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  1. - Top - End - #271
    Ogre in the Playground
     
    BlackDragon

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    “Pew! Pew!”says a smiling Leonidas as he fires a cold ray at the most exposed guard.
    Spoiler
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    Spell =ray of frost
    to hit - (1d20+3)[11]
    dam - (1d3)[2]

  2. - Top - End - #272
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R1T10: “Pew! Pew!”says a smiling Leonidas as he fires a cold ray at the most exposed guard ... but misses due to the mass of bodies in his way.

    R1T9: Zepsus, you were surprised and overwhelmed and so much has happened around you. Your foot is bloody and in pain, and you still carry the pain from upstairs when you had hurt your leg. (When Bile healed some of your damage, it did nothing to that non-hp-related wound.) You do see that Amadeus created an opening for a better line of attack on PG10, if you take it. What do you do?

    Donovan on deck (action posted), Bile in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  3. - Top - End - #273
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Zepsus snaps out of his shellshock, and picks up his sword, keeping it in the doorway to prevent any guards from getting closer. The green alien energy flows from within the center of his body, and envelops his blade, as he watches for an opening. Thinking he sees one, Zep will make glancing cuts at the guard in front of him in order to break his balance, and will attempt to exploit the guard's sense of perception by thrusting the tip of the sword quickly towards his eye, and then pushes the guard down without ever touching him.
    After, he will return to a defensive posture, not looking down at his injuries, however, it pains him to move. So, he remains in place, his eyes growing wider, as he does not see any good choice other than to cut down those before him.

    Spoiler: Actions
    Show
    Swift: Enhance longsword with Edlritch pool
    non action to begin fighting defensively
    Standard: Trip attempt on PG10 (1d20+3)[6]

    Last edited by GM_Dave; 2020-06-05 at 03:15 PM.

  4. - Top - End - #274
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R1T9: Zepsus snaps out of his shellshock, and picks up his sword, keeping it in the doorway to prevent any guards from getting closer. The green alien energy flows from within the center of his body, and envelops his blade, as he watches for an opening. Thinking he sees one, Zep makes glancing cuts at the guard in front of him in order to break his balance, and attempts to exploit the guard's sense of perception by thrusting the tip of the sword quickly towards his eye, and then pushes the guard down without ever touching him, but the ruse fails as the man simply follows low with his large shield to easily block him.

    The strategem failing, Zepsus returns to a defensive posture, not looking down at his injuries. However, it pains him to move. So, he remains in place, his eyes growing wider, as he does not see any good choice other than to cut down those before him.

    R1T4: Finally, finally, finally .... Donovan regains what small wits he has, attacking PG9. His sword gets passed the shield but is stopped by the man's chain hauberk.

    End Round One, Begin Round 2 ...

    R2T22:
    Bile, you had to drop your dagger at your feet in the table last round (because you had a bow and dagger in hand). What do you do?

    PG11 on deck, Amadeus in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  5. - Top - End - #275
    Troll in the Playground
     
    GreenSorcererElf

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    " Zepsus, step back from the door to allow others to step in. You can switch up who's going at them." Bile says as in a daze, without any of the usual intensity you would expect from battle. Because most of his mind is focused inwards, to focus his ki yet again in order to deliver more charged attacks at their enemies.

    Spoiler
    Show
    Full round action: Recover maneuvers (Dimensional Strike), move up to 30 feet, gain +4 insight to AC and deadly strike on next attack.
    Though he'll actually stay stationary on the table.

  6. - Top - End - #276
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R2T22: " Zepsus, step back from the door to allow others to step in. You can switch up who's going at them." Bile says as in a daze, without any of the usual intensity you would expect from battle. Because most of his mind is focused inwards, to focus his ki yet again in order to deliver more charged attacks at their enemies.

    R2T21: PG11, still woozy from the miasma two rounds ago, fires at Ved, missing.

    R2T19: Amadeus, what do you do?

    PG6 on deck, Ved in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  7. - Top - End - #277
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R2T19: Amadeus delays ...

    R2T18: PG6 shoots at Ved and misses.

    R2T17: Ved, what do you do?

    PG3 on deck, PG9 in the hole (both recovered from being sickened), Amadeus/ Kel/ Grumblejack delaying ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  8. - Top - End - #278
    Bugbear in the Playground
     
    Ahus's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    "You don't all have to die here, but if you shoot at me again, noone will be able to recognize what is left of your body." Ved curses at PG6 before firing at the guard from up stairs (PG3).

    Spoiler: mechanics
    Show
    Ranged attack from above :(1d20+3)[21]
    Damage : (1d8)[8]
    Last edited by Ahus; 2020-06-06 at 05:57 PM.
    Sticks and stones may break my bones but words will never... Ouch, Hey oh nevermind...

  9. - Top - End - #279
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R2T17: "You don't all have to die here, but if you shoot at me again, noone will be able to recognize what is left of your body." Ved curses at PG6 before firing at the guard from up stairs (PG3), putting an arrow through his left knee for 8. The sharp pain of his ACL tearing causes him to gasp in pain.

    R2T13-11: Through tears, PG3 fires back but misses. PG9 attacks Donovan, cutting a deep gouge into his left intestines for 10. Amazingly, Donovan still stands. PG10 attacks Zepsus, cutting along the side of his neck with a draw cut for 5.

    R2T10: Leonidas, what do you do? Neither of your frontline confederates look like they can take another hit.

    Zepsus on deck, Donovan in the hole, Amadeus delaying ...
    Last edited by lostsole31; 2020-06-06 at 06:11 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  10. - Top - End - #280
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Zepsus, bloody from his wounds will continue to fight as defensively as he can, but he will also say a curse at PG10.
    "Asmodeus sees you, human. I am his warrior!"
    With the power of hell, Zepsus will smite the guard, attacking with a sword thrust.
    Then, in an attempt at a tactical retreat, he will take a step away from the door, keeping his guard up.

    Spoiler: Actions
    Show
    Swift: Smite good PG10
    Standard attack PG10 (1d20+3)[5]
    Damage if it hits (1d8+6)[7]
    5 foot step back
    Life is just a candle, and the dream must give it flame.

  11. - Top - End - #281
    Ettin in the Playground
     
    bcool999's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Amadeus delays until either Zepsus or Donovan move out of the way of closing into melee with the guards.
    Avatar by MeanMrsMustard

  12. - Top - End - #282
    Ogre in the Playground
     
    BlackDragon

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Leonidas daws his sword.
    “Zep, move your ass!”
    Spoiler
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    draw weapon
    ready an action to move up to Zeps spot
    will use opportune parry and reposte if attacked


  13. - Top - End - #283
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R2T10: Leonidas draws his sword, “Zep, move your ass!”

    R2T9: Zepsus, bloody from his wounds will continue to fight as defensively as he can, but he will also say a curse at PG10. "Asmodeus sees you, human. I am his warrior!"

    With the power of hell, Zepsus calls a smite upon the guard, attacking with a sword thrust, but failing as the longsword is a slashing weapon. Then, in an attempt at a tactical retreat, he takes a step away from the door, keeping his guard up.

    R2T8: Leonidas instantly steps forward to take Zepsus' spot. Amadeus wasn't quite quick enough to get in there first.

    R2T4: Donovan, you have almost been eviscerated along your left obliques and abdomen and you feel woozy. What do you do?

    Bile on deck, PG11 in the hole, Amadeus delaying for a melee opening ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  14. - Top - End - #284
    Troll in the Playground
     
    GreenSorcererElf

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    "Don't just stand there milling about, demoralise them, throw stuff or something!" Bile says with his intensity returned. He pulls back his bow while doing so, carefully takes aim and channels his ki to let the arrow fly. It seems to disappear from sight for a moment before reappring right before the guard Ved just shot.

    Spoiler
    Show
    standard action against PG3: "dimensional strike vs ff" - (1d20+4)[9] add body of night for +4
    Damage: "bow" - (1d8)[3] "body of night" - (1d6)[2] "deadly strike" - (1d6)[6]

  15. - Top - End - #285
    Ogre in the Playground
     
    RangerGuy

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Donovan will step left in a tactical retreat saying, "Need... Healing..."

    While moving he will bring his arm up and point at PG10 hoping he can spill forth Hellfire and not his guts...

    Spoiler: Come on, Baby! Light my fire!
    Show


    Planar Detonation:
    Attack: (1d20+2)[13]

    Damage: (1d10+2)[8]

    Can I have a Mountain Dew? Where are the Cheetos?

    "People should not believe everything they read on the internet." ~ Abraham Lincoln

    "All we have to decide is what to do with the time that is given to us." ~ Gandalf the Grey

  16. - Top - End - #286
    Ettin in the Playground
     
    bcool999's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    With Donovan out of the way, Amadeus weaves through his allies to reach the spot Donovan vacated. Face to face with an enemy, Amadeus gives his signature grin before slashing down in a terrifying slash.

    Spoiler: Ooc
    Show
    Move action to move to Donovans spot. Route is 1 square south west into Zepsus’s square then 1 square north west into the vacated square. I believe this provokes aoo from my starting square but with cover to compensate.

    Swift action to Blacj seraphs glare if somehow he is not in stance already.

    Standard action Terrifying Blow vs PG9 taking a -1 for Martial power and gaining 3 THP
    Attack: (1d20+4)[24]
    Damage: (1d8+4)[11] damage + Dc 16 will save vs frightened for 1/rd

    If hit free intimidate with +4 profane bonus.
    Avatar by MeanMrsMustard

  17. - Top - End - #287
    Ettin in the Playground
     
    bcool999's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Spoiler: Critically acclaimed
    Show
    roll: (1d20)[12]
    Do I roll this as well? (2d6)[8]
    Avatar by MeanMrsMustard

  18. - Top - End - #288
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R2T4: Donovan has to jump onto the bench in a tactical retreat since he just can't move left, and in doing so he gets his swordarm's elbow struck by PG9 for 10, nearly cutting through the arm and dropping the man before he really got far.

    R2T3: With Donovan ... out of the way ... Amadeus weaves through his allies to reach the spot Donovan lies in. Face-to-face with an enemy, Amadeus gives his signature grin before slashing down in a terrifying gash to the man's left knee for a crit of 12. The man stands there in a state of pain and shock.

    End Round 2, Begin Round 3 ...

    R3T22:
    "Don't just stand there milling about, demoralise them, throw stuff or something!" Bile says with his intensity returned. He pulls back his bow while doing so, carefully takes aim and channels his ki to let the arrow fly. It seems to disappear from sight for a moment before reappearing right before the guard Ved just shot, but not before he ducks out of the way, having already seen this tactic used before.
    Spoiler: OOC
    Show
    It's just fluff for the miss, buddy, don't read into into the words to think that somehow he wasn't flat-footed.

    R3T21: PG11 is the last to recover from Bile's baleful blast. He shoots Ved in the right knee for 6. PG6 also shoots at Ved, missing.

    R3T17: Kel looks around and sees there is nothing for her to throw, really. She looks at PG9, resisting the urge to shrug and says, "You, yeah, you. You're gonna' die ... um, soon. So, uh, you better ... um, watch yourself." She looks at Bile with a hopeless-yet-hopeful look on her face, her pathetic attempt at demoralizing someone having been given.

    R3T14: Ved, once again, you are on the ropes, barely at the limits of consciousness. What do you do?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  19. - Top - End - #289
    Bugbear in the Playground
     
    Ahus's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Ved fires again at the guard, before telling Bile "Give me the symbol, I'll go heal Donovan."


    Spoiler: Mechanics
    Show
    Ranged Attack vs PG3 : (1d20+3)[19]
    Damage :(1d8)[8]

    Holding a Move to run over to the bench next to Donovan if Bile gives the symbol.
    Sticks and stones may break my bones but words will never... Ouch, Hey oh nevermind...

  20. - Top - End - #290
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R3T14: Ved fires again at the guard, dropping him with 8, before telling Bile, "Give me the symbol, I'll go heal Donovan."
    Spoiler: OOC
    Show
    Sorry, buddy, but you can't take a standard action, followed by another standard action with intent to use a move action. Your action is done.

    R3T12: PG9 screams in terror, withdrawing.

    Kel, with eyes wide and jaw dropping, slowly gets a triumphant smile as she incredulously and joyously says to Bile, "I-I did it!"

    R3T11: PG10 didn't really understand what happend with PG9, knowing it wasn't the "idiot woman" but figuring his ally was just a coward to suffer so grievous a wound. "Someone else take the line!" he shouts as he attacks Leonidas, cutting a gash in the pirate's neck for 9 even as the pirate tried to riposte.

    R3T9: Your longsword is enhanced, you have a smite on PG10, an ally is bleeding on the ground in front of you, a place to jump in and attack has opened up if you brave an AOO (allies do not provide "cover" to negate AOOs, that requires a specific teamwork feat). Zepsus, what do you do?

    Leonidas on deck, Amadeus in the hole, Grumblejack delaying ...

    "Drag him back," says the big galoot gesturing to Donovan as if wanting to do something.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  21. - Top - End - #291
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Zepsus will drop his longsword behind him, onto the bench to keep it out of the way of any shuffling feet. He doesnt give time to make sure that it does not fall after he lets go of it, as he is hastened to pull the bow off of his shoulder, and nock an arrow.
    He aims carefully at the guard in the back, taking his time to draw in his breath, and attempts to make a decisive shot, knowing full well that this is not his specialty, and that his fingers are wet with blood.

    Spoiler: Actions
    Show
    Free action: Drop sword on the bench behind him
    Move: Ready the bow
    Free: ready an arrow
    Standard: ranged attack at P6
    (1d20+2)[3]
    Life is just a candle, and the dream must give it flame.

  22. - Top - End - #292
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R3T9: Zepsus drops his longsword behind him, onto the bench to keep it out of the way of any shuffling feet. He doesn't give time to make sure that it does not fall after he lets go of it, as he is hastened to pull the bow off of his shoulder, and nock an arrow. He aims carefully at the guard in the back, taking his time to draw in his breath, and attempts to make a decisive shot, knowing full well that this is not his specialty, and that his fingers are wet with blood.

    It is the blood that bothers him. There is just so ... much .... blood. Everywhere in the center of battle. His arrow shatters against the wall of the mess hall, not even near the doorway, and Zepsus is sickened by all the blood.

    R3T8: Owie-owie-owie-ow! At least he didn't slash open a bloodline that would have you bleeding out. Leonidas, you bravely stepped in, only to find out that these guys are actually better swordsmen than you might have given them credit for being as he proved better at handling his blade than you yours. What do you do?

    Grumblejack delays, hoping someone drags back Donovan, Donovan bleeding on deck, Amadeus in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  23. - Top - End - #293
    Ogre in the Playground
     
    BlackDragon

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Leonidas, perhaps unwisely, stands his ground in a desperate attempt to win their freedom.
    Spoiler: No guts, no ... wait are those my guts!
    Show

    PA long sword
    to hit - (1d20+2)[3]
    to dam - (1d8+4)[12]
    spend last panache point to parry/reposte.

  24. - Top - End - #294
    Ettin in the Playground
     
    bcool999's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    ”Well done Kel! Care to join me in slaying these fools?” Amadeus asks Kel as he advances into the newly created breach. Relying on his superior swordwork, Amadeus channels the power of hell into his blade as he strikes at PG11.

    Spoiler: OOC
    Show
    5ft step north.
    Move action: aid another to attack PG11 on self (1d20+5)[18] (might be reduced to +4 because I will martial power on my attack) Zeal activates for a +1 morale bonus to attack on collective including self. Recover Terrifying Blow.

    Standard action: Initiate Ravaging Blow. -1 to hit for Martial Power. Potential +2 for aid another (self from compatmentalized aid) +1 morale to hit from zeal (only martial power added in below roll)
    Attack: (1d20+4)[14]
    Damage: (1d8+4)[8] + (1d6)[3] Profane DC 16 will vs shaken 1 round.

    If hit, free action intimidate to demoralize with the +4 profane bonus added. Does not stack with above but could have longer duration.
    Avatar by MeanMrsMustard

  25. - Top - End - #295
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R3T8: Leonidas, perhaps unwisely, stands his ground in a desperate attempt to win their freedom. It is an unwise decision as he is wildly off-balance, but manages to keep himself from falling over as his swing goes astray.

    "Still waiting...." says Grumblejack a little bit more surlily than before, pointing to the bleeding Donovan.

    R3T3: ”Well done Kel! Care to join me in slaying these fools?” Amadeus asks Kel as he advances into the newly created breach. Relying on his superior swordwork, Amadeus channels the power of hell into his blade as he moulinets with his blade over his head and then makes an arcing downward cut to hit the man in his right hip for 11.

    End Round 3, Begin Round 4 ...

    R4T22:
    Bile, what do you do?

    PG11 on deck, PG6 in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  26. - Top - End - #296
    Troll in the Playground
     
    GreenSorcererElf

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    "Let Grumblejack heal him." Bile says as he leaps into the air, jumping into the space above the fallen Donovan.

    If he jumps far enough, he suddenly seem to split into two beings mid flight as he swiftly draws out his dagger to stabs down at the neck of the guard baring their way into the sleeping quarters.

    If he doesn't jump far enough, he simply steps up and swiftly draws his dagger to stab at the guard with a flourish.

    Spoiler
    Show

    swift action: "leaping dragon acrobatics to long jump" - (1d20+16)[21] if the result is 20 or greater he ends up in Donovan's square
    move action: if he doesn't manage the jump, move into Donovan's square. If he does manage the jump, copycat to create a mirror image.
    standard action: "swift current vs ff" - (1d20+4)[24] add +4 from body of night and +1 from high ground if he manages the DC above.
    damage: "dagger" - (1d4)[1] "swift current" - (1d6)[2] "body of night" - (1d6)[1]
    If he doesn't have a mirror image up, he'll use flowing step to try to dodge.

  27. - Top - End - #297
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    GreenSorcererElf

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Spoiler: critical rolls
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    "severity" - (1d20)[4]
    "bonus damage" - (2d6)[10]
    "deadly strike - (1d6)[4]

  28. - Top - End - #298
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    lostsole31's Avatar

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    Exclamation Re: Way of the Wicked: Knot of Thorns [IC]

    R4T22: "Let Grumblejack heal him," Bile says as he leaps into the air, jumping into the space above the fallen Donovan. He suddenly seems to split into two beings mid -flight as he swiftly draws out his dagger and stabs down at the neck of the guard barring their way into the sleeping quarters, slicing into neck and into part of the clavicular hollow for 11.

    Meanwhile, the holy symbol of Asmodeus is still around his neck, and now far from Ved.

    R4T21: PG11 readies his shield, drops his bow, and looks to defend himself.

    R4T18: PG6 likewise drops his bow and readies his shield, but steps up to continue to bar intruders into the barracks.

    Kel shrugs as there are no clear openings. "Would love to."

    R4T14: Ved, you watch impotently with a mixture of rage, horror, and indigance as Bile completely ignored your request for the holy symbol and went running back into battle. What do you do?

    PG9 on deck (no longer seems frightened), PG10 in the hole ...
    Last edited by lostsole31; 2020-06-09 at 03:11 AM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    ClasyCrow: On hiatus through 11MAY2024.

  29. - Top - End - #299
    Bugbear in the Playground
     
    Ahus's Avatar

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    Oct 2007
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    Central NY
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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    Filled with anger, Ved glares at Bile while drawing his bow. As the arrow comes back and the point of aim passes over Bile he hesitates for a moment before continuing to full draw and releasing at the guard blocking the door.

    Spoiler: Mechanics
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    Ranged Attack vs PG10 : (1d20+3)[4]
    Damage : (1d8)[8]
    Sticks and stones may break my bones but words will never... Ouch, Hey oh nevermind...

  30. - Top - End - #300
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked: Knot of Thorns [IC]

    R4T14: Filled with anger, Ved glares at Bile while drawing his bow. As the arrow comes back and the point of aim passes over Bile he hesitates for a moment before continuing to full draw and releasing at the guard blocking the door. Whether it was his anger that simply through off his aim; the perils of shooting into close-quarters combat when you aren't trained to do so; or a darker motive ..... the arrow rips along the right side of Bile's head for a light crit for 8 before the pieces of it splinter ineffectually onto Ved's original target.

    R4T12: PG9 moves back over to the battle and bares his sword and shield in a protective ward.

    R4T11: PG10 tries to make quick work of the badly wounded pirate to cut down on the numbers. Leonidas desperately tries to parry, but again it is plain to see. These guards may not have supernatural powers or even superhuman strength .... but they do have solid combat training and expertise with their chosen weapon. Leonidas gets hit in the chest for 4, his mage armor having soaked up some of the force, and now he is barely standing.

    R4T9: Zepsus, you are sickened by the blow, badly wounded, and still carrying around a slightly bum leg from your first fight. You do, however, have a smite on PG10. What do you do?

    Leonidas on deck, Donovan bleeding (roll stabilization in Discord), Grumblejack grumbling more ....
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    ClasyCrow: On hiatus through 11MAY2024.

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