Results 31 to 59 of 59
-
2020-05-14, 12:22 PM (ISO 8601)
- Join Date
- Dec 2015
-
2020-05-14, 01:40 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Albuquerque, NM
Re: How to Make the Scimitar a good choice
I think this is really the crux of WotC's decision. A scimitar is basically a finesse club. They didn't want to make a finesse 1d6 weapon that everyone could use (the d4 throwing axe fits that spot). But didn't want to screw over dex based druids - so, you make the weapon martial, and grant druids the specific proficiency to use it.
Given that longswords aren't finesse, I'd be happy with swapping rogue prof in longswords for prof in scimitars (though I really love the idea of longswords being finesse when used two-handed - to give rogues a bit of love).Trollbait extraordinaire
-
2020-05-14, 01:44 PM (ISO 8601)
- Join Date
- Apr 2016
- Location
- Boulder Creek
- Gender
Re: How to Make the Scimitar a good choice
Scimitars are thin, curved...but they are not actually very small like a short sword. I fixed them in my game by giving them Versatile (1d8). As far as making them better than short swords, the proficiencies available to classes already make that kinda moot. It gives it a little boost to Druids mostly.
-
2020-05-14, 03:21 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
Re: How to Make the Scimitar a good choice
-
2020-05-14, 05:00 PM (ISO 8601)
- Join Date
- Apr 2016
- Location
- Boulder Creek
- Gender
Re: How to Make the Scimitar a good choice
I dont think the falchion exists per se in 5e, just a refluff. 2d4 would be also slightly edging the rapier, although the rapier has more support as a one handed finesse weapon. I refluffed Falchions as longswords, since the size makes them less Finesse, but the technique allows the Versatile and better damage. My opinion.
-
2020-05-14, 06:32 PM (ISO 8601)
- Join Date
- Apr 2016
- Location
- Boulder Creek
- Gender
Re: How to Make the Scimitar a good choice
Also, the way criticals work, it does more damage this way with the extra d8, as opposed to d4. I appears the designers wanted to keep Finesse weapons to d8 or less to keep Strength builds having the big damage dice of d10 or more. Also, and this comes up a lot, damage types can make a difference when interacting with your environment. A short sword technically can't slice a rope or cut a net. Scimitar can...
Last edited by Yuroch Kern; 2020-05-14 at 06:34 PM.
-
2020-05-14, 06:57 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- Avatar By Astral Seal!
Re: How to Make the Scimitar a good choice
I have a LOT of Homebrew!
Spoiler: Former AvatarsSpoiler: Avatar (Not In Use) By Linkele
Spoiler: Individual Avatar Pics
-
2020-05-14, 07:13 PM (ISO 8601)
- Join Date
- Sep 2015
Re: How to Make the Scimitar a good choice
-
2020-05-14, 07:59 PM (ISO 8601)
- Join Date
- Dec 2015
Re: How to Make the Scimitar a good choice
I think the point is that a short sword (/hanger/machete/gladius/messer/fascine knife perhaps) is side-edged, was not a 'stabbing exclusive' blade like a stiletto or spike, etc. It shouldn't specifically have much more difficulty cutting through a rope than any other sword. Cut through with a single blow? Honest lots of swords shouldn't be guaranteed that unless the rope is taut. Cutlasses (I assume you mean the naval version) have all sorts of reasons for the why and how (in particular the not needing to be worn on the belt allowing for the symmetrical basket hilt).
Last edited by Willie the Duck; 2020-05-15 at 07:55 AM.
-
2020-05-14, 10:06 PM (ISO 8601)
- Join Date
- Sep 2015
Re: How to Make the Scimitar a good choice
But most of those are better stated 5e scimitars, not 5e shortswords. That's the point.
-
2020-05-14, 11:23 PM (ISO 8601)
- Join Date
- Jul 2015
- Location
- New Zealand
- Gender
Re: How to Make the Scimitar a good choice
I think part of the issue is that the weapon is badly named. That image posted earlier in this thread is not a 5E scimitar. The scimitar in the 5E rulebook is more what we would call a machete, parang, bolo, golok or maybe kukri. It's a one-handed light weapon weighing 3 pounds. The real world "scimitar" is a curved sword (shamshir, tulwar, kilij, cavalry sabre, etc) much larger and heavier than this (Raven Armoury's kilij is just over 11lb!).
Personally, I'd take all the versatile weapons away from the rogue class and give them all the one-handed martial piercing and slashing weapons. Not the bludgeoning ones (blunt object != finesse :-).
The image of a dual-kukri wielding miscreant is well-established in fiction. I'd like it to be in this game.
Then again, the weapons table is wierd. What's the difference between a scimitar and a hand axe? Why does the former need special skill? Why does a 10lb greatclub do the same damage as a 4lb quarterstaff? Why does a morningstar cost and weigh twice as much as an idential weapon, the warpick?Last edited by greenstone; 2020-05-14 at 11:26 PM.
-
2020-05-14, 11:54 PM (ISO 8601)
- Join Date
- Apr 2016
- Location
- Boulder Creek
- Gender
Re: How to Make the Scimitar a good choice
The technicality is just that. The rules, RAW, things and systems. I'm not saying you can't justify it. I'm saying you need permission to do it. Saying that you can easily cut with a "Piercing" weapon, is saying the Scimitar is redundant because just carry a Short Sword, because a Short Sword is actually a P and S weapon...
-
2020-05-14, 11:56 PM (ISO 8601)
- Join Date
- Oct 2014
Re: How to Make the Scimitar a good choice
The glaive-guisarme could also use some love to distinguish it from the ranseur and the voulge.
Last edited by MaxWilson; 2020-05-14 at 11:58 PM.
-
2020-05-15, 12:09 AM (ISO 8601)
- Join Date
- Sep 2015
Re: How to Make the Scimitar a good choice
-
2020-05-15, 12:13 AM (ISO 8601)
- Join Date
- Dec 2018
- Location
- Space Australia
- Gender
-
2020-05-16, 07:45 AM (ISO 8601)
- Join Date
- Jul 2019
- Location
- Delawhere?
Re: How to Make the Scimitar a good choice
We're not out of stock, they're just in the back between the bill-hooks and the bohemian ear spoons.
The problem with the weapons table is that they are using one table to do two different things. We need one table that lists classes/groupings of simple vs martial weapons, and another table for prices where you list everything line by line.
-
2020-05-16, 08:31 AM (ISO 8601)
- Join Date
- Oct 2019
Re: How to Make the Scimitar a good choice
I'm no expert, but I'm pretty sure a Khukuri is forward curved (and pretty darn heavy for it's length), where a cutlass or scimitar is backwards curved, right?
Certainly the Gurkha are bad @ss, but I'm not sure the Khukuri is a finesse weapon - it's more of a beheading knife/axe multi tool ...
-
2020-05-16, 08:48 AM (ISO 8601)
- Join Date
- Sep 2015
Re: How to Make the Scimitar a good choice
My understanding of the Kurki, Cutlass, Falchion, and Machete is their defining characteristic isn't curve, it's being relatively weighted towards the end of the blade. As opposed to being relatively weighted towards the hilt.
But in 5e terms, they are all slashing bladed weapons of varying size, and as such for stats should probably either be a Longsword or a Scimitar. Personally I'd put Kurki and Cutlass and Machete as Scimitars, and Falchion as a Longsword.
-
2020-05-16, 10:29 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
-
2020-05-17, 03:31 PM (ISO 8601)
- Join Date
- Oct 2017
Re: How to Make the Scimitar a good choice
You could very easily say this is a problem with swords in general.
The DnD weapon table manages to be both too specific and too general. If you are going to go into detail about every type of sword, then you've got a huge nerd fight. You either need to make some attempt to do them all justice-Pathfinder-or avoid the fight.
I'd go with making three swords. Short-sword, one-handed sword, two-handed sword. 1d6/light, 1d8, 2d6/heavy. Give them the ability to do both slashing and piercing (invent a new weapon tag), and make the non-heavy ones finesse. No rapier, no scimitar, no specific rules needed, just swords.
At the end of the day, a sword is still a sword, no matter what shape it has. They were optimized for different uses, but a fighters preference would influence the forging to a significant degree as well as culture and "make", so modeling every sword type is absurd. Their defining characteristics were portability, their relative lightness, and their surprising grace when wielded correctly.
To put it another way, the variety between all swords is smaller than the variation between a sword and any other weapon, so just make three swords and be done with it.
If you really must keep the scimitar, give it a special property that favors use from horseback. That's one of the main advantages to having a curved blade-for several reasons, it's easier to deliver cuts from horseback effectively if the weapon is curved, hence why horse-riding cultures tend to gravitate towards them. If you want simple make it a 1d10 weapon when used from horseback, if you want complicated have the first attack each turn from horseback have advantage as long as the mount moved at least 10 feet towards the target. Even makes sense why druids might use them over rogues-druids get along with animals, rogues are often stereotyped to be the exact opposite ("damn city boy!").Last edited by MrCharlie; 2020-05-17 at 03:32 PM.
-
2020-05-18, 10:55 AM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: How to Make the Scimitar a good choice
OK, I think I see the point being made in re low level druids needing something that isn't a club.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
-
2020-05-18, 10:37 PM (ISO 8601)
- Join Date
- Jul 2015
- Location
- New Zealand
- Gender
-
2020-05-18, 11:33 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
-
2020-05-19, 10:43 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
-
2020-05-19, 10:55 AM (ISO 8601)
- Join Date
- Sep 2019
Re: How to Make the Scimitar a good choice
-
2020-05-19, 01:39 PM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: How to Make the Scimitar a good choice
Actually, it goes back to OD&D Eldritch Wizardry, 1976, a few years before 1e hit the presses.
Gygax said it's the closest thing to a sword/sickle that he could give to a cleric sub class for the Eldritch Wizardry druid. (1976). A bit more detail is here. (Wait, aren't you on RPGSE as greenstonewalker?)
The relationship between the historical sickle used to harvest misteltoe and a curved sword was a stylistic point. From the man himself:(note:Gary was posting as Col_Pladoh) {dragonsfoot forum post}
Q: Hello, Colonel! Hope you're feeling better!!! Just a question that stretches back down the eons to 1e.: why do druids use scimitars? It just seems curious with the Celtic connection.
A: Heh, It is because the scimitar is as close a sword weapon I could come up with to match the druids' mistletoe-harvesting sickle. Cheers, GaryLast edited by KorvinStarmast; 2020-05-19 at 01:43 PM.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
-
2020-05-19, 03:17 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: How to Make the Scimitar a good choice
As far as I can tell, the only difference between a scimitar and a shortsword is 15 gp and a different damage type. Neither of which is terribly likely to be relevant. It's probably best to just treat them both as a generic "light finesse weapon" category and describe it as we please.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2020-05-19, 03:47 PM (ISO 8601)
- Join Date
- Aug 2013
Re: How to Make the Scimitar a good choice
Make physical damage types matter more. There are a bunch of ways to do this, but I think the simplest way is to sprinkle specific physical resistances and vulnerabilities around among the enemies where it makes sense. This would give a martial character a good reason to carry at least two weapons.
Also relevant: for scimitars to not suck, dual wielding also has to not suck.
-
2020-05-19, 03:53 PM (ISO 8601)
- Join Date
- Apr 2019
- Location
- CA
- Gender
Re: How to Make the Scimitar a good choice
My highest level character in 5E is a Dexterity based Battle Master. For his first 18 levels, he used a rapier. Then he got his hands on a really good magical scimitar.
I didn't really notice the difference in base damage. Maybe at lower levels the 1 point difference between the average on a D8 and a D6 matters, but as you level up, and have higher damage bonuses from your attributes and magic items, it's a negligible difference.