Results 391 to 420 of 1475
-
2020-10-06, 05:30 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
-
2020-10-06, 05:45 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
There's also a guaranteed drop of a waterbreathing necklace in the broken boat in the lake south of Riverwood. Though it's possible to simply not know it's there.
I am trying out LPing. Check out my channel here: Triaxx2
-
2020-10-06, 09:20 PM (ISO 8601)
- Join Date
- Sep 2009
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I'd be very happy to have climbing (and leaping, and gliding, and flight, but let's stay focused) in an epic new Elder Scrolls game, but it would need to be designed for it, perhaps in a bit of a Metroidvania sort of way, where it opens new paths.
-
2020-10-07, 07:50 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I'm doing the "King of Everything" in Morrowind. I am currently the head of the Fighter's, Thieves, and Mage's Guilds. I am well on my way to both House Redoran and the Imperial Cult, and doing the Temple on the side.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2020-10-07, 09:19 PM (ISO 8601)
- Join Date
- May 2007
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I certainly wouldn't mind if they added climbing in addition to levitation, but I don't see the need for a whole skill system associated with it. I agree with the poster earlier who said it would make the game tedious.
A perk to unlock the ability would be fine. A skill system that slows you down going up sharp inclines that you have to level up would be terrible.
-
2020-10-07, 11:06 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Grappling hooks, that is all.
I am trying out LPing. Check out my channel here: Triaxx2
-
2020-10-08, 05:30 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2020-10-08, 05:48 AM (ISO 8601)
- Join Date
- Nov 2013
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Just make climbing surfaces a specific surface type, like Horizon: Zero Dawn or Monster Hunter World do. As suggested earlier you can make them different types which require different styles of climbing. Levitation is harder, but you could restrict Levitation spells to a certain height off the ground and design climbing barriers around the various heights.
A mountain cliff is a mountain cliff and is an unclimbable barrier for everyone. Shortcut doors can be locked from the inside like all the previous games, or can be left open to reward sneakiness and exploration.
The only downside is that it's another level of world design that has to be taken into account.
-
2020-10-08, 09:26 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2020-10-08, 09:29 AM (ISO 8601)
- Join Date
- Jan 2019
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
-
2020-10-08, 09:35 AM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
-
2020-10-08, 10:29 AM (ISO 8601)
- Join Date
- Jun 2014
-
2020-10-08, 10:51 AM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I dunno, fall damage is one of those things that I mod out even if there is good reason for it to exist. repeatedly failing a grappling hook thing, dying and having to reload or needing to spec into not dying when you fall is just something I'd just find inconvenient and not really fun at all.
Last edited by Lord Raziere; 2020-10-08 at 10:53 AM.
-
2020-10-08, 11:02 AM (ISO 8601)
- Join Date
- Aug 2017
- Location
- France
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I think failing a grappling hook mini game would just result in the hook falling when the character tests how solidly it is fixed before starting to climb.
Forum Wisdom
Mage avatar by smutmulch & linklele.
-
2020-10-08, 11:23 AM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2020-10-08, 11:55 AM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I remember a couple of first person games with grapples (Tribes Vengeance and Alien vs Predator 1999), and it was pretty messy. Jetpacks instead are an uniformly great experience (Tribes series, Red Faction Guerrilla), so I'd really go for that. Make the jetpack burn Septims as fuel as a limiting factor.
Originally Posted by J.R.R. Tolkien, 1955
-
2020-10-08, 12:45 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Personally I don't mind the minigames but I know some people stop playing the game at first sight out of sheer hatred.
I was thinking more either an arrow generating a 'door' rope or something like a spell costing rope rather than magicka that pulls you up the slope.I am trying out LPing. Check out my channel here: Triaxx2
-
2020-10-08, 05:32 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
If climbing came back to TES, I'd make it part of the Athletics skill. After all, if you run and swim faster with higher proficiency, it makes sense that you'd be a better climber too.
-
2020-10-09, 12:38 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
That's primarily because Bethesda did a brilliant job cheating perspectives when they initially designed the game, but then didn't change any environments or architecture when they made the VR version of the game.
See, most environments in video games are slightly warped from what you'd find in reality. They're usually wider than they would be in real life, since if you made video game architecture that matched reality, the area would feel claustrophobic and pinched.
Unfortunately, that means that if you just plop a VR control scheme on top of a game that's built like that, things start to come apart at the seams. Suddenly, you're not limited to 100ish FOV, and it's really apparent that the alchemy table--which before, you'd only see from close up and during a third-person animation--is about six feet across and has a tabletop that's almost eight inches thick.
And for what it's worth, I understand why Bethesda didn't change the level geometry when they released Skyrim/Fallout 4 VR. In order to make it happen, they'd need to redo almost the entire world from scratch. But it still highlights that making a VR game isn't as simple as slapping a VR control scheme on top of an existing game.
B.) Being able to direct your hands in two different directions is neat for spell slinging.I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
-
2020-10-09, 06:20 AM (ISO 8601)
- Join Date
- Nov 2013
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
The other example that comes to mind is Thief 3. where they had to take Rope Arrows out because it was too technically difficult.
The previous games were pre-Havok, so a rope arrow simply spawned a rope item as a static object and you climbed it. No physics involved, and it's first person so there was no need to make it look nice. The gameplay side was handled by limiting rope arrows to wooden surfaces. Anywhere the devs didn't want you to climb used stone or metal.
When they came to do Thief 3 they found that you can't do that in a game with physics enabled. The rope has to be able to handle Havok physics, and the player has a full character model that has to climb the rope and who has to look good while doing so. This is difficult enough with pre-placed ropes. Now imagine that the player dictates where that rope goes. Things get messy very fast.
Thief 3 eventually ditched Rope Arrows and went with Climbing Gloves instead. They kinda sucked, but it was a fair compromise. Thief 4 cheated even harder and used Batman style grapple points.
I don't play FPS games much these days. Are there games that use ropes? Are there games that allow you to fire a grappling hook that leaves a rope for you to climb? Or do they all go the Thief 4 route and just enter you into a "character climbs up" animation?
-
2020-10-09, 06:32 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Of course, the Athletics skill was also dropped for a reason.
There were rope arrows in Dark Messiah of Might and Magic. But a) I think it's a bit older than Thief 3, b) rope arrows are also limited to wooden surfaces and c) the game takes part in self-contained narrow levels, not an open world.Last edited by Morty; 2020-10-09 at 06:33 AM.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2020-10-09, 06:43 AM (ISO 8601)
- Join Date
- Nov 2013
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
It actually came out a couple of years later, according to Google.
I checked out a gameplay video, and it looks like they're partially using physics. The ropes looked like they were swinging a bit prior to being jumped on, but they swapped to being static while the player was climbing. It looked kind of janky, but then this is a 2006 game.
-
2020-10-09, 06:54 AM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
About the Tribes Vengeance grappling hook, I remembered it as messy from the single player campaign. It actually looks insane for moving around in multiplayer maps, because Tribes as a series has a heavy emphasis on jetpacks, but they have inertia and fuel constraints; adding a grappling hook to steer yourself when every character can ski to maintain momentum gives you a LOT of options, it's even OP. And it looks really good, because the game uses Havoc.
https://www.youtube.com/watch?v=cagHp5byEYsOriginally Posted by J.R.R. Tolkien, 1955
-
2020-10-09, 07:08 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Huh, go figure. It's been long enough that my brain sort of filed them into the same "when I was in my mid-teens" category.
I checked out a gameplay video, and it looks like they're partially using physics. The ropes looked like they were swinging a bit prior to being jumped on, but they swapped to being static while the player was climbing. It looked kind of janky, but then this is a 2006 game.My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2020-10-09, 08:16 AM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I may or may not have been playing Subnautica and Just Cause 3 lately and well... grappling hooks.
I am trying out LPing. Check out my channel here: Triaxx2
-
2020-10-09, 09:34 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Things I am now in charge of in Morrowind:
Fighter's Guild
Thieves' Guild
Mage's Guild
House Redoran
The Imperial Temple
I am climbing the ranks in the Tribunal Temple and the Morag Tong.
My 1-handed blunt build has really come into its own. While I miss my "Grant me 100 points of strength every time I hit someone" mace, I appreciate that Skullcrusher is both effectively weightless while held and does more base damage. I carry a custom-made Soul Drinker dagger (a daedric dagger, still, but with a bigger soul, so runs out slower), and will switch between them... a hit or two with the Soul Drinker, then switch to Skullcrusher.
I am approaching 100 in all attributes.The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2020-10-09, 10:08 AM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Balmas fun thing: Apocalypse special edition works with Skyrim VR. Double casting Ice Machine Guns. :D
I am trying out LPing. Check out my channel here: Triaxx2
-
2020-10-09, 10:51 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
-
2020-10-09, 03:44 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Double grapples make the Prawn Suit even faster than the Seamoth. Which is hilarious.
Other nice mobility options: Blink. It's such a fun mod already, but having it be in vanilla would be awesome.I am trying out LPing. Check out my channel here: Triaxx2
-
2020-10-09, 04:11 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Jet Island says hello.
Basic premise: You have a hoverboard, wrist mounted jetpacks, and grappling books. Go live out your wildest Spiderman fantasies.I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!