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  1. - Top - End - #31
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    Default Re: Star Wars Solo Saga: Zhanty

    With the sound of rending metal, Zhanty tears the little droid apart. It sparks angrily for a moment, but the pieces quickly fall still.

    The remaining one slashes its victim across the face, grievously wounding him and sending him tumbling backwards. The others, however, finally blast it into oblivion.

    The hallway falls silent, though the echoes and reverberations of screams come from elsewhere in the ship. It seems chaos is still going on somewhere aboard.

  2. - Top - End - #32
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    Default Re: Star Wars Solo Saga: Zhanty

    Zhany has to take several deep breaths to calm herself and regain her senses after getting lost in the battle before retrieving her knife.

    She points to the two most responsible looking people and says in the commanding voice she developed during her imperial service "You and you" she then points to the poor man that was just slashed Take him to the medbay now."

    She then runs off towards the screams to find out what else is going on.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    They hesitate only for a moment before complying. The man will, hopefully, be in safe hands.

    Zhanty runs forward, chasing the screams and the sound of blasterfire. However, it is not the familiar, staccato sounds of Imperial weapons, but rather a high-pitched whine. Some unfamiliar weapon, perhaps? Zhanty, if she has the skill in Mechanics, might be able to identify it.

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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty continues towards the sounds of blaster fire pausing at doorways and intersections so that she does not run headlong into crossfire.

    Spoiler: OOC
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    Peak around corners and try not to draw attention to myself until I have a better understanding of the situation.
    Stealth check in case it is needed: (1d20+11)[15]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  5. - Top - End - #35
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    Default Re: Star Wars Solo Saga: Zhanty

    The ship is, fortunately or unfortunately, not large. Zhanty quickly moves through the corridors and finds herself staring at the door to the cargo hold. Behind it, she hears the sound of blaster fire and the shouted orders of a stormtrooper sergeant on the verge of panic as he tries to hold the line against something. Zhanty is unfamiliar with Clone Wars tech, but perhaps the deep-voiced 'Roger, Roger' tips her off just a little bit.

  6. - Top - End - #36
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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty's initial thought is to let the fighting go on a little bit longer to thin the number of potential opponents. However she is quick to vanquish that thought from her mind, that is what a sith would do. She pulls out her ligthsabers and considers her options. A boot knife is not adequate for this number of possible opponents so she will have to use a saber. However, fighting with stormtroopers involved she could not use her green saber it would cause too many questions or even worse draw their fire upon her. While she did not want to advertise her presence as a force, user it would probably be best to go in under the guise of her former imperial rank and get the troopers to rally under her command against the droids by the mechanical sound of the voice.

    She disconnects the hilts of the twin sabers and places the green bladed one back into her robes as she looks around for something to throw.

    Spoiler: OOC
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    Looking for a light object or two that I can use as projectile weapons with the Use the Force, Move Light Object application:

    As a Move Action, you can Use the Force to telekinetically lift and move a relatively light object within your line of sight. A successful DC 10 Use the Force check allows you to move an object weighing up to 5 kg a distance of 6 squares in any direction. As a Standard Action, you can use the object as a projectile weapon, but the DC increases to 15. If your Use the Force check beats the target's Reflex Defense, the object hits and deals 1d6 points of bludgeoning damage. Using an object as a projectile weapon is otherwise treated as a ranged attack for the purposes of Talents and Feats that interact with ranged attacks.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  7. - Top - End - #37
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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty's search is quickly rewarded. One of the maintenance crews left out a toolbox with a selection of plasma torches that she can use to fling directly at the enemy.

    The door stands in front of her, ready to be opened and for her to engage in the battle beyond.

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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty grabs a plasma torch and moves up to the door and puts her back against the wall before punching the command button to open the door. She takes a peak through the doorway and uses the force to throw the torch at one of the killing machines.

    Spoiler: OOC
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    Am going to try to stay in cover this round if possible.
    Will target the nearest droid that has no cover.
    Use the Force: (1d20+16)[28]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  9. - Top - End - #39
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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty opens the door and finds half a squad of troopers facing off against a very small group of battledroids. In the center, standing amid the hail of fire, is a B2 battledroid. It is scarred by many battles and has been modified with spikes and other ornamentation, giving it a brutal, almost feral appearance. Zhanty throws the plasma torch right at it, however, and strikes it right in the faceplate!

    Spoiler
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    Roll damage


    Behind it, she catches a glimpse of an older B1 lining up a shot with a sniper rifle.

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    Default Re: Star Wars Solo Saga: Zhanty

    With a better grasp of the situation Zhanty throws another plasma torch at a droid with the force then ignites her red lightsaber and moves into the room.

    To the troopers she says "Cover me."


    Spoiler: OOC
    Show
    Move 8 spaces into the room towards the sniper (Cathar have high move speed) would like to try to position between the sniper and whatever trooper it is aiming at.
    Swift action for lightsaber defense.

    Use the Force: (1d20+16)[21]
    Damage: (1d6)[4]

    HP: 83/90
    Reflex: 25 (26 with lightsaber defense)
    Fortitude: 25
    Will: 26
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    The sniper droid switches its aim to Zhanty. The massive, lumbering droid also shifts its attention and unloads a withering, but inaccurate, barrage of fire that forces some of her attention away. This gives the assassin an opening.

    Spoiler
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    The Super Battle Droid (?) uses Aid Another with Synchronized Fire Circuits!
    (1d20+10)[26]

    The Assassin Droid fires its shot (1d20)[16] with a +6 or +11, depending on the results.


    The stormtroopers, meanwhile, move up to give Zhanty covering fire.

    Spoiler
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    Two Stormtroopers will suppress the enemy while the others assist Zhanty and open the way for her attacks.

    Sniper: (1d20+4)[24]

    B2-00D: (1d20+4)[8]

    Zhanty: (1d20+4)[19]
    all vs. AC 10
    Last edited by Miltonian; 2020-07-13 at 10:44 PM.

  12. - Top - End - #42
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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty manages to deflect much of the weapons fire with her lightsaber, but the one shot that gets through burns, at least the troopers are on her side for the moment.

    She tries to use the force to hurl the B2 battledroid at the sniper.

    Spoiler: OOC
    Show
    Move to within 12 spaces of the sniper.

    Use the Force: (1d20+16)[25]
    Damage: (10d6)[5][3][1][1][5][2][3][1][3][1](25) The first 6 add up to 17.

    Swift action for lightsaber defense.

    Move Object [Telekinetic]
    Time: Standard Action
    Targets: One character or object within 12 squares, and within line of sight.
    Make a Use the Force check. The result of the check determines the maximum size of the target you can lift (See below). If the target is a creature that resists your attempt, your Use the Force check must also exceed the target's Will Defense. You can hurl the target at (Or drop it on) another target in range if your Use the Force check exceeds the second target's Reflex Defense. Both targets take damage determined by your Use the Force check result.
    15-19 Can move object up to Medium size (Deals 2d6 points of damage).
    20-24 Can move object up to Large size (Deals 4d6 points of damage).
    25-29 Can move object up to Huge size (Deals 6d6 points of damage).
    30-34 Can move object up to Gargantuan size (Deals 8d6 points of damage).
    35+ Can move object up to Colossal size (Deals 10d6 points of damage).
    Special: You may maintain your concentration on the targeted object to continue to move it from round to round. Maintaining the Move Object power is a Standard Action, and you must make a new Use the Force check each round. If you suffer damage while maintaining a move object, you must succeed on a Use the Force check (DC = 15 + damage taken) to continue concentrating. If you deal damage with the Move Object Power, you cease to be able to maintain it.

    HP: 70/90
    Reflex: 25 (26 with lightsaber defense)
    Fortitude: 25
    Will: 26
    Last edited by Izzarra; 2020-07-14 at 11:15 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    The sniper droid lets out a panicked screech as the B2 comes hurtling towards it. The impact finishes off the sniper, which had already been hit once, and dents the back of the B2's armor.

    The droid, held in a telekinetic grip, unloads with its wrist blaster on the troopers. The sheer volume of fire makes cover almost useless, and...

    Spoiler
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    Autofire: (1d20+5)[19]
    (3d8+3)[18]


    And two of the troopers go down.
    Last edited by Miltonian; 2020-07-17 at 09:38 AM.

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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty mentally berates herself for letting the troopers get shot then charges to the B2.

    Spoiler: OOC
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    Swift action for lightsaber defense.

    Attack: (1d20+15)[25] Not sure if the droid is prone, +5 if it is.
    Damage: (2d8+5)[12]

    HP: 70/90
    Reflex: 25 (26 with lightsaber defense) and a -2 from charge.
    Fortitude: 25
    Will: 26
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty's saber cuts a shallow gash across the front of the droid's body and sheers away several of the ornaments on it. It does, however, manage to evade the killing intent of the blow, for now. However, trapped on the ground as it is, it has little hope of success.

    "Situation untenable," it says, "Self-destruct sequence initiated."

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    Default Re: Star Wars Solo Saga: Zhanty

    To the storm troopers Zhanty yells "Get out of here and shut the door. Take the injured with you. Hurry!"

    She does not know much about ships, or even where she is on this ship in relation to the important bits, but generally explosions on ships are a bad thing. Much better if this droid blows itself up somewhere else.

    She looks around for a cargo door that might open to space and the controls to operate it.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty digs deep into her connection to the force and attempts to throw the B2 battledroid into the ceiling directly above the exterior door.
    Sheathing lightsaber as she moves to the door controls. She then secures herself in place with her liquid cable dispenser. As soon as the troops are clear she cycles the door as quickly as she can to get just the droid out of the ship and minimize lost cargo.

    Spoiler: OOC
    Show
    This will take at least two turns but I will wrap it up with one post as I am assuming that we are not in strict imitative at this time.

    Hoping to add some fall damage by throwing it against the wall/ceiling above the door.
    Use the Force: (1d20+16)[30]
    Damage: (10d6)[5][1][4][4][1][3][4][6][5][3](36) 28 damage.

    Move Object [Telekinetic]
    Time: Standard Action
    Targets: One character or object within 12 squares, and within line of sight.
    Make a Use the Force check. The result of the check determines the maximum size of the target you can lift (See below). If the target is a creature that resists your attempt, your Use the Force check must also exceed the target's Will Defense. You can hurl the target at (Or drop it on) another target in range if your Use the Force check exceeds the second target's Reflex Defense. Both targets take damage determined by your Use the Force check result.
    15-19 Can move object up to Medium size (Deals 2d6 points of damage).
    20-24 Can move object up to Large size (Deals 4d6 points of damage).
    25-29 Can move object up to Huge size (Deals 6d6 points of damage).
    30-34 Can move object up to Gargantuan size (Deals 8d6 points of damage).
    35+ Can move object up to Colossal size (Deals 10d6 points of damage).
    Special: You may maintain your concentration on the targeted object to continue to move it from round to round. Maintaining the Move Object power is a Standard Action, and you must make a new Use the Force check each round. If you suffer damage while maintaining a move object, you must succeed on a Use the Force check (DC = 15 + damage taken) to continue concentrating. If you deal damage with the Move Object Power, you cease to be able to maintain it.

    HP: 70/90
    Reflex: 25
    Fortitude: 25
    Will: 26
    Last edited by Izzarra; 2020-08-10 at 01:09 AM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  18. - Top - End - #48
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    Default Re: Star Wars Solo Saga: Zhanty

    The Stormtroopers are trained to follow orders. Unfortunately, those orders typically come from a commanding officer. However, in light of the circumstances, one of them snaps of a hasty salute and says, "Yes sir." Quickly, he organizes the survivors in dragging the dead and wounded out the door, which slams shut behind them.

    The droid slams against the ceiling, sparks flying everywhere. Its eyes flicker, its limbs twitch, and, with one final, shuddering gasp, it shuts down. It slams into the ground and lies still. When the door cycles, it is sucked out into Hyperspace, along with three improperly secured crates. Most of the luggage, however, remains inside.

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    Default Re: Star Wars Solo Saga: Zhanty

    At least the physical evidence of her lightsaber use has been flushed out into the void. As she waits for the ship to equalize the atmosphere so the doors can be safely opened she looks around to see if there are any surveillance systems that she might have to deal with later.

    Once the room is re-pressurized and the doors can be opened she goes to the troopers. "Report."
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    The troopers are applying emergency first aid to themselves and the more severely wounded, though the sergeant stands up and salutes hesitantly. "CO is dead. Half our forces dead, most of the rest wounded, but the ship appears to be ours."

    He tilts his helmet. "All due respect, ma'am, you're not wearing a uniform. Mind telling me what your position is?"

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    Default Re: Star Wars Solo Saga: Zhanty

    While Zhanty had a dress uniform, that she left behind when she deserted, she had always avoided wearing it whenever possible. The humans of the empire always behave weirdly when they see that she is a Cathar, the awkward staring, ill considered questions, pretending she is not in the room, or treating her as if she was an animal.

    "Lieutenant, on special assignment. I am not here, I was never here, do you understand. Just a passenger trying to help." She says putting an edge in her voice to imply that her assignment is covert and the details are need to know, and they do not need to know.

    Spoiler: OOC
    Show
    I do not think we ever established exactly what rank Zhanty had during the previous game. Sergeant was the rank I proposed using at the time, but she could be a Lieutenant. Let me know if I should retcon this to Lieutenant if that fits the narrative better.
    Last edited by Izzarra; 2020-08-23 at 11:31 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  22. - Top - End - #52
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    Default Re: Star Wars Solo Saga: Zhanty

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    I think Lieutenant would fit better, personally. It's the first commissioned rank, after all.


    The sergeant scrutinizes the badge, but years of indoctrination and training prevent him from questioning so obvious a sign of Imperial authority. Especially one that just saved his hide.

    "Of course," he says, "That's what the report will say." He relaxes a little, now that the danger has passed and, he assumes, he is among loyal Imperials. "Won't ask for details, then. You have my thanks, though, if it's worth anything."

  23. - Top - End - #53
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    Default Re: Star Wars Solo Saga: Zhanty

    Not wanting to have to answer a lot of questions by the crew of the ship, Zhanty decides it would be best to be somewhere else.

    "I opened an exterior door while the ship is underway to get the droid out before it could self destruct, somebody is going to be here soon wanting an explanation. I will help take the injured to the med-bay. You should check everything that the droid owner brought on board, make sure there are no other surprises."

    She help up one of the troopers that can be moved safely and helps them to the med-bay. If there are some that cannot walk then she will send somebody with a stretcher.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    "Copy that," the sergeant says. He too begins organizing his men, though he defers to Zhanty, assuming her to be of higher rank. Soon, the wounded are cared for (though the ships' 'medical staff' are a bit wary of dealing with Imperials, which is probably due to the contraband poorly hidden around their clinic), and the sergeant has started to try and calm down the citizens aboard the ship.

    This does give Zhanty the perfect opportunity to slip away, if she so desires. Fade into the background. He certainly will not out her.

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    Default Re: Star Wars Solo Saga: Zhanty

    With the immediate problem dealt with and remaining troopers seen to Zhanty takes the opportunity to disappear.

    She returns to her room to recover from her injuries.

    Spoiler: OOC
    Show
    Use the Force: My minimum roll is a 17 so I think rolling might not be necessary.
    Force Trance (Trained Only)
    As a Full-Round Action, you can enter a Force Trance with a DC 10 Use the Force check. In this state, you remain fully aware of your surroundings. Each hour you remain in the trance, you regain a number of hit points equal to your character level. You can emerge from the trance as a Swift Action. If you remain in a Force trance for 4 consecutive hours, you emerge from the trance fully rested (As though you'd rested for 8 hours).
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    The ship is put on a soft lockdown by the surviving troopers, meaning that Zhanty is able to rest and recover undisturbed. The trip still has a few days left to go, and the captain announces that their course remains unchanged. It seems that Zhanty will have all the time she needs to rest and restore herself. Furthermore, she can rest secure in the knowledge that, for now at least, her presence shall be kept a secret from the Empire, ironically by way of the unquestioning loyalty of its troopers.

    Her room will be safe for the rest of the voyage. However, if she wishes to step back out and investigate before the ship reaches its destination, that would allow her to do a little more investigation.

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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty spends the rest of the day recuperating.

    The next day she makes her way around the ship, under the pretext of stretching her legs, to see if anything else is trying to blow up the ship.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    Fortunately, Zhanty finds a distinctive lack of people trying to blow up the ship on the first day. The card players, however, do try to flag her down when she passes, if she is willing to be flagged down.

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    Default Re: Star Wars Solo Saga: Zhanty

    Zhanty goes over to the card players and silently find a place to sit.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    Default Re: Star Wars Solo Saga: Zhanty

    They nod as Zhanty arrives. "Hey," the Duros says, "You, uh, you ran off rather quickly there. You...alright?"

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