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  1. - Top - End - #181
    Dwarf in the Playground
     
    Zombie

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Nile shoots one of the snakes with a crossbow bolt, causing it to coil in pain, but the creature lives.

    Jacques attacks with his new dagger, but fails to connect. Green magic sparks fly through the air, finding no target.

    Sensing the snakes are ready to bite, Desmond dispels the faerie fire.

    The venomous creatures attack once again!

    Spoiler: Snake's attack!
    Show
    Snake #1: Bite attack against Franklin: (1d20+6)[19], damage: (1d4+4)[8]
    Snake #2: Bite attack against Jacques: (1d20+6)[16], damage: (1d4+4)[5]
    Snake #3: Bite attack against Tinsley: (1d20+6)[22], damage: (1d4+4)[8]
    Snake #4: Bite attack against Desmond: (1d20+6)[12], damage: (1d4+4)[5]
    Snake #5: Bite attack against Desmond: (1d20+6)[20], damage: (1d4+4)[6]


    Spoiler: Combat Round 2 - Desmond's turn
    Show
    Reminder:Franklin has 1 inspiration point!

    Desmond needs to make Constitution Saving throws DC 11.

    Snake #2 is wounded.
    #1, #3, #4 and #5 are at full health.

    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Foe Giant Snakes - 21 ??? - - -
    Majin Desmond Warforged Artificer 12 AC 19 HP 0/17 1/2 - Unconscious
    John Cribati Tinsley Human Rogue 10 AC 14 HP 2/17 - - -
    LuckyStrike Franklin Dwarf Paladin 5 AC 16 HP 7/22 1/2 - -
    (Un)Inspired Jacques Galantine Human Cleric 4 AC 17 HP 17/17 3/3 - -
    Riggdgames Nile Human Sorcerer 3 AC 15 (12) HP 14/14 2/3 - -


    Spoiler: map
    Show
    Last edited by Yonks; 2020-06-05 at 08:24 AM.

  2. - Top - End - #182
    Ettin in the Playground
     
    John Cribati's Avatar

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Tinsley

    Huh. Figured I'd go out with a bit more style.

    Tinsley had never had reason to draw his father's rapier before, so he kisses it for good luck before stabbing at the snake with what little might he has left.


    Spoiler: OOC
    Show
    Stabby Stabby with the Rapier
    Attack Roll: (1d20+5)[17]
    Damage: (1d8+3)[10]

    Formerly known as "Herpestidae."
    Most of my posts are done by mobile. Expect typos.
    Quote Originally Posted by Frozen_Feet View Post
    Things don't magically stop being fun when you reach a certain age.

  3. - Top - End - #183
    Dwarf in the Playground
     
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Desmond, Tinsley and Franklin suffer vicious bites from the aggressive snakes and feel the sting of poison running through their bodies.

    The paladin Franklin strikes the snake in front of him!

    Spoiler: Franklin attack
    Show
    Franklin attack against Snake#1:
    Seeing allies fall, the paladin will use his inspiration point.
    (1d20+5)[24]
    (1d20+5)[17]
    damage: (2d6+3)[9]


    Spoiler: Combat Round 2 - Jacque's turn
    Show

    Snakes #1 and #2 are wounded.
    Snakes #4 and #5 are at full health.
    Snakes #3 and #6 are dead.

    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Foe Giant Snakes - 21 ??? - - -
    Majin Desmond Warforged Artificer 12 AC 19 HP 0/17 1/2 - Unconscious
    John Cribati Tinsley Human Rogue 10 AC 14 HP 2/17 - - Hiding in the mud
    LuckyStrike Franklin Dwarf Paladin 5 AC 16 HP 7/22 1/2 - -
    (Un)Inspired Jacques Galantine Human Cleric 4 AC 17 HP 17/17 3/3 - -
    Riggdgames Nile Human Sorcerer 3 AC 15 (12) HP 14/14 2/3 - -


    Spoiler: map
    Show
    Last edited by Yonks; 2020-06-05 at 09:05 AM.

  4. - Top - End - #184
    Ettin in the Playground
     
    John Cribati's Avatar

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Tinsley

    Dez!

    For once, Tinsley questions his penchant for keeping himself out of trouble. It was one thing to be pragmatic and avoid obvious trouble. It was another to leave an ally to die.

    But no, any help he could offer would be useless if he died. Leaving the torch on the stones, he slinks into the dimmer light and hides in the mud.



    Spoiler: OOC
    Show
    Move action from previous turn: leave Torch at P11, move to V14

    Cunning Action to Hide:
    Stealth: (1d20+5)[8]

    Formerly known as "Herpestidae."
    Most of my posts are done by mobile. Expect typos.
    Quote Originally Posted by Frozen_Feet View Post
    Things don't magically stop being fun when you reach a certain age.

  5. - Top - End - #185
    Ogre in the Playground
     
    NinjaGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Desmond felt his leg wobble as yet another snake found a place to sink its. He kicked it away, but then felt woozy. "I... Think the poison is getting to me..." Desmond started to mutter, but then crashed on the ground.

  6. - Top - End - #186
    Troll in the Playground
     
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Whoa! Wait! No no no! No ones going under right now!

    Jacques calls it out Desmond As he holds his hand, fingers extended towards the warforged. As he speaks a glimmer of pale light glows around Desmond and his internal damage from the poison begins to repair.

    After healing his inorganic ally Jacques redoubles his efforts on the offensive, slashing back and forth with he Flaming Green blade.

    Spoiler: OOC
    Show
    Healing Word on Desmond for (1d4+3)[4] HP

    Green Flame Blade on S1: (1d20+5)[23]
    Damage: (1d4+3)[6]
    Extra Damage if Crit: (1d4)[3]
    Fire Damage for S2: (1d8)[2]
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  7. - Top - End - #187
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    Default Re: Dungeon Hunters! D&D5e [IC]

    With incredible focus, the cleric Jacques casts a healing spell at Desmond while killing the collared snake with a swift attack! A small flame burns the closest enemy creature, but not enough to stop it.

    Spoiler: Combat Round 2 - Nile's turn
    Show

    Snakes #2 is wounded.
    Snakes #4 and #5 are at full health.

    Snakes #1, #3 and #6 are dead.

    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Foe Giant Snakes - 21 ??? - - -
    Majin Desmond Warforged Artificer 12 AC 19 HP 4/17 1/2 - Prone
    John Cribati Tinsley Human Rogue 10 AC 14 HP 2/17 - - Hiding in the mud
    LuckyStrike Franklin Dwarf Paladin 5 AC 16 HP 7/22 1/2 - -
    (Un)Inspired Jacques Galantine Human Cleric 4 AC 17 HP 17/17 2/3 - -
    Riggdgames Nile Human Sorcerer 3 AC 15 (12) HP 14/14 2/3 - -


    Spoiler: map
    Show

  8. - Top - End - #188
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Nile

    As things seem to spiral out of control, Nile watches one companion go down while others shout his name. A moment of panic seizes Nile. Were they going to die down here? For coin? Physically slapping himself across the face, he wills himself out of panic and jumps down into the pit to his left, praying he doesn't awake something else in the muck. Moving over until he can get a clear shot, Nile looses another bolt at the same snake. As he reloads after the shot, he looks around, terrified something else might be nearby just waiting to strike.

    Spoiler: OOC
    Show

    First move to G-17, then light crossbow attack on snake #2.
    Attack: (1d20+4)[21]
    Damage: (1d8+2)[4]

    Perception: (1d20)[14]

  9. - Top - End - #189
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Proving himself a true marksman, Nile shoots down his target. The wounded snake is hit again and falls down motionless.

    However, two enemy creatures remain alive and very aggressively they position themselves to launch bite attacks against Jacques and Franklin!

    (In doing so, one of the snakes passes right next to Desmond, allowing him an attack of opportunity.)

    Spoiler: Snake's bite
    Show
    Snake#4 Bite attack against Jacques: (1d20+6)[15], damage: (1d4+4)[5]
    Snake#5 Bite attack against Franklin: (1d20+6)[26], damage: (1d4+4)[7]


    Spoiler: Combat Round 3 - Desmond's turn
    Show

    Desmond has an attack of opportunity against Snake#5
    But he should roll at disadvantage, because of prone.

    Snakes #4 and #5 are at full health.

    Snakes #1, #2, #3 and #6 are dead.

    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Foe Giant Snakes - 21 ??? - - -
    Majin Desmond Warforged Artificer 12 AC 19 HP 4/17 1/2 - Prone
    John Cribati Tinsley Human Rogue 10 AC 14 HP 2/17 - - Hiding in the mud
    LuckyStrike Franklin Dwarf Paladin 5 AC 16 HP 7/22 1/2 - -
    (Un)Inspired Jacques Galantine Human Cleric 4 AC 17 HP 17/17 2/3 - -
    Riggdgames Nile Human Sorcerer 3 AC 15 (12) HP 14/14 2/3 - -


    Spoiler: map
    Show

  10. - Top - End - #190
    Ogre in the Playground
     
    NinjaGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Desmond feels magic refresh him, and as he's getting up, tries to smack one of the snakes with his shield. The strike misses though, but electricity is already crackling as Desmond is determined to drop the remaining snakes as quickly as possible.

    Spoiler: OOC
    Show
    Shocking grasp: (d20+5)[20]
    Damage: (d8)[2]

    If it hits, Desmond moves to L-14

  11. - Top - End - #191
    Ettin in the Playground
     
    John Cribati's Avatar

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Tinsley

    It was admittedly a rough camouflage job, but either it had done the trick or the snakes were just preoccupied.

    Either way, it was the opportunity he needed.

    He slings his recently acquired dagger at a snake out in the open, then does his best to slink back into the shadows.

    He hopes it looks cool, at least. Actually, maybe it shouldn't, since he's trying not to be seen.

    Whatever.

    Spoiler: OOC
    Show
    Attack Snake 5 with Thrown Dagger
    Attack: (1d20+5)[10]
    Damage: (1d4+3)[6]
    Cunning Action to Hide again: (1d20+5)[18]

    Formerly known as "Herpestidae."
    Most of my posts are done by mobile. Expect typos.
    Quote Originally Posted by Frozen_Feet View Post
    Things don't magically stop being fun when you reach a certain age.

  12. - Top - End - #192
    Dwarf in the Playground
     
    Zombie

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    Default Re: Dungeon Hunters! D&D5e [IC]

    The revived Desmond doesn’t waste any time and applies his famed shocking grasp to the snake near him. The shocked creature becomes even more aggressive.

    From the other side of the room, Tinsley shoots a dagger, but it fails to connect. The agile rogue hides in the mud again.

    The paladin Franklin lies in the stone ground unconscious.

    Spoiler: Franklin's death save
    Show
    death saving throw: (1d20)[12]


    Spoiler: Combat Round 3 - Jacque's turn
    Show

    Snake #4 is hurt.
    Snake#5 is at full health.

    Snakes #1, #2, #3 and #6 are dead.

    Franklin's death saves: 1 success.

    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Foe Giant Snakes - 21 ??? - - -
    Majin Desmond Warforged Artificer 12 AC 19 HP 4/17 1/2 - -
    John Cribati Tinsley Human Rogue 10 AC 14 HP 2/17 - - Hiding in the mud
    LuckyStrike Franklin Dwarf Paladin 5 AC 16 HP 0/22 1/2 - dying
    (Un)Inspired Jacques Galantine Human Cleric 4 AC 17 HP 17/17 2/3 - -
    Riggdgames Nile Human Sorcerer 3 AC 15 (12) HP 14/14 2/3 - -


    Spoiler: map
    Show
    Last edited by Yonks; 2020-06-07 at 10:28 AM.

  13. - Top - End - #193
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Nile

    As Franklin succumbs to the poison, Nile struggles to keep his hands from shaking while he tries to reload his crossbow. For a moment he thinks about pulling the shadows to his aid, but his crossbow had already managed to take one of the bastards down. With luck it would take this one down as well.

    Spoiler: OOC
    Show

    Nile attacks snake #4, trying to put it down before it can attack again.

    Attack: (1d20+4)[20]
    Damage: (1d20+2)[8]

    I keep thinking about using a Catapult spell, but Yonks is on fire with these rolls so they'd probably make their dex save easily for no damage

  14. - Top - End - #194
    Dwarf in the Playground
     
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Once again, Nile shoots with impressive accuracy! His target falls dead to the muddy ground.

    Spoiler: Combat Round 3 - Jacque's turn
    Show

    Snake#5 is at full health.

    Snakes #1, #2, #3, #4 and #6 are dead.

    Franklin's death saves: 1 success.

    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Foe Giant Snakes - 21 ??? - - -
    Majin Desmond Warforged Artificer 12 AC 19 HP 4/17 1/2 - -
    John Cribati Tinsley Human Rogue 10 AC 14 HP 2/17 - - Hiding in the mud
    LuckyStrike Franklin Dwarf Paladin 5 AC 16 HP 0/22 1/2 - dying
    (Un)Inspired Jacques Galantine Human Cleric 4 AC 17 HP 17/17 2/3 - -
    Riggdgames Nile Human Sorcerer 3 AC 15 (12) HP 14/14 2/3 - -


    Spoiler: map
    Show

  15. - Top - End - #195
    Troll in the Playground
     
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Jacques steps over the fallen Franklin and with a wave of his hand the Dwarf glows momentarily and come back to consciousness.

    With his other hand Jacques point and the remaining snake and the familiar blue-white laser sizzles from his outstretched finger towards the serpent.

    Spoiler: OOC
    Show
    Healing Word on Franklin for (1d4+3)[5] HP

    Sacred Flame on the snake DC 13 Dex or (1d8)[4] Radiant damage
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  16. - Top - End - #196
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    Default Re: Dungeon Hunters! D&D5e [IC]

    The sacred flames burn the last remaining snake. The creature hisses angrily and feeling outnumbered, it burrows in the mud, fleeing.

    The collar with the key lies on the stone platform, next to a dead snake.

    Franklin, the dwarf, nods in appreciation to Jacques who saved his life. He then grabs a healing potion from his bag and offers it to Tinsley.

    Spoiler: Combat is over
    Show
    Combat is over: unless, of course, you want to dig in the mud looking for the last snake.


    Spoiler: Party Status
    Show


    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Foe Giant Snakes - 21 ??? - - -
    Majin Desmond Warforged Artificer 12 AC 19 HP 4/17 1/2 - -
    John Cribati Tinsley Human Rogue 10 AC 14 HP 2/17 - - -
    LuckyStrike Franklin Dwarf Paladin 5 AC 16 HP 5/22 1/2 - -
    (Un)Inspired Jacques Galantine Human Cleric 4 AC 17 HP 17/17 1/3 - -
    Riggdgames Nile Human Sorcerer 3 AC 15 (12) HP 14/14 2/3 - -

  17. - Top - End - #197
    Ettin in the Playground
     
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Tinsley

    He trudges over and accepts the potion, quaffing most of it and putting a few drops into his itchy eyes for good measure.

    He grumbles in a stage whisper as he recovers his dagger.

    When we get back, I am going to demand the most luxurious bath service they have to offer. Only the most fragrant of aromatic oils. Chamber wenches to feed me grapes. Ask me to deal with mud snakes. How the - here, he inserts a word in Orcish that can likely be translated through context- do you poison someone made of metal anyway?

    Spoiler: OOC
    Show

    Healing Potion; (2d4+2)[7]
    Last edited by John Cribati; 2020-06-08 at 08:07 AM.

    Formerly known as "Herpestidae."
    Most of my posts are done by mobile. Expect typos.
    Quote Originally Posted by Frozen_Feet View Post
    Things don't magically stop being fun when you reach a certain age.

  18. - Top - End - #198
    Ogre in the Playground
     
    NinjaGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    While Desmond didn't speak Orcish, he got the gist from the context. While Tinsley had been hidden for a part of the fight, the rogue looked scuffed and bruised. "Occupational hazards, I suppose. I'm not certain wenches were covered in our agreement, but you can certainly try", Desmond commented wryly.

    "That's an interesting question though. My body is not completely metal, just the exterior. Wouldn't be very limber if I was, I think. Most of my organic parts are made out of special sort of enchanted wood that serves as my muscles, and while it doesn't get poisoned easily, it's possible. But don't ask me how, most knowledge seems to have been lost about a millennia ago. I can also eat and drink, but it seems a bit wasteful to usually do."

  19. - Top - End - #199
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Nile

    Pulling himself back up on the raised path, Nile sits down in a muddy heap. He was not an orcish scholar, but that didn't seem necessary all things considered. He grunted agreement, allowing himself to drop until he was flat on his back, staring up at the cavern ceiling above. Idly he wondered how much Tinsley's bath complete with chamber wenches would cost. Did Nile already have enough to make that dream a reality? What was he doing here?

    At the mention of being poisoned, Nile finally sits back up, able to think about someone other than himself for a moment. "You're alright though?" Nile asks, staring at the big Warforged. "You look a little...worn. I mean, that was a little touch-and-go, wasn't it?" Nile asks, looking around at the others. He wasn't the most experienced in these things, but damn.
    Last edited by Riggdgames; 2020-06-08 at 07:15 PM.

  20. - Top - End - #200
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Jacques tried to stead his breathing. Two people were so badly poisoned in front of him that they collapsed. One of them was an automata that should be able to shrug of just about any venom.

    (Adventuring was supposed to be mostly grave-robbing and bragging. If I thought it was gonna be this dangerous I would have just keep lying my way through the Scholomance.)

    How’re you guys feeling after all that? Desmond, Franklin? Tinsley did you get hit too?


    Jacques checks in with his compatriots before making his way to the corpse of the snake with the collar and investigating it. He grimaced at having to step off of the pathway into the deeper mud but as soon as he retrieves his prize he meticulously uses Prestidigitation to clean his legs and trousers and any other part of his person that has become soiled.
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  21. - Top - End - #201
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Tinsley

    Tinsley grins, showing off the puncture wounds in his arm.

    One of the buggers got me, but my gran's an orc. I may not have her strength, or her night vision, or her tusks, her skin- well actually I'm told that in the right light I can look a bit greenish... But the one of the few things I got from her is the capacity to take a hit. The other is the fuzzy pointed ears.
    Last edited by John Cribati; 2020-06-08 at 10:31 PM.

    Formerly known as "Herpestidae."
    Most of my posts are done by mobile. Expect typos.
    Quote Originally Posted by Frozen_Feet View Post
    Things don't magically stop being fun when you reach a certain age.

  22. - Top - End - #202
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    NinjaGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    "I think I'm alright now, little banged up, but if we rest for a while, I think I can fix it. Looks like everyone is alright as well, nobody's leaking anywhere? But at least we got the key, hopefully it'll open something useful."

    As they rest, Desmond spends it straightening and patching himself. Piece of metal around his ankle had been bent, giving a glimpse of his insides. There was some sort of smooth wood, that looked almost sinewy. The warforged bent the metal back, and finished the job with a piece of leather, wrapping it around the damaged part. "Should be good enough until I have more time..."

    Desmond couldn't really see any orcish heritage on Tinsley, but he was just going to take the man on his claim. Maybe the gnome or elf part sort of balanced it all out.

  23. - Top - End - #203
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    Default Re: Dungeon Hunters! D&D5e [IC]

    After a hard-fought battle against man-sized venomous snakes, the group stops to rest and tend to wounds. In a moment of silence, If one pays close attention, distant snoring can still be heard from the ogre chamber in the level above. But the party’s main concern is what lies ahead.

    The underground river’s water flows gently towards the west. The party’s cleric, Jacques, holds the key to the next door, but the stone platform doesn’t have the middle section, offering a new dilemma: how to get across?

    The paladin Franklin suggests they all try to jump across, but what happens if someone slips and falls off the platform? Ophelia, the bat, has detected a large creature lurking in the water.

    Spoiler: Ophelia
    Show
    Ophelia: The familiar detects something else in the bottom of the river: a dead adventurer, wearing scale mail, holding onto a chest.


    Spoiler: Party Status
    Show


    Player Character Race/Class Initiative AC / HP Spell Slots Con. Conditions
    Majin Desmond Warforged Artificer - AC 19 HP 14/17 1/2 - -
    John Cribati Tinsley Human Rogue - AC 14 HP 17/17 - - -
    LuckyStrike Franklin Dwarf Paladin - AC 16 HP 22/22 1/2 - -
    (Un)Inspired Jacques Galantine Human Cleric - AC 17 HP 17/17 1/3 - -
    Riggdgames Nile Human Sorcerer - AC 15 (12) HP 14/14 2/3 - -
    Last edited by Yonks; 2020-06-09 at 01:39 PM.

  24. - Top - End - #204
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Tinsley

    Tinsley had proven himself surprisingly competent at salvaging materials from the dead snakes (admittedly, magical mental enhancement helped him remember much of the technique). With any luck he'd get some nice clothes out of it- at least some shoes and a light jacket.

    Though when he mentioned he learned some things from his grandmother who was a ranger- no, his mother's mother was an orc; it was his father's mother who taught him a few things on an extended camping trip when he was younger and his parents were off traveling- and he eventually found a stick and drew out the whole thing- or at least as much as he could remember.

    When everyone seemed rested up, they kept going directly into the lair of an Even Bigger Thing. The prospect of More Treasure was tempting, but ultimately, Tinsley wasn't about to push his luck. One person had already died trying to get some treasure, and he wasn't about to double the number.

    So Jacques, you up for making an ice bridge?

    Formerly known as "Herpestidae."
    Most of my posts are done by mobile. Expect typos.
    Quote Originally Posted by Frozen_Feet View Post
    Things don't magically stop being fun when you reach a certain age.

  25. - Top - End - #205
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    Default Re: Dungeon Hunters! D&D5e [IC]

    Exactly what i was thinking. Jacques responds with a smile. There’s no rush to rescue the treasure Ophelia sees under the water. I doubt its going anywhere. We can always come back for it with some fishing hooks to reel it in.

    As Jacques talks he makes his way to the edge of the stone walkway. Talking helps distract Jacques from the fact that he’s heading over to the edge of a deep, dark pool of subterranean water filled with a huge monster. Not the sort of location Jacques feels the most comfortable.

    When he arrives at the end of the stone path he exhales slowly to try and steady his nerves and falls silent. He raised his right hand and, moving it like an orchestra conductor, directs the water to raise up into two parallel 4’ high walls with 3’ between them that stretch 5’ long that abut the edge of the stone walkway. When he is satisfied with the shape he freezes the walls solid along with a 1’ thick section of water under both of them as well as freezing the entire ice structure to the part of the stone path the juts out into the water.

    In this way Jacques creates a 5’ section of ice bridge from one side of the stone path towards the other (the floor of the bridge is 1’ thick so it’s not too brittle and the top of the floor is textured like the bottom of a shoe to add traction. If someone falls while walking across it there are 4’ high walls built into either side so that the person will fall flat rather than falling off into the water).

    Jacques repeats this process, freezing each new section of bridge to the last till a path is created between the two sides of the room. The entire enterprise takes 36 seconds. While he works Ophelia flies overhead and watches with blindsight to see if the creature starts to take an undue interest in his activity. If it does Jacques scrambles back to the rest of the party.
    Last edited by (Un)Inspired; 2020-06-09 at 03:33 PM.
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  26. - Top - End - #206
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Nile

    Everything had happened so fast with the ice hook and the snakes that Nile had barely had time to process it. Now, having had a chance to calm down and rest a moment, he stood fascinated by Jacques' art. Looking down at his own hands for a moment, Nile puzzled over how in the world he would do such a thing. He flicked a mote of shadow at the water's edge, but quickly gave up on the idea for the moment, instead simply cataloging what he'd seen to meditate on later.

    "That was impressive," Nile says without sarcasm. "I should like to see you do that again when we're not so...occupied."

  27. - Top - End - #207
    Ettin in the Playground
     
    John Cribati's Avatar

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Tinsley

    Probably wouldn't hurt to learn more practical magic myself. Given how many things we've ended up fighting.

    Formerly known as "Herpestidae."
    Most of my posts are done by mobile. Expect typos.
    Quote Originally Posted by Frozen_Feet View Post
    Things don't magically stop being fun when you reach a certain age.

  28. - Top - End - #208
    Dwarf in the Playground
     
    Zombie

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    Default Re: Dungeon Hunters! D&D5e [IC]

    The ice bridge is sturdy enough for all of the heroes to walk across safely.

    Before any brave soul volunteers to open the door, the paladin Franklin mentions something about his divine senses and the presence of undead nearby. He casts a spell blessing most of his companions. The dwarf then offers an apologetic look to Jacques, explaining there’s limitations to his magic.

    Spoiler: Bless spell
    Show
    [Bless: Tinsley, Nile and Desmond are blessed. You get an extra d4 to add to attack rolls and saving throws]

  29. - Top - End - #209
    Troll in the Playground
     
    (Un)Inspired's Avatar

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    Default Re: Dungeon Hunters! D&D5e [IC]

    Don’t worry about it Franklin. I’m not gonna get into melee with whatever’s on the other side of the door if I can help it.

    Jacques casts Guidance on himself and trues to mentally prepare himself for another fight.
    amazing avatar of my favorite character, Gheera, by Pesimismrocks

  30. - Top - End - #210
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Apr 2020

    Default Re: Dungeon Hunters! D&D5e [IC]

    Nile

    "Me neither," Nile says aloud after Jacques, "but I definitely appreciate it Franklin." Nile checks and rechecks his crossbow, fiddling with the drawstring before blowing out a breath. "Whatever's waiting on the other side of that door, well," Nile says, trailing off as he searches for the right words to lift everyone's spirits and focus on the task ahead instead of the pit of snakes behind them. "Whatever it is, it sure didn't plan on us coming down to put it out of its misery. Let's go make sure these things stay dead this time," Nile says with more confidence than he feels.

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