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  1. - Top - End - #121
    Colossus in the Playground
     
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    Default Re: Way of the Wicked [GM's Battle Book]

    R12T24: Bile rushes up the stairs, not quite reaching the top even with a double move.Here just before the landing, there is a bow discarded on the stairs.
    Spoiler: Ahus
    Show
    Going up cost double each way, so you didn't even quite make the landing.

    R12T23: Leonidas moves into the room and prepares to hurl the trident should the warden be in view. “Haaa?”
    he calls out after going into the room, heading east, and then north around the corner. He moved to far to throw the trident, but he finds no one there to throw it at anyway.

    R12T14:
    Zepsus moves over to the door, though he hears someone else coming up the stairs. Everyone is already on the move, and Zepsus steps 20' into the room only to find that the room goes well east before turning north, and he can no longer see Leonidas.

    R12T13: Kel moves out of Zepsus' sight and into Leonidas' view, having double-moved and then doing a hop-up onto the bed that is there.

    R12T2: Donovan, you are 50' from what appears to be the main gate. What do you do?
    Spoiler: Donovan
    Show
    Remember that you were charmed by the warden to go to the gate and surrender there. So, tell me what you do. Stay fully in line with what that means, please. No weird player back-channeling of the charm.

    Bile on deck, Leonidas in the hole ...

    Spoiler: Battle Tracker
    Show

    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Zepsus: 14. Weapon and shield. FATIGUED til R19T14!!! Weapon enhancement ends at beginning of R14T14. Sword dropped by door.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus. Invisible.
    Amadeus: 3. STABLE!!!
    Donovan: 2.

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  2. - Top - End - #122
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    Default Re: Way of the Wicked [GM's Battle Book]

    R12T2: Donovan gets to where he is and knows instinctively that something is wrong with this, but for the life of him (perhaps literally) he can't seem to reason why. The warden said to go here and surrender... Which seems like a perfectly reasonable thing to do. Maybe the warden realised he was outnumbered and has a plan of escape for them all? Donovan thinks that sounds logical... The group does have some dirt on him... He's a smart fellow... He must have figured that out and this is the first part of the plan! Well, no one will say Donovan Lightheart is a fool! He's not going to be the one to mess up the escape plan! So... On he'll go!

    Donovan continues on towards the gate and lifts his arms in a gesture of what he hopes appears as a surrender.

    End Round 12, Begin Round 13 ...

    R13T24:
    Bile, what do you do?

    Leonidas on deck (action posted), Zepsus in the hole ...

    Spoiler: Battle Tracker
    Show

    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Zepsus: 14. Weapon and shield. FATIGUED til R19T14!!! Weapon enhancement ends at beginning of R14T14. Sword dropped by door.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus. Invisible.
    Amadeus: 3. STABLE!!!
    Donovan: 2.

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  3. - Top - End - #123
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    Default Re: Way of the Wicked [GM's Battle Book]

    R13T24: Bile, getting to the top of the stairs and hearing Leonidas mention that the Warden may be invisible, makes himself as large as possible in the doorway trying to block off any escape. He tries to cast create water on the floor of the hallway to track the warden's movements, but nothing seems to happen. He is sure he has prayed correctly, but no water issues forth into ..... the complete lack of container that Bile has provided for this purpose, that is required by the spell. (facepalm moment)

    R13T23: “Zep! Close the door quick and guard it. Da tricksy bastard may have turned invisible!” Leonidas then whispers, “Kel. I will hold here. Move about quietly and see if’n you can locate the damnable #%^*!”
    Spoiler: OOC
    Show
    You can't ready a "move and attack." You can ready a charge that is only a standard action, i.e. only takes up to your speed, not double. So, since you said "move and attack," I will assume that actually just means you are readied to close position on him.

    R13T14: Zepsus, Bile is not in the room like you had hoped, but he is cutting off escape out the door if the Warden went that way. What does Zepsus do? Be sure to include what specific vectors or the like are used if going with last printed action. This is round-by-round, not holistic desires.

    Kel on deck ....

    Spoiler: Battle Tracker
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    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Zepsus: 14. Weapon and shield. FATIGUED til R19T14!!! Weapon enhancement ends at beginning of R14T14. Sword dropped by door.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus. Invisible.
    Amadeus: 3. STABLE!!!
    Donovan: 2.

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  4. - Top - End - #124
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    Default Re: Way of the Wicked [GM's Battle Book]

    R13T14: Zepsus will frown, and as Bile starts trying to use his faltering spell (that Zep recognized), Zep will turn towards other solutions. He still has his detect magic cantrip he could call on. He again lets his sword clatter to the floor at his feet, realizing that when next he picks it up, his weapon enhancement will be gone. Zepsus then mutters the profane words and asks to be given sight, concentrating on the spell quietly. He senses a single, lingering aura in the area, but cannot divine what it was related to, nor if it is one of illusion, transmutation, or any other spell that might have aided the warden in a quick escape.

    R13T13: Kel keeps her slightlyi elevated position on what must be the warden's bed, looking around carefully.

    R13T7: To Zepsus' right (relative W), chanting is heard! Leonidas, around the bend, doesn't know what it is but Zepsus knows that it is a flaming sphere spell .... a spell of terrible flame that could incinerate a full-grown man in seconds. Sure enough, just above Zepsus' head begins to drop a 5-foot-diameter sphere right towards him!

    Zepsus, roll a Reflex saving throw.

    Spoiler: Battle Tracker
    Show

    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Zepsus: 14. Shield readied; sword dropped by door in room. Detect magic (active), looking south, 1 round complete.
    * FATIGUED til R19T14!!! Weapon enhancement ends at beginning of R14T14.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus.
    Amadeus: 3. STABLE!!!
    Donovan: 2.

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  5. - Top - End - #125
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    Default Re: Way of the Wicked [GM's Battle Book]

    R13T7: All of the willpower and self-control in the world doesn't stop the screaming that issues from him as the flaming sphere hits with pretty much everything it could hit him with .... 17 fire. He crumples to the ground, partially charred in places. It is not yet known if he is alive or dead, but for right now there is a ball of fire sitting on him.

    R13T2: Donovan ... (answer the PM) ...

    End Round 13, Begin Round 14 ...

    R14T24:
    Bile, there is a flaming sphere siting right in front of the door, sitting on top of a prone and dead or dying Zepsus. What do you do? You can't just "sidestep."

    Leonidas on deck, Zepsus in the hole ...

    Spoiler: Battle Tracker
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    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Zepsus: 14. Shield readied; sword dropped by door in room. DYING!!!
    * FATIGUED til R19T14!!!
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus.
    Amadeus: 3. STABLE!!!
    Donovan: 2.

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  6. - Top - End - #126
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    Default Re: Way of the Wicked [GM's Battle Book]

    R14T24: Seeing Zepsus incinerated before his eyes, Bile will call out to the west corner of the room. "Impressive, Warden, but know that there is no escape, but you don't need to die. You know, as well as I, that you can't keep this up all day. SURRENDER, and have, what little remains of, the guards stand down and be spared, elsewise we will just wait out spells and dispatch you when they expire."

    With that Bile will step back and close the door, hide adjacent to it and ready an action to stab at the invisible Warden should the door open.

    R14T23: Leonidas, what do you do?

    Zepsus on deck, Kel in the hole ...

    Spoiler: Battle Tracker
    Show

    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Zepsus: 14. Shield readied; sword dropped by door in room. DYING!!!
    * FATIGUED til R19T14!!!
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus.
    Amadeus: 3. STABLE!!!
    Donovan: 2.

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  7. - Top - End - #127
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    Default Re: Way of the Wicked [GM's Battle Book]

    R14T23: Hearing the commotion, he looks to Kel and jerks his head toward the disturbance, moving when she does.

    R14T14: Zepsus, roll a stabilization check ....

    Kel on deck, Leonidas delaying but hoping to move after her, Warden Richter in the hole ...

    Spoiler: Battle Tracker
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    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand. Delaying until Kel moves.
    Zepsus: 14. Shield readied; sword dropped by door in room. DYING!!!
    * FATIGUED til R19T14!!!
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus.
    Amadeus: 3. STABLE!!!

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  8. - Top - End - #128
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    Default Re: Way of the Wicked [GM's Battle Book]

    R14T13: "There he is, far side!" calls Kel as she passes Leonidas.

    R14T7: The flaming sphere - still atop Zepsus, does 9 fire, completely charring the tiefling. Warden Richter, satisfied the deed is done, is no longer hyper-focused on Zepsus and sends the sphere out to Kel. But she is agile in a way the late tiefling was not and is unaffected. Then, at impossible speed he zooms eastwards, hooking slightly as he approaches Leonidas so as not to create an unnecessary opening.

    Leonidas, you were delaying until Kel went. She went, Richter was spotted, and now Richter is adjacent to you! What do you do?

    Bile on deck (hiding outside), Kel in the hole ...

    Spoiler: Battle Tracker
    Show

    Bile: 24.
    Leonidas: 23. Mage armor for 5 minutes. Bow dropped. Trident in hand. Delaying until Kel moves.
    Kel: 13. Mage armor for 5 minutes.
    Mathias Richter: 7. Mage armor. Expeditious retreat. Challenge against Zepsus.
    Amadeus: 3. STABLE!!!

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  9. - Top - End - #129
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    Default Re: Way of the Wicked [GM's Battle Book]

    R4T6: Snarling with anger, Leonidas forgoes his usual finesse for maximum power and damage. He thrusts out with his weapon hoping to gut the old warden on the points of his trident. “DIE!”

    His trident having been rebuffed by a magical force, Leonidas then moves five foot to left to stand in front of the old man.

    End Round 4, Begin Round 5 ...

    R5T24:
    Bile enters his Body of Night stance, while hiding next to the door and listening intently for a sign the the Warden's invisibility may have faded. He thinks he hears the distant sound of combat, but definitely hears a very near roar of fire, and the very thin slat under the door even betrays the wavering orange light that signals a large fire!

    R5T13: Kel charges with a flying drop kick that hits the warden in his dagger hand for 7. A powerful blow, but not enough for him to drop his weapon. Still, it looks like that was quite painful.

    R5T7: The warden makes a beckoning gesture, and the flaming sphere rolls off of the crispy tiefling to roll right up to, but not yet quite against, Kel. He steps up to where Leonidas was a second ago, the two of them looking like they are in a dance. He concentrates, and through the worst trick of fate his spell fizzles.

    R5T6: Leonidas, you don't know the spell he was trying to cast, but your dangerous pointwork with the trident was enough to distract him. What do you do?

    Bile on deck (he definitely hears combat some distance away, and no longer sees the dancing orange of a nearby large flame), Kel in the hole ...

    Spoiler: Battle Tracker
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    Bile: 24.
    Kel: 13. Mage armor for 5 minutes. Charged.
    Mathias Richter: 7. Mage armor. Expeditious retreat.
    Leonidas: 6. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Amadeus: 3. STABLE!!!

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  10. - Top - End - #130
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    Default Re: Way of the Wicked [GM's Battle Book]

    R5T6: Leonidas stabs at the warden again, his eyes wild and wide as he tries for the kill, but it is a clumsy attack. He moves to directly in front of the warden, putting him between Leo and Kel.

    End Round 5, Begin Round 6 ...

    R6T24:
    Bile, hearing the melee on the other side of the wall and feeling the heat dissipate from the fireball moving away from the door, enters the room with his longbow ready.
    Spoiler: OOC
    Show
    MA to open door. 2nd MA to move into room.
    He doesn't quite see the warden from here. He sees Kel, but hears fighting from around the corner to the east.

    R6T13: Kel recovers from her charge and steps up to flank. She brings her right elbow down onto his right lower arm for 5, then a spin kick to strike the other lower arm for 7. The shock of both of his arms likely breaking is enough to drop the old man.

    Combat Ends ....

    The flaming sphere is still there, but sits dormant as a fiery obstacle.

    Spoiler: Battle Tracker
    Show

    Bile: 24.
    Kel: 13. Mage armor for 5 minutes. Charged.
    Mathias Richter: 7. Mage armor. Expeditious retreat. DYING!!!
    Leonidas: 6. Mage armor for 5 minutes. Bow dropped. Trident in hand.
    Amadeus: 3. STABLE!!!

    DEAD
    Prison guard.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  11. - Top - End - #131
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    Default Re: Way of the Wicked [GM's Battle Book]

    Leonidas, checking over the warden, looks at the dagger he dropped. Just a dagger .... but one more than he had before!

    Bile follows Kel to the top of the stairs, and as she is walking away he goes to put his hand on her shoulder when she spins around to slap, which he in turn sidesteps. Bile continues in this tense standoff, saying, "Kel, we should stick together. I have no doubt that you can escape this place with or without us, but, if we don't all, or at least some of us, make it out of here the entire world will be against you."

    As Leonidas continues searching, he finds a very expensive ring that the warden was wearing, and quickly pockets it, figuring he can check its worth later.

    Kel doesn't cut Bile off so much as interjects. "The entire world is against me," to which she turns around and hustles (withdraws) down the stairs.

    Bile calls after her, hoping to shout some sense into her, "If we hadn't taken this detour, the warden would have ambushed us from behind while we were engaged with the guards at the shack and along the causeway. We were following the Old man's plan, and it seemed sound, get to the tower, get the high ground on the guards, make for the exit."

    She is already out of sight. Leonidas finds a scroll on the Warden and tucks that into his belt for now.

    Bile figures it is probably pointless to shout any more.

    Spoiler: Battle Tracker
    Show

    Kel: 18. Mage armor for 3 minutes.
    Bile: 13.
    Leonidas: 10. Mage armor for 3 minutes. Bow dropped. Trident in hand.

    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  12. - Top - End - #132
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    Default Re: Way of the Wicked [GM's Battle Book]

    Surprise Round ...

    S16: Scathe starts to look at nothing in particular (the looks one has when in thought or using other senses), and then barks, "Something is in there!" before rushing in while drawing his bastard sword.

    S13: Saiden, you also sensed ... something ... around the corner to the left of Leonidas. What do you do? This is a surprise round, so MA or SA, not both or FRA/FAA/1RA.

    Spoiler: Battle Tracker
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    Kel: 21.
    Leonidas: 20.
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13. Perception pass.
    Vampiric Mist: 12. Stealth (19).
    Ved: 10. Perception pass.
    Imogen: 7. Perception fail.
    * Kyr (7). Perception pass.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  13. - Top - End - #133
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    Default Re: Way of the Wicked [GM's Battle Book]

    S13: Saiden furrows her brow as she detects the presence of something just out of vision around the corner. Reaching out and putting her spare hand on Leonidus' shoulder to halt the man's advance, Saiden then reaches into her backpack and withdraws a steel mirror.

    S12: Something roiling to Leonidas' left (north) touches his left lower arm. Leonidas is struck with pain, even if he is not physically "struck." From the wound, he feels his blood pulled out of his arm (2 CON), and his arm begins to bleed profusely (1d6 bleed).

    S10: Ved, you did sense something and you may react, but as with any surprise round, a MA or SA, not both or FRA/FAA. What do you do?

    Spoiler: Battle Tracker
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    Kel: 21. FF.
    Leonidas: 20. FF. BLEED 1d6!!!
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13.
    Vampiric Mist: 12. (4 THP, 44:44). Blood overload: +2 dodge AC & +2 Ref saves.
    Ved: 10. Perception pass.
    Imogen: 7. Perception fail.
    * Kyr (7). Perception pass.
    Last edited by lostsole31; 2021-01-30 at 01:48 AM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  14. - Top - End - #134
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    Default Re: Way of the Wicked [GM's Battle Book]

    S10: Ved, without moving into the room, prays to Asmodeus to grant him his senses within the room. As he does his eyes roll back in his head and his hands move about as if trying to feel around for something.
    Spoiler: Ved
    Show
    There is a podium in the center of the room.


    S7: Sensing danger and that Imogen wasn't quite aware, Kyr hops in front of his mother, looks north, and caws.
    Spoiler: Imogen
    Show
    "WTF is that?!"

    End Surprise Round, Begin Round One ...

    R1T21:
    Kel rushes in and makes a front snap kick with her left foot to impact that which is there to do 5 mod NL. "Some kinda' floaty dark cloud-thing! Leonidas is bleeding!"

    R1T20: Leonidas, you are no longer flat-footed, and you suffer 2 bleed. What do you do?

    Scathe on deck, Saiden in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21.
    Leonidas: 20. BLEED 1d6!!!
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13.
    Vampiric Mist: 12. (43:44). Blood overload: +2 dodge AC & +2 Ref saves.
    Ved: 10.
    Imogen: 7. FF
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  15. - Top - End - #135
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T20: Leonidas will retreat from his attacker, clutching his bleeding arm and moving back into the corridor. “Some kinda ghosty just wrecked my arm! Anybody good with bandages?”

    R1T16: "It's no ghost, you fool!" shouts Scathe after the fleeing pirate. "Vampiric mist, and it is quite corporeal, I assure you. But it is a sapient mist that siphons your blood and gets faster and hardier in doing so! Need magic, and it has no 'sweet spots' to hit. Fire's good, though."

    Scathe steps into the far northern corner and hits it for 1 mod, as there is a little bit of blood spatter on the ground now. "Not that brute force doesn't hurt."

    R1T13: Saiden, what do you do?

    Mist on deck, Ved in the hole ...

    Spoiler: Battle Tracker
    Show

    Kel: 21.
    Leonidas: 20. BLEED 1d6!!!
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13.
    Vampiric Mist: 12. (42:44). Blood overload: +2 dodge AC & +2 Ref saves.
    Ved: 10.
    Imogen: 7. FF
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  16. - Top - End - #136
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T13: Ignoring the bleeding man, Saiden's eyes narrowed as she steps into the room and espies the corporeal mist of the vampiric cloud drifting there, now within her reach. Narrowing her eyes and gritting her teeth, Saiden brought her weapon about in a glittering arc as she struck at the creature (11 mod) and puts her weapon back in its sheath.

    Leonidas makes a rude gesture with his good hand in the direction of Scathe's voice, suggesting that his birth was not legitimate.

    R1T12: The vampire mist lashes out to hit Saiden in her left shoulder, siphoning 2 CON worth of blood (and doing bleed) before moving back against the north wall by Scathe. It also gained 8 healing from the siphon. Though healing some from that, the damage Saiden and Scathe means it no longer enjoys the speed of blood overload.

    R1T10: Ved, well, one healer ran away from stopping a party member's bleeding. How about you? Do you ignore Leonidas? What do you do?

    Spoiler: Battle Tracker
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    Kel: 21.
    Leonidas: 20. BLEED 1d6!!!
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (39:44).
    Ved: 10.
    Imogen: 7. FF
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T10: Ved calls out to noone in particular "There is a podium of some kind in the center of the room, my guess is that we need to smash it or something on it, to 'Shatter all that Blinds.'"

    He then turns to Leonidas "Let me see that arm." He casts a spell on Leonidas that stops and heals the wound where the bleeding was, but sadly does nothing for Leonidas' blood loss.

    R1T7: Imogen, FINALLY, you are no longer flat-footed as a flurry of things have happened all around you in a few seconds. What do you do? Do you ask Kyr to do anything?

    Kel on deck, Leonidas in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21.
    Leonidas: 20.
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (39:44).
    Ved: 10.
    Imogen: 7. FF
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T7: "I've got it!" Imogen slips into an almost dance-like combat stance, weaving through the doorway and attempting not to be hit by the unseen enemies as she moves toward the podium Ved mentioned. As she does, she sends a mental command to Kyr to swing around to the north and rake any enemy he sees with his claws as he goes. Meanwhile, she gets to the podium. She sees something small and particularly black against the muted colors of the podium. What does she do with her remaining action?

    Spoiler: Battle Tracker
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    Kel: 21.
    Leonidas: 20.
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (39:44).
    Ved: 10.
    Imogen: 7. FF
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    Making a split second judgement, Imogen rams one of her daggers into the darker section of the podium. She sends a silent prayer to Asmodeus that the podium is what breaks and not the dagger. With her own lack of light source, her eyes are getting buggy trying to focus on the darkness, but she stabs and it sounds like a hard glass cracking, but not breaking.

    Meanwhile Kyr flies but doesn't go for altitude as it flanks with Scathe and attacks and seems to have pecked successfully, but doesn't seem to have done anything as it then circles back to where it was before.

    End Round One, Begin Round 2 ...

    R2T21:
    Kel takes out a spiked chain as she steps up to the podium and brings it down hard, this time shattering what later will be revealed to have been a piece of obsidian - volcanic glass. As soon as she does this, the darkness goes away.

    R2T20: Leonidas, what do you do? The magical darkness in the other room goes away.

    Scathe on deck, Saiden in the hole ...

    Spoiler: Battle Tracker
    Show

    Kel: 21.
    Leonidas: 20.
    Scathe: 16. Bastard sword in 1H.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (39:44).
    Ved: 10.
    Imogen: 7. FF
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R2T20: Leonidas smiles and pats Ved on the shoulder in appreciation before dashing back into the fray, getting right up to the creepy floating mass and striking it as hard as he can with his falcata for 4 mod.

    R2T16: Scathe smiles, dropping his bastard sword to the ground in a clatter. He thrusts his hand into the cloudy mass, as dark energies roll out of him into it to corrupt it for 3 NE (negative energy).

    R2T13: Saiden, you take 2 bleed. What do you do?

    Vampiric mist on deck, Ved in the hole ...

    Spoiler: Battle Tracker
    Show

    Kel: 21.
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (32:44).
    Ved: 10.
    Imogen: 7.
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R2T13: Saiden gritted her teeth against the amorphous leech that drew from her a bodily humor that ran most strong in her ancestry - blood.

    "Wretched fiend!" the Aasimir hissed under her breath as she stepped forward, withdrew her blade from its sheath, and struck at the creature once more, hitting it for 4 mod before sheathing her blade again.

    R2T12: Deprived of its beautiful darkness, the vampiric mist recoils in unknown emotions/ thought processes to move forward and siphon blood out of Kel's rump (she was facing the podium) for 1 CON (and 1d6 bleed).

    R2T10: Ved, what do you do? You actually partly see the vampiric mist now.

    Imogen/ Kyr on deck, Kel in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21. BLEED 1d6!!!
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (28:44). Flee at 13 hp or less.
    Ved: 10.
    Imogen: 7.
    * Kyr (7).
    Last edited by lostsole31; 2021-02-02 at 11:58 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R2T10: "There is no way that I can keep up with this thing just healing everyone. We need to put it down, quickly, then I'll do what I can to patch everyone back together." Ved says, moving into the room to where he can get a clear line of sight/fire to the Mist. He then drops the illuminated arrow at his feet and nocks another standard arrow. As Ved draws back his bow it is engulfed in an unholy divine light which pulses into the arrow as he fires, glomming right into the thing for 5, and blood spattering on the deck.

    R2T7: Imogen, what do you do?

    Kyr on deck, Kel in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21. BLEED 1d6!!!
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (23:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical).
    * Light on arrow lying on ground by doorway.
    Imogen: 7.
    * Kyr (7).
    Last edited by lostsole31; 2021-02-03 at 07:32 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  23. - Top - End - #143
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    Default Re: Way of the Wicked [GM's Battle Book]

    R2T7: Imogen dashes past the podium to the right of the mist, reaching out with her limited magical ability to form a connection between her and it. "If anybody has a way to set this thing on fire, now's the time. I'm not sure we can hurt it otherwise."

    She puts her guard up and lashes out with a dagger, expecting to distract the mist more than anything.

    Meanwhile, Kyr flies past the vampiric mist, slashing it for 1 mod, but the mist strikes it back in response for 2 CON (+1d6 Bleed) and in doing so regained 7 blood siphon healing.

    End Round 2, Begin Round 3 ...

    R3T21:
    Kel takes 1 bleed. She uses full power in the spiked chain for 8 mod before stepping back.

    R3T20: Leonidas, you are set to use dodging panache if attacked. What do you do?

    Scathe on deck, Saiden (bleeding) in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21. BLEED 1d6!!! Risky strike.
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (20:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical).
    * Light on arrow lying on ground by doorway.
    Imogen: 7. Dark claim til R3T7 on vampiric mist. -1 on attacks (dark authority), and +3 dodge bonus AC (stance + defensive stance).
    * Kyr (7). BLEED 1d6!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  24. - Top - End - #144
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T20: Leonidas slashes with his sword and then steps to his right. Luckily, Imogen is there on the other side to distract it and the heavy falcata cuts through the mist for 7 mod. “Don’t box me in, you lot! I need room to move.”

    R3T16: Scathe steps into the void created by Leonidas, likewise taking advantage of Imogen's distraction to reach into the mist and cause corrupting damage for 2 NE.

    R3T13: Saiden, you take 3 bleed. What do you do?

    Vampiric mist on deck, Ved in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21. BLEED 1d6!!! Risky strike.
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (11:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical).
    * Light on arrow lying on ground by doorway.
    Imogen: 7. Dark claim til R3T7 on vampiric mist. -1 on attacks (dark authority), and +3 dodge bonus AC (stance + defensive stance).
    * Kyr (7). BLEED 1d6!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T13: Glaring at this wicked cloud that refused to die, Saiden pointed her blade in its direction and spoke to the souls of her fellows. "Come'on and at it, lads!" she encouraged her sonorous voice taking on an assuring quality when raised in a fight. "Not going to let a cloud beat us will ye?"

    R3T12: The vampiric mist withdraws ..... down. Down through many tiny holes in the floor.

    R3T10: Ved, what do you do? Kel, Saiden, and Kyr (the crow) are all bleeding.

    Imogen on deck, Kyr in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21. BLEED 1d6!!! Risky strike.
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    * SwA: Boost: Encouraging Roar. All allies within 30 feet get +2 to Hit and Damage as a Morale bonus.
    * SA: Casting Moment of Greatness, which doubles all Morale bonuses for one roll, so they can turn the +2 to Hit into +4 or +2 to damage into +4 damage.
    * IA: If Saiden gets attacked by the Mist, she will roll Flowing Creek: (1d20+11)[17] vs Mists Attack Roll.
    Vampiric Mist: 12. (11:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical).
    * Light on arrow lying on ground by doorway.
    Imogen: 7. Dark claim til R3T7 on vampiric mist. -1 on attacks (dark authority), and +3 dodge bonus AC (stance + defensive stance).
    * Kyr (7). BLEED 1d6!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  26. - Top - End - #146
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T10: "Its gone, let's get out of here before it comes back. " Ved says, before making some arcane gestures. As the door opens on the far side of the room, Ved breaks for the door and gets just into the hallway there while drawing a wand on the way.
    Spoiler: OOC
    Show
    Drawing a "weapon-like object" .... which includes a wand, can be done on the move. However, drawing a wand cannot be performed with Quick Draw, in case anyone reading the spoiler is curious.


    R3T7: Imogen, you realize that the mist is just beneath the floor where it went down when your claim ends. Also, Kyr is bleeding. What do you do?

    Kyr on deck, Kel in the hole ....

    Spoiler: Battle Tracker
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    Kel: 21. BLEED 1d6!!! Risky strike.
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    * SwA: Boost: Encouraging Roar. All allies within 30 feet get +2 to Hit and Damage as a Morale bonus.
    * SA: Casting Moment of Greatness, which doubles all Morale bonuses for one roll, so they can turn the +2 to Hit into +4 or +2 to damage into +4 damage.
    * IA: If Saiden gets attacked by the Mist, she will roll Flowing Creek: (1d20+11)[17] vs Mists Attack Roll.
    Vampiric Mist: 12. (11:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical). Bow and wand of CLW in hand.
    * Light on arrow lying on ground by W doorway.
    Imogen: 7.
    * Kyr (7). BLEED 1d6!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T7: Imogen commands Kyr to get behind Ved, and she herself makes a break for the door on the other side of the room, staying in her combat stance just in case the mist re-emerges. She barks to the rest of the party over her shoulder, "It's still under the floor. This is our chance to get out of here. Come on!"

    Kyr takes 5 bleed, and then flies out to be near Imogen.

    End Round 3, Begin Round 4 ...

    R4T21:
    Kel takes 2 bleed before sailing past the crowd at the door, and heads north a little before stopping and trying to tend to her wound. "I can't stop the blood loss!" she calls frantically.

    R4T20: Leonidas, what do you do?

    Scathe on deck, Saiden in the hole ...

    Spoiler: Battle Tracker
    Show

    Kel: 21. BLEED 1d6!!!
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    * SwA: Boost: Encouraging Roar. All allies within 30 feet get +2 to Hit and Damage as a Morale bonus.
    * SA: Casting Moment of Greatness, which doubles all Morale bonuses for one roll, so they can turn the +2 to Hit into +4 or +2 to damage into +4 damage.
    * IA: If Saiden gets attacked by the Mist, she will roll Flowing Creek: (1d20+11)[17] vs Mists Attack Roll.
    Vampiric Mist: 12. (11:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical). Bow and wand of CLW in hand.
    * Light on arrow lying on ground by W doorway.
    Imogen: 7. Leaping spirit dance.
    * Kyr (7). BLEED 1d6!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  28. - Top - End - #148
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    Default Re: Way of the Wicked [GM's Battle Book]

    Ved yells out in response to Kel, "I Can!"

    R4T20: Leonidas moves quickly to follow the group.

    R4T16: Scathe picks up his bastard sword and follows as well.

    R4T13: Saiden takes 2 bleed. Saiden hisses under her breath and glowers at the vent through which the wretched cloud escaped. Next time, she thought to herself, as she moved with the group, making sure to hang near the back and with her eye upon the vaporous menace to ensure it did not get the jump on anyone else.

    R4T10: Ved, what do you do? Bow in one hand, wand lf CLW in the other. Your light arrow left behind, so no longer an effective source of light for you, and Ved's voice several feet to the north out of your ability to see.

    Imogen on deck, Kyr in the hole ...


    Spoiler: Battle Tracker
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    Kel: 21. BLEED 1d6!!!
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (11:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical). Bow and wand of CLW in hand.
    * Light on arrow lying on ground by W doorway.
    Imogen: 7. Leaping spirit dance.
    * Kyr (7). BLEED 1d6!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R4T10: Ved senses the supernatural bond that the raven has with its master, in a way that hopes to someday have. He activates the wand and touches Kyr with it for 4 healing, which also stops the bleeding.

    R4T7: Imogen, despite two humanoid allies bleeding out, it is interesting to note that Ved healed your bleeding raven first. It could be as simple as convenience of location. Anyway, what do you do?

    Kyr on deck, Kel in the hole (Kel and Saiden are still bleeding) ...

    Spoiler: Battle Tracker
    Show

    Kel: 21. BLEED 1d6!!!
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword dropped.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (11:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical). Bow and wand of CLW in hand.
    * Light on arrow lying on ground by W doorway.
    Imogen: 7. Leaping spirit dance.
    * Kyr (7).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    Default Re: Way of the Wicked [GM's Battle Book]

    R4T7: "Kel!" Imogen says. "Get back over here so Ved can staunch you!" Imogen stays in her combat stance, prepared to fight in case the mist re-appears. Kyr settles to ground by Imogen, but is very wary (like its mistress).

    End Round 4, Begin Round 5 ...

    R5T21:
    Kel takes 1 bleed, but a second later calls out, "No, I'm good. I just stopped it. Protecting us from the dark. Passage goes north and turns east. Somebody shut the door to the dark-room!"

    R5T20: Leonidas, what do you do? Saiden is still bleeding, and you have the party's only currently active light source (as Ved's light arrow is on the western floor of the room).

    Scathe on deck, Saiden in the hole ...

    Spoiler: Battle Tracker
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    Kel: 21.
    Leonidas: 20. Use dodging panache if attacked.
    Scathe: 16. Bastard sword in hand, shield readied.
    Saiden: 13. BLEED 1d6!!!
    Vampiric Mist: 12. (11:44). Flee at 13 hp or less.
    Ved: 10. Smite judgment on vampiric mist (weapons are magical). Bow and wand of CLW in hand.
    * Light on arrow lying on ground by W doorway.
    Imogen: 7. Leaping spirit dance. Will use half-gone counter if attacked. TD.
    * Kyr (7). TD.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

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