're like a lynchable Santa Claus!
    Quote Originally Posted by Xihirli View Post
    And I’m sure that time you Russian capybaras killed the narrator was strictly necessary.
    Quote Originally Posted by Unavenger View Post
    "WHAT DO WE HAVE THAT THEY SHOULD WANT? WE HAVE A ROLE TO CLAIM UPON, WE ARE TOWN AND THEY ARE NOT, AND OUR GAME IS NEVER DONE, MY CHILDREN, MY CHILDREN, AND THE WAR IS NEVER WON, THE ENEMY IS WOLFERY, AND THE ROLE KEEPS OUT THE ENEMY, AND WE CLAIM THE ROLE TO KEEP US FREE, THAT'S WHY WE CLAIM THE ROLE, WE CLAIM THE ROLE TO KEEP US FREE! WE CLAIM THE ROLE TO KEEP US FREE!"
    Quote Originally Posted by Unavenger View Post
    "All right. Where is the wolf? The battle of wits has begun. It ends when you vote, and find out who is right, and who is dead."

    "But it's so simple. All I have to do is divine from what I know of you! Are you the sort of man who would act the way you've been acting if you were a wolf, or act that way if you were town? Now, a clever wolf would act as though they were town, because he would know that only a great fool would vote to lynch a townie. I'm not a great fool, so I clearly cannot vote for the player in front of me! But you must have known I was not a great fool! You would have counted on it, so I clearly cannot vote for the player in front of you!"

    "You've made your decision, then?"

    "Not remotely! Because your time zone is in Australia. And as you know, your posting patterns don't line up with that time zone unless you don't trust us, and you are clearly not trusted by me, so I clearly cannot vote for the player in front of you..."

    "Truly, you have a dizzying intellect."

    "Wait 'til I get going! Where was I?"

    "Australia"

    "Yes, Australia! And you must have suspected that I would have known your time zone, so I can clearly not vote for the player in front of you."

    "You're just stalling now."

    "You'd like to think that, wouldn't you? You've lynched my lookout, which means you're exceptionally confident, so you could be the wolf trusting on your intellect to save you, so I can clearly not vote for the player in front of you! But you would have learned from your many games of Mafia that anyone can die, so you clearly would have distanced yourselves from the other wolves as far as possible, so I can clearly not vote for the player in front of me!"

    "You're trying to trick me into giving away something. It won't work."

    "It has worked! You've given everything away, I know where the wolf is!"

    "Then make your choice!"

    "I will, and I choose..."

    [...]

    "You guessed wrong!"

    "You only think I guessed wrong, that's what's so funny! I switched votes when you were AFK! Hahaha! You fool! You fell victim to one of the classic blunders!"

    [...]

    "And to think. All that time it was you who was the wolf."

    "We were both wolves. I spent the last few days distancing myself from my fellow wolves."
    Quote Originally Posted by Xihirli View Post
    Whether I’m scum or Xihilri, I’m always Xihirli.
    Last edited by AvatarVecna; 2020-05-14 at 08:36 PM.


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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    This is beautiful, thanks for remaking it!

    It's also good to see that the joke about the original Duck Season will live on. Unfortunately, whenisduckseason.com seems to no longer exist. AvatarVecna, if you'd be so kind as to change the Duck Season link to this, that would be fantastic.
    Last edited by Duck999; 2020-02-27 at 01:42 PM.
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    Spoiler: Quotes
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    Quote Originally Posted by TFT on quicktopic
    Oh no, Duck999 is a mason.

    How can I possibly suspect you of being a wolf now? :(

    :P
    Quote Originally Posted by Legato Endless View Post
    Duck: Mason. A really shifty mason, but a confirmed role nonetheless.

    Slii: Slii is town. He looks better than Duck even with that mason claim.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    New Thread!

    And AvatarVecna made it so I don't have to do any work myself and get to continue to be lazy!

    Anyway, I always kinda liked the look of witchunt, but the last time it was run was before my time. So I'm tempted to run it myself, though I'm not totally ready to commit to having my name be put on the queue yet.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Duck999 View Post
    This is beautiful, thanks for remaking it!

    It's also good to see that the joke about the original Duck Season will live on. Unfortunately, whenisduckseason.com seems to no longer exist. AvatarVecna, if you'd be so kind as to change the Duck Season link to this, that would be fantastic.
    Link changed out. Honestly didn't even realize it was intentional, guess that makes me the April Fool.

    Oh, and archives are as up-to-date with WW/Mafia games as I could manage. I kept checking until a full page of forum threads were all already in the archives. If there's something that isn't in there, it's cuz it wasn't added way before my time.

    ...on an unrelated note, if you wanna know how dead this subforum has been: the 10th most recently completed game is Star Wars Rebels Mafia, which was the most recent game as of the last time Lex-Kat updated her own Central thread (April 23rd 2018). So uh...that's ten complete WW/Mafia games in the last 22 months, with 6 of those being in the last 4 months. There's been a few non-WW/Mafia games in that time frame, but still.


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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by AvatarVecna View Post
    So uh...that's ten complete WW/Mafia games in the last 22 months, with 6 of those being in the last 4 months. There's been a few non-WW/Mafia games in that time frame, but still.
    I mean, that seems like things are picking back up at least a little.

    The Duck Season joke was when I wanted to run a game but didn't have an idea solidified yet, so Lex put in Duck Season II: Firing Back as a joke placeholder, but I decided to run with it. The entire sign up phase was filled with jokes about how much fun Duck Season I was, so it had to go in the multi-game archive.

    Who knows, if I find the time someday, I might run Duck Season I: Firing. Alternatively, a prequel, Duck Season 0.
    Avatar made by Bradakhan| Other avatars.
    Spoiler: Quotes
    Show
    Quote Originally Posted by TFT on quicktopic
    Oh no, Duck999 is a mason.

    How can I possibly suspect you of being a wolf now? :(

    :P
    Quote Originally Posted by Legato Endless View Post
    Duck: Mason. A really shifty mason, but a confirmed role nonetheless.

    Slii: Slii is town. He looks better than Duck even with that mason claim.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Stick me on the end of the game list. I need to try out some of my crazy ideas, because I think up way too many.

    Right now I have one that’s fairly normal but with more paranoid townies, one that’s RP-heavy and probably too much work, one that is completely crazy and unbalanced and one that will result in my death within the first three phases.

    Hopefully by the time my turn comes around I’ll have decided which one to do and worked out how to make it work!
    Werewolf games won: 7 (as town three times, wolf, evil mutant, town a fourth time and Russian spy. Don't ask.)

    Werewolf games lost: 1 (as survivor)

    Number of deaths: 4 (killed night one for trying (and mostly failing) to do crazy stuff; killed night zero for being crazy enough to narrate a game; horribly murdered by Valmark, Xihirli and Lord Athos for no particular reason night one; killed night two for being the Seer)

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    On talking in games: does anyone get the feeling that Mafia sometimes runs a bit like a game of Paranoia, where the smallest word or action that could be taken as wolfish is used as to kill a fellow player?

    Hmm... now a Paranoia-based Mafia game would be strangely meta and recursive in some ways...

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by JeenLeen View Post
    On talking in games: does anyone get the feeling that Mafia sometimes runs a bit like a game of Paranoia, where the smallest word or action that could be taken as wolfish is used as to kill a fellow player?

    Hmm... now a Paranoia-based Mafia game would be strangely meta and recursive in some ways...
    Quote Originally Posted by AvatarVecna View Post
    --Paranoia--
    Paranoia
    Paranoia mk II
    Paranoia III
    Paranoia IV (Can't Find it. )
    Paranoia V
    Paranoia VI
    Of course who knows what the real reason for the missing thread is...


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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    I wouldn’t overthink it.
    Avatar by @CultistKitten on Twitter

    Extended Sig

    Quote Originally Posted by Duck999 View Post
    Christmas starts when Halloween ends, Halloween starts after New Year. The only part of the year that isn't a holiday is between Christmas and December 31st.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    I would! And I did.
    Spoiler: Quotes
    Show
    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Elenna View Post
    Xihirli, bastion of murder and betrayal.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Snowblaze View Post
    You can trust her to be completely insane; and probably to backstab you.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

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    ElfRogueGirl

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    So the forum breakdown caused my game to be scheduled right when I'm prepping for a mid-March exam... anyone want to switch spots with me?

    (also I've forgotten all my plans tbh )
    I'm Chaotic Good! Ish!

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Uhm, I think I want to be put in the waiting list too. Got an idea floating around my head... Hopefully by the time it's my turn I'll have played enough games to have a better idea (there's at least 4 games before me right? If Durzan reappears 5)
    So like- I'll be waiting in one of the farthest corners of the waiting room. Possibly the darkest one.
    I won an argument with my GM -15/08/2017- (20:32 GMT +1)

    Want to try a WereWolf or Mafia game? Do you already know it and want to play it? Nothing currently recruiting!


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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Elenna View Post
    So the forum breakdown caused my game to be scheduled right when I'm prepping for a mid-March exam... anyone want to switch spots with me?

    (also I've forgotten all my plans tbh )
    Sure. I can swap.
    Non caerulea sum, Caerulea nomen meus est.
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    I'm not a humanoid. Come not be one too.
    Answer trivial questions in the OOTS trivia thread!

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    I'm going to PM Durzan about it. If they haven't replied within a week, I'll move them down the schedule.


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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Posting about this here because it's a difference in the forum I wasn't aware of, and this sub-forum tends to have lots of people who multi-quote lots of other people at one time: it used to be that once you were multi-quoting ten posts, the forum would automatically send you to another page to post your response to those ten quotes. Now though, you can click "multi-quote" as many times as you want, but only the ten most recent will count when you finally go to make your post.


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    BlueWizardGirl

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    I've worked out the basics of the game I'm running: it's the "fairly normal but with more paranoid townies" one because I thought I shouldn't do anything too crazy until I have more experience as a player/narrator.

    It's going to be called Evil Villains Werewolf. Now to think up some more ideas to make it work (and figure out how to balance a game)...
    Werewolf games won: 7 (as town three times, wolf, evil mutant, town a fourth time and Russian spy. Don't ask.)

    Werewolf games lost: 1 (as survivor)

    Number of deaths: 4 (killed night one for trying (and mostly failing) to do crazy stuff; killed night zero for being crazy enough to narrate a game; horribly murdered by Valmark, Xihirli and Lord Athos for no particular reason night one; killed night two for being the Seer)

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Snowblaze View Post
    I've worked out the basics of the game I'm running: it's the "fairly normal but with more paranoid townies" one because I thought I shouldn't do anything too crazy until I have more experience as a player/narrator.

    It's going to be called Evil Villains Werewolf. Now to think up some more ideas to make it work (and figure out how to balance a game)...
    See, this right here is a narrator being smart. I ran one fairly generic game, decided it was too boring, and proceeded to only ever run all power role games from there on out. A good time, but not a single one was balanced.
    Avatar made by Bradakhan| Other avatars.
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    Quote Originally Posted by TFT on quicktopic
    Oh no, Duck999 is a mason.

    How can I possibly suspect you of being a wolf now? :(

    :P
    Quote Originally Posted by Legato Endless View Post
    Duck: Mason. A really shifty mason, but a confirmed role nonetheless.

    Slii: Slii is town. He looks better than Duck even with that mason claim.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Duck999 View Post
    See, this right here is a narrator being smart. I ran one fairly generic game, decided it was too boring, and proceeded to only ever run all power role games from there on out. A good time, but not a single one was balanced.
    Run an all power role game, but tell the players it's a low-power, mostly vanilla game. Sit back and watch the mess.

    Of course, it would probably just make everyone play conservatively since they will think they are important and leave the aggressive play to the vanillagers. So it would probably just end up kinda boring.

    Not to mention, it'd be a good way to never be trusted by anyone ever again.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Aventine View Post
    Run an all power role game, but tell the players it's a low-power, mostly vanilla game. Sit back and watch the mess.
    April 1st IS fast approaching.
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    Quote Originally Posted by TFT on quicktopic
    Oh no, Duck999 is a mason.

    How can I possibly suspect you of being a wolf now? :(

    :P
    Quote Originally Posted by Legato Endless View Post
    Duck: Mason. A really shifty mason, but a confirmed role nonetheless.

    Slii: Slii is town. He looks better than Duck even with that mason claim.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Aventine View Post
    Run an all power role game, but tell the players it's a low-power, mostly vanilla game. Sit back and watch the mess.

    Of course, it would probably just make everyone play conservatively since they will think they are important and leave the aggressive play to the vanillagers. So it would probably just end up kinda boring.

    Not to mention, it'd be a good way to never be trusted by anyone ever again.
    Lying to players is a time-honored tradition, or so I'm told. I wouldn't know first-hand, of course.


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    BlueWizardGirl

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Duck999 View Post
    See, this right here is a narrator being smart. I ran one fairly generic game, decided it was too boring, and proceeded to only ever run all power role games from there on out. A good time, but not a single one was balanced.
    This one will be all power role, although most of the roles will be fairly standard. I think “normal” was relative to the two crazy ones (one of which is unbalanced almost by definition, the other technically perfectly balanced).
    Werewolf games won: 7 (as town three times, wolf, evil mutant, town a fourth time and Russian spy. Don't ask.)

    Werewolf games lost: 1 (as survivor)

    Number of deaths: 4 (killed night one for trying (and mostly failing) to do crazy stuff; killed night zero for being crazy enough to narrate a game; horribly murdered by Valmark, Xihirli and Lord Athos for no particular reason night one; killed night two for being the Seer)

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    The next game is probably good to start recruiting whenever they are ready.

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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by gac3 View Post
    The next game is probably good to start recruiting whenever they are ready.
    If I haven't heard from Durzan by the time X-Mafia ends, I'll give Caerulea the green light.


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    Default Re: Mafia Capital (WWC XIII): Important Info Here -- READ OPENING POSTS!

    Quote Originally Posted by Caerulea View Post
    JeenLeen always seems town, but never is.
    QFT, spread the word.


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