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  1. - Top - End - #1081
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R1T17: Brother Jaume shrinks down to normal size, standing next to Vilma. “What is your purpose here?” he demands irately of his attackers.

    He strikes out at the “Savage” man twice with a pair of quick strikes, both blows being stopped by a chain shirt. Brother Jaume, a little anxious, examines his opponent closely.

    R1T16: Flair, what do you do?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  2. - Top - End - #1082
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Flair looks at the foes his teammates are facing. After a second, he shouts "The two up front are Kuru, cannibals from Garund. There's something about gaining power from your blood that's escaping me at the moment..." He takes a step forward, his hands starting glow.

    "Oh, and they don't like bright light!", he says as he thrusts his hand forward, a pair of glowing bolts jet outward, each one hitting one of the Kuru as they magically snake their way past his allies and into their targets.
    Spoiler: OOC
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    FrA and MA: Knowledge checks, as done on Discord.
    5 foot step north.
    SA: Use my Radiant Bolts constellation aspect, casting a magic missile made of holy light. Since I'm 4th level, that's 2 bolts, and I'm aiming one at each, which triggers their light sensitivity (if I parsed that right)
    Damage 1 (1d4+1)[5]
    Damage 2 (1d4+1)[4]
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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  3. - Top - End - #1083
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R1T16: Flair looks at the foes his teammates are facing. After a second, he shouts "The two up front are Kuru, cannibals from Garund. There's something about gaining power from your blood that's escaping me at the moment..." He takes a step forward, his hands starting glow.

    "Oh, and they don't like bright light!", he says as he thrusts his hand forward, a pair of glowing bolts jet outward, each one hitting one of the Kuru as they magically snake their way past his allies and into their targets for 5 force (Red) and 4 force (Blue). They both seem to be uncomfortable from the bright light.

    R1T15: Red Kuru didn't like that at all and shouts in a rage! He does a 5' step to the north to flank Dorn and cuts down with power into Dorn's right shoulder for 15 mod, seemingly having hit Dorn in a sensitive part of the shoulder.

    R1T14: Kris moves closer and casts a spell at Red. When Brother Jaume attacked, Red had moved deftly, but ever since having gotten flashed and giving in to anger, Red doesn't seem to give as much thought to defense as a searing beam of heat launched by Kris just manages to graze his neck for 6 fire. It barely leaves more than a red mark on the ruddy skin of the kuru.

    R1T13: The man in the back foolishly tries to fake out Dorn. To his credit, against anyone else that might not have been a bad tactic. When he attacks, Dorn's very holiness is enough to throw off the man's aim.

    R1T12: Jens, what do you do?

    Blue on deck, Vilma in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  4. - Top - End - #1084
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Jens

    Remaining where he is to not clog up the already crowded gatehouse, Jens will mentally reach out and attempt to fell one of the enemies with an attack on his nerves and digestive system.

    Spoiler: OOC
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    Manifesting Involuntary Bodily Function on Blue. Augmented by 3 for a total of 4pp. DC 15 Fort save vs Nauseated for 4 minutes, if they fail the save they need a Reflex save at same DC to avoid falling prone.
    Display is Olfactory and Auditory on what by all accounts is a gross power.
    Avatar by MeanMrsMustard

  5. - Top - End - #1085
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R1T12: Remaining where he is to not clog up the already crowded gatehouse, Jens will mentally reach out and attempt to fell one of the enemies with an attack on his nerves and digestive system. He concentrates, and there is a howl of wind with no actual breeze that emanates from Jens, along with the smell of a more acrid than usual rainfall. Unfortunately, Jens tried to do this to a creature that eats questionable foods all the time and seems completely nonplussed by his attempt.

    R1T11: Blue, still dealing with sun dogs courtesy of Flair, and that is just what keeps him from scoring a powerful hit on Dorn!

    End Round One, Begin Round 2 ...

    R2T23:
    Vilma, what do you do?

    Dorn on deck, Brother Jaume in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  6. - Top - End - #1086
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Swirling her morningstar, Vilma tries to hit the cannibal before sliding aside to open opportunities.

    Spoiler: OOC
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    Attack on blue, then 5 foot step to the "west".
    Attack - (1d20+9)[11]
    Damage - (1d8+10)[11]
    I just moved with my gf, and might need some time to find the perfect spot for my cpu. Still trying to keep up with my games.


  7. - Top - End - #1087
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R2T23: Swirling her morningstar, Vilma tries to hit the cannibal before sliding aside to open opportunities. She completely misses her target.

    R2T18: Dorn seems hampered from that last strike. He tries to move back acrobatically, but doesn't do so well as all three foes attack him. Torag must be looking out for his saint, though, because remarkably Dorn is untouched. He gets behind Brother Jaume and Kris, and casts shield of faith on Brother Jaume. He then puts his hand on his own chest for 6 healing.

    R2T17: Brother Jaume, what do you do?

    Flair on deck, Red in the hole ...
    Last edited by lostsole31; 2021-08-02 at 11:48 AM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  8. - Top - End - #1088
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    BlackDragon

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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Brother Jaume focuses on hitting and hurting the opponent in front of him. He strikes out twice and then tries a side leg kick for good measure.
    Spoiler: crunch
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    FAA, flurry of blows, pay 1ki for additional strikes, all NL
    to hit1 - (1d20+9)[26]
    to dam1 - (1d8+5)[6]
    to hit2 - (1d20+9)[20]
    to dam2 - (1d8+5)[7]
    [roll=to hit3]1d20+8[/roll]
    to dam3 - (1d8+4)[9]
    Last edited by Blackhawk101; 2021-07-29 at 05:17 AM.

  9. - Top - End - #1089
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R2T17: Brother Jaume focuses on hitting and hurting the opponent in front of him. The first is a hand press-down of head and knee strike to neck for 6 NL; not that powerful, but a good setup for what follows - a gorilla thump (hammerhand strike) to the back of his head for 7 NL. Finally, a side-leg strike to his groin (9 NL) to open up distance again. Now that Brother Jaume has studied this man and this kuru has gone into a rage, the friar finds it infinitely easier to hit him.

    R2T16: Flair, what do you do?

    Red on deck, Kris in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  10. - Top - End - #1090
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Flair repeats his blast from last turn as he turns his gaze on the apparent human still opposing them.
    Spoiler: OOC
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    SA: Same as before, blast the kuru. Assuming that there are still two of them (you didn't update the map), Flair will aim one of the radiant missiles at each; otherwise I concentrate fire on the remaining one. (1d4+1)[4] (1d4+1)[5]
    MA: Investigate the non-kuru as much as I can fit in into the remaining time.
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
    Avatar by Coronalwave

  11. - Top - End - #1091
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R2T16: Flair repeats his blast from last turn as he turns his gaze on the apparent human still opposing them. His radiant missiles hit for 4 force (Red) and 5 force (Blue), and dazzle them both again.

    R2T15: Red does a slight adjustment, and then full powers at Vilma, his battleaxe getting her in the right tricep for 20.

    R2T14: Kris casts the same spell as before, and lets loose a beam of heat at Blue-kuru, this time scoring solidly in his left upper arm for 16 fire.

    R2T13: Green-human moves forward and fakes out Vilma with his pointwork (no mean feat, as sharp as she is). it is a really good attack, but alas, she is so well-armored that his point trickery accounted him little, even for what was an otherwise valiant attack.

    R2T12: Jens, what do you do?

    Kuru-blue on deck, Vilma in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  12. - Top - End - #1092
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Jens

    Stepping up beside Flair, Jens focuses on one of the Kuru. Jens attempts to draw it into the collective to draw life-force from it. Should he fail, he falls back on his own power to heal his allies.

    Spoiler: OOC
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    5ft Step adjacent to Flair.

    Move Action: Expend Psionic Focus to use Unwilling Participant on Kuru-Blue. DC 16 Will save to resist.

    Standard Action: If Blue failed to resist, attempt to Drain Health. Kuru-Blue takes 12 damage and Vilma heals 12. Will save at same DC with a -2 penalty to reduce to half for both damage and healing.

    If Blue succeeds his will save vs Unwilling Participant, Jens will bolster Vilma and Jaume against harm. Manifesting Vigor at 3 PP and spending another PP to augment it with Spirit of Many to give 15 THP to both Vilma and Jaume.
    Avatar by MeanMrsMustard

  13. - Top - End - #1093
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R2T12: Stepping up beside Flair, Jens focuses on one of the Kuru, bringing it into the collective. Jens attempts to draw it into the collective to draw life-force from it, draining it of 12 and healing Vilma of 12.

    R2T11: Blue steps even deeper into the fray and tries to side-cut Kris, but she is phenomenally agile and dodges.

    End Round 2, Begin Round 3 ...

    R3T23:
    Vilma what do you do?

    Dorn on deck, Brother Jaume in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  14. - Top - End - #1094
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    RedKnightGirl

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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Trying to hold both in place, Vilma keeps attacking with her morningstar, hoping to bring one down to establish a more advantageous frontline.

    Spoiler: OOC
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    Sorry being late.
    Again, attack as a standard action, with risky strike.
    Attack - (1d20+9)[13]
    Damage - (1d8+10)[18]
    I just moved with my gf, and might need some time to find the perfect spot for my cpu. Still trying to keep up with my games.


  15. - Top - End - #1095
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R3T23: Trying to hold both in place, Vilma keeps attacking with her morningstar, hoping to bring one down to establish a more advantageous frontline, but her armor skims off of a chain hauberk.

    R3T18: Dorn calls on Torag's favor for an onslaught against Blue. The first swing is more of a combat positioning measurement to set him up for his second attack - a light crit to his target's left should for 15. That seems to be more than expected and Dorn says, "The red-eyed man is evil."

    He then touches his hand to his chest again for a meager 2 healing. Meanwhile, as a delayed reaction to the pain, Blue falls down, apparently unconscous from the strike. He looks to the friar at the hole he created and says, "Door's open, my brother."

    R3T17: Brother Jaume, what do you do?

    Flair on deck, Red-kuru in hole.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  16. - Top - End - #1096
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    BlackDragon

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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    BJ replies to St. Dorn, “Why thank you!”
    He steps forward and to his left, around the fallen adversary (blue) and swings twice at the other savage, trying to weaken him.
    Spoiler: crunch
    Show

    Five foot step if possible to the NW next to red. If not possible, he will stay put and swing at blue to make sure he stays down.
    FAA, flurry of blows at red, punch , NL
    to hit1 - (1d20+9)[12]
    to dam1 - (1d8+5)[11]
    to hit2 - (1d20+9)[22]
    to dam2 - (1d8+5)[12]

  17. - Top - End - #1097
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R3T17: BJ replies to St. Dorn, “Why thank you!”

    He steps forward and to his left, around the fallen adversary and swings twice at the other savage, trying to weaken him. His first punch just misses, but the second punch hits him in the head for 12 NL.

    R3T16: Flair, what do you do? You've observed the Red-kuru for 18 seconds, and now Cody is putting up various visual overlays for combat recommendations.

    Kuru-Red on deck, Kris in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  18. - Top - End - #1098
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Flair did his best to quickly read the recommendations. He notes the suggested targeting points, but quickly realized that Cody was making his calculations based on physics. That lead to a slight problem, as at the moment his best option to deal with the Kuru was magical in nature, and magic and physics are famous for not always getting along.

    Rather than trust his honestly middling skills as a crossbowman to be able to follow Cody's suggestions, he instead blasted the remaining Kuru with his magic, giving them a double dose now that the other had dropped.
    Spoiler: OOC
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    Radiant bolts again. That make 3 uses thus far (of 6) (1d4+1)[4] (1d4+1)[5]
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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  19. - Top - End - #1099
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R3T16: Flair did his best to quickly read the recommendations. He notes the suggested targeting points, but quickly realized that Cody was making his calculations based on physics. That lead to a slight problem, as at the moment his best option to deal with the Kuru was magical in nature, and magic and physics are famous for not always getting along.

    Rather than trust his honestly middling skills as a crossbowman to be able to follow Cody's suggestions, he instead blasted the remaining Kuru with his magic, giving them a double dose now that the other had dropped. Red-Kuru gets hit for 9 force and is dazzled again.

    R3T15: Red-kuru slams hard against Vilma's armor, but with her protections and its dazzled eyes, it doesn't quite cut through.

    R3T14: Kris picks up the fallen kuru's masterwork battleaxe. She then steps over him to threaten the remaining kuru.

    R3T13: Green-man does a poor attack against Vilma.

    R3T12: Jens, what do you do?

    Vilma on deck, Dorn in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  20. - Top - End - #1100
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Jens

    Seeing the Kuru in the collective fall, Jens' eyes fill with bloodlust thinking how easy it would be to harvest the last dregs of life from the foe. Reluctantly, Jens sets aside his baser nature and releases Kuru-Blue from the collective and decides to target the man he can barely see to join the collective next.

    Spoiler: OOC
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    Free action: Remove Kuru-Blue from the collective.

    Standard Action: Unwilling Participant on the non-Kuru Will Save DC 16 to resist.

    Move Action: Reserved for movement to get a better look at Jens' Unwilling Participant target as needed. Otherwise stay put.
    Avatar by MeanMrsMustard

  21. - Top - End - #1101
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R3T12: Seeing the Kuru in the collective fall, Jens' eyes fill with bloodlust thinking how easy it would be to harvest the last dregs of life from the foe. Reluctantly, Jens sets aside his baser nature and releases Kuru-Blue from the collective and decides to target the man he can barely see to join the collective next. It's another valiant defense, but given by a weak mind who is ultimately brought into the collective. Jens then just steps up a little to get a better look at his new victim.

    End Round 3, Begin Round 4 ...

    R4T23:
    Vilma, your armor is definitely your friend today. What do you do?

    Dorn on deck, Brother Jaume on deck ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  22. - Top - End - #1102
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    RedKnightGirl

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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Vilma swings again, hoping to profit from the advantage set up by her allies.

    "Siding up with cannibals already told how evil that one can be !"

    Spoiler: OOC
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    Attack with Risky Strike again then.

    Attack - (1d20+9)[29]
    Damage - (1d8+10)[18]
    I just moved with my gf, and might need some time to find the perfect spot for my cpu. Still trying to keep up with my games.


  23. - Top - End - #1103
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R4T23: Vilma swings again, hoping to profit from the advantage set up by her allies. Her morningstar goes right into the cannibal's face for a crit of 23! "Siding up with cannibals already told how evil that one can be!"

    R4T18: Dorn delays ...

    R4T17: Brother Jaume, what do you do?

    Flair on deck, Red-kuru in the hole, Dorn delaying ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  24. - Top - End - #1104
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    The monk’s rough oak staff whirls up into Brother Jaume’s two handed grip before lashing out at the savage opponent. Two powerful strikes aim at the target with deadly intent.
    Spoiler: crunch
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    FAA, flurry of blows, Risky strike against red
    to hit1 - (1d20+6)[10]
    to dam1 - (1d6+12)[13]
    to hit2 - (1d20+6)[18]
    to dam2 - (1d6+12)[13]

  25. - Top - End - #1105
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R4T17: The monk’s rough oak staff whirls up into Brother Jaume’s two handed grip before lashing out at the savage opponent. Two powerful strikes aim at the target with deadly intent. The kuru's savage motions duck under and deflect the staff, but the friar's kata-perfected bring that big stick right back around to thonk downwards hard on the kuru's head for 12. The cannibal goes down like a sack of potatoes.

    R4T16.5: Dorn moves forward to fill the hole just created and acrobatically springs off the kuru's back to a safer spot in the room. He brings his hammer down to mod-crit shatter the man's sword-hand for 15 + 1 CON + 1 STR. The man doesn't drop his sword, amazingly, but he screams in pain.

    R4T16: Flair, Cody is running a psychological observation subroutine in the background on the man, who has now been observed for the 18-second minimum. What do you do?

    Kris on deck, Green in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  26. - Top - End - #1106
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Now that he faced a more standard foe, he decided to abandon his magical attacks; best save them for things like the Kuru who hate their holy light. Instead, moved into position, drawing his crossbow as he did so. Once he was in position, he dropped to one knee, held his breath, and fired at the remaining foe.
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    MA: Move 2 spaces north, drawing my crossbow as part of the MA.
    IA: Reload crossbow (I don't recall if I need to do so before I shoot. If so, I do it here. If not, I do it after)
    SA: Fire crossbow! Not including any bonuses; you do you. (1d20+4)[23] If the result on the die is between 8 and 19, I will spend 2 points of Inspiration on the shot. (1d6)[3]. Damage: (1d8)[7]
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    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Spoiler: Crit confirmation
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    Can I add inspiration to this? Not gonna this time, but it's good to know. (1d20)[15]
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R4T16: Now that he faced a more standard foe, he decided to abandon his magical attacks; best save them for things like the Kuru who hate their holy light. Instead, moved into position, drawing his crossbow as he did so. Once he was in position, he dropped to one knee, held his breath, and fired at the remaining foe. It was a damned difficult shot, so when his crossbow bolt scores a soft crit on the man for 10. He is still standing though. He then reloads his crossbow.

    R4T14: Kris moves forward to stand over a fallen kuru, and for the first time ever the party will see her use a physical weapon, and one that does not capitalize on her speed, to boot. She gives a big, two-handed whiffing miss with the battleaxe.

    R4T13: The cultist steps just north, dropping his rapier, and attempting to take something out. Dorn clips him in the chest with his hammer for 5. But Kris? She makes up for her first miserable swing as she crits the man in the neck with an ugly wound that does 11 + 3 CHA and drops him!

    R4T12: Jens, all enemies down. Do you do anything?

    Vilma on deck, Dorn in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    Jens

    Much preferring to interrogate the green clothed man than cannibals, Jens will use some of his power to stabilize the man from his grievous neck wound. Though he will divert most of the healing to Dorn.

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    1 PP on Natural Healing healing Green for 1 and diverting the other 2 to Dorn.
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    Default Re: Strange Aeons 2: The Thrushmoor Terror [IC]

    R4T12: Much preferring to interrogate the green clothed man than cannibals, Jens will use some of his power to stabilize the man from his grievous neck wound (1), though he will divert most of the healing to Dorn (2).
    Spoiler: Jens
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    I'm not sure I ever let you know it or made it clear, but Jens has noticed something odd with Dorn. When Jens heals Dorn with natural healing, the "expected" rate of healing is observed. When Dorn is healed by any positive energy effect - be it directly or through collective - the "expected" rate of healing is significantly greater.

    Combat Ends ...

    Kris lets fall the finely made by savage-fetished battleaxe, but picks up the normal-quality rapier instead, even taking off the man's baldric.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

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