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  1. - Top - End - #601
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    NecromancerGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q239: Does Shadow Blade work with Booming Blade or Green Flame Blade since by RAW both BB and GFB have component requirements of "(a melee weapon worth at least 1 sp)" and the blade created by Shadow Blade has no listed price?

  2. - Top - End - #602
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    OrcBarbarianGirl

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    A239 It is unfortunately unclear. In a very permissive reading, yes.

    Theoretically, a 2nd level spells have a cost of at least 10gp according to the end of the equipment section of the PHB. Thus, a Shadow Blade is a simple melee weapon that cost 10gp to make.

    I feel there's technically support for the permissive reading, but I don't know of any official support for spell effects as material components.
    Quote Originally Posted by No brains View Post
    But as we've agreed, sometimes the real power was the friends we made along the way, including the DM. I wish I could go on more articulate rants about how I'm grateful for DMs putting in the effort on a hard job even when it isn't perfect.

  3. - Top - End - #603
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    Ortho's Avatar

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by Necrosnoop110 View Post
    Q239: Does Shadow Blade work with Booming Blade or Green Flame Blade since by RAW both BB and GFB have component requirements of "(a melee weapon worth at least 1 sp)" and the blade created by Shadow Blade has no listed price?

    R:239 RAW, the blade that Shadow Blade creates doesn't have any innate monetary value, so Booming Blade and Green-Flame Blade can't be used with it.

    That being said, Crawford has ruled that he'd allow it.


    Quote Originally Posted by No brains View Post
    A239 It is unfortunately unclear. In a very permissive reading, yes.

    Theoretically, a 2nd level spells have a cost of at least 10gp according to the end of the equipment section of the PHB. Thus, a Shadow Blade is a simple melee weapon that cost 10gp to make.
    Not necessarily - the price is ultimately up to the DM, and I will note that section is technically for the services of the spellcaster, not the price of the spell itself.
    Last edited by Ortho; 2021-06-22 at 05:33 PM.

  4. - Top - End - #604
    Titan in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Re 239:
    Then again, all prices of anything are ultimately up to the DM. And 10 GP is the only price that that is specified in the books for a Shadow Blade.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

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  5. - Top - End - #605
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    EvilClericGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q 240: How does an attack made with the Clockwork Amulet interact with advantage and disadvantage? Do you always just take the 10 and never roll any dice, or does its automatic 10 just replace one of the two d20s you would otherwise be expected to roll?
    Last edited by Gurgeh; 2021-06-25 at 08:28 AM.

  6. - Top - End - #606
    Dwarf in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    A 240:
    Advantage or disadvantage only apply when you would make a roll. You forgo the roll when you use Clockwork Amulet, so advantage/disadvantage doesn't apply.

  7. - Top - End - #607
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    RogueGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q 241

    If a PC is possessed by a ghost and attacks another PC who is under the effect of PROTECTION from G&E is the attack normal or at disadv?

    (Who is attacking - the ghost or the PC being controlled)

  8. - Top - End - #608
    Orc in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by da newt View Post
    Q 241

    If a PC is possessed by a ghost and attacks another PC who is under the effect of PROTECTION from G&E is the attack normal or at disadv?

    (Who is attacking - the ghost or the PC being controlled)
    A 241

    Possession says:
    it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics
    Creature type isn't listed as a thing it retains, so a person possessed by a ghost is still a humanoid (and thus not affected by Protection from Evil and Good).

  9. - Top - End - #609
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    SwashbucklerGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by Hairfish View Post
    A 240:
    Advantage or disadvantage only apply when you would make a roll. You forgo the roll when you use Clockwork Amulet, so advantage/disadvantage doesn't apply.
    If using a set amount (as opposed to rolling a d20) you get +5 or - 5.

  10. - Top - End - #610
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by Arial Black View Post
    If using a set amount (as opposed to rolling a d20) you get +5 or - 5.
    R:240
    Where is this ruling coming from? The Clockwork Amulet doesn't mention anything about advantage/disadvantage.

  11. - Top - End - #611
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    SwashbucklerGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by mjp1050 View Post
    R:240
    Where is this ruling coming from? The Clockwork Amulet doesn't mention anything about advantage/disadvantage.
    The question to which I was replying was this:-

    "Q 240: How does an attack made with the Clockwork Amulet interact with advantage and disadvantage?"

    The answer is part of the basic 5e mechanics, even if this particular mechanic isn't used that often. It's on p175 of the PHB under the title Passive Checks.

    "If the character has advantage on the check, add 5. For disadvantage, subtract 5."

  12. - Top - End - #612
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by Arial Black View Post
    The question to which I was replying was this:-

    "Q 240: How does an attack made with the Clockwork Amulet interact with advantage and disadvantage?"

    The answer is part of the basic 5e mechanics, even if this particular mechanic isn't used that often. It's on p175 of the PHB under the title Passive Checks.

    "If the character has advantage on the check, add 5. For disadvantage, subtract 5."
    R240 The problem is that an attack roll is not an ability check, passive or otherwise.

  13. - Top - End - #613
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    SwashbucklerGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by Millstone85 View Post
    R240 The problem is that an attack roll is not an ability check, passive or otherwise.
    Agreed.

    But if you DO have a passive attack roll or saving throw, what are you going to do? Make something up from nothing?

    Or use how the rules actually deal with passive checks and use the same mechanic for passive rolls and throws?

  14. - Top - End - #614
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by Arial Black View Post
    Agreed.

    But if you DO have a passive attack roll or saving throw, what are you going to do? Make something up from nothing?

    Or use how the rules actually deal with passive checks and use the same mechanic for passive rolls and throws?
    Thing is, we DON'T have a "passive attack roll". We have an item that, once a day, let's us take 10 on the die of an attack roll.

  15. - Top - End - #615
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    RogueGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q 242

    If a creature is INCAPACITATED (An incapacitated creature can't take actions or reactions) then there is nothing prohibiting it from moving (as counter-intuitive as that is, it's RAW), but can a creature use legendary actions to move? (AKA - is a legendary action an action always / sometimes / never)

    Can an INCAPACITATED creature take legendary actions? (AKA - is a legendary action an action)

    Can an INCAPACITATED creature take bonus actions? (AKA - is a bonus action an action)

    It seems obvious to me that legendary actions and bonus actions are actions, but it also seems obvious to me that reactions are actions and moving is an action so who knows what RAW is?
    Last edited by da newt; 2021-07-03 at 07:55 AM.

  16. - Top - End - #616
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    A242 No, an incapacitated creature can't do any of that.

    Legendary actions are introduced page 11 of the MM, where it is stated that a creature "can't use them while incapacitated or otherwise unable to take actions".

    Similarly, page 189 of the PHB says that "anything that deprives you of your ability to take actions also prevents you from taking a bonus action".

  17. - Top - End - #617
    Dwarf in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q 243
    Can an Echo Knight's echo be used as cover?
    Interested in both RAW and RAI on this.

    e: If so, moon druid could make an interesting multiclass
    Last edited by Hairfish; 2021-07-04 at 09:03 PM.

  18. - Top - End - #618
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    HalflingRangerGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q244

    As a 1st level Artificer with an INT score of 16, how many spells can I prepare each day? The general formula is INT mod + half class level (rounded down). Does that mean at level 1 I should round my level's contribution down to zero and only have 3 spells prepped based on my INT mod?

  19. - Top - End - #619
    Orc in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by TheCleverGuy View Post
    Q244

    As a 1st level Artificer with an INT score of 16, how many spells can I prepare each day? The general formula is INT mod + half class level (rounded down). Does that mean at level 1 I should round my level's contribution down to zero and only have 3 spells prepped based on my INT mod?
    A244 You're correct, it's 3 spells. It's: your Intelligence modifier (3) + half your artificer level, rounded down (1/2= 0.5, round down to 0).

  20. - Top - End - #620
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q245

    Can you plane shift a friend's body? It's well known that a corpse isn't a willing creature, that it is actually an object, but the spell doesn't say anything about objects too. You surely don't planeshift naked though...

  21. - Top - End - #621
    Dwarf in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by Marcloure View Post
    Q245

    Can you plane shift a friend's body? It's well known that a corpse isn't a willing creature, that it is actually an object, but the spell doesn't say anything about objects too. You surely don't planeshift naked though...
    A245Spells that say they only target creatures, only target creatures. However, anything they're carrying goes with them. So someone could carry the corpse.

  22. - Top - End - #622
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    RedWizardGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q246

    Does Blindsense, like that of a Rogue, remove the disadvantage of attacking an invisible creature, assuming that creature is within Blindsense range, or does it merely allow you to pinpoint them?
    Last edited by Sniper; 2021-07-10 at 01:38 AM. Reason: Can't count lol

  23. - Top - End - #623
    Titan in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    A 246:

    A rogue's blindsense only allows pinpointing creatures. To fully replace vision, you need the blindsight ability instead.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

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  24. - Top - End - #624
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    NecromancerGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q.247 Does the sorcerer's metamagic Quickened Spell allow you to cast multiple (two) non-cantrip spells in a round?

    Potentially relevant details: I'm joining a campaign as a 4th level Wild-Magic Sorcerer. Could I Quicken a Chromatic Orb with sorc. points and then also cast Color Spray on the same turn? Or would I have to cast a cantrip as a normal action after using my bonus action for the quickened Chromatic Orb?
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  25. - Top - End - #625
    Titan in the Playground
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    A 247:

    If you cast a spell using a bonus action, the only other spell you can cast that turn is a cantrip. This is true regardless of whether the bonus action spell is a bonus action by default (such as Misty Step or Hex), or if it's a bonus action as a result of the Quicken metamagic.

    Note that you can still take any non-spellcasting action, as well. For instance, some spells let you modify them, or repeat their effect, by taking an action during their duration. This is still allowed with a bonus-action spell.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  26. - Top - End - #626
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    PaladinGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q 248

    This seems like a matter of some controversy, but can Booming Blade be used with a reach weapon at 10ft provided you have the Spell Sniper feat?

    The range on BB as of Tasha's is "Self (5-ft radius)," AND the spell description mentions a target within 5 feet on top of that. Spell Sniper says "When you cast a spell that requires you to make an attack roll, that spell's range is doubled." As far as I can tell, it predates any use of the "Self (5-ft radius)" language, if that helps matters. Only clear guidance I can find on the subject is from before Tasha's; the pre-errata range was simply "5 ft". (And then a 21-page thread on another forum of people arguing about it with a tone far more certain than their arguments merited :P)

    Apologies if this is a re-ask but I couldn't find it in this thread if so.

  27. - Top - End - #627
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    A 248

    Silly as is may seem, RAW Spell Sniper still does nothing to booming blade. The spell's range is still self - the (5 foot radius) descriptor describes the area effected. See the other three notable Self (30 foot radius) spells from the PHB: aura of life, aura of purity and aura of vitality.

    Crawford himself has mentioned that counterspell's effective range doesn't change with Distant Spell metamagic (which I also find stupid, but alas), and it has the same a simiilar specified range in the spell description that booming blade shares.

  28. - Top - End - #628
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    HalflingRogueGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Q249. 5e doesn't have flight maneuverability like previous editions, does it? For example, could any flying creature, regardless of flight speed, just hover in one spot indefinitely if they wanted? (Until they suffer from exhaustion, anyways...)

  29. - Top - End - #629
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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    A 252:

    Some flying creatures have the ability to hover, while others don't. But the only consequence I can find is that if a non-hovering creature has its speed reduced to 0, it falls. I can find no rule in the PHB, DMG, or MM that sets minimum movement amounts. In other words, a non-hover flyer must have movement available, but does not necessarily need to use it.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  30. - Top - End - #630
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    PaladinGuy

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    Default Re: Simple RAW for 5e V: The Disadvantage Strikes Back

    Quote Originally Posted by heavyfuel View Post
    Q 5

    Does advantage on attack rolls (from a Ranger against an enemy who hasn't acted) extend to ability checks you make in place of an attack, specifically, the Strength (Athletics) checks to shove someone?
    A5 clarification.

    Grappling/shoving are part of the Attack action (PH, 195)” and therefore within the scope of “attack rolls”.

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