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  1. - Top - End - #31
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked [GM's Battle Book]

    R9T19: As he is standing next to him, Donovan will stab at P4 with the dagger (barely glancing off his shield) while saying, "I could be much more effective with a sword if someone could get me one!"

    R9T15-11.5: P6 drops his sword (putting his foot on top of it) and unreadies his shield. He then pulls out his bow. P4 tries to withdraw, but falls on his bum. He goes to stand, and Kel plants a foot in his groin for 7, but Donovan stabs the man right in the heart with a crit for 8 + 1d4+2 bleed, dropping him.

    R9T11: Amadeus, you now have a sword. What do you do?

    Zepsus on deck, Bile in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour. STABLE!!!
    Kel: 21.5. Veil in her hand.
    Ved: 21. Concentrating on mage hand. Judgment [healing] active, FH 1/rd. PRONE!!!
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Prison Guard #6: 15. (20:22). Morale at 15. Sword on floor (but stepping on it), shield unreadied. Bow in hand.
    Prison Guard #4: 11.5. (-4:22). Morale at 15. 1d4+2 bleed!!! DYING!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R13T19.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. If attacked, he will use flowing creek to dodge it. Dagger in hand. COPYCAT til R9T9.5.
    Guard Dog #1: 9. (-3:20). Morale at 7. DYING!!!
    Prison Guard #3: 8. (22:22). Morale at 15. Bow.
    Guard Dog #2: 7. (-1:20). Morale at 7. 2 BLEED!!! DYING!!!
    Prison Guard #5: 5. (22:22). Morale at 15. Bow. Sword floating northwards.
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22).

    DEAD
    Prison Guard #2.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  2. - Top - End - #32
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked [GM's Battle Book]

    [QUOTE=lostsole31;24525709]R9T19: As he is standing next to him, Donovan will stab at P4 with the dagger (barely glancing off his shield) while saying, "I could be much more effective with a sword if someone could get me one!"

    R9T15-11.5: P6 drops his sword (putting his foot on top of it) and unreadies his shield. He then pulls out his bow. P4 tries to withdraw, but falls on his bum. He goes to stand, and Kel plants a foot in his groin for 7, but Donovan stabs the man right in the heart with a crit for 8 + 1d4+2 bleed, dropping him.

    R9T11: Grasping the sword in his dirty mitts, Amadeus turns his gaze to the pair of archers blocking his exit from these fetid cells. He attempts to make his way across the grease to teach them the error of that folly.

    Should he make it past the obstacle he takes a two handed swing at P5 with his new longsword and mocks with a sing-song voice, "You're going to die here." The guard ducks out of the way, not parrying with his bow so much as guiding it out of his path.

    R9T10: Zepsus will get into position, moving to the right side of Ved. As he walks around the grease, and tries to be graceful while moving past his allies, he reverse his first grease spell.

    R9T9.5: Bile felt it when the evil he channeled drained the guard. Suddenly a flash of unholy inspiration strikes him. I can channel the evil, not just randomly around me, but also through my blade. He moves swiftly and gracefully over to the guard. His lithe body moving like that of a dancer, flowing from one position to the next. Suddenly he stabs out at the guard, but instead of the blade following the expected trajectory, the blade makes a mini jump through space to end up in the side of the guard, his eyes glow red as a dark mist seem to coalesce around the blade. His blade stabs through the chain shirt and into the man's chest for 6. The man seems healthy enough still, but that did seem to take the fight out of him nevertheless.

    R9T8-5: P3 drops his bow and goes to pick up his sword, which instantly is freed of Ved's sorcerous influence, but Amadeus hacks at him in his right shoulder for 9. He does have his sword (and bow in hand), but wounded as he is after that he has had enough. He bolts around the east side of the grease, shouting bloody murder as he goes. Meanwhile, P5 steps back and shoots at Bile. Bile tries to duck out of the way and moves brilliantly, but this arrow was destined to find its mark as Bile is hit in the chest with a crit for 8. Bile begins to wheeze as it is possible his lung was nicked .... a brutal shot, indeed.

    R9T4: Grumblejack moves slightly sideways and down, his middle partially exposed to the southern hallway. He reaches down and touches Leonidas for 11 healing.

    End Round 9, Begin Round 10 ...

    R10T22:
    Leonidas, you are awake and alive and prone on a non-greasy ground, and yet your back is wet because you are laying in a pool of blood (your own and others'). The padded club you dropped is by you, and while there are the bodies of dogs and guards about you, you are not threatened. What do you do?

    Kel on deck, Ved in the hole (prone) ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd. PRONE!!!
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Prison Guard #6: 15. (14:22). Morale at 15. Sword on floor (but stepping on it), shield unreadied. Bow in hand.
    Prison Guard #4: 11.5. (-4:22). Morale at 15. 1d4+2 bleed!!! DYING!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Guard Dog #1: 9. (-4:20). Morale at 7. DYING!!!
    Prison Guard #3: 8. (13:22). Morale at 15. Bow and sword in hand.
    Guard Dog #2: 7. (-4:20). Morale at 7. 2 BLEED!!! DYING!!!
    Prison Guard #5: 5. (22:22). Morale at 15. Bow. Sword floating northwards.
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22).

    DEAD
    Prison Guard #2.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  3. - Top - End - #33
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked [GM's Battle Book]

    R10T22: Slowly, Leonodas moves away from the light. The smell of scorched flesh fades and the screams of the damned diminish. Leonidas jumps to his feet, “Ha Ha! I’m alive! Whooo! Yah! Let’s totally kill these fracking bastards!” He picks up "his" club.

    R10T21.5: Kel takes a 5' step and snaps the neck of P4. For those looking askance at her, she shrugs and says, "Still bleeding means still alive in my book. Don't need a cleric in here channeling and makin' them stand in our midst."

    R10T21: Ved, you FH1. You are prone. Your mage hand ended when P3 took control of the sword. What do you do?

    Donovan on deck, P6 in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd. PRONE!!!
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Prison Guard #6: 15. (14:22). Morale at 15. Sword on floor (but stepping on it), shield unreadied. Bow in hand.
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Guard Dog #1: 9. (-4:20). Morale at 7. DYING!!!
    Prison Guard #3: 8. (13:22). Morale at 15. Bow and sword in hand.
    Guard Dog #2: 7. (-4:20). Morale at 7. 2 BLEED!!! DYING!!!
    Prison Guard #5: 5. (22:22). Morale at 15. Bow. Sword floating northwards.
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22).

    DEAD
    Prison Guard #2/ 4.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  4. - Top - End - #34
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked [GM's Battle Book]

    R10T21: Ved starts to push himself up from his prone position. As he does his form disappears, reappearing next to Kel, astride the now deader guard. With a practiced and somewhat familiar arcane gesture, a bolt of acid flies out toward the bow-wielding guard, but with Amadeus in the way he misses.

    Kel looks at Ved. "Dimensional slide?"

    R10T19: Donovan will step forward to Amadeus side and extend his arm towards P5, a gout of flames bursting forth towards the man, hitting him for 4 fire.
    Spoiler: Donovan
    Show
    It is from here that you learn that your bloodeater's belt bleed does not add to weapon-like powers/ spells/ abilities, but strictly to manufactured weapons.

    R10T15: P6 withdraws down the hall .... his sword still on the ground ... and he screams bloody murder as he leaves.

    R10T11: Amadeus, you are now in somewhat of a battle line with Donovan and Bile. What do you do?

    Zepsus on deck, Bile in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd. PRONE!!!
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Guard Dog #1: 9. (-4:20). Morale at 7. DYING!!!
    Prison Guard #3: 8. (13:22). Morale at 15. Bow and sword in hand.
    Guard Dog #2: 7. (-4:20). Morale at 7. 2 BLEED!!! DYING!!!
    Prison Guard #5: 5. (16:22). Morale at 15. Bow. Sword floating northwards.
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG6 (14:22); no sword.

    DEAD
    Prison Guard #2/ 4.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  5. - Top - End - #35
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked [GM's Battle Book]

    R10T11: Taking a glance around the battlefield, Amadeus smirks as he turns his sight on the last remaining guard. "Looks like your friends left you to die alone. What a pity." Amadeus says as he steps forward, channeling Hell's power and his own self-assured superiority as he hacks at the last guard with devastating strength. The guard raises his arms to protect his body, but the sword cuts through his fleshy tricep to cut through his cheeck and then into his collarbone and chest for 19. As the man slips down to the ground, they lock eyes, and P5 falls unconscious ... his last thoughts that of terror of the man that killed him with his own sword.

    R10T10: Zepsus, what do you do?

    Bile on deck, P3 in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd. PRONE!!!
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Guard Dog #1: 9. (-4:20). Morale at 7. DYING!!!
    Prison Guard #3: 8. (13:22). Morale at 15. Bow and sword in hand.
    Guard Dog #2: 7. (-4:20). Morale at 7. 2 BLEED!!! DYING!!!
    Prison Guard #5: 5. (-3:22). Morale at 15. Bow. DYING!!!
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG6 (14:22); no sword.

    DEAD
    Prison Guard #2/ 4.
    Last edited by lostsole31; 2020-05-25 at 12:13 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  6. - Top - End - #36
    Colossus in the Playground
     
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    Default Re: Way of the Wicked [GM's Battle Book]

    Ved quips back at Kel, "Quite."

    R10T10: After the last one falls, Zepsus moves to the door. "Now's our chance, do we fight our way out? or do we try the window? There is a rope we can use to climb, but we wont be able to get off this island unless we have a boat, or someone smuggles us out."

    R10T9.5: Bile, what do you do? In using flowing creek last round, you do not have a SwA this round until the beginning of your next turn.

    P3 on deck, Grumblejack in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd. PRONE!!!
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19. READIED to attack a hostile that comes within reach of his sword.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Guard Dog #1: 9. (-4:20). Morale at 7. DYING!!!
    Prison Guard #3: 8. (13:22). Morale at 15. Bow and sword in hand.
    Guard Dog #2: 7. (-4:20). Morale at 7. 2 BLEED!!! DYING!!!
    Prison Guard #5: 5. (-3:22). Morale at 15. Bow. DYING!!!
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG6 (14:22); no sword.

    DEAD
    Prison Guard #2/ 4.
    Last edited by lostsole31; 2020-05-25 at 03:33 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  7. - Top - End - #37
    Colossus in the Playground
     
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    Default Re: Way of the Wicked [GM's Battle Book]

    R10T9.5: "Didn't you hear earlier? There's no safe path out of this tower with the window. There's a guard right outside the door still. We should prepare ourselves to fight our way out." Bile folds his hands in front of him as in silent prayer and swiftly steps over to Ved, holding out the holy symbol ready for the other man to grab it. "I'll need it back soon." He says, his voice sounding distance as all his thoughts are focused inwards, on his mediation to prepare him for the rest of the battle.

    R10T8: P3 runs out of the far room down the stairs, making a ruckus as he goes.

    There are now no active enemies on the board....

    R10T4: Grumblejack moves slightly east to now have his profile fill up his side of the hallway. He slashes at the two fallen guard dogs with the claws on his hands (one of which was still visibly bleeding profusely. There is no more "bleeding" from their wounds so much as blood just pooling outwards from wound-made orifices.

    End Round 10, Begin Round 11 ...

    R11T22:
    Leonidas, what do you do?

    Kel on deck, Ved in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd.
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19. READIED to attack a hostile that comes within reach of his sword.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Prison Guard #5: 5. (-4:22). Morale at 15. Bow. DYING!!!
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.

    DEAD
    Prison Guard #2/ 4. Both guard dogs.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  8. - Top - End - #38
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Way of the Wicked [GM's Battle Book]

    R11T22: Leonidas drops the club and moves to pick up a long sword. “Let’s get a move on before they send more guards.”

    R11T21.5: Kel moves south and does an axe-kick on the bleeding guard (P5) for 6, hopefully being enough to make sure he has no lucky, gods-given break.

    R11T21: Ved, you FH1, which may have troubling implications, as there are no active enemies that you can see. What do you do?

    Donovan on deck, Amadeus in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd.
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19. READIED to attack a hostile that comes within reach of his sword.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Prison Guard #5: 5. (-10:22). Morale at 15. Bow. DYING!!!
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.

    DEAD
    Prison Guard #2/ 4. Both guard dogs.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  9. - Top - End - #39
    Colossus in the Playground
     
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    Default Re: Way of the Wicked [GM's Battle Book]

    R11T21: "Everyone, be on your guard, I still feel the dark prince tending to my wounds. Were we alone or out of danger, even temporarily his Judgement would have faded," Ved says reaching out for the unholy symbol. Surveying the group Ved asks "Is anyone experiencing severe wounds that have not been tended to by either Bile or our large friend here?"

    He awaits a reply/ replies.....

    R11T19: Donovan, what do you do?

    Amadeus on deck (action posted), Zepsus in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd.
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19. READIED to attack a hostile that comes within reach of his sword.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Prison Guard #5: 5. (-10:22). Morale at 15. Bow. DYING!!!
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.

    DEAD
    Prison Guard #2/ 4. Both guard dogs.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  10. - Top - End - #40
    Colossus in the Playground
     
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    Default Re: Way of the Wicked [GM's Battle Book]

    Zepsus replies, "My wounds're closed."

    "I'll heal myself." Bile comments as he lets Ved grab the symbol.

    R11T19: Donovan will look around for a dropped sword and grab it if he finds one. But Leonidas had picked up the last one. "What's our course of action? The window will at least allow us to get a look outside!"

    R11T11: Amadeus looks about the floor for a shield. Should he find one he will remove it from the prior user and strap it to his arm. "I'll be taking this. Slightly used with only one previous owner? A bargain." Amadeus chuckles to himself on his dark humor.

    R1T10: Zepsus says as he moves to the door, "I am only slightly injured."

    After a quick look to the room beyond, and seeing there are no enemies, he adds, "I'll watch the door, if the rest strip our enemies of their armor. Take no more than is absolutely necessary, we can don our armor and shields once we are in the next area; and, take their weapons.

    Zepsus closes the door slightly, so that only he can see through, closing the door hallway.

    R1T9.5: Bile, you no longer have the holy symbol. What do you do?

    Grumblejack on deck, Leonidas in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd.
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. No SwA this round.
    Prison Guard #5: 5. (-10:22). Morale at 15. Bow. DYING!!!
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.

    DEAD
    Prison Guard #2 (sword and shield taken)/ #4 (sword taken). Both guard dogs.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  11. - Top - End - #41
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    Default Re: Way of the Wicked [GM's Battle Book]

    R11T9.5: Bile steps next to the bow from the fallen guard, intending to pick it up soon. But before doing so, he got something else to accomplish. He grabs a tiny vial of swirling dark red matter from his new pouch and drips a drop right into the wound on his chest. While doing so he motions with his hand in arcane gestures and chants:

    "H̡͔̠̯̗̠̭a̢̹͍̗̤e̩ͅc̛̬̙ ̱̘̮̣͍p̴ḙ͝r͙ s̠̼̯̟̮a҉̘͉̳̟̙̼̯n̩͎̕g̬u̹i̵̻̦͉̻ͅn̠̜̪̭̗̩͎e͓͘m̺ ̩̮̟̗͖͜e̦f͇̞̝f̱̲̞͝u҉̹̻͈̗̙d̵͕̙̤̥̼͙͍e̙̟̘̪͜r̺̙̪̪̗͟ i̮̭t ͚̙͉͚̱̬ ̯̥͔̟͞v̷̭o̹̥̰̟̹̠c͙͎̬̭o̵̭̫͚̪ ҉͕͈͇s̮̲̱͇͓͝u͝p͕̜͎̮e͞r̜͔͎͡ t͏͎͓̗̱è̖̦̳̳̝ ͙͖̮ͅs̰͇̞̰͔͚̩͟e͍̮͙̲r̞̖̟͕͎v͠u̙͚͈̣ṣ̯̦͍̜͍ ̡tu̶̙u̺̭͔̜s̞̦̞:̙̙͘ ͏̳̫P̦̮̟͈̝̰͉e͖̲͓̳r͏c͕͖̜̺̻e̦̜͞p̵̥̼i̖̻̜̥t̢̹̥͓ ̵̰̦̘̪̗A̗͖͚ͅs̙̜͔̭ḿ̩̠o̼ͅḑ͕̥͚̱̲̗̫e̦͢uş̖̫̤̹̼.̻͢ ̭͙̩̙ ͈P҉̼̼͓̞͔̱r̮͎̰̤͎͝i̝͚̭̱͖͇̟͜n̤̺̞͈̭̤ce̦p̥͚͔̥̱̮̮s͖͠ ̺̲̖͎ ̬ ̨͉̞d́a ̪͔͙̮̙͇͈m͞i͡h̬̗͕͔̩͖̳i̳̺͔͉ ́p̭̩̱o̬̣t̴̬̗̟e̠͍̣ͅsţa̖͕͉͚̝̳t̴e͖̟̹͈͉̳͞m͈̫̪͟,͓͝ ̻̤̗̠̤ͅq̡̬͎ua̼͙ r͇͈̩e̛̩̬̼̘̺̘̩cu͉pe̱͉̪̱r̲͉ͅar̵̟̯̲e̞̰̠̺͜t͈̗̯̮̣̥̕ ̖̗͎̙̮a̱̦͔̮b͏̺̤̜͇͔̞̻ ͜i҉͔̮͙̣m҉̲į͖͇s̡͎̲̥̖̰̻̥ ̩͕̗̘̝̩̟͡uͅs̲̣̣̳̱̲q̸̘͖̝͖ͅͅu̠̥e̻̼̤̭͠ ̭̥̹͉̩ͅa̙͈̯̩͙̞͜d̼̪̣̘̞ ͔̝͓͙̙̜s͔̯͍u̢̮̦͍m͢m͉͍̝͎̗̝ͅa̤̻͎̺͍͠,̗͚͟ ̛̗̙̳͇͓̱̺a̠͘ ̩͙͉̗̰̭g̪͚̺̥̠̱͡r̰̺̘̙͕a̕v̲͉̪̦̦i̝̦̯̻͚b͏̮͈u̱̝s̩̰ ̤̬͈͔̳d̮͇a̵͚mn͓̤̦͚̖̱̱͘u͓͎̘ṃ ͖͓͟d̢͉̩̗e͚ ̛̰̻̺̭̦̺͈t̠͙͔̣͟ͅu̷͖̙̤̣a͍͓ ̸̥̬̟̱̮v̲̜̞͓̺ì̤̱ŕ̺͔̞̱̹̳ͅt̺͖̳͓̫̞͢u̵͈̰̘t̡̺͕͙̥̬̘ ̳e̷̙ ̥̩̺̬ ̫͔̮̮̺v̥̠̝͕͍̼ͅi̙͘o̺ͅl̻a̻̘̲̼̱͖̥n̲̭̰̝̟t̥̭̖͞.͎̲͈̤̩ ̲̱"


    His wounds begin to knit slowly (FH1).

    Grumblejack delays ...

    End Round 11, Begin Round 12 ...

    R12T22:
    Leonidas, what do you do?

    Kel on deck, Ved in the hole ...

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21. Judgment [healing] active, FH 1/rd.
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10. Grease lasts til R14T19.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. Infernal healing (FH1) til R21T9.5.
    Prison Guard #5: 5. (-10:22). Morale at 15. Bow. DYING!!!
    Grumblejack: 4. DELAYING!!!

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.

    DEAD
    Prison Guard #2 (sword and shield taken)/ #4 (sword taken). Both guard dogs.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  12. - Top - End - #42
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    Default Re: Way of the Wicked [GM's Battle Book]

    R12T22: Leonidas takes a sheath and carrier off a guard, and secures it to his own belt.

    R12T21.5: Kel seems curious about something, then looks back down at the guard. "His heart still beats," she says dispassionately, almost amused. She performs a coup de grace by crushing his skull in with the heel of her foot.

    Combat Ends .....

    Spoiler: Battle Tracker
    Show

    Leonidas: 22. Mage armor for 1 hour.
    Kel: 21.5. Veil in her hand.
    Ved: 21.
    Donovan: 19. Mage armor for 1 hour. SMITE vs. P1!!!
    Amadeus: 11. Black seraph's glare (stance).
    Zepsus: 10.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Bile: 9.5. Body of the Night stance. Infernal healing (FH1) til R21T9.5.
    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.

    DEAD
    Prison Guard #2 (sword and shield taken)/ #4 (sword taken)/ P5 (sword taken). Both guard dogs.
    Last edited by lostsole31; 2020-05-27 at 08:44 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  13. - Top - End - #43
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    Default Re: Way of the Wicked [GM's Battle Book]

    Two arrows speed in to the one that opened the door. The first smacks very hard against the chain shirt, almost having penetrated. The second arrow hits Bile in his left hand for 4.

    Begin Round One ...

    R1T24:
    Zepsus is possessed of inspired reflexes. ~80' away from him (with one party in the way to break any run) he can see one prison guard. He saw two arrows, so assumes there is another that he can't see because of his position relative to the door and a vast hall beyond. He still has an ingrown nail. What does he do?

    Spoiler: Battle Tracker
    Show

    Zepsus: 24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 21. Mage armor for 45 min. SMITE vs. P1!!!
    Leonidas: 19. Mage armor for 45 min.

    Kel: 12. Veil in her hand.
    PG8: 10 (22:22). Morale at 15. Bow and (19) arrows.
    PG7: 7. (22:22). Morale at 15. Bow and (19:20) arrows.
    Bile: 6.
    Amadeus: 5.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  14. - Top - End - #44
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T24: Zepsus reacts with natural speed, stepping around to the side of the door way, breaking line of sight to the archer. He puts his back to the wall as he keeps his eyes on the area in front of the door. He holds his sword out of the way so the tip doesn't get in the way of the party, again summoning an energy from deep within the inner ocean inside of his body; a green, alien power of hell. The green aura forms as a plasma around his longsword. He then motions for the others to get away from the ranged attacker. "Watch out, there will be more than one!"

    R1T21: Ved, what do you do? You see the two archers down at the far end of a vast hall.

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!!
    Leonidas: 19. Mage armor for 45 min.

    Kel: 12. Veil in her hand.
    PG8: 10 (22:22). Morale at 15. Bow and (19) arrows.
    PG7: 7. (22:22). Morale at 15. Bow and (19:20) arrows.
    Bile: 6.
    Amadeus: 5.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  15. - Top - End - #45
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T21: Ved draws back his readied bow and looses an arrow at the guard on the left, before wordlessly knocking another arrow. The arrow he fired clipped off of the guard's chain shirt.

    R1T20: Donovan, what do you do? You are 80' down a long hallway at the end of which are two prison guard archers.

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!!
    Leonidas: 19. Mage armor for 45 min.

    Kel: 12. Veil in her hand.
    PG8: 10 (22:22). Morale at 15. Bow and (19) arrows.
    PG7: 7. (22:22). Morale at 15. Bow and (19:20) arrows.
    Bile: 6.
    Amadeus: 5.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  16. - Top - End - #46
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T20: Donovan moves to the left out of the LOS of the archers and say, "Right! Who has a bow? Up here and take them down!"

    R1T19: Leonidas, what do you do?

    Spoiler: Battle Tracker
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    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!!
    Leonidas: 19. Mage armor for 45 min.

    Kel: 12. Veil in her hand.
    PG8: 10 (22:22). Morale at 15. Bow and (19) arrows.
    PG7: 7. (22:22). Morale at 15. Bow and (19:20) arrows.
    Bile: 6.
    Amadeus: 5.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  17. - Top - End - #47
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T19: “We ha’ neither the time nor the ammunition to get in a shootin’ contest! Got to rush ‘em and get in their faces! Who’s not in armor we can get to them quick and then the heavies can close. Who’s---?”
    Spoiler: Leonidas
    Show
    Sorry, charlie, but you don't spend a full round's worth of vocals ... and then delay. You're done. Delaying your turn also means delaying your full barrage of speech.
    R1T12: Kel is out the door into the hall.
    "--with me?"

    So, the answer to who has the metaphorical balls is answered by someone who only has, in fact, metaphorical balls.

    R1T10-7: Two arrows are fired at Kel, but she is moving very erratically and they don't come close.

    R1T6: Bile, what do you do?

    Spoiler: Battle Tracker
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    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!!
    Leonidas: 19. Mage armor for 45 min. Prepare dodging panache.

    Kel: 12. Veil in her hand. Total defense.
    PG8: 10 (22:22). Morale at 15. Bow and (1819) arrows.
    PG7: 7. (22:22). Morale at 15. Bow and (18:20) arrows.
    Bile: 6.
    Amadeus: 5.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    Last edited by lostsole31; 2020-05-31 at 07:12 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  18. - Top - End - #48
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T6: "We only have three bows and it'll take less than ten seconds to close with them. Being cowards and hiding here will only see us suffer more damage and deplete our healing. If we'll rush them, it'll be be way better for us," Bile says as he moves out the door after Kel. As he moves he pulls out his bow, notches an arrow and lets it fly. With a flash the arrow seem to disappear mid air only for it to reappear right before one of the guards, hitting him in the chest for 6. Realizing that he relaxed back when he put on his armor, he controls his breathing in case an occasion for stealth may present itself.

    R1T5: Amadeus, what do you do?

    Grumblejack on deck, Zepsus in the hole ...

    Spoiler: Battle Tracker
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    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!!
    Leonidas: 19. Mage armor for 45 min. Prepare dodging panache.

    Kel: 12. Veil in her hand. Total defense.
    PG8: 10 (22:22). Morale at 15. Bow and (18:19) arrows.
    PG7: 7. (16:22). Morale at 15. Bow and (18:20) arrows.
    Bile: 6. Body of the night stance.
    Amadeus: 5.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  19. - Top - End - #49
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    Default Re: Way of the Wicked [GM's Battle Book]

    R1T5: Amadeus puts his shield first as he moves into the hallway. His gaze grows harsher as he sees the two archers waiting at the end of the hall as he makes ready to defend against their salvo.

    R1T4: Grumblejak trundles past Leonidas and Ved to move right up to the doorway.

    End Round One, Begin Round 2 ...

    R2T24:
    Zepsus, what do you do?

    Ved on deck, Leonidas in the hole ....

    Spoiler: Battle Tracker
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    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!!
    Leonidas: 19. Mage armor for 45 min. Prepare dodging panache.

    Kel: 12. Veil in her hand. Total defense.
    PG8: 10 (22:22). Morale at 15. Bow and (18:19) arrows.
    PG7: 7. (16:22). Morale at 15. Bow and (18:20) arrows.
    Bile: 6. Body of the night stance.
    Amadeus: 5. TD.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  20. - Top - End - #50
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    Default Re: Way of the Wicked [GM's Battle Book]

    R2T24: Zepsus moves into the hallway, squeezing past the big guy. Once out in the open he will is very careful to watch the archers; he prepares to defensively twist out of the way of any arrows aimed at him.

    R2T21: Ved as well will squeeze past Grumblejack and move into the hallway. He clears the doorway and slides in between Kel and the wall. He takes another shot at the archer that Bile hit moments ago, and it hits PG7 in the belly for 3.

    R2T20: Donovan uses his shield defensively and tries to close to the range of his fire attack.

    R2T19: “Grumblejack, Move!” Leo draws his club, waiting for Grumblejack to move before dashing into the room.

    R2T12: Kel moves forward defensively.

    R2T10-7: PG8 shoots at her, but she bats the arrow away. PG7 readies his shield, drops his bow, and then advances down the side of the hallway.

    R2T6: Bile, you are in body of the night stance with the bow in your hand. The melee-equipped guard (PG7) is now only 15' from you (and 10' from Kel). This is the one that is wounded. What do you do?

    Amadeus on deck, Grumblejack in the hole ...

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24. TD!
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Leonidas: 19. Mage armor for 45 min. Prepare dodging panache. READIED to move into hallway once Grumblejack moves!

    Kel: 12. Veil in her hand. Total defense.
    PG8: 10 (22:22). Morale at 15. Bow and (17:19) arrows.
    PG7: 7. (13:22). Morale at 15. Bow and (18:20) arrows. Bow dropped by doors to great hall. Sword and shield in hand.
    Bile: 6. Body of the night stance.
    Amadeus: 5. TD.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  21. - Top - End - #51
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    Default Re: Way of the Wicked [GM's Battle Book]

    R2T6: "Nice job with the arrows," Bile says with a smile as he sees Kel manage to knock aside yet another one. He steps forward to meet the approaching guard. With a flourish he pulls his dagger and stabs at the man swift as a coursing river, getting him in the left cheek and back of throat for 8. If it weren't for the fact that Bile was a tiefling, he would be as mysterious as the dark side of the moon.

    R2T5: Amadeus, you are currently using total defense. What do you do?

    Grumblejack on deck, Zepsus in the hole ...

    Spoiler: Battle Tracker
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    Zepsus: 24. +1 enchantment on longsword til R11T24. TD!
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Leonidas: 19. Mage armor for 45 min. Prepare dodging panache. READIED to move into hallway once Grumblejack moves!

    Kel: 12. Veil in her hand. Total defense.
    PG8: 10 (22:22). Morale at 15. Bow and (17:19) arrows.
    PG7: 7. (5:22). Morale at 15. Bow and (18:20) arrows. Bow dropped by doors to great hall. Sword and shield in hand.
    Bile: 6. Body of the night stance. Bow and dagger in hand.
    Amadeus: 5. TD.

    Grumblejack: 4.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  22. - Top - End - #52
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    Default Re: Way of the Wicked [GM's Battle Book]

    R2T5: Amadeus moves forward to stand beside Bile drawing his pilfered longsword as he goes. He slashes viciously at the guard even as he attempts to keep an eye out for another arrow. "Watch those side doors!" Amadeus calls out from the melee. His sword cuts into the man's unprotected left thigh for 14, dropping the man, who in turns drops his sword.

    R2T4-3: Grumblejack and Leonidas both move into the hallway.

    End Round 2, Begin Round 3 ...

    R3T24:
    Zepsus, what do you do?

    Ved on deck, Donovan in the hole ...

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24. TD!
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Total defense.
    PG8: 10 (22:22). Morale at 15. Bow and (17:19) arrows.
    PG7: 7. (-9:22). Morale at 15. Bow and (18:20) arrows. Bow dropped by doors to great hall. Sword and shield in hand. DYING!!!
    Bile: 6. Body of the night stance. Bow and dagger in hand.
    Amadeus: 5. 3 THP til next round.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Prepare dodging panache.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  23. - Top - End - #53
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T24: "If we can keep one alive, we can interrogate him," Zepsus says low, hoping the guard wont hear him. He keeps on the move, heading to the closest door, and turns the handle in a hurry, checking for a lock (there is one, but the door is not locked). Then, he holds position to attack any enemy that comes near him.

    R3T21: Ved, what do you do?

    PG8 on deck, Bile in the hole ...

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24. READIED to attack guard that comes near him.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Total defense.
    PG8: 10 (22:22). Morale at 15. Bow and (17:19) arrows.
    PG7: 7. (-9:22). Morale at 15. Bow and (18:20) arrows. Bow dropped by doors to great hall. Sword and shield in hand. DYING!!!
    Bile: 6. Body of the night stance. Bow and dagger in hand.
    Amadeus: 5. 3 THP til next round.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Prepare dodging panache.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  24. - Top - End - #54
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T21: An arrow whizzes past Kel as Ved fires at the guard at the end of the hall, hitting the man in the very low abdomen for 7. He then crosses the hall moving up directly behind Bile.

    R3T20: Donovan continues to use his shield defensively and to close on the archer.

    R3T12:
    "We're not taking over Branderscar, you horned twit!" calls back to Zepsus. "We're getting the hell outta here!" With only one archer, Kel is supremely confident and charges the him, jumps the last few feet, and grazes her left fist right alongside the top of his melon for 2.

    R3T10: PG8 drops his bow and attempts to ready his shield, but not before Kel jumps up and plants a knee into the side of his neck for 6. He does manage to get his shield readied, though. As she kneed him, he desperately tries to defend himse and makes quite a ruckus, his voice amplified by the halls acoustics.
    "The prisoners are in the Great Hall! The prisoners -*gach* - are in the Great Hall!"

    R3T6: Bile, you have a bow in one hand and a dagger in the other. What do you do?

    Amadeus on deck, Grumblejack in the hole ....

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24. READIED to attack guard that comes near him.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Charged.
    PG8: 10 (7:22). Morale at 15. Bow and (17:19) arrows.
    PG7: 7. (-10:22). Morale at 15. Bow and (18:20) arrows. Bow dropped by doors to great hall. Sword and shield in hand. DYING!!!
    Bile: 6. Body of the night stance. Bow and dagger in hand.
    Amadeus: 5. 3 THP til next round.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Prepare dodging panache.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  25. - Top - End - #55
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T6: Bile takes a deep breath and focuses himself, moving forward as he does so to end right outside the melee going on between Kel and the guard.

    R3T5: Amadeus, what do you do?

    Grumblejack on deck, Leonidas in the hole ...

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24. READIED to attack guard that comes near him.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Charged.
    PG8: 10 (7:22). Morale at 15. Bow and (17:19) arrows.
    PG7: 7. (-10:22). Morale at 15. Bow and (18:20) arrows. Bow dropped by doors to great hall. Sword and shield in hand. DYING!!!
    Bile: 6. Body of the night stance. Bow and dagger in hand. +4 insight AC til next round and deadly strike on next attack.
    Amadeus: 5.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Prepare dodging panache.

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  26. - Top - End - #56
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T5: Amadeus moves up to the last guard, in line with Kel and Bile. "That was an odd choice of last words guard." Amadeus says before cleaving down with a terrifying slash. The guard tries to duck out of the way, but he moves his upper body back but doesn't involve any footwork. Which is unfortunate as Amadeus' blade cuts downwards into his belly for 10, dropping him.

    R3T4: Grumblejack ambles to the side and down the hall, trying to avoid his smaller, fellow escapees. For his great size, he only seems to shuffle along at the same speed as as normal human, which is surprising. He lashes out with a claw against the fallen guard for good measure, tearing through the fallen man's chest.

    R3T3: Leonidas, what do you do?

    Zepsus on deck, Ved in the hole ...

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24. READIED to attack guard that comes near him.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Charged.
    PG8: 10 (-3:22). Morale at 15. Bow and (17:19) arrows. DYING!!!
    Bile: 6. Body of the night stance. Bow and dagger in hand. +4 insight AC til next round and deadly strike on next attack.
    Amadeus: 5.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Prepare dodging panache.

    DEAD
    PG7 (sword, shield, chain shirt, bow, 18 arrows).

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  27. - Top - End - #57
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    Default Re: Way of the Wicked [GM's Battle Book]

    R3T3: Leonidas shrugs and puts his club away. “Yeah, I guess Chopin’ them to bits works too.” He then moves to the door to his left.

    End Round 3, Begin Round 4 ...

    R4T24:
    Zepsus, what do you do?

    Ved on deck, Donovan in the hole ...

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Charged.
    PG8: 10 (-3:22). Morale at 15. Bow and (17:19) arrows. DYING!!!
    Bile: 6. Body of the night stance. Bow and dagger in hand. +4 insight AC til next round and deadly strike on next attack.
    Amadeus: 5.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Club placed in belt.

    DEAD
    PG7 (sword, shield, chain shirt, bow, 18 arrows).

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  28. - Top - End - #58
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    Default Re: Way of the Wicked [GM's Battle Book]

    R4T24: Zep will move over the the closer dead archer, and grabs the bow off of the corpse.

    "If you have time to speak, you should use it only to plan ahead, and direct the group," He calmly says in Kel's direction; Zepsus is calm, but his words seem to imply that he finds what she was saying irrelevant. Zepsus looks towards the other doors in the room with a careful eye as he works on taking the bow off of the guard. "Now, does anyone need one of these bows?"

    R4T21: Ved, what do you do?

    Donovan on deck, Kel in the hole ...

    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Charged.
    PG8: 10 (-3:22). Morale at 15. Bow and (17:19) arrows. DYING!!!
    Bile: 6. Body of the night stance. Bow and dagger in hand. +4 insight AC til next round and deadly strike on next attack.
    Amadeus: 5.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Club placed in belt.

    DEAD
    PG7 (sword, shield, chain shirt, bow, 18 arrows).

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  29. - Top - End - #59
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    Default Re: Way of the Wicked [GM's Battle Book]

    R4T21: "Good point, Zepsus. Quickly, see if these guards have anything useful on them. Then we should clear all of the rooms on this floor before we move outside. I'll take a few more arrows and I'd take a sword if there is one to spare.

    "Kel, Amadeus, Bile, you three take that door,"
    Ved says indicating the upper left door.

    Kel thinks about it, gorilla thumps PG8 in the head with a coup de grace, killing him, and then rolls her eyes and gives some vague nod of consent.


    Spoiler: Battle Tracker
    Show

    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Charged.
    Bile: 6. Body of the night stance. Bow and dagger in hand. +4 insight AC til next round and deadly strike on next attack.
    Amadeus: 5.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Club placed in belt.

    DEAD
    PG7 (sword, shield, chain shirt, bow, 18 arrows). PG8 (bow, 17 arrows, chain shirt, shield, longsword).

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  30. - Top - End - #60
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    Default Re: Way of the Wicked [GM's Battle Book]

    Round 8 ...

    Spoiler: Battle Tracker
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    Zepsus: 24. +1 enchantment on longsword til R11T24.
    * INGROWN NAIL: -1 on attack rolls until you score a critical hit. A Heal DC 20 check removes this penalty.
    Ved: 21.

    Donovan: 20. Mage armor for 45 min. SMITE vs. P1!!! TD!
    Kel: 12. Veil in her hand. Charged.
    Bile: 6. Body of the night stance. Bow and dagger in hand. +4 insight AC til next round and deadly strike on next attack.
    Amadeus: 5.

    Grumblejack: 4.
    Leonidas: 3. Mage armor for 45 min. Club placed in belt.

    DEAD
    PG7 (sword, shield, chain shirt). PG8 (bow, 17 arrows, chain shirt, shield, longsword).

    OUT OF PLAY
    PG1 (11:22). PG3 (13:22); bow and sword in hand. PG6 (14:22); no sword.
    Last edited by lostsole31; 2020-06-03 at 12:33 AM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

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