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  1. - Top - End - #451
    Orc in the Playground
     
    Devil

    Join Date
    Aug 2013
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    Location, Location

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    That may either be very good, or really crappy. On one hand it is a land. on the other hand it's an artifact equipment that has a stupidly high equip cost for +1/+1. Is the ability to not cast it and and tap it for mana worth the over cost on the equip? Dunno.

    Jeskai Abbey
    Land- Mountain Plains Island R
    As Jeskai Abbey enters the battlefield, you may pay 4 life. If you don't, it enters the battlefield tapped.

    Challenge! Incense! Or something to do with iron.
    A fundamental truth about existence: All is to be laughed at.

    Lawful Evil with Chaotic Good tendencies. Have fun figuring that out.

    How to deal with Slowbro in Gen 1:
    1. Mewtwo
    2. there is no #2.

    Quote Originally Posted by Man_Over_Game View Post
    Well, that makes you Dr. Robotnik. So...yeah?

  2. - Top - End - #452
    Dwarf in the Playground
     
    Quiddle's Avatar

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    Jan 2011
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    Hell 71
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    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    oo tri shock land this is probably too strong? i think if you always had it coming untapped and lose 4 it you be more fair but the option to search it tapped or untapped seems a bit too much for how strong a tri land is.

    Encase in Iron 2W
    Enchantment - Aura U
    Enchant Creature
    Flash, Totem Armor
    Enchanted creature gets +0/+4 and doesn't untap in its owner's untap step.

    Make a card with the word totem somewhere.
    Last edited by Quiddle; 2021-06-25 at 08:59 AM.
    Spoiler: My Homebrew(3.5):
    Show
    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!

  3. - Top - End - #453
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

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    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Well, before I forget, encase is spelled with an E. I feel like you kind of got away from the Iron flavor when you gave it flash. There is something to the idea of a white Leaden Fists, either removing a tapped creature or buffing your defender/vigilance creature. There is also something to the idea of a Pacifism that an opponent can get rid of by destroying the creature it's attached to, or one with flash that can also save your own nerd from removal as an alternate use. I don't think it really needed to do all of those things, but if it had, you did it pretty elegantly.

    Stone Umbra - 1W

    Enchantment - Aura C
    Enchant Creature
    Enchanted creature can't attack or block.
    Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

    Challenge! Make something that comes from the sun!
    Last edited by Dr.Gunsforhands; 2021-06-24 at 04:50 PM.
    Nexus Character Pile
    Avatar by the Ninja Chocobo.

  4. - Top - End - #454
    Barbarian in the Playground
     
    ElfMonkGuy

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    Dec 2012
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    Houston, TX
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    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    Stone Umbra - 1W

    Enchantment - Aura C
    Enchant Creature
    Enchanted creature can't attack or block.
    Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

    Challenge! Make something that comes from the sun!
    This is an odd Pacifism, since what it basically means is that your opponent can use creature removal to get rid of it, by killing their own creature to get rid of this. Outside of the obvious application, which is fine, you could maybe use this as a weird type of protection on a creature where you care more about their ability than attacking or blocking with them, but I doubt that'd come up often.

    Solar Flare 2WW
    Sorcery (R)
    Solar Flare deals damage equal to the number of Plains you control to each creature and each planeswalker.

    Challenge: Something else that cares about a land type!

  5. - Top - End - #455
    Colossus in the Playground
     
    Eldan's Avatar

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    Switzerland
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    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    That really is more of a red effect, even if wraths are often White. Otherwise, probably balanced.

    Harvest Time - 2WW

    Sorcery

    Put a +1/+1 counter on up to X target creatures, where X is the number of plains you Control.



    Challenge: in honour of the weather today, make a Card involving rain.
    "In dark times, should the stars also go out?"

  6. - Top - End - #456
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    I know all too well that Thrive effects aren't usually very good despite my affection for them. One rarely has enough targets to make it worth the effort. Harvest Time has that problem plus the exciting new problem of caring about plains, so the one time you do have enough targets will inevitably be the same time you draw every nonbasic land in your deck. It could stand to be cheaper, or else to allow you to jam multiple counters on a single creature. Are you perhaps harvesting anything that rewards binge-eating at all? No?

    Struggling Spider - G
    Creature - Spider C (Obviously from Eldraine)
    Reach
    [Climb Back Up - 3G]
    [Sorcery - Adventure]
    [Return target card from your graveyard to your hand.]
    1/2

    Challenge! A card that cares about other cards having a particular keyword.
    Nexus Character Pile
    Avatar by the Ninja Chocobo.

  7. - Top - End - #457
    Barbarian in the Playground
     
    ElfMonkGuy

    Join Date
    Dec 2012
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    Houston, TX
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    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    Struggling Spider - G
    Creature - Spider C (Obviously from Eldraine)
    Reach
    [Climb Back Up - 3G]
    [Sorcery - Adventure]
    [Return target card from your graveyard to your hand.]
    1/2

    Challenge! A card that cares about other cards having a particular keyword.
    Great card! Nice flavor behind it, and getting a body is a nice way to make a Regrowth more playable in Limited, even if it is a small one.

    Fearless Vanguard 1RR
    Creature - Human Warrior (U)
    Haste
    Whenever a creature you control with haste attacks, other creatures you control get +1/+0 until end of turn.
    2/2

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