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  1. - Top - End - #1
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Withstanding the Crimson Host

    At the title says; you can make dice rolls here if you want to avoid double posting in the IC thread or clogging the OOC thread.

    Advantage from background: Liath's insigh check: (1d20)[9]

    What geth found: (1d6)[2]+(1d8)[2]

  2. - Top - End - #2
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Apr 2020

    Default Re: Withstanding the Crimson Host

    Rolling to identify the religious man who's speaking:

    Religion: (1d20+1)[18]

  3. - Top - End - #3
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    (1d20+5)[21]
    Testing a thing

  4. - Top - End - #4
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Perception:

    Zaddion: (1d20+3)[12]
    Llane: (1d20+8)[16]
    Neth: (1d20+1)[19]
    Laith: (1d20+0)[8]
    Calin: (1d20+4)[16]
    Geth: (1d20+6)[15]
    Edren: (1d20+4)[15]
    Vaathi: (1d20+0)[17]

  5. - Top - End - #5
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Animal Handling: (1d20+5)[9]

  6. - Top - End - #6
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Encounters: (1d20)[11]
    (1d20)[15]
    (1d20)[8]

  7. - Top - End - #7
    Troll in the Playground
     
    Lizardfolk

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    Jan 2013
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    Cybertron
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    Default Re: Withstanding the Crimson Host

    comforting song and performance.

    (1d20+7)[12]

  8. - Top - End - #8
    Bugbear in the Playground
     
    purepolarpanzer's Avatar

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    Jan 2006
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    The Frozen Northlands
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    Default Re: Withstanding the Crimson Host

    Might as well roll for my performance as well. (1d20+3)[21]
    The Bear is Back.

  9. - Top - End - #9
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    (1d12+2)[6] rolling for the amount of gold he’d take out.

  10. - Top - End - #10
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Llane's Investigation: (1d20+1)[18]

  11. - Top - End - #11
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    (1d20+6)[14]
    (1d20+6)[12] If primeval awareness gives advantage, if not then ignore

  12. - Top - End - #12
    Troll in the Playground
     
    Lizardfolk

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    Jan 2013
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    Cybertron
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    Default Re: Withstanding the Crimson Host

    Shmoooozing

    Persuasion

    (1d20+7)[15]

  13. - Top - End - #13
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Come on Mila:
    (1d20-2)[4]

  14. - Top - End - #14
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    So Geth is using help action to give Brine advantage on his athletics.
    (1d20+3)[7]
    (1d20+3)[23]

  15. - Top - End - #15
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    To save a day, I'm rolling all this now:

    Zaddion: (1d20+2)[17]
    Llane: (1d20+1)[20]
    Neth: (1d20+2)[7]
    Llane: (1d20+1)[10]
    Geth/Brine: (1d20+4)[17]
    Salos: (1d20)[19]

    Enemy group 1: (1d20-2)[18]
    Enemy group 2: (1d20+3)[10]
    Enemy Group 3: (1d20+3)[7]

  16. - Top - End - #16
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Ignoring 2nd llane roll.

    Calin: (1d20)[9]
    Laith: (1d20)[5]

  17. - Top - End - #17
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Rolling for geth: (1d20)[13]

  18. - Top - End - #18
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Saves:

    Mackenzie: (1d20-1)[17]
    Mary: (1d20-1)[16]
    Monica: (1d20-1)[0]
    Mavis: Already Saved
    Mabel: (1d20-1)[15]
    Mandy: (1d20-1)[7]
    Madison: (1d20-1)[18]
    Marina: (1d20-1)[11]
    Mila: In Corner

  19. - Top - End - #19
    Titan in the Playground
     
    Xihirli's Avatar

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    Behind you. RIGHT NOW.
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    Male2Female

    Default Re: Withstanding the Crimson Host

    Alright! That's great!
    Spoiler: Quotes
    Show
    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Elenna View Post
    Xihirli, bastion of murder and betrayal.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Snowblaze View Post
    You can trust her to be completely insane; and probably to backstab you.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

  20. - Top - End - #20
    Troll in the Playground
     
    Lizardfolk

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    Jan 2013
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    Cybertron
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    Default Re: Withstanding the Crimson Host

    Eldritch Blast
    (1d20+8)[9] 1st beam
    (1d10)[3]

    (1d20+8)[24] 2nd beam
    (1d10)[5]

  21. - Top - End - #21
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Apr 2020

    Default Re: Withstanding the Crimson Host

    Not sure about target AC or if it'll matter, but don't forget to add 1d4 to your attack rolls with bless active.

  22. - Top - End - #22
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    Geth attacks, pack tactics because brine.
    Attack one:
    (1d20+8)[28]
    (1d20+8)[10]
    Damage: (1d8+7)[14]
    Attack two:
    (1d20+8)[12]
    (1d20+8)[21]
    Damage: (1d8+7)[15]

    Brine Attack, auto grapple if it hits:
    (1d20+5)[16]
    Damage: (1d6+5)[6]

    If possible he’ll try to pull back his target if he doesn’t take an aoo.

  23. - Top - End - #23
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    Extra 1d8 from first hit: (1d8)[6]

  24. - Top - End - #24
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    I'm using max damage on the crit dice. Okay, rolls:

    Worgs: (1d20+5)[22] Save: (1d20)[18]
    (1d20+5)[23] Save: (1d20)[6]

    Gobbos: (1d20+3)[23]
    (1d20+3)[6]



    Skeletons: (1d20+4)[18]
    (1d20+4)[24]
    (1d20+4)[22]
    (1d20+4)[5], all vs AC 21.

    Zombie's Saving throw: (1d20+3)[15] with a DC of 22.

    Zaddion's first blast hits only because of the bless (+1 needed, so no roll necessary),

    Other's Zombie's Saving throw: (1d20+3)[4] with a DC of 16.

  25. - Top - End - #25
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    So Geth will let brine go first. He’s going to target a second zombie, if it hits auto grapple. Geth will then target the first grappled one, if it dies his second attack to the (hopefully) second grappled one. If not grappled then he’ll attack any nearby zombie.

    Brine attack:
    (1d20+5)[14]
    Damage:
    (1d6+5)[8]

    Geth Attack 1:
    (1d20+8)[24]
    (1d20+8)[16]
    Damage:
    (1d8+7)[15]

    Geth Attack 2:
    (1d20+8)[19]
    (1d20+8)[18]
    Damage:
    (1d8+7)[12]

  26. - Top - End - #26
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Apr 2020

    Default Re: Withstanding the Crimson Host

    And I forgot my own Bless bonus...can't exactly remind others when I miss it too. Adding these rolls into my IC post.

    Spiritual weapon attack: (1d4)[1]
    Weapon attack 1: (1d4)[2]
    Weapon attack 2: (1d4)[4]

  27. - Top - End - #27
    Barbarian in the Playground
     
    HalfOrcPirate

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    Feb 2018

    Default Re: Withstanding the Crimson Host

    Also forgot my bless but I *hope* I didn’t need them.
    (1d4)[4]
    (1d4)[4]

  28. - Top - End - #28
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Saves:
    Warg 1: (1d20+1)[6]
    Rider 1: (1d20+1)[7]
    Warg 1: (1d20+1)[14]
    Rider 1: (1d20+1)[4]

    Lioness 1: (1d20+5)[9], forcing a (1d20+3)[18] DC 13 save from Worg 1. On a failed save she tries to bite (1d20+5)[16]/(1d20+5)[6]
    Lioness 2: (1d20+5)[14] ((1d20+5)[16]), forcing a (1d20+3)[18] DC 13 save from Worg 1. On a failed save she tries to bite (1d20+5)[9]/(1d20+5)[13]
    Lioness 3: (1d20+5)[8], forcing a (1d20+3)[4] DC 13 save from Worg 2. On a failed save she tries to bite (1d20+5)[13]/(1d20+5)[16]
    Lioness 4: (1d20+5)[9] ((1d20+5)[9]), forcing a (1d20+3)[5] DC 13 save from Worg 2. On a failed save she tries to bite (1d20+5)[9]/(1d20+5)[15]

    Worg: (1d20+5)[10], forcing a (1d20+3)[21] DC 13 save from the druid (or lioness 1 if standing up from prone)
    Worg: (1d20+5)[17], forcing a (1d20+3)[22] DC 13 save from the druid (or lioness 4 if standing up from prone)
    Hobbo 1: (1d20+3)[9] on druid
    Hobbo 2: (1d20+3)[7] on druid

  29. - Top - End - #29
    Bugbear in the Playground
     
    sandmote's Avatar

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    Default Re: Withstanding the Crimson Host

    Missing A con save: (1d20+3)[21] DC of 12

  30. - Top - End - #30
    Ogre in the Playground
     
    GnomeWizardGuy

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    Apr 2019

    Default Re: Withstanding the Crimson Host

    Ugh, trying to type code in the morning. Sorry.

    1st attack (1d20+8)[19]

    2nd attack (1d20+8)[17]

    AOO (1d20+9)[13]

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