Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Page 3 of 11 FirstFirst 1234567891011 LastLast
Results 61 to 90 of 320
  1. - Top - End - #61
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    It would be a stronger card if it weren't a curse, since as a Commander card it will likely set up another opponent to kill you as well as the target. Come to think of it, it seems a little weird that the main effect of a curse doesn't so much hurt its subject as buff someone else. It's a pretty cool idea, it just seems to have been detrimentally edited to fit the challenge.

    Spinning Axe - 1
    Artifact - Equipment U
    Equipped creature gets +2/+0.
    Whenever you cycle a card, you may attach Spinning Axe to target creature.
    Equip 3
    Cycling 2

    Challenge! Make a reason to look at an opponent's hand other than making them discard.
    Last edited by Dr.Gunsforhands; 2020-05-05 at 01:57 PM.
    Ajax, Nexusites, Shun.
    Avatar by the Ninja Chocobo.

  2. - Top - End - #62
    Bugbear in the Playground
     
    Ironsmith's Avatar

    Join Date
    Mar 2017
    Location
    US
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    Spinning Axe - 1
    Artifact - Equipment U
    Equipped creature gets +2/+0.
    Whenever you cycle a card, you may attach Spinning Axe to target creature.
    Equip 3
    Cycling 2
    So, as far as actual kit goes, it's not half bad. +2/+0 for 1 is pretty good by any metric. The cycling gimmick, on the other hand, seems kind of weird. I'm having a hard time finding a card that can be cycled for {2} or less, and even then, the setup cost isn't worth the mana difference. The best use I can see for this card would be in a deck that already depends heavily on cycling, which I guess is kind of the point.

    Challenge! Make a reason to look at an opponent's hand other than making them discard.
    Premature Summons 3U
    Sorcery (R)
    Target opponent reveals their hand. Select a creature in their hand, and place it onto the field, tapped, with two -1/-1 counters on it. (Your opponent still has control of it.)

    Challenge: Orbital bombardment!
    Who're you? ...Don't matter.

    Want some rye? 'Course ya do!


    Here's to us.
    Who's like us?
    Damn few,
    and they're aaall dead.


    *gushes unintelligibly over our cat, Sunshine*

  3. - Top - End - #63
    Pixie in the Playground
     
    BardGuy

    Join Date
    Feb 2012
    Location
    Australia
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    There's actually a quite a few cards from Ikoria that cycle for 1 mana and an half decent aggro deck in standard based around them with flourishing fox (super vulnerable to destruction). My worry for the axe would be based more on the instant speed attaching due to cycling rather than the cost.

    Looking at premature summons, it seems really weak for the cost. If you don't have another card triggering off opponent etb and creature death, it's basically a very weak discard effect while costing 4 mana, where tempo effects the power of discard significantly. And if they only have creatures you don't want to put in play, you still have to pick one. Maybe in a madness heavy set to be discard without triggering madness but even then it's way overcosted. With the -1/-1 counters it'd probably be closer to being balanced if you did gain control of it.

    Orbital Laser Station 2
    Artifact R
    1, T: Place a charge counter on ~
    Remove X charge counters from ~, T: Deal X damage to any target

    Probably as a reskin of another card name like the godzilla series
    Challenge: Fix a banned card
    Last edited by Tom the Mime; 2020-05-06 at 05:56 AM.

  4. - Top - End - #64
    Dwarf in the Playground
     
    Quiddle's Avatar

    Join Date
    Jan 2011
    Location
    Hell 71
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    This seems fine, it is repeated removal but the fact that it has to tap to shoot and tap + cost mana to charge makes it very fair. imo Orbital Laser Stations don't really fit in mtg but thats fine.


    Spring's Veil G
    Instant
    Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
    Draw a card, then discard a card.

    I think that might be enough? Idk, Autumn's Veil didn't do much.



    Make a card called Veil of Winter or a card with an alternate casting cost or a modal permanent
    Spoiler: My Homebrew(3.5):
    Show
    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!
    Avatar by MethosH!

  5. - Top - End - #65
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    I remember hearing an analysis of what made Veil too good, but I forget the details beyond card advantage and making Oko even stronger. Adding the discard might be enough, but it feels like a tacked on and weird thing for a green card to do. My idea for a veil variant would just give it a Cycling ability instead.

    Veil of Winter but the Name Makes More Sense - 2UU
    Enchantment - R
    Whenever a creature an opponent controls becomes tapped, it doesn't untap during its controller's next untap step.

    Challenge! Make a land that taps for one color sometimes and another color all the time.
    Last edited by Dr.Gunsforhands; 2020-05-06 at 01:55 PM.
    Ajax, Nexusites, Shun.
    Avatar by the Ninja Chocobo.

  6. - Top - End - #66
    Bugbear in the Playground
     
    Ironsmith's Avatar

    Join Date
    Mar 2017
    Location
    US
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    Veil of Winter but the Name Makes More Sense - 2UU
    Enchantment - R
    Whenever a creature an opponent controls becomes tapped, it doesn't untap during its controller's next untap step.
    So, do they not untap at all, or do they just take longer to untap? If the former, it's pretty blatantly broken, and if the latter, it could cause some memory issues (and is probably still broken, since it basically halves the speed of your plays).

    Challenge! Make a land that taps for one color sometimes and another color all the time.
    Blood Lake
    Land (R)
    During your Untap step, you may pay 1 life. If you don't, Blood Lake does not untap.
    >[T] Add BB to your mana pool.
    >[T] Add 1RB to your mana pool.
    "The average human has about one and a half gallons of blood in them. The lake has a volume of 300 trillion gallons. Food for thought."

    Challenge! BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!
    Who're you? ...Don't matter.

    Want some rye? 'Course ya do!


    Here's to us.
    Who's like us?
    Damn few,
    and they're aaall dead.


    *gushes unintelligibly over our cat, Sunshine*

  7. - Top - End - #67
    Dwarf in the Playground
     
    Quiddle's Avatar

    Join Date
    Jan 2011
    Location
    Hell 71
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    So..uhh usually Sol Lands have a large drawback and only tap for colorless. Compare to the powerful card Ancient Tomb which deals you 2 dmg per tap and taps for 2. You land can tap for 3 two with color. It is not an exaggeration to say this would be the strongest or among the strongest mtg lands ever.


    Rakdos Flayer RB
    Creature - Human Wizard U
    Pay 1 life, T : ~ deals 1 damage to target creature.
    Pay 3 life, T : ~deals 3 damage to target planeswalker.
    2/1
    "More blood, more fun!"

    Make a card that is good against planeswalkers.
    Last edited by Quiddle; 2020-05-06 at 06:56 PM.
    Spoiler: My Homebrew(3.5):
    Show
    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!
    Avatar by MethosH!

  8. - Top - End - #68
    Barbarian in the Playground
     
    ElfMonkGuy

    Join Date
    Dec 2012
    Location
    Houston, TX
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Quiddle View Post
    Rakdos Flayer RB
    Creature - Human Wizard U
    Pay 1 life, T : ~ deals 1 damage to target creature.
    Pay 3 life, T : ~deals 3 damage to target planeswalker.
    2/1
    "More blood, more fun!"

    Make a card that is good against planeswalkers.
    This is a nice pinger that also provides useful utility against planeswalkers. Seems like a good card, and I could definitely see it being printed. The second ability could maybe be bumped down by one less damage to you, though.

    Spellseal Gaoler WW
    Creature- Human Soldier (R)
    First Strike
    Whenever Spellseal Gaoler deals damage to a creature or planeswalker, that creature or planeswalker's activated abilities can't be activated until the beginning of your next turn.
    2/2

    Challenge: Something else related to jail!
    Last edited by mythmonster2; 2020-05-07 at 12:08 AM.

  9. - Top - End - #69
    Bugbear in the Playground
     
    Ironsmith's Avatar

    Join Date
    Mar 2017
    Location
    US
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by mythmonster2 View Post

    Spellseal Gaoler WW
    Creature- Human Soldier (R)
    First Strike
    Whenever Spellseal Gaoler deals damage to a creature or planeswalker, that creature or planeswalker's activated abilities can't be activated until the beginning of your next turn.
    2/2
    This really might as well just target planeswalkers; it's too weak to survive fighting anything else, and doesn't have a means of picking other targets anyway.

    Challenge: Something else related to jail!
    Sealed Grounds
    Legendary Land (MR)
    Sealed Grounds enters the field tapped.
    >[T] Add B or G to your mana pool. Place a growth counter on Sealed Grounds.
    During your Upkeep step, if Sealed Grounds has 10 or more growth counters on it, transform it.

    The Imprisoned
    Creature - Demon Horror
    If The Imprisoned has 12 or more growth counters on it, it has Flying.
    The Imprisoned has +1/+1 for each Growth counter on it.
    If The Imprisoned would be destroyed by combat, transform it instead.
    0/2


    Challenge! Make a parasite!
    Who're you? ...Don't matter.

    Want some rye? 'Course ya do!


    Here's to us.
    Who's like us?
    Damn few,
    and they're aaall dead.


    *gushes unintelligibly over our cat, Sunshine*

  10. - Top - End - #70
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    It might be too close to being an auto-include, but then an aggressive Golgari deck that wants to end the game quickly certainly wouldn't want a tapped land, so maybe you could get away with it. It's pretty much the same shtick as Dark Depths and Westvale Abbey, but more streamlined and also capable of fixing mana. Looking at those, you should probably make Sealed Grounds non-legendary; unlike the abbey, it doesn't even sound like a specific place. Then The Imprisoned itself can be legendary just fine. I'm not sure which colors it should be, but I guess it depends on which archetypes exist in the Skyward Sword limited environment. Green/black probably works, even if the green+flying is a bit annoying.

    Ramblin' Evil Mushroom - G
    Creature - Fungus U
    At the beginning of your upkeep, put a spore counter on Ramblin' Evil Mushroom.
    1R, remove three spore counters from Ramblin' Evil Mushroom: Untap target creature and gain control of it until end of turn. It gains haste until end of turn.
    1/1

    Challenge! Something with a gullet!
    Ajax, Nexusites, Shun.
    Avatar by the Ninja Chocobo.

  11. - Top - End - #71
    Dwarf in the Playground
     
    Quiddle's Avatar

    Join Date
    Jan 2011
    Location
    Hell 71
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    I like this card a lot, spore counters are cool and I think the flavor + color of the activation makes it work very well.

    Saltridge Menace 2UW
    Creature - Bird U
    Flying
    Whenever ~ deals damage to a creature or planeswalker, detain it.
    2/5
    "Tickling Rocs wasn't my first choice for a career, but someone has to get the boats back."-Vilrin, Cabin Boy

    Make a card related to the Cabal.
    Spoiler: My Homebrew(3.5):
    Show
    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!
    Avatar by MethosH!

  12. - Top - End - #72
    Bugbear in the Playground
     
    Ironsmith's Avatar

    Join Date
    Mar 2017
    Location
    US
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Quiddle View Post
    Saltridge Menace 2UW
    Creature - Bird U
    Flying
    Whenever ~ deals damage to a creature or planeswalker, detain it.
    2/5
    "Tickling Rocs wasn't my first choice for a career, but someone has to get the boats back."-Vilrin, Cabin Boy
    So, this seems like a pretty decent blocker, all told. The lopsided statline serves its effect pretty well. I like it.

    Make a card related to the Cabal.

    Welcome To The Fold
    B
    Enchantment - Aura (C)
    Enchant target creature. Enchanted creature has Protection from White and is a Cleric in addition to its other types.

    Challenge! Something that dies when it hits the field.
    Who're you? ...Don't matter.

    Want some rye? 'Course ya do!


    Here's to us.
    Who's like us?
    Damn few,
    and they're aaall dead.


    *gushes unintelligibly over our cat, Sunshine*

  13. - Top - End - #73
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    It's... fine. Very situational, and probably not going to be played anywhere ever, but it still fits in with a lot of auras that already exist. Maybe it could add some kind of cleric-centric ETB ability to underscore a theme in the set? (Also, my veil from before only delayed untapping for one turn, and more importantly only affected creatures, so it hopefully wasn't that crazy. )

    Imprudent Pyromancer - RR
    Creature - Human Wizard - R
    When Imprudent Pyromancer enters the battlefield, it deals 2 damage to each creature and each planeswalker.
    This alternate timeline sure has a lot of dead Chandras lying around.
    3/2

    Challenge! Make a card where the art is one big eye in the clouds, staring at someone.
    Last edited by Dr.Gunsforhands; 2020-05-09 at 10:20 PM.
    Ajax, Nexusites, Shun.
    Avatar by the Ninja Chocobo.

  14. - Top - End - #74
    Dwarf in the Playground
     
    Quiddle's Avatar

    Join Date
    Jan 2011
    Location
    Hell 71
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    This is a fine card, I'm glad you made it each instead of each other. Still its pyroclasm the creature so I guess its more recur-able than a sorcery.

    Aspect of Order 1WW
    Creature - Avatar Spirit R
    First Strike
    Players play with their hands revealed.
    Each player can only cast spells from their hands with the lowest converted mana cost among non-land cards in their hand.
    3/3

    Make a card that does something strange.
    Spoiler: My Homebrew(3.5):
    Show
    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!
    Avatar by MethosH!

  15. - Top - End - #75
    Bugbear in the Playground
     
    Ironsmith's Avatar

    Join Date
    Mar 2017
    Location
    US
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Quiddle View Post
    Aspect of Order 1WW
    Creature - Avatar Spirit R
    First Strike
    Players play with their hands revealed.
    Each player can only cast spells from their hands with the lowest converted mana cost among non-land cards in their hand.
    3/3
    Interesting mechanic, but I don't think it would ever see play. It's too restrictive to its caster; with anything else, you'd be able to structure your deck to take the best advantage of the new field conditions. AoO would require you to use cards that all have the same mana cost, most likely locking you into a cantrip deck. You'd also need a good draw engine to make that happen, which White doesn't have much access to, so you'll need to hybridize your deck, which cantrips would hate due to how color-dependent they are. Plus, your hand is an open book, so there's that.

    Make a card that does something strange.

    Queen BABA II
    WW
    Legendary Creature - Human Noble (R)
    When Queen BABA II enters the field, tap all creatures.
    All players may exile X creatures they control during their Upkeep step. If they do, they gain XXX life.
    "You can dance, you can jive..."

    Challenge! Ragequit!
    Last edited by Ironsmith; 2020-05-10 at 02:29 PM.
    Who're you? ...Don't matter.

    Want some rye? 'Course ya do!


    Here's to us.
    Who's like us?
    Damn few,
    and they're aaall dead.


    *gushes unintelligibly over our cat, Sunshine*

  16. - Top - End - #76
    Ettin in the Playground
     
    PirateCaptain

    Join Date
    May 2011
    Location
    material & internet plane
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    A creature having no P/T is certainly strange. The ability could've been templated better. Something like: "At the beginning of each upkeep, that player may exile any number of creatures they control. If they do, they gain thrice that much life." Also, white themes involve forsaking one's self as a means to an end, but others—that's more black's schtick.

    Those Which Have No Life BB
    Creature - Zombie Rogue U
    Menace
    When you take combat damage, exile ~.
    "You had one blockin' job. ONE! BLOCKING! JOB!"
    4/1

    Make another card with a name comprised of at least 5 words, or another card involving a gaming trope.
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.
    Extended Signature

  17. - Top - End - #77
    Barbarian in the Playground
     
    OldWizardGuy

    Join Date
    Mar 2015
    Location
    Ruins of Toronto
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    A cheap blocker that gets exiled if he fails his job... but hopefully might be able to take out something big with them.


    Kolkas, The Reaper of Men 3GBR
    Legendary Creature- Beast Horror MR
    Trample, Protection From Humans
    When a Human Creature is destroyed, place your choice of a +1/+1, Double Strike, Trample, Deathtouch, Lifelink, Flying, Vigilance or Menace on each non-human creature you control.
    When ~ enter the field or attacks, create X 2/2 Black/Red Beast Horror Creature tokens, where X is the number of creatures in target opponents graveyard.
    5/5


    Next Challenge; A heroic equipment!
    Summer Job has started, and eats a lot of time, particularly on weekends. Replies my be delayed.

  18. - Top - End - #78
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    The, 'is destroyed,' doesn't work quite right in Magic... I assume you just mean, 'dies.' The sheer number of options for the triggered ability seems kind of silly; you could reduce it to just Double Strike and +1/+1 and not lose enough to matter. Then again, you might want to drop the double strike counters, too. You are likely making a lot of tokens to keep track of, and double-strike doesn't seem important for the flavor except to justify the red pip in its mana cost. It is interesting that it cares about cards in your opponent's graveyard rather using your own graveyard like black/green usually does. That balancing factor keeps it from getting out of hand and leads to a more interactive dynamic with your opponent.

    Carnage Unity - 2
    Artifact - Equipment MR
    Equipped creature gets +1/+1.
    2B, Exile equipped creature: Return target creature card from a graveyard to the battlefield. It gains, 'Whenever this creature is not equipped, exile it.' Attach Carnage Unity to that creature.
    Equip 1

    Challenge! Drop a thing on someone's head!
    Ajax, Nexusites, Shun.
    Avatar by the Ninja Chocobo.

  19. - Top - End - #79
    Bugbear in the Playground
    Join Date
    Jan 2016
    Location
    To the cosmos, nearby you
    Gender
    Intersex

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    Carnage Unity - 2
    Artifact - Equipment MR
    Equipped creature gets +1/+1.
    2B, Exile equipped creature: Return target creature card from a graveyard to the battlefield. It gains, 'Whenever this creature is not equipped, exile it.' Attach Carnage Unity to that creature.
    Equip 1
    Hey! That doesn't have Heroic!

    You should probably specify under whose control the creature is returned. It's my understanding that it comes back under its owner's control if not otherwise stated, but it should be made explicit. This seems pretty reasonable, but I'm a bit worried about the reanimator shenanigans one could get up to with this. I'd definitely want to do some extensive playtesting to see how it works in practice.

    Challenge! Drop a thing on someone's head!
    Murder Hole -- 2
    Artifact -- Fortification -- Common
    Fortified land has "T: This land deals 2 damage to target attacking creature."
    Fortify 2
    Rage burns hot, but not as hot as boiling oil.

    Challenge: Predict the future.
    LGBTitP
    Proudly Founded Team 2

    "Everyone starts off making garbage.
    If you finally make something halfway
    decent, it'll be the best day of your life."
    Nehra, inventor
    _________________

  20. - Top - End - #80
    Barbarian in the Playground
     
    OldWizardGuy

    Join Date
    Mar 2015
    Location
    Ruins of Toronto
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    An interesting and lovely addition to burn decks, and a way to help counter some of the nasty and weaker rush attacks, particularly if you can get it out quickly. Combos very nicely with Wilderness Reclamation, as it would allow you to spend mana and then use it as a defensive measure. Otherwise... repeat shocks as needed, so awesome.


    Oracle of Kyth 2UB
    Creature- Nightmare Shaman UC
    When this creature attacks, choose a card type then reveal and exile the top card of your deck. If the revealed card matches the chosen type;
    If the reveled card was a land, put it into play tapped
    If the revealed card was a instant or sorcery you may encode the revealed card onto a creature you control
    If the revealed card was a creature, place X -1/-1 counters among creatures your opponent controls, where X is the revealed creatures CMC
    If the revealed card was an enchantment or artifact, add it to your hand
    "Kyth knows many things child, and I can share this knowledge.... for a price."
    2/3


    Next Challenge; A three color card!
    Summer Job has started, and eats a lot of time, particularly on weekends. Replies my be delayed.

  21. - Top - End - #81
    Barbarian in the Playground
     
    ElfMonkGuy

    Join Date
    Dec 2012
    Location
    Houston, TX
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Warmatt View Post
    Oracle of Kyth 2UB
    Creature- Nightmare Shaman UC
    When this creature attacks, choose a card type then reveal and exile the top card of your deck. If the revealed card matches the chosen type;
    If the reveled card was a land, put it into play tapped
    If the revealed card was a instant or sorcery you may encode the revealed card onto a creature you control
    If the revealed card was a creature, place X -1/-1 counters among creatures your opponent controls, where X is the revealed creatures CMC
    If the revealed card was an enchantment or artifact, add it to your hand
    "Kyth knows many things child, and I can share this knowledge.... for a price."
    2/3


    Next Challenge; A three color card!
    The idea here is neat, but the execution's a bit off. A card like this probably shouldn't be at uncommon. The land ability is out of color for blue/black, even though it does it in a blue way. The instant and sorcery version is potentially broken, if you can get an extra turn effect or other powerful spell onto a creature. The creature version's also pretty strong, if you can reveal a 5 CMC or greater card. Manipulating the top of your deck is surprisingly easy, so it won't be too hard to always get the effect you want. I think the card could overall stand to be turned down, both in power and number of effects.

    Seal the Wilds 1WUB
    Sorcery (R)
    Destroy all red and green permanents. Scry X, where X is the number of permanents destroyed this way.

    Challenge: A non-green card that cares about your lands!
    Last edited by mythmonster2; 2020-05-12 at 10:22 PM.

  22. - Top - End - #82
    Bugbear in the Playground
     
    Ironsmith's Avatar

    Join Date
    Mar 2017
    Location
    US
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by mythmonster2 View Post
    Seal the Wilds 1WUB
    Sorcery (R)
    Destroy all red and green permanents. Scry X, where X is the number of permanents destroyed this way.
    Oof. A potential boardwipe and some amount of deck control, all wrapped up into one card? That sounds like it's just too much, even given how split your deck would need to be to run it. Not to mention, the scrying effect itself seems sort of tacked-on as an excuse to include a blue cost in there.

    Challenge: A non-green card that cares about your lands!
    Rider Of The Storm - Fulme 1R
    A mounted figure rides along the horizon, forks of lightning coming down around it.
    Legendary Creature - Spirit (R)
    When Rider Of The Storm - Fulme enters the field, deal X damage to target creature or player, where X is the number untapped lands you control.
    3/3

    Spoiler: Bonus Cards!
    Show


    Rider Of The Storm - Auster 1U
    A mounted figure rides along the horizon, followed closely by a funnel cloud.
    Legendary Creature - Spirit (R)
    >[T, pay 2] Each player returns a creature they control to their hand.
    3/3

    Rider Of The Storm - Pluvia 1G
    A mounted figure rides along the horizon, obscured by a heavy downpour.
    Legendary Creature - Spirit (R)
    When a creature your opponent controls leaves the field, untap target creature or land you control.
    3/3



    Challenge! Quell the storm!
    Last edited by Ironsmith; 2020-05-13 at 05:29 PM.

  23. - Top - End - #83
    Barbarian in the Playground
     
    OldWizardGuy

    Join Date
    Mar 2015
    Location
    Ruins of Toronto
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    A very interesting red creature. Would have thought it would have a slightly lower toughness, but as it is, this is a lovely choice. A solid 3/3 for 2 in the early game, but leaving in reserve would allow you to zap later game creatures. Lovely spirit :)


    Kessim Stormbinder 1GWU
    Creature- Human Wizard R
    Non-creature spells your opponent casts cost X more, where X is ~ power
    WUG, T- Tap all creatures target opponent controls with flying. They do not untap during their next untap step
    1/5


    Next Challenge; Something to give creatures in your hand mutate!
    Summer Job has started, and eats a lot of time, particularly on weekends. Replies my be delayed.

  24. - Top - End - #84
    Dwarf in the Playground
     
    Quiddle's Avatar

    Join Date
    Jan 2011
    Location
    Hell 71
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    That static is really strong, but this is a 4 cmc creature. I'm not super sure what this card is designed to do. It is too slow to be played as a combo counter in eternal formats and doesn't have an aggressive enough body to be good in standard. Maybe its supposed to counter control decks?


    Oko, the Fickle Formed 2UG
    Legendary Planeswalker - Oko MR
    As long a Oko, the Fickle Formed is a creature prevent all damage that would be dealt to it.
    +1: Return target non-human creature from your graveyard to your hand.
    -2: Oko, Fickle Formed becomes a Faerie creature until the end of the turn. Mutate a non-human creature card from your hand onto Oko, the Fickle Formed.
    -4: Exile Oko, the Fickle Formed then return it to the battlefield.
    3 2/2

    (yes they have power/toughness and loyalty, there is a precedent here with vehicles...¯\_(ツ)_/¯ )

    Make a planeswalker that does something strange.
    Last edited by Quiddle; 2020-05-13 at 05:20 PM.
    Spoiler: My Homebrew(3.5):
    Show
    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!
    Avatar by MethosH!

  25. - Top - End - #85
    Pixie in the Playground
     
    BardGuy

    Join Date
    Feb 2012
    Location
    Australia
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Very creative and potentially very fun but probably a nightmare to explain in a game. I'm not sure exactly how you wanted it to work but if you meant for synergy between all three abilities, it doesn't work like that. Flickering a mutated stack brings them all back as separate unmutated creatures (or planeswalkers), not to the graveyard like enchantments. Also, once mutated does it stay a creature due to the mutation or not. There's some precedent with mutating Theros gods, but that's because the mutated creature as a whole gains the text "As long as X, ~ isn't a creature" and there's no explicit text of that here, it's not that clear. I can see it being fun and working but it needs a bit more clarity.

    Going for a war of the spark style planeswalker with a twist. Don't think I've seen this sort before.

    Jace, Agent Saboteur 1BU
    Planeswalker - Jace R
    At the beginning of your upkeep, place a -1/-1 counter on a creature you control
    +1: Draw a card then reveal your hand to target opponent. They choose a card to return to the top of your library
    -6: Target player gains control of Jace, Agent Saboteur
    8

    Challenge: make a dinosaur
    Last edited by Tom the Mime; 2020-05-13 at 06:17 PM.
    Being a mime means never having to say you're sorry.

  26. - Top - End - #86
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    It is certainly weird. The last ability is probably the better payoff in limited, but either mode is bad for you if you want to both play creatures and play the game in general. I'm more scared of the +1 ability completely locking you out in the wrong hands. Combined with the absurd starting loyalty, I'd expect people to try playing it in Legacy.

    Possessed Raptor - 2R
    Creature - Dinosaur U
    If Possessed Raptor would deal damage to a creature, it instead deals that much damage to that creature's controller.
    3/4

    Challenge! A possessed bird!
    Ajax, Nexusites, Shun.
    Avatar by the Ninja Chocobo.

  27. - Top - End - #87
    Bugbear in the Playground
     
    Ironsmith's Avatar

    Join Date
    Mar 2017
    Location
    US
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    Possessed Raptor - 2R
    Creature - Dinosaur U
    If Possessed Raptor would deal damage to a creature, it instead deals that much damage to that creature's controller.
    3/4
    So, it kind of does the inverse of Trample, then? Or does it basically just do 3 damage every time it attacks, regardless of whether it's blocked or not? For that matter, since it does damage to your opponent *instead* of its blocker, it looks like it's basically just a red-tinted Unblockable. Which is a really neat concept, actually. Well done.

    Challenge! A possessed bird!
    Possessed Raptor U
    Creature - Bird (U)
    Flying, Vigilant
    Exorcise 3 (During their Upkeep step, your opponent may pay 3. If they do, this creature has -2/-2 until their next Upkeep step.)
    3/2
    "So... No dinosaurs? What? It's a valid assumption!"

    Challenge! Make Exorcise a thing!
    Who're you? ...Don't matter.

    Want some rye? 'Course ya do!


    Here's to us.
    Who's like us?
    Damn few,
    and they're aaall dead.


    *gushes unintelligibly over our cat, Sunshine*

  28. - Top - End - #88
    Pixie in the Playground
     
    BardGuy

    Join Date
    Feb 2012
    Location
    Australia
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    It is certainly weird. The last ability is probably the better payoff in limited, but either mode is bad for you if you want to both play creatures and play the game in general. I'm more scared of the +1 ability completely locking you out in the wrong hands. Combined with the absurd starting loyalty, I'd expect people to try playing it in Legacy.
    Just to clarify, the intended play is to donate it to an oppenent straight after playing it, weakening their creatures until they get enough counters to reduce the loyalty to zero (or wait another turn and donate it back). The loyalty gain is meant to be a minor cost required for them to be able to get rid of it. No net card advantage, having to reveal your hand and delaying a card (which impacts counterspells and other reactive spells more as otherwise you just play then before you activate the ability or draw them again next turn). Does have synergy with mill but they can choose to not activate the ability if the cost is too high compared to the -1/-1 counters.
    Being a mime means never having to say you're sorry.

  29. - Top - End - #89
    Troll in the Playground
     
    Dr.Gunsforhands's Avatar

    Join Date
    Jul 2008

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Tom the Mime View Post
    Just to clarify, the intended play is to donate it to an opponent straight after playing it... The loyalty gain is meant to be a minor cost required for them to be able to get rid of it.
    Oh! You can disregard the 'always bad' and 'legacy playable' parts of the review, then, but keep in the part where it's strange. I think my brain saw the mini-Duress effect and automatically changed, 'reveal your hand to target opponent,' to, 'target opponent reveals their hand.'

    I vaguely remember a blue deck that kept your opponent from playing the game by bouncing their lands. Possessed Raptor (the bird) would be the perfect win condition for a variant of that deck that also runs things like Crack the Earth to keep both players low on mana. Meanwhile, you might get away with printing something like this in Standard, though it might be in the wrong color. A 1-mana 3/2 is a bit close to being a blue lightning bolt in this case.

    Exorcise - W
    Instant - C
    Choose one -
    - Exile target Aura
    - Exile target Spirit creature that's attacking or blocking
    - Exile target card in a graveyard

    Challenge! Make Exorcise a different thing!
    Last edited by Dr.Gunsforhands; 2020-05-14 at 05:41 AM.
    Ajax, Nexusites, Shun.
    Avatar by the Ninja Chocobo.

  30. - Top - End - #90
    Barbarian in the Playground
     
    ElfMonkGuy

    Join Date
    Dec 2012
    Location
    Houston, TX
    Gender
    Male

    Default Re: MtG: YMTC challenge VI: Companion Did Nothing Wrong

    Quote Originally Posted by Dr.Gunsforhands View Post
    Exorcise - W
    Instant - C
    Choose one -
    - Exile target Aura
    - Exile target Spirit creature that's attacking or blocking
    - Exile target card in a graveyard

    Challenge! Make Exorcise a different thing!
    This is a very flavorful, if very narrow card. It would take a very specific Standard environment to run this, even in the sideboard.

    Exorcise the Realm 1W
    Instant (U)
    Destroy all creatures that entered the battlefield from the graveyard this turn. Until end of turn, creatures can't enter the battlefield from the graveyard.

    Challenge: An equipment that cares about a creature type!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •