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Thread: Shadow of War Question
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2020-05-12, 12:03 PM (ISO 8601)
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- Nov 2009
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Shadow of War Question
Shadow of Mordor was a cool game, but its swordplay was awful. The Orcs took too many hits to die, and all you could do was hitting them with a blunt blade until it got blue, which allowed you to perform a long animation and finally kill one of them. Since you could always block while performing a normal attack, you only were in danger if you tried to end an enemy on the ground, which meant that you really didn't want to do that.
Is swordfighting in Shadow of War any better?Last edited by Vinyadan; 2020-05-12 at 01:44 PM.
Originally Posted by J.R.R. Tolkien, 1955
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2020-05-12, 01:26 PM (ISO 8601)
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- Dec 2013
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Re: Shadow of War Question
I don't know about "improved" but it is different now. They added a bunch of abilities that change the way you sword at things besides "hit them harder". YMMV on whether this is actually a better system, or a more enjoyable one, but it isn't just "Shadow of Mordor, with more orcs."
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-13, 08:03 PM (ISO 8601)
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- Nov 2009
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Re: Shadow of War Question
OK, thank you. Do you find it more fun?
Originally Posted by J.R.R. Tolkien, 1955
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2020-05-13, 09:40 PM (ISO 8601)
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- Dec 2013
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Re: Shadow of War Question
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-16, 06:45 PM (ISO 8601)
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- Jul 2008
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- CA East Bay
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Re: Shadow of War Question
Shadow of War manages to give you more options while making things more difficult, which is good. The original was at its most fun early on when an extra captain appearing in a fight was a massive threat, and the tension disappeared once you were upgraded into an unstoppable force or had mastered The One Combo.
Different people wanted different things from a Shadow of Mordor sequel, but it gave me everything I was asking for, completely fixing my three big problems with the first game: Too short, too easy and never getting to do much of anything with that army you spend half the game building."I don't approve of society, so I try not to participate in it."
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Avatar of Karl the human by Bradakhan
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2020-05-17, 06:41 AM (ISO 8601)
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- Feb 2010
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- Gobbotopia
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Re: Shadow of War Question
there is a skill that you can get that lets you automatically kill any orc (grunt not captain) when you perfectly counterattack. so if you can manage to master right-clicking at just the right time, you can kill your attacking foes left and right in a fancy dance of death.
Avy by Thormag
Spoiler
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2020-05-17, 12:57 PM (ISO 8601)
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- Feb 2007
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- Manchester, UK
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Re: Shadow of War Question
I'm going to disagree with t'others and say I found Shadow of War rather disappointing. I think the problem was that it was simply too big, with too many orcs in it--in the first game there were few enough orcs that you could kind of get to know them, and the Nemesis system was at its best when you had one particular one who killed you several times and who you'd really developed a good grudge against. The second game still has the Nemesis system, but with so many orcs around it dilutes its effectiveness.
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2020-05-17, 01:12 PM (ISO 8601)
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- Dec 2013
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Re: Shadow of War Question
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-17, 02:35 PM (ISO 8601)
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- Feb 2010
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- Gobbotopia
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Re: Shadow of War Question
honestly my only complaint is that my SoM Nemesis that shows up during the arena battle never comes back again. And any future Nemesi i make have a high tendency to just die permanently. would like it if there was a higher chance surviving the more they kill you or something. if there is something like that, then i just get really unlucky.
Avy by Thormag
Spoiler
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2020-05-17, 04:02 PM (ISO 8601)
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- Jul 2008
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- CA East Bay
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Re: Shadow of War Question
The first few named enemies you kill have a boosted chance to cheat death, so if you rush through to the arena fight without killing that many captains, your old nemesis' got a good chance of reviving. I've been able to get my transferred nemesis to cheat death in more than one playthrough... but it honestly would be cooler if your returning archenemy was near certain to come back.
"I don't approve of society, so I try not to participate in it."
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Avatar of Karl the human by Bradakhan