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Thread: Spell combinations shennanigans
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2020-05-24, 09:59 AM (ISO 8601)
- Join Date
- Feb 2020
Spell combinations shennanigans
I was thinking something. You can cast Enlarge/Reduce on a *humanoid*. But if the humanoid somehow stops being a humanoid, does the spell effect ends?
What if you cast Enlarge or Reduce on your druid buddy, who then wild shapes? Can you have giant scorpions, giant elephants, giant bears?
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2020-05-24, 10:08 AM (ISO 8601)
- Join Date
- Sep 2019
Re: Spell combinations shennanigans
In my PHB it says you cast it on a creature or object, so basically anything. You can enlarge whatever you want, including a wild shaped friend.
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2020-05-24, 11:37 AM (ISO 8601)
- Join Date
- Sep 2016
Re: Spell combinations shennanigans
Cast reduce on a locked door and then walk through it
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2020-05-24, 11:49 AM (ISO 8601)
- Join Date
- Feb 2020
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2020-05-25, 04:38 AM (ISO 8601)
- Join Date
- Dec 2013
Re: Spell combinations shennanigans
I think Calm Emotions is relevant, if a humanoid druid is Feared or Charmed, Calmed, and then Wildshapes. Also, Warding Bond might technically fit due to the platinum ring specification.
If you’re still looking specifically for weird Druid Wildshape interactions, then Charm Person and Animal Friendship could be a little weird. Beast Bond comes to mind if you start with a Druid in animal form who reverts.
That’s all I can think of at this time.
You can cast Tongues on a random beast (or other creatures), and then I guess use the Friendship cantrip on yourself, but that’s not technically relevant.Last edited by DrKerosene; 2020-05-25 at 04:38 AM.
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2020-05-25, 12:22 PM (ISO 8601)
- Join Date
- Oct 2014
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2020-05-25, 01:02 PM (ISO 8601)
- Join Date
- Oct 2017
Re: Spell combinations shennanigans