Results 121 to 150 of 1475
-
2020-06-05, 08:54 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
It is doable, but it takes a lot of CHIM.
Basically, IIRC, I start by getting the guy at the top of the stairs mad at me. I can usually do that, and take him out with, again, IIRC, summons. Bound weapons are a great help to improve your damage.
You then sit at the top of the stairs and let the stairs be a conga line. You drink potions like water. Sometimes, you run away for a bit.The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2020-06-05, 10:07 PM (ISO 8601)
- Join Date
- May 2016
-
2020-06-08, 01:38 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
When it comes to Balmora housing, I normally default to Hlaalo manor, as it's easy to acquire and, so long as you don't mind rooting around in a dead guy, has infinite storage space.
In other news, I've fallen down the Enderal rabbit hole again. It's been three years since I last played, and I'm already eager to see what the new DLC added.I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
-
2020-06-14, 10:28 AM (ISO 8601)
- Join Date
- Jun 2014
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
What are everyone’s thoughts on mounts?
I’m mostly thinking of Oblivion where the different breeds have different stats, which on one hand is kind of realistic but on the other locks you in to a specific look if you want max speed. But there is also the drawback of the thing charging into battle against foes it has no chance against.
-
2020-06-14, 11:28 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I used a horse mod which, amongst others, added horses to all NPC factions (ensuring that they aren't attacked by anything).
-
2020-06-14, 03:01 PM (ISO 8601)
- Join Date
- May 2009
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Hate 'em. Can't sneak, third person camera, fighting is a pain and even if you struggle through that, you still have to dismount to loot the enemy. Net increase in speed - seriously, who cares? What difference does it make?
It's a very different story in Kingdom Come: Deliverance. There, speed really does matter, and the ability to outrun enemies is pretty handy too. Each mount has its own stats (and a price tag to match).Last edited by veti; 2020-06-14 at 03:04 PM.
-
2020-06-14, 03:15 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
If you don't fast travel, a black steed in OB makes a big differences to walking everywhere. In Skyrim, it's mostly meh.
-
2020-06-14, 03:29 PM (ISO 8601)
- Join Date
- May 2009
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
"None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
-
2020-06-14, 03:31 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Well, that's on you. I almost never fast travel because I enjoy the exploration aspect and I always make sure that there are plenty of in-game fast-travel options if I'm in a hurry.
-
2020-06-14, 05:43 PM (ISO 8601)
- Join Date
- May 2016
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Oblivion lacks any strong incentive to not run everywhere - running merely reduces fatigue regeneration in Oblivion as opposed to draining fatigue as in Morrowind, and Oblivion's somewhat-reduced weapon damage at low fatigue is in my opinion significantly less punishing than Morrowind's reduced chances of successfully hitting/casting a spell/picking a lock/etc - so I don't know why you'd be walking everywhere unless you just want to do so, and if your character's speed stat is high enough you can outrun most or all of the horses anyways. Mounts also have to be left at the door to whatever dungeon or city you're going into, can wander off and potentially get killed offscreen when you've dismounted them to do something which would be inconvenient or impossible to do while mounted, mostly just get in the way when you're fighting something, and make crossing water inconvenient if you can't jump across it or put a Water Walking spell on the horse.
Overall, my opinion of horses in Oblivion is that they're nice in theory and fun to play around with once in a while but too much of an inconvenience to bother with otherwise.
-
2020-06-14, 08:13 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Back then, I found horses to be a nice step up from Morrowind. But they obviously carry with them all of the problems of companions. I think I lost Shadowmere somewhere.
Skyrim has an awesome mod, called Convenient Horses, which corrects a lot of the problems implicit with the game AND lets you decide horse behaviour and make it invulnera, if you want to.Originally Posted by J.R.R. Tolkien, 1955
-
2020-06-14, 08:15 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- A nice, sparkly place.
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I used to grind my smithing up by exploring dwarven ruins and grabbing everything I could to smelt down the dwarven stuff into dwarven ingots and then used that to craft stuff. Of course, than would weigh me down to a crawl and prevent fast travel, so I solved it 2 fold. 1) I became a werewolf specifically for going into wolf form and I could sprint travel when heavily weighed down as you can not be over encumbered in werewolf form. And 2) I discovered that in the lower pass of the mountains around Helgen there was a hunter and his horse loitering around in the pass on Riften side. Well wouldn't you know, when I sprint in there in my werewolf form, I would run out and change back to normal right about there. So after re-donning my armor (And killing the hunter 1 time as he doesn't respawn), I would "Steal" the horse (yet get no bounty because no witnesses) and then use it to sprint/faster travel the rest of the way as horses can't be over encumbered by weight either. And then when I got to Whiterun, as my base of operations, and got off the horse, the horse would turn around and walk back to the exact spot every time. So I did this when I was exploring all the dwarven ruins around Riften. This was before I knew the Ring of Hircine was a thing that allowed me unlimited werewolf transformations.
-
2020-06-14, 09:28 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
The other thing you can do with Convenient horses that might be more useful to you, is make the horse follow a short distance away. It's now a pack horse that can be ordered to stay where it is at the touch of a button, loaded down with all your stuff and will follow you around without all the smarmy comments.
Last edited by Triaxx; 2020-06-14 at 09:28 PM.
-
2020-06-15, 12:53 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
-
2020-06-15, 04:32 AM (ISO 8601)
- Join Date
- May 2009
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
What horses need to make them valuable is saddlebags. You'd think that would be easy enough to implement, but whatever.
"None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
-
2020-06-15, 04:42 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Why do you need saddlebags when Lydia is "sworn to carry your burdens"?
-
2020-06-15, 04:53 AM (ISO 8601)
- Join Date
- Nov 2009
- Gender
-
2020-06-15, 05:35 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
-
2020-06-15, 06:12 AM (ISO 8601)
- Join Date
- Nov 2009
- Gender
-
2020-06-15, 07:20 AM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
I'm still on Oldrim, so I can just teleport.
I am trying out LPing. Check out my channel here: Triaxx2
-
2020-06-15, 02:41 PM (ISO 8601)
- Join Date
- May 2009
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
"None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
-
2020-06-15, 05:24 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Psijic Teleport spells didn't update beyond blink as a spell as far as I know.
I am trying out LPing. Check out my channel here: Triaxx2
-
2020-06-15, 07:41 PM (ISO 8601)
- Join Date
- Sep 2016
-
2020-06-15, 07:45 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
It depends on whether you're talking about vanilla or not. (And, since I've only done one playthrough of Oblivion, I will instead substitute with Skyrim feelings.)
In Vanilla Skyrim, horses aren't much use. Certainly, they'll get you from point A to point B faster than walking, which is handy if you prefer not to use fast travel. But they're only really useful in going directly from one point to another, so if you're not anti-fast travel, it's usually simpler to just open the map and click where you want to go. Mounted combat is butts, since you're locked in third person, can't use magic or archery, and hitting an enemy in melee requires the timing of a tekken player or the patience of a saint. Plus, the mount/dismount animation is fairly lengthy, which means that in a pinch you have to choose between being locked in place for four seconds while wolves gnaw your ankles, or just sprinting past the enemy.
Convenient Horses is a game changer for me. Mounted combat is still butts, but you're able to dismount almost instantaneously. What's more, you don't need to dismount for most things, as talking to people, harvesting plants, and looting enemies can all be done from the safety of your saddle. Paired with saddlebags, commands, and customization, it takes your horse from "oh right, I have one of those" to something you might actually use on a daily basis.
I do like that even on Special Edition, you have options for that. Ordinator has the home mythal and dimension door, Apocalypse Magic has Mark and Recall, and there's stuff like the Shalidor's Beacon spell from Obscuro's College of Winterhold..
My mage character has started treating his airship as a portable base. Since he has a Mark inside the ship, he can skip the long walk of the looter after every dungeon. It's a useful trick.I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
-
2020-06-15, 07:58 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
There is only one Skyrim spell I'd often use while mounted, and that's light on self. The realistic lighting mod makes the night a lot darker and such spells way more useful and entertaining. I don't remember if I also installed a mod for mounted casting, or just edited the spell to last 10 minutes.
For me, CH is a key mod because it lets you go adventuring in the wilderness without having to fast travel to a town after each dungeon to drop your load. Plus, it preserves the concept that you should have limited stuff on you while in a dungeon, since you are leaving the horse outside.
However, I read that they eliminated the infinite load for the horse, which I think I would miss, if I used it now.Originally Posted by J.R.R. Tolkien, 1955
-
2020-06-15, 08:22 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Strangely enough, I think that's actually a good decision on the part of the mod author. I remember that back on Oldrim, I'd start grabbing everything in the dungeon because I knew the horse could hold it, and wound up with loading times in the tens of seconds whenever I tried to open my saddlebags.
What I disagree with is the decision to rewrite the Special Edition mod to use only vanilla key presses and key combinations. While it means that the mod can run perfectly well without SKSE64, it means that most actions are context sensitive, which makes the mod overall a bit more fiddly and less handy. For instance, in the original mod, harvesting ingredients was a keybind that you set up in MCM. Since the harvest radius was fairly large, that meant that you could just hold down the button, ride down the center of the road, and hoover up all the ingredients remotely near the path. In the new mod, harvesting an ingredient happens when you slow down with an ingredient inside the harvest radius, which means that I find myself stop-and-going a lot to get the harvest mechanism to proc. It's better than dismounting, but still janky.I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
-
2020-06-15, 10:37 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
Psijic Teleport is a bit more free. I can spend mana to jump from say... Riften to Ivarstead. And it's about 800 mana. Meaning I can cross Skyrim in three jumps, but it's expensive.
Technically Dual-cast Midas Haste is even faster. Unfortunately, I tend to splat myself going over a small rise.I am trying out LPing. Check out my channel here: Triaxx2
-
2020-06-19, 06:39 PM (ISO 8601)
- Join Date
- May 2009
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
So, turns out Heimskr doesn't stop ranting for a moment even when a dragon is breathing directly on him.
Gotta respect that commitment."None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
-
2020-06-20, 11:13 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2020-06-24, 06:39 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Up there past them trees!
Re: The Elder Scrolls XVI: Sworn to Carry Your Burdens