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  1. - Top - End - #31
    Troll in the Playground
     
    MindFlayer

    Join Date
    Dec 2014
    Gender
    Male

    Default Re: Arbites Strike Team (DH1)

    Spoiler: Dan De'Lion
    Show

    Name: Dan De'Lion
    Homeworld: Imperial
    Career Path: Cleric
    Rank: Priest
    Divination: “The only true fear is of dying with your duty not done.”

    Characteristics
    WS: 33
    BS: 28
    S: 29
    T: 43
    Ag: 32
    Int: 29
    Per: 34
    WP: 41
    Fel: 29

    Wounds & Fate
    Total Wounds: 17
    Current Wounds: 0
    Critical Damage: 0
    Fatigue: 0/3

    Fate: 2

    Insanity & Corruption
    Insanity: 0
    Corruption: 0

    Experience
    Available: 0
    Spent: 1,500

    Skills & Talents & Traits
    Spoiler: Talents & Traits
    Show

    Blessed Ignorance
    Penalty: Your wise blindness imposes a –5 penalty on Forbidden Lore (Int) Tests.

    Hagiography
    Benefit: Imperial worlders treat the Common Lore (Imperial Creed) (Int), Common Lore (Imperium) (Int), and Common Lore (War) (Int) skills as Basic Skills.

    Liturgical Familiarity
    Benefit: Imperial world characters treat Literacy (Int) and Speak Language (High Gothic) (Int) as Basic Skills.

    Superior Origins
    Benefit: Increase your Willpower by +3.

    Speak Language (Low Gothic) (Int)
    Common Lore (Imperial Creed) (Int)
    Literacy (Int)
    Trade (Copyist) (Int)
    Trade (Cook) (Int)

    Melee Weapon Training (Primitive)
    Pistol Training (SP)
    Basic Weapon Training (Primitive)


    Weapons
    Spoiler: Weapons
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    Shock Maul
    Class: Melee
    Damage: 1d10 I
    Pen: 0
    Special Rules: Shocking

    Sword
    Class: Melee
    Damage: 1d10 R
    Pen: 0
    Special Rules: Balanced, Primitive

    Shield
    Class: Melee
    Damage: 1d5 I
    Pen: 0
    Special Rules: Defensive, Primitive

    Shotgun Revolver
    Class: Pistol
    Damage: 1d10+4 I
    Pen: 0
    Reload: 2Full
    RoF: S/-/-
    Range: 10m
    Clip: 5/5
    Special Rules: Scatter

    Stub Revolver
    Class: Pistol
    Damage: 1d10+3 I
    Pen: 0
    Reload: 2Full
    RoF: S/-/-
    Range: 30m
    Clip: 6/6
    Special Rules: Reliable

    Crossbow
    Class: Basic
    Damage: 1d10
    Pen: 0
    Reload: 2Full
    RoF: S/-/-
    Range: 30m
    Clip: 1/1
    Special Rules:



    Armor
    Spoiler: Armor
    Show
    Enforcer Light Carapace
    Head: 4 [0]
    Right Arm: 9 [5]
    Left Arm: 9 [5]
    Body: 9 [5]
    Right Leg: 9 [5]
    Left Leg: 9 [5]
    Type: Carapace


    Equipment
    Spoiler: Equipment
    Show

    Aquila necklace
    Ecclesiarchy robes (Good Quality Clothing)
    4 candles
    charm (skull)
    Backpack
    6 Exterminators

    Wealth: 30


    XP Advancements
    Spoiler: XP Advancements
    Show

    Rank 1
    100 Drive (Ground Vehicle)
    250 Simple Toughness
    100 Sound Constitution
    100 Sound Constitution

    Rank 2
    100 Resistance (Cold)
    100 Die Hard
    250 Simple Weapon Skill

    Rank 3
    200 Quick Draw
    300 Melee Weapon Training (Shock)


    Background
    Spoiler: Background
    Show


    Dan was born into the church 28 years ago. He quickly became a officiating member and rose through the ranks of his monasteries order. Things went well until about another monk stumbled upon corruption amongst the monastery elders. Dan worked with the Adeptus Arbites with no hesitation, proving his loyalty to the Golden Throne. The corruption became a full rebellion and Priest Dan sided with the law.

    Since then he's been working with the Arbites as a specialist. There's nothing left at the monastery; it fell under the weight of it's own ashes. He calls himself De'Lion, taking the name of the monastery he grew up in as his surname. Perhaps he can redeem it through his own deeds.

    Last edited by LairdMaon; 2020-04-09 at 07:56 PM.

  2. - Top - End - #32
    Bugbear in the Playground
     
    Cilvyn's Avatar

    Join Date
    Nov 2007
    Location
    Netherlands (GMT+1)
    Gender
    Female

    Default Re: Arbites Strike Team (DH1)

    I'm very interested,

    It has been a while since I played DH, and never been very experienced with it, although I been on the boards for a while here.

    Would an assassin fit this setting? How I understand it, this is a bit of a police force kinda game, so maybe the more subtile darkier characters do not make sense?

  3. - Top - End - #33
    Firbolg in the Playground
    Join Date
    Feb 2014
    Location
    Denmark
    Gender
    Male

    Default Re: Arbites Strike Team (DH1)

    Ok. It's tomorrow, today. Await, while I create IC and OOC.

    I wrote the above this morning. I'm still working. I will finish before the day ends here. Which is, after all, still 9 hours away :p

  4. - Top - End - #34
    Firbolg in the Playground
    Join Date
    Feb 2014
    Location
    Denmark
    Gender
    Male

    Default Re: Arbites Strike Team (DH1)

    Quote Originally Posted by Cilvyn View Post
    I'm very interested,

    It has been a while since I played DH, and never been very experienced with it, although I been on the boards for a while here.

    Would an assassin fit this setting? How I understand it, this is a bit of a police force kinda game, so maybe the more subtile darkier characters do not make sense?
    An assassin in the empoy of the Arbites? Um, it's a slight strain on the believability, but come up with a backstory to make it work, and ...... sure, I'll play ball =)

  5. - Top - End - #35
    Firbolg in the Playground
    Join Date
    Feb 2014
    Location
    Denmark
    Gender
    Male

    Default Re: Arbites Strike Team (DH1)

    See ....?

    Here we go: IC. And OOC.

    I should remember to follow both of those. So should you :p
    Last edited by Kaptin Keen; 2020-04-01 at 08:09 AM.

  6. - Top - End - #36
    Ogre in the Playground
     
    Xenopax's Avatar

    Join Date
    Nov 2017
    Gender
    Male

    Default Re: Arbites Strike Team (DH1)

    WS (2d10)[13]
    BS (2d10)[5]
    S (2d10)[4]
    T (2d10)[10]
    Ag (2d10)[15]
    Int (2d10)[7]
    Per (2d10)[6]
    Wil (2d10)[10]
    Fel (2d10)[7]

    Wounds (1d5)[4]
    Divination (1d100)[90]
    Fate (1d10)[1]

    Edit: The Emperor has decried I make a melee fighter!
    Last edited by Xenopax; 2020-04-05 at 07:29 PM.
    Omnissiah grant me the strength to change what I can,
    the patience to accept what I cannot,
    and CHAINFISTS FOR HANDS. Amen.
    Quote Originally Posted by Timble View Post
    when an imperial knight says it wants to stick you in a large arena in which to fight to the death, you can't exactly say no.
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